• Title/Summary/Keyword: Training simulation

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Exploring Method for Enhancing Non-expert Evaluation Accuracy: Using Weighted Functions Based on Common Evaluation Items (비전문가의 평가 정확도 향상 방안 탐색: 공통 평가 항목 점수 기반 가중치 함수를 활용한 점수 보정 방법 연구)

  • Min Hae Song;Hyunwoo Gu;Jungyeon Park;Jaeseo Lim;Jooyong Park
    • Korean Journal of Cognitive Science
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    • v.35 no.3
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    • pp.187-203
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    • 2024
  • Evaluation activities are beneficial for learning or training. However, they are not actively used due to concerns about the evaluation accuracy of non-experts. Although there are methods to improve accuracy, there is a limitation that additional procedures or processes are required in addition to evaluation. In this study, we aimed to improve evaluation accuracy of non-expert by using common evaluation items and assigning weights based on differences from expert scores. In Study 1, we conducted a simulation with 50 non-experts evaluating essays. Our findings indicate that when non-experts' evaluation methods are different from those of experts, our proposed method using a single common evaluation item improves assessment accuracy. In Study 2, we analyzed data from experimental situation in which non-expert evaluated each other's essays. Consistent with Study 1, our proposed method effectively improved assessment accuracy when non-experts' evaluation methods differed from those of experts. In the discussion section, we addressed the applicability of the method proposed in this study in real world settings.

A Control Method for designing Object Interactions in 3D Game (3차원 게임에서 객체들의 상호 작용을 디자인하기 위한 제어 기법)

  • 김기현;김상욱
    • Journal of KIISE:Computing Practices and Letters
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    • v.9 no.3
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    • pp.322-331
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    • 2003
  • As the complexity of a 3D game is increased by various factors of the game scenario, it has a problem for controlling the interrelation of the game objects. Therefore, a game system has a necessity of the coordination of the responses of the game objects. Also, it is necessary to control the behaviors of animations of the game objects in terms of the game scenario. To produce realistic game simulations, a system has to include a structure for designing the interactions among the game objects. This paper presents a method that designs the dynamic control mechanism for the interaction of the game objects in the game scenario. For the method, we suggest a game agent system as a framework that is based on intelligent agents who can make decisions using specific rules. Game agent systems are used in order to manage environment data, to simulate the game objects, to control interactions among game objects, and to support visual authoring interface that ran define a various interrelations of the game objects. These techniques can process the autonomy level of the game objects and the associated collision avoidance method, etc. Also, it is possible to make the coherent decision-making ability of the game objects about a change of the scene. In this paper, the rule-based behavior control was designed to guide the simulation of the game objects. The rules are pre-defined by the user using visual interface for designing their interaction. The Agent State Decision Network, which is composed of the visual elements, is able to pass the information and infers the current state of the game objects. All of such methods can monitor and check a variation of motion state between game objects in real time. Finally, we present a validation of the control method together with a simple case-study example. In this paper, we design and implement the supervised classification systems for high resolution satellite images. The systems support various interfaces and statistical data of training samples so that we can select the most effective training data. In addition, the efficient extension of new classification algorithms and satellite image formats are applied easily through the modularized systems. The classifiers are considered the characteristics of spectral bands from the selected training data. They provide various supervised classification algorithms which include Parallelepiped, Minimum distance, Mahalanobis distance, Maximum likelihood and Fuzzy theory. We used IKONOS images for the input and verified the systems for the classification of high resolution satellite images.

Context Prediction Using Right and Wrong Patterns to Improve Sequential Matching Performance for More Accurate Dynamic Context-Aware Recommendation (보다 정확한 동적 상황인식 추천을 위해 정확 및 오류 패턴을 활용하여 순차적 매칭 성능이 개선된 상황 예측 방법)

