• Title/Summary/Keyword: Training Server

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System Implementation and Analysis of Job Analysis for University Curriculum (교육과정체계 수립을 위한 직무분석 시스템 구현 및 적용사레 분석)

  • Hyun, Seung-Ryul;Lee, Sang-Jeong
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.9
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    • pp.127-134
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    • 2009
  • Universities or job training institutes need to develop training courses that match up with requirements of enterprises. Therefore, job analysis system that analyzes skills which are needed for job performing and makes it possible to be reflected in the curriculums is requested for deriving generalized curriculum system. In this paper, to develop a curriculum that fulfills the requirements of enterprises, we implemented a series of DACUM(Developing A CurriculUM) based process that performs verification of tasks for workers and roadmap for curriculum, etc. And, we analyzed a instance of this application system. The proposed system is implemented by Java and MS Access database. The system is possible to work with central database realized by MS SQL Server through the Internet.

A Bio-Feedback Controller for Image Training (이미지 트레이닝을 위한 바이오 피드백 컨트롤러)

  • Ahn, Jin-Ho;Moon, Myoung-Jib;Kim, Ho-Ryong;Kim, Kyung-Sik
    • Journal of The Institute of Information and Telecommunication Facilities Engineering
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    • v.10 no.3
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    • pp.92-97
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    • 2011
  • In this paper, a controller recognizing human gestures using EMG signal is shown. The tiny and band-type controller is developed for image training to excercise the specific area in the body, and uses a dry-type silver fiber electrode easy to be attached or detached itself to a skin. The captured EMG signals are converted to 10-bit digital values via amplification and frequency filtering processes within the controller, and are transmitted to the server by wireless. As the gesture recognition ratio using the proposed controller on biceps is up to 80%, we expect the practical potential of the controller is very promising.

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The Development of Tactical Training Evaluation System using WMN (WMN 기반 전술훈련 평가시스템(TTES) 개발)

  • Kim, Sam-Taek
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.5
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    • pp.191-196
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    • 2012
  • The tactical training system that was applied to wire at open terrain and field is no training accomplishment in conformity with battlefield situation portrayal. Therefore, this paper developed the tactical training and evaluation system for growing fruitfully that is installed as a tactical training monitoring system by USN WMN through controlled sensing interlock for collecting sensing data and guaranteed training equipment status and report training result for serviceability of manager. additionally we implemented controller for managing server of sending and manipulating of being gathered training data by sensor using USN and system as GUI methods. This system is easy for adapting new and improved protocol in order to processing many function of H/W and algorithms which is generated by controlled system is applicable easily.

A Case Study of Business Process Centered Risk Analysis for Information Technology Security (업무 프로세스 중심의 정보기술 보안 위험분석 적용 사례-클라이언트/서버 시스템 중심으로)

  • Ahn, Choon-Soo;Cho, Sung-Ku
    • IE interfaces
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    • v.16 no.4
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    • pp.421-431
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    • 2003
  • Due to the increasing complexity of the information systems environment, modern information systems are facing more difficult and various security risks than ever, there by calling for a higher level of security safeguard. In this paper, an information technology security risk management model, which modified by adopting the concept of business processes, is applied to client/server distributed systems. The results demonstrate a high level of risk-detecting performance of the model, by detecting various kinds of security risks. In addition, a practical and efficient security control safeguard to cope with the identified security risks are suggested. Namely, using the proposed model, the risks on the assets in both of the I/O stage(on client side) and the request/processing stage(on server side), which can cause serious problems on business processes, are identified and the levels of the risks are analyzed. The analysis results show that maintenance of management and access control to application systems are critical in the I/O stage, while managerial security activities including training are critical in the request/processing stage.

Design and Implementation of Client-Server Model on Virtual Real-time Interactive Distributed Simulation Environment Using Web (웹을 이용한 가상 실시간 상호작용 분산 시뮬레이션 환경엣 클라이언트-서버 모델의 설계 및 구현)

  • Jeong, Jin-Rip;U, Yeong-Je;Jeong, Chang-Seong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.1
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    • pp.57-65
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    • 1999
  • The simulation which is larger scale, complex and interactive with clients treat a lot of messages. It can be thinking more efficient distributed simulation than sequential one. The training simulation with multi-users is geographically distributed, and required high cost to operate and maintain system as increasing user requirements. The adaptation of web technology to the simulation can be a way to solves it without cost added. But dynamic web environment can causes causality error of events. This paper is concerned with client-server model, which supports interaction between distributed simulation server and web browser, and it is implemented by Java distributed object model. the result have shown that the distributed simulation is performed correctly on dynamic environment.

