• Title/Summary/Keyword: Traffic analysis agent

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DEVELOPMENT OF MATDYMO (MULTI-AGENT FOR TRAFFIC SIMULATION WITH VEHICLE DYNAMICS MODEL) I: DEVELOPMENT OF TRAFFIC ENVIRONMENT

  • CHOI K. Y.;KWON S. J.;SUH M. W.
    • International Journal of Automotive Technology
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    • v.7 no.1
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    • pp.25-34
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    • 2006
  • For decades, simulation technique has been well validated in areas such as computer and communication systems. Recently, the technique has been much used in the area of transportation and traffic forecasting. Several methods have been proposed for investigating complex traffic flows. However, the dynamics of vehicles and diversities of driver characteristics have never been considered sufficiently in these methods, although they are considered important factors in traffic flow analysis. In this paper, we propose a traffic simulation tool called Multi-Agent for Traffic Simulation with Vehicle Dynamics Model (MATDYMO). Road transport consultants, traffic engineers and urban traffic control center managers are expected to use MATDYMO to efficiently simulate traffic flow. MATDYMO has four sub systems: the road management system, the vehicle motion control system, the driver management system, and the integration control system. The road management system simulates traffic flow for various traffic environments (e.g., multi-lane roads, nodes, virtual lanes, and signals); the vehicle motion control system constructs the vehicle agent by using various vehicle dynamic models; the driver management system constructs the driver agent capable of having different driving styles; and lastly, the integrated control system regulates the MATDYMO as a whole and observes the agents running in the system. The vehicle motion control system and driver management system are described in the companion paper. An interrupted and uninterrupted flow model were simulated, and the simulation results were verified by comparing them with the results from a commercial software, TRANSYT-7F. The simulation result of the uninterrupted flow model showed that the driver agent displayed human-like behavior ranging from slow and careful driving to fast and aggressive driving. The simulation of the interrupted flow model was implemented as two cases. The first case analyzed traffic flow as the traffic signals changed at different intervals and as the turning traffic volume changed. Second case analyzed the traffic flow as the traffic signals changed at different intervals and as the road length changed. The simulation results of the interrupted flow model showed that the close relationship between traffic state change and traffic signal interval.

Multi-Agent for Traffic Simulation with Vehicle Dynamic Model I : Development of Traffic Environment (차량 동역학을 이용한 멀티에이전트 기반 교통시뮬레이션 개발 I : 교통 환경 개발)

  • 조기용;권성진;배철호;서명원
    • Transactions of the Korean Society of Automotive Engineers
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    • v.12 no.5
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    • pp.125-135
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    • 2004
  • The validity of simulation has been well-established for decades in areas such as computer and communication system. Recently, the technique has become entrenched in specific areas such as transportation and traffic forecasting. Several methods have been proposed for investigating complex traffic flows. However, the dynamics of vehicles and their driver's characteristics, even though it is known that they are important factors for any traffic flow analysis, have never been considered sufficiently. In this paper, the traffic simulation using a multi-agent approach with considering vehicle dynamics is proposed. The multi-agent system is constructed with the traffic environment and the agents of vehicle and driver. The traffic environment consists of multi-lane roads, nodes, virtual lanes, and signals. To ensure the fast calculation, the agents are performed on the based of the rules to regulate their behaviors. The communication frameworks are proposed for the agents to share the information of vehicles' velocity and position. The model of a driver agent which controls a vehicle agent is described in the companion paper. The vehicle model contains the nonlinear subcomponents of engine, torque converter, automatic transmission, and wheels. The simulation has proceeded for an interrupted and uninterrupted flow model. The result has shown that the driver agent performs human-like behavior ranging from slow and careful to fast and aggressive driving behavior, and that the change of the traffic state is closely related with the distance and the signal delay between intersections. The system developed shows the effectiveness and the practical usefulness of the traffic simulation.

The Design of an Efficient SNMP with Low Load of Network Traffic (저부하의 네트워크 트래픽을 갖는 효율적인 SNMP 설계)

  • Youn, Chun-Kyun;Lee, Chan-Min;Tak, Dong-Kil;Chung, Il-Yong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.4B
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    • pp.361-368
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    • 2003
  • An SNMP manager requests a value in MIB of a designated object to an agent by management policy defined in the SNMP, and then the agent responds to this manager. So, it causes a lot of networks traffic between them, Specially, repetitious occurrence of sending-receiving information related to the same object is very inefficient when the trend analysis of traffic is performed. In this paper, an efficient SNMP is proposed to add new PDUs to the existing SNMP in order to accept time function. Utilizing this PDU, it minimizes unnecessary sending-receiving information and collects information on trend management appropriately. The implemented SNMP is tested for compatibility with the existing SNMP and decreases the amount of network traffic greatly.