  • Kwon, Oh-Byung
    • Asia pacific journal of information systems
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    • v.19 no.3
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    • pp.51-67
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    • 2009
  • Developing an agile recommender system for nomadic users has been regarded as a promising application in mobile and ubiquitous settings. To increase the quality of personalized recommendation in terms of accuracy and elapsed time, estimating future context of the user in a correct way is highly crucial. Traditionally, time series analysis and Makovian process have been adopted for such forecasting. However, these methods are not adequate in predicting context data, only because most of context data are represented as nominal scale. To resolve these limitations, the alignment-prediction algorithm has been suggested for context prediction, especially for future context from the low-level context. Recently, an ontological approach has been proposed for guided context prediction without context history. However, due to variety of context information, acquiring sufficient context prediction knowledge a priori is not easy in most of service domains. Hence, the purpose of this paper is to propose a novel context prediction methodology, which does not require a priori knowledge, and to increase accuracy and decrease elapsed time for service response. To do so, we have newly developed pattern-based context prediction approach. First of ail, a set of individual rules is derived from each context attribute using context history. Then a pattern consisted of results from reasoning individual rules, is developed for pattern learning. If at least one context property matches, say R, then regard the pattern as right. If the pattern is new, add right pattern, set the value of mismatched properties = 0, freq = 1 and w(R, 1). Otherwise, increase the frequency of the matched right pattern by 1 and then set w(R,freq). After finishing training, if the frequency is greater than a threshold value, then save the right pattern in knowledge base. On the other hand, if at least one context property matches, say W, then regard the pattern as wrong. If the pattern is new, modify the result into wrong answer, add right pattern, and set frequency to 1 and w(W, 1). Or, increase the matched wrong pattern's frequency by 1 and then set w(W, freq). After finishing training, if the frequency value is greater than a threshold level, then save the wrong pattern on the knowledge basis. Then, context prediction is performed with combinatorial rules as follows: first, identify current context. Second, find matched patterns from right patterns. If there is no pattern matched, then find a matching pattern from wrong patterns. If a matching pattern is not found, then choose one context property whose predictability is higher than that of any other properties. To show the feasibility of the methodology proposed in this paper, we collected actual context history from the travelers who had visited the largest amusement park in Korea. As a result, 400 context records were collected in 2009. Then we randomly selected 70% of the records as training data. The rest were selected as testing data. To examine the performance of the methodology, prediction accuracy and elapsed time were chosen as measures. We compared the performance with case-based reasoning and voting methods. Through a simulation test, we conclude that our methodology is clearly better than CBR and voting methods in terms of accuracy and elapsed time. This shows that the methodology is relatively valid and scalable. As a second round of the experiment, we compared a full model to a partial model. A full model indicates that right and wrong patterns are used for reasoning the future context. On the other hand, a partial model means that the reasoning is performed only with right patterns, which is generally adopted in the legacy alignment-prediction method. It turned out that a full model is better than a partial model in terms of the accuracy while partial model is better when considering elapsed time. As a last experiment, we took into our consideration potential privacy problems that might arise among the users. To mediate such concern, we excluded such context properties as date of tour and user profiles such as gender and age. The outcome shows that preserving privacy is endurable. Contributions of this paper are as follows: First, academically, we have improved sequential matching methods to predict accuracy and service time by considering individual rules of each context property and learning from wrong patterns. Second, the proposed method is found to be quite effective for privacy preserving applications, which are frequently required by B2C context-aware services; the privacy preserving system applying the proposed method successfully can also decrease elapsed time. Hence, the method is very practical in establishing privacy preserving context-aware services. Our future research issues taking into account some limitations in this paper can be summarized as follows. First, user acceptance or usability will be tested with actual users in order to prove the value of the prototype system. Second, we will apply the proposed method to more general application domains as this paper focused on tourism in amusement park.

A Study on the Effects of an Increase in the Height of Ship's Accommodation Area on Safe Evacuation in Emergency Situation (선박 거주구역의 높이가 피난안전에 미치는 영향에 대한 연구)

  • Kim, Won-Ouk;Kim, Jong-Su
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.17 no.1
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    • pp.69-73
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    • 2011
  • Unlike land fires, Fires on board a ship are not likely to be extinguished by skilled human resources using a variety of fire fighting equipments, but have to be brought under control on board a ship itself despite of difficult task. There are more cases of deaths from suffocation by smoke than from an increased temperature by heat in fires on board ships, because crew fail to secure a sufficient visibility range enough to escape from the scene of a fire or to leave the ship as early as possible. On the assumption that the height of ship's accommodation area increases from 2.0m to 2.3m comparable to the height of apartments on the ground in Korea, behaviors of fire smokes between the cases of 2.0m and 2.3m heights were compared and analyzed. Based on the blue print of the existing Training Ship "Hanbada", a new blueprint with the 30 cm height adjustment was additionally created. FDS (Fire Dynamic Simulator), which was created by the NIST in the United States and is the most widely distributed simulator for fires, was used to conduct a simulation and predict results. The results of simulation on the basis of temperature of $60^{\circ}C$ showed a safe evacuation period of time at the position 10m apart from the scene of a fire to increase by 55.8 seconds, when the height of ship's accommodation area increased from 2.0m to 2.3m. The results of simulation on the basis of visibility range of 6m showed the safe evacuation periods of time at the positions 10m, 20m and 30m apart from the scene of a fire to increase by 27.1 seconds, 109.2 seconds and 73.3 seconds, respectively, as the height of ship's accommodation area increased from 2.0m to 2.3m. This means that crew can escape more safely from a scene of fires on board when the height of ship's accommodation area is increased and equal to the height of living room in a building on land.