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A Study on the Establishment of Metaverse-based Police Education and Training Model (메타버스 기반 경찰 교육훈련모델 구축 방안에 관한 연구)

  • Oh, Seiyouen
    • Journal of the Society of Disaster Information
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    • v.18 no.3
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    • pp.487-494
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    • 2022
  • Purpose: This study proposes a Metaverse-based police education and training model that can efficiently improve the performance of various police activities according to changes in the environment of the times. Method: The structure of this system can generate Avatar Controller expressed using HMD and haptic technology, access the Network Interface, and educate and train individually or on a team basis through the command control module, education and training content module, and analysis module. Result: In the proposed model of this study, the command and control module was incorporated into individual or team-based education and training, enabling organic collaborative training among team members by monitoring the overall situation of terrorism or crime in real time. Conclusion: Metaverses-based individual or team-based police education and training can provide a more efficient and safe education and training environment based on immersion, interaction, and rapid judgment in various situations.

Gradient Leakage Defense Strategy based on Discrete Cosine Transform (이산 코사인 변환 기반 Gradient Leakage 방어 기법)

  • Park, Jae-hun;Kim, Kwang-su
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.2-4
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    • 2021
  • In a distributed machine learning system, sharing gradients was considered safe because it did not share original training data. However, recent studies found that malicious attacker could completely restore the original training data from shared gradients. Gradient Leakage Attack is a technique that restoring original training data by exploiting theses vulnerability. In this study, we present the image transformation method based on Discrete Cosine Transform to defend against the Gradient Leakage Attack on the federated learning setting, which training in local devices and sharing gradients to the server. Experiment shows that our image transformation method cannot be completely restored the original data from Gradient Leakage Attack.

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Implementation of an Open Artificial Intelligence Platform Based on Web and Tensorflow

  • Park, Hyun-Jun;Lee, Kyounghee
    • Journal of information and communication convergence engineering
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    • v.18 no.3
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    • pp.176-182
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    • 2020
  • In this paper, we propose a web-based open artificial intelligence (AI) platform which provides high convenience in input data pre-processing, artificial neural network training, and the configuration of subsequent operations according to inference results. The proposed platform has the advantages of the GUI-based environment which can be easily utilized by a user without complex installation. It consists of a web server implemented with the JavaScript Node.js library and a client running the tensorflow.js library. Using the platform, many users can simultaneously create, modify and run their projects to apply AI functionality into various smart services through an open web interface. With our implementation, we show the operability of the proposed platform. By loading a web page from the server, the client can perform GUI-based operations and display the results performed by three modules: the Input Module, the Learning Module and the Output Module. We also implement two application systems using our platform, called smart cashier and smart door, which demonstrate the platform's practicality.

Development of a 3-D Immersion Type Training Simulator

  • Jung, Young-Beom;Park, Chang-Hyun;Jang, Gil-Soo
    • KIEE International Transactions on Power Engineering
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    • v.4A no.4
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    • pp.171-177
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    • 2004
  • In the current age of the information oriented society in which we live, many people use PCs and are dependant on the databases provided by the network server. However, online data can be missed during the occurrence of a blackout and furthermore, power failure can greatly effect Power Quality. This has resulted in the trend of using interruption-free live-line work when trouble occurs in a power system. However, 83% of the population receives an electric shock experience when a laborer is performing interruption-free live-line work. In the interruption-free method, education and training problems have been pinpointed. However, there are few instructors to implement the necessary training. Furthermore, the trainees undergo only a short training period of just 4 weeks. In this paper, to develop a method with no restrictions on time and place and to ensure a reduction in the misuse of materials, immersion type virtual reality (or environment) technology is used. The users of a 3D immersion type VR training system can interact with the system by performing the equivalent action in a safe environment. Thus, it can be valuable to apply this training system to such dangerous work as 'Interruption-free live-line work exchanging COS (Cut-Out-Switch)'. In this program, the user carries out work according to instructions displayed through the window and speaker and cannot perform other tasks until each part of the task is completed in the proper sequence. The workers using this system can utilize their hands and viewpoint movement since they are in a real environment but the trainee cannot use all parts and senses of a real body with the current VR technology. Despite these weak points, when we consider the trends of improvement in electrical devices and communication technology, we can say that 3D graphic VR application has high potentiality.

The development of VR Simulator MMI for Kori #1 NPP (고리원자력 1호기 운전용 가상 시뮬레이터 MMI 개발)

  • 김은정;서인용;이용관
    • Proceedings of the Korea Society for Simulation Conference
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    • 2003.11a
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    • pp.165-171
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    • 2003
  • We have developed Virtual Reality Simulator MMI for operator training. MMI communicates with server model and client PC through OPCServer. We used Dataplant for Soft Panel and Simdiagram which shows more sophisticated and reality colors. We used vector method for MCR images instead of conventional bit-map method to protect images during zoom in and zoom out. VBScript and Components were used for real movements and images of instruments. VRMCR panel is consisted of 12 groups and designed to accommodate user's convenience.

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