• 제목/요약/키워드: Training simulator

검색결과 430건 처리시간 0.024초

몰입형과 시뮬레이터형 가상현실 훈련체계 비용 대 교육효과 분석 -육군 가상현실 훈련체계를 중심으로- (Cost Education Effectiveness Analysis of Immersion-type and Simulator-type Virtual Reality Training Systems -Focusing on The ROK Army Virtual Reality Training System-)

  • 김도헌;민승희;김익현
    • 한국산학기술학회논문지
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    • 제22권4호
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    • pp.345-352
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    • 2021
  • 육군은 교육훈련 효과를 향상시키기 위해 노력을 경주하고 있다. 그러나 실제 훈련 시 많은 제한사항으로 인해 실전적인 교육훈련이 제한된다. 이러한 제한사항을 극복하기 위해 가상현실 기술을 활용하고 있다. 가상현실 기술은 다양한 유형으로 발전하고 있으며, 육군은 비용 대 교육효과를 고려하여 가상현실 훈련체계를 도입할 필요가 있다. 육군은 실제 장비와 유사하게 제작된 고비용의 시뮬레이터형을 주로 사용하고 있다. 최근에는 HMD(Head Mounted Display, 이하 HMD)를 착용한 저비용의 몰입형 가상현실 훈련체계도 사용 중이다. 본 연구는 육군 방공학교에서 운영중인 시뮬레이터형과 몰입형 가상현실 훈련체계에 대한 비용 대 교육효과를 분석한다. 연구 방법은 첫 번째, 계층적 분석기법(AHP : Analytic Hierarchy Process, 이하 AHP)으로 교육효과를 분석한다. 두 번째, 비용은 가상현실 훈련체계의 제작 비용을 적용하여 비용 대 교육효과를 분석한다. 분석결과, 비용 대 교육효과는 몰입형이 시뮬레이터형보다 3.4배 높은 것으로 확인되었다. 이번 연구결과를 통해 가상현실 훈련체계의 비용 대 교육효과 분석을 위한 기초자료로 활용이 가능 할 것이다.

SiRENE: A new generation of engineering simulator for real-time simulators at EDF

  • David Pialla;Stephanie Sala;Yann Morvan;Lucie Dreano;Denis Berne;Eleonore Bavoil
    • Nuclear Engineering and Technology
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    • 제56권3호
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    • pp.880-885
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    • 2024
  • For Safety Assisted Engineering works, real-time simulators have emerged as a mandatory tool among all the key actors involved in the nuclear industry (utilities, designers and safety authorities). EDF, Electricité de France, as the leading worldwide nuclear power plant operator, has a crucial need for efficient and updated simulation tools for training, operating and safety analysis support. This paper will present the work performed at EDF/DT to develop a new generation of engineering simulator to fulfil these tasks. The project is called SiRENE, which is the acronym of Re-hosted Engineering Simulator in French. The project has been economically challenging. Therefore, to benefit from existing tools and experience, the SiRENE project combines: - A part of the process issued from the operating fleet training full-scope simulator. - An improvement of the simulator prediction reliability with the integration of High-Fidelity models, used in Safety Analysis. These High-Fidelity models address Nuclear Steam Supply System code, with CATHARE thermal-hydraulics system code and neutronics, with COCCINELLE code. - And taking advantage of the last generation and improvements of instructor station. The intensive and challenging uses of the new SiRENE engineering simulator are also discussed. The SiRENE simulator has to address different topics such as verification and validation of operating procedures, identification of safety paths, tests of I&C developments or modifications, tests on hydraulics system components (pump, valve etc.), support studies for Probabilistic Safety Analysis (PSA). etc. It also emerges that SiRENE simulator is a valuable tool for self-training of the newcomers in EDF nuclear engineering centers. As a modifiable tool and thanks to a skillful team managing the SiRENE project, specific and adapted modifications can be taken into account very quickly, in order to provide the best answers for our users' specific issues. Finally, the SiRENE simulator, and the associated configurations, has been distributed among the different engineering centers at EDF (DT in Lyon, DIPDE in Marseille and CNEPE in Tours). This distribution highlights a strong synergy and complementarity of the different engineering institutes at EDF, working together for a safer and a more profitable operating fleet.