A study on the derivation and evaluation of flow duration curve (FDC) using deep learning with a long short-term memory (LSTM) networks and soil water assessment tool (SWAT) (LSTM Networks 딥러닝 기법과 SWAT을 이용한 유량지속곡선 도출 및 평가)

  • Choi, Jung-Ryel;An, Sung-Wook;Choi, Jin-Young;Kim, Byung-Sik
    • Journal of Korea Water Resources Association
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    • v.54 no.spc1
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    • pp.1107-1118
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    • 2021
  • Climate change brought on by global warming increased the frequency of flood and drought on the Korean Peninsula, along with the casualties and physical damage resulting therefrom. Preparation and response to these water disasters requires national-level planning for water resource management. In addition, watershed-level management of water resources requires flow duration curves (FDC) derived from continuous data based on long-term observations. Traditionally, in water resource studies, physical rainfall-runoff models are widely used to generate duration curves. However, a number of recent studies explored the use of data-based deep learning techniques for runoff prediction. Physical models produce hydraulically and hydrologically reliable results. However, these models require a high level of understanding and may also take longer to operate. On the other hand, data-based deep-learning techniques offer the benefit if less input data requirement and shorter operation time. However, the relationship between input and output data is processed in a black box, making it impossible to consider hydraulic and hydrological characteristics. This study chose one from each category. For the physical model, this study calculated long-term data without missing data using parameter calibration of the Soil Water Assessment Tool (SWAT), a physical model tested for its applicability in Korea and other countries. The data was used as training data for the Long Short-Term Memory (LSTM) data-based deep learning technique. An anlysis of the time-series data fond that, during the calibration period (2017-18), the Nash-Sutcliffe Efficiency (NSE) and the determinanation coefficient for fit comparison were high at 0.04 and 0.03, respectively, indicating that the SWAT results are superior to the LSTM results. In addition, the annual time-series data from the models were sorted in the descending order, and the resulting flow duration curves were compared with the duration curves based on the observed flow, and the NSE for the SWAT and the LSTM models were 0.95 and 0.91, respectively, and the determination coefficients were 0.96 and 0.92, respectively. The findings indicate that both models yield good performance. Even though the LSTM requires improved simulation accuracy in the low flow sections, the LSTM appears to be widely applicable to calculating flow duration curves for large basins that require longer time for model development and operation due to vast data input, and non-measured basins with insufficient input data.

Prediction of Matching Performance of Two-Stage Turbo-charging System Design for Marine Diesel Engine (선박용 디젤엔진의 2단과급 시스템설계를 위한 매칭성능 예측)

  • Bae, Jin-woo;Lee, Ji-woong;Jung, Kyun-sik;Choi, Jae-sung
    • Journal of Advanced Marine Engineering and Technology
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    • v.39 no.6
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    • pp.626-632
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    • 2015
  • The International Maritime Organization (IMO) has adopted several regulations for the prevention of air pollution from ships. In addition, there is a requirement for shipping liners to reduce greenhouse gas emissions. Accordingly, we need to take measurements to ensure that the steps taken are both efficient and environmentally friendly. It has been determined that the application of the Miller cycle in diesel engines has the effect of both reducing the amount of NOx and improving thermal efficiency. However, this method requires a considerably larger charge air pressure. Therefore, we consider a two-stage turbo-charging system, which not only results in a high charging pressure, but also improves the part load performance with an exhaust-gas bypass system or the application of the Miller cycle. Because of complications associated with the two-stage turbo-charging system, it is complex and difficult to realize a design that optimizes matching between diesel engine and turbo-chargers. Accordingly, it is necessary to perform a quantitative analysis to determine the effects and optimal conditions of these different systems in the early stage of system design. In this paper, we develop a simulation program to model these systems, and we verify that the results of this program are reliable. Further, we discuss methods that can be employed to improve its efficiency.

Development of a Face Detection and Recognition System Using a RaspberryPi (라즈베리파이를 이용한 얼굴검출 및 인식 시스템 개발)

  • Kim, Kang-Chul;Wei, Hai-tong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.5
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    • pp.859-864
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    • 2017
  • IoT is a new emerging technology to lead the $4^{th}$ industry renovation and has been widely used in industry and home to increase the quality of human being. In this paper, IoT based face detection and recognition system for a smart elevator is developed. Haar cascade classifier is used in a face detection system and a proposed PCA algorithm written in Python in the face recognition system is implemented to reduce the execution time and calculates the eigenfaces. SVM or Euclidean metric is used to recognize the faces detected in the face detection system. The proposed system runs on RaspberryPi 3. 200 sample images in ORL face database are used for training and 200 samples for testing. The simulation results show that the recognition rate is over 93% for PP+EU and over 96% for PP+SVM. The execution times of the proposed PCA and the conventional PCA are 0.11sec and 1.1sec respectively, so the proposed PCA is much faster than the conventional one. The proposed system can be suitable for an elevator monitoring system, real time home security system, etc.

Development of a Clinical Decision Support System Utilizing Support Vector Machine (Support Vector Machine을 이용한 생체 신호 분류기 개발)

  • Hong, Dong-Kwon;Chai, Yong-Yoong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.13 no.3
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    • pp.661-668
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    • 2018
  • Biomedical signals using skin resistance have different characteristics according to stress diseases. Biological diagnostic devices for diagnosing stress diseases have been developed by using these characteristics, and devices have been developed so that the signals measured by the skin storage meter can be easily analyzed. Experts in the field will look directly at the output signal to determine the likelihood of any stress disorder. However, it is very difficult for a person to accurately determine whether a person to be measured has a stress disorder by analyzing a bio-signal measured by each person to be measured, and the result of the judgment is very likely to be wrong. In order to solve these problems, we implemented the function of determining the signal of a stress disorder by using the machine learning technique. SVM was used as a classification method in consideration of low computing ability of measurement equipment. Training data and test data were randomly generated for each disease using error range 5 based on 13 diseases. Simulation results showed more than 90% decision accuracy. In the future, if the measurement equipment is actually applied to the patients, we can retrain the classifier with the newly generated data.

A Broadband FIR Beamformer for Underwater Acoustic Communications (수중음향통신을 위한 광대역 FIR 빔형성기)

  • Choi, Young-Chol;Lim, Yong-Kon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.12
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    • pp.2151-2156
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    • 2006
  • Beamforming for underwater acoustic communication (UAC) is affected by the broadband feature of UAC signal, which has relatively low currier frequency as compared to the signal bandwidth. The narrow-band assumption does not hold good in UAC. In this paper, we discuss a broadband FIR beamformer for UAC using the baseband equivalent way signal model. We consider the broadband FIR beamformer for QPSK UAC with carrier frequency 25kHz and symbol rate 5kHz. Array geometry is a uniform linear way with 8 omni-directional elements and sensor spacing is the half of the carrier wavelength. The simulation results show that the broadband n beamformer achieves nearly optimum signal to interference and noise ratio (SINR) and outperforms the conventional narrowband beamformer by SINR 0.5dB when two-tap FIR filter is employed at each sensor and the inter-tap delay is a quarter of the symbol interval. The broadband FIR beamformer performance is more degraded as the FIR filter length is increased above a certain value. If the inter-tap delay is not greater than half of the symbol period, SINR performance does not depend on the inter-tap delay. More training period is required when the inter-tap delay is same as the symbol period.

Influencing Factors of Near Miss Experience on Medication in Small and Medium-Sized Hospital Nurses (중소병원 간호사의 투약 근접오류경험 영향요인)

  • No, Me-Hee;Chung, Kyung-Hee
    • The Journal of the Korea Contents Association
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    • v.20 no.10
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    • pp.424-435
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    • 2020
  • The study was descriptive survey research for establishment of patient safety culture in small and medium-sized hospitals as providing baseline data of educational program regarding safe medication and prevention of near miss on medication, checking influencing factors of nurses near miss experience on medication in small and medium-sized hospital. The collected data was analyzed by SPSS/WIN 20.0 program to obtain mean, frequency, x2-test, independent t-test, one-way ANOVA, logistic regression. The influencing factors of near miss experience on medication was working department and patient safety culture among general characteristic. The nurses who were working in general ward had lesser chance to experience near miss rather than nurses working in special department (Odds ratio:2.23, 95%, Confidence Interval: 1.07~4.67, p=.032). The 1 point higher in patient safety culture, the lesser chance to experience in near miss (Odds ratio: 2.24, 95% Confidence Interval: 1.02~4.95, p=.045). To sum up the result of this study, nurses working in special department had higher chance to experience near miss rather than nurses working in general wards. The higher patient safety culture awareness was the lower near miss was experienced. Thus, miss surveillance system for improvement of nurses' patient safety culture awareness should be developed. Moreover, educational program for medication considering nurses' career and department' character should be requested with simulation training considering and theory education.