Improvement of Network Traffic Monitoring Performance by Extending SNMP Function

  • Youn Chun-Kyun
    • Proceedings of the IEEK Conference
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    • summer
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    • pp.171-175
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    • 2004
  • Network management for detail analysis can cause speed decline of application in case of lack band width by traffic increase of the explosive Internet. Because a manager requests MIB value for the desired objects to an agent by management policy, and then the agent responds to the manager. Such processes are repeated, so it can cause increase of network traffic. Specially, repetitious occurrence of sending-receiving information is very inefficient for a same object when a trend analysis of traffic is performed. In this paper, an efficient SNMP is proposed to add new PDUs into the existing SNMP in order to accept time function. Utilizing this PDU, it minimizes unnecessary sending-receiving message and collects information for trend management of network efficiently. This proposed SNMP is tested for compatibility with the existing SNMP and decreases amount of network traffic largely

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Research on OS fingerprinting Method for Real-time Traffic Analysis System (실시간 트래픽 분석을 위한 운영체제 판별 방법에 관한 연구)

  • Lee, Hyun-Shin;Kim, Myung-Sup
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.5B
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    • pp.443-450
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    • 2011
  • The Internet has become an essential part in our modern life by providing useful information. So, the volume of Internet traffic has been increasing rapidly, which emphasizes the importance of network traffic analysis for effective network operation and management. Signature based analysis have been commonly used, but it is shown that the increase of signatures due to the increase of applications causes the performance degradation of real-time traffic analysis on high-speed network links. In this paper, we propose OS fingerprinting method for real-time traffic analysis. The previous problems can be solved by utilizing the OS information. The OS fingerprinting method for real-time traffic analysis, proposed in this paper, conducts under passive mode, and improves the limitation of a previous method such as low completeness and accuracy. In this paper, we enlarged an input data to improve completeness, and used the User-Agent field in HTTP packet to extract various OS signatures. Also, we changed an input data from packet to flow to improve accuracy.

A Study on the Analysis of Ship Officers' Collision-Avoidance Behavior During Maritime Traffic Simulation (해상교통분석 시뮬레이션을 위한 항해사의 충돌회피 행동분석에 관한 연구)

  • Kim, Hongtae;Ahn, Young-Joong;Yang, Young-Hoon
    • Journal of Navigation and Port Research
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    • v.44 no.6
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    • pp.469-476
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    • 2020
  • Modeling and Simulation (M&S) systems which deal with situational complexity often require human involvement due to the high-level decision-making that is necessary for ship movement, navigation, control center management, shipping company logistics, meteorological system information, and maritime transportation GIS. In order to properly simulate maritime traffic, it is necessary to accurately model the human decision-making process of the ship officer, including aspects of the ship officer's behavioral tendencies, personal navigation experience, and pattern of voyage errors, as this is the most accurate way in which to reproduce and predict realistic maritime traffic conditions. In this paper, which looks at agent-based maritime traffic simulation, we created a basic survey in order to conduct behavior analysis on ship operators' collision avoidance strategies. Using the information gathered throughout the survey, we developed an agent-based navigational behavior model which attempts to capture the behavioral patterns of a ship officer during an instance of ship collision. These results could be used in the future in further developments for more advanced maritime traffic simulation.

Design and Implementation of a Web-based Traffic Monitoring and Analysis System (웹 기반의 트래픽 모니터링 및 분석 시스템의 설계와 구현)

  • 이명섭;박창현
    • Journal of KIISE:Information Networking
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    • v.29 no.6
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    • pp.613-624
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    • 2002
  • Within the past decade, TCP/IP network environment has been explosively widespread all over the world. As the internet and the WWW expand their boundaries, the network traffic caused by data transfers over the internet has also increased. In this paper, we present the design and implementation of a WebTraMAS (Web-based Traffic Monitoring and Analysis System) which can resolve the shortcomings of current management approaches, particularly on the network traffic monitoring and analysis. The WebTraMAS presented in this paper performs the network management activities based on the parameters related to the MIB-II of SNMP and the parameters related to the QoS such as network performance and fault. The proposed WebTraMAS, implemented using the WWW technology, is able for the network manager to manage the network easily and platform independently with the performance analysis of internet traffic.

Performance Analysis and Evaluation of SNMP and Mobile Agent for Efficient Network Management (효율적인 네트워크 관리를 위한 SNMP와 이동 에이전트의 성능 분석 및 평가)

  • 이정우;정진하;윤완오;최상방
    • Proceedings of the IEEK Conference
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    • 2002.06a
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    • pp.105-108
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    • 2002
  • This paper analytical models of a centralized approach based on SNMP Protocol, distributed approach based on mobile agent, and mixed model which is tile existing mobile agent model in order to overcome large communication numbers of SNMP and accumulated data of mobile agent. And then, we compare and analyze these analytical models. Performance evaluation results show that performance of mobile agent and the mixed model is less sensitive to the network traffic and more profitable for complex network environment than that of SNMP.