송전망 축약을 위한 교육용 시뮬레이터 개발 (Development of Educational Simulator for Novel Network Reduction)

  • 김현홍;이우남;김욱;박종배;신중린
    • 전기학회논문지
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    • 제58권10호
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    • pp.1902-1910
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    • 2009
  • This paper presents a graphical windows-based program for the education and training for novel network reduction. The object of developed simulator is to provide users with a simple and useable tool for gaining an intuitive feel for power system analysis. The developed simulator consists of the main module (MMI,GUI), the location marginal price module (LMP), the clustering module and network reduction module. Each module has a separate graphical and interactive interfacing window. The developed simulator needs with the PSS/E input data format, generator cost function, location information. Line admittances of reduced network was determined by using the power flow method(Newton-Raphson). So line flow of reduced network is almost same to original power system. Results of reduced network are compared on the window in the tabular format. Therefore, the developed simulator can be utilized as a useful tool for effective education and training for power system analysis.

유니티 실시간 엔진과 End-to-End CNN 접근법을 이용한 자율주행차 학습환경 (Autonomous-Driving Vehicle Learning Environments using Unity Real-time Engine and End-to-End CNN Approach)

  • 사비르 호사인;이덕진
    • 로봇학회논문지
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    • 제14권2호
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    • pp.122-130
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    • 2019
  • Collecting a rich but meaningful training data plays a key role in machine learning and deep learning researches for a self-driving vehicle. This paper introduces a detailed overview of existing open-source simulators which could be used for training self-driving vehicles. After reviewing the simulators, we propose a new effective approach to make a synthetic autonomous vehicle simulation platform suitable for learning and training artificial intelligence algorithms. Specially, we develop a synthetic simulator with various realistic situations and weather conditions which make the autonomous shuttle to learn more realistic situations and handle some unexpected events. The virtual environment is the mimics of the activity of a genuine shuttle vehicle on a physical world. Instead of doing the whole experiment of training in the real physical world, scenarios in 3D virtual worlds are made to calculate the parameters and training the model. From the simulator, the user can obtain data for the various situation and utilize it for the training purpose. Flexible options are available to choose sensors, monitor the output and implement any autonomous driving algorithm. Finally, we verify the effectiveness of the developed simulator by implementing an end-to-end CNN algorithm for training a self-driving shuttle.

소규모 배전자동화 시스템 교육훈련용 시뮬레이터 개발 (Small-Scale Distribution Automation System Training Simulator Development)

  • 김재성;이태형;강석균;송완석
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2000년도 하계학술대회 논문집 D
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    • pp.2889-2891
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    • 2000
  • We developed the training simulator for KEPCO operators to maintain small-scale distribution automation system effectively. The training simulator has the same screen form and operating environments in comparison with using system in field. It is to be wished that the operating techniques of KEPCO operators will progress to solve the fear of system operation and to training simulations of distribution conditions again and again.

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Development of a Training System for Lathe Operation Using a Simulator with Relationship between Speed of Tool Feed and Cutting Sound/Shape of Chips

  • Kawashimo, Takashi;Doyo, Daisuke;Yamaguchi, Tatsuya;Nakajima, Ryosuke;Matsumoto, Toshiyuki
    • Industrial Engineering and Management Systems
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    • 제14권2호
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    • pp.175-182
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    • 2015
  • The recent manufacturing industry in Japan has found it difficult to transfer skills from trained workers to inexperienced workers because the former ages and then retires. This is a particular problem for lathe process, as this operation requires explicit and tacit knowledge, and defining the skills clearly in a manual is difficult. This study aims to develop a training system for lathe operation by using a simulator; this includes formulas that help define the relationship between the speed of tool feed and cutting sound/shape of chips which were proposed in the preceding study. The developed training system is verified the effectiveness.

전력계통 고장복구 교육 시스템에 관한 연구 (A Study on the Power System Restoration Simulator)

  • 이흥재;박성민;이경섭;이종기;민상원;한중교;박종근;문영헌
    • 대한전기학회논문지:전력기술부문A
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    • 제54권7호
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    • pp.323-327
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    • 2005
  • This paper presents an operator training simulator for power system restoration against massive black-out. The system is designed especially focused on the generality and convenient setting up for initial condition of simulation. The former is accomplished by using power flow calculation methodology, and PSS/E data is used to define the initial situation. The proposed simulator consists of three major components - the power flow(PF) module, data conversion(COW) module and GU subsystem. PF module calculates power flow, and then checks overvoltage of buses and overflow of lines. COW module composes an Y-Bus array and a data base at each restoration action. The initial Y-Bus array is constructed from PSS/E data. The user friendly GUI subsystem is developed including graphic editor and built-in operation manual. As a result, the maximum processing time for one step operation is 15 seconds, which is adequate for training purpose. Comparison with PSS/E simulation proves the accuracy and reliability of the training system.

Development of the Power Restoration Training Simulator for Jeju Network

  • Lee, Heung-Jae;Park, Seong-Min;Lee, Kyeong-Seob;Song, In-Jun;Lee, Nam-Ho
    • 조명전기설비학회논문지
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    • 제20권9호
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    • pp.18-23
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    • 2006
  • This paper presents an operator training simulator for power system restoration against massive blackout. The system is designed especially focused on the generality and convenient setting up for initial condition of simulation. The former is accomplished by using power flow calculation methodology, and PSS/E data is used to set up the initial state for easy setting. The proposed simulator consists of three major components-a power flow(PF), a data conversion(CONV), and, a GUI module. The PF module calculates power flow, and then checks over-voltages of buses and overloads of lines. The CONV module composes a Y-Bus array and a database at each restoration action. The initial Y-Bus array is composed from PSS/E data. A user friendly GUI module is developed including a graphic editor and a built-in operation manual. The maximum processing time for one step operation is 15 seconds, which is adequate for training purpose.

송전망 이용요금 산정을 위한 교육용 시뮬레이터 개발 (A Windows-based Software for Education and Training of Transmission Network Charge)

  • 김현홍;조기선;정윤원;박종배;신중린
    • 전기학회논문지
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    • 제56권8호
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    • pp.1373-1381
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    • 2007
  • This paper presents a graphical windows-based software for the education and training of transmission network charge. The motivation for the development of the simulator is to provide students with a simple and useable tool for gaining an intuitive feel for transmission network charge. The developed simulator consists of the main module (MMI, GUI), the power flow module (PF), the power flow tracing module (PFT), and usage cost DB module (UCD). Each module has a separate graphical and interactive interfacing window. The developed simulator provides with two power system analysis methods (i.e., DC-PF and Modified DC-PF) and supports the PSS/E input data format to load input data of power system. Also, power flow tracing can be calculate using four methods such as "Felix Wu", "Modified Felix Wu", "DCLF ICRP", and "Reverse MW mile". Results of calculation for transmission usage cost are displayed and compared on the window through the table and/or chart. Therefore, the developed simulator can be utilize as a useful tool for effective education and training of transmission network charge.

Effects of Virtual Reality Horse Riding Simulator Training Using a Head-Mounted Display on Balance and Gait Functions in Children with Cerebral Palsy: A Preliminary Pilot Study

  • Kim, Hae Won;Nam, Ki Seok;Son, Sung Min
    • The Journal of Korean Physical Therapy
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    • 제31권5호
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    • pp.273-278
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    • 2019
  • Purpose: The purpose of this study was to investigate the effects of three-dimensional virtual reality horse riding simulator training using a head-mounted display on gait and balance in children with cerebral palsy. Methods: Ten children with cerebral palsy were randomly assigned to the horse riding simulator (HRS) group (n=5) or the horse riding simulator with virtual reality (HRSVR) group (n=5). To evaluate balance, center of gravity (COG) sway velocity and total sway distance of each group were assessed using the Wii balance board, and gait speed and stride length of each group were assessed using a gait analysis system. Results: Intra-group comparisons between pre- and post-intervention measures revealed that there were significant changes in all gait and balance variables such as stride length, gait velocity, COG sway velocity and COG sway distance in the HRSVR group (p<0.05). In the HRS group, there were significant changes in all variables except stride length (p<0.05). In addition, inter-group comparisons showed significant differences between the two groups in stride length, gait velocity and COG sway distance except COG sway velocity (p<0.05). Conclusion: The findings of this study suggest that horse riding simulator training combined with 3D virtual reality can be a new positive therapeutic approach for improving functional performance in children with cerebral palsy.