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Design of Client-Server Model For Effective Processing and Utilization of Bigdata (빅데이터의 효과적인 처리 및 활용을 위한 클라이언트-서버 모델 설계)

  • Park, Dae Seo;Kim, Hwa Jong
    • Journal of Intelligence and Information Systems
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    • v.22 no.4
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    • pp.109-122
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    • 2016
  • Recently, big data analysis has developed into a field of interest to individuals and non-experts as well as companies and professionals. Accordingly, it is utilized for marketing and social problem solving by analyzing the data currently opened or collected directly. In Korea, various companies and individuals are challenging big data analysis, but it is difficult from the initial stage of analysis due to limitation of big data disclosure and collection difficulties. Nowadays, the system improvement for big data activation and big data disclosure services are variously carried out in Korea and abroad, and services for opening public data such as domestic government 3.0 (data.go.kr) are mainly implemented. In addition to the efforts made by the government, services that share data held by corporations or individuals are running, but it is difficult to find useful data because of the lack of shared data. In addition, big data traffic problems can occur because it is necessary to download and examine the entire data in order to grasp the attributes and simple information about the shared data. Therefore, We need for a new system for big data processing and utilization. First, big data pre-analysis technology is needed as a way to solve big data sharing problem. Pre-analysis is a concept proposed in this paper in order to solve the problem of sharing big data, and it means to provide users with the results generated by pre-analyzing the data in advance. Through preliminary analysis, it is possible to improve the usability of big data by providing information that can grasp the properties and characteristics of big data when the data user searches for big data. In addition, by sharing the summary data or sample data generated through the pre-analysis, it is possible to solve the security problem that may occur when the original data is disclosed, thereby enabling the big data sharing between the data provider and the data user. Second, it is necessary to quickly generate appropriate preprocessing results according to the level of disclosure or network status of raw data and to provide the results to users through big data distribution processing using spark. Third, in order to solve the problem of big traffic, the system monitors the traffic of the network in real time. When preprocessing the data requested by the user, preprocessing to a size available in the current network and transmitting it to the user is required so that no big traffic occurs. In this paper, we present various data sizes according to the level of disclosure through pre - analysis. This method is expected to show a low traffic volume when compared with the conventional method of sharing only raw data in a large number of systems. In this paper, we describe how to solve problems that occur when big data is released and used, and to help facilitate sharing and analysis. The client-server model uses SPARK for fast analysis and processing of user requests. Server Agent and a Client Agent, each of which is deployed on the Server and Client side. The Server Agent is a necessary agent for the data provider and performs preliminary analysis of big data to generate Data Descriptor with information of Sample Data, Summary Data, and Raw Data. In addition, it performs fast and efficient big data preprocessing through big data distribution processing and continuously monitors network traffic. The Client Agent is an agent placed on the data user side. It can search the big data through the Data Descriptor which is the result of the pre-analysis and can quickly search the data. The desired data can be requested from the server to download the big data according to the level of disclosure. It separates the Server Agent and the client agent when the data provider publishes the data for data to be used by the user. In particular, we focus on the Big Data Sharing, Distributed Big Data Processing, Big Traffic problem, and construct the detailed module of the client - server model and present the design method of each module. The system designed on the basis of the proposed model, the user who acquires the data analyzes the data in the desired direction or preprocesses the new data. By analyzing the newly processed data through the server agent, the data user changes its role as the data provider. The data provider can also obtain useful statistical information from the Data Descriptor of the data it discloses and become a data user to perform new analysis using the sample data. In this way, raw data is processed and processed big data is utilized by the user, thereby forming a natural shared environment. The role of data provider and data user is not distinguished, and provides an ideal shared service that enables everyone to be a provider and a user. The client-server model solves the problem of sharing big data and provides a free sharing environment to securely big data disclosure and provides an ideal shared service to easily find big data.

Load Balancing in Seamless Game with MigAgent (MigAgent를 이용한 Seamless 게임에서의 부하 분산)

  • Kim, Beob-Kyun;Jang, Hang-Jin;You, Kang-Soo
    • Journal of Internet Computing and Services
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    • v.7 no.6
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    • pp.51-62
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    • 2006
  • The load of this kind of gores, which is heavier than that of any other precedent, and on enormous seamless virtual world characterize the MMORPG(Massively Multiplayer Online Role-Playing Game) genres. In this seamless environment, gamers can usually accept a set of independent spaces, which is being held by independent game servers, os a single big virtual world. Despite the efforts of some developers, gamers are suffered from huge message traffic which comes from the interaction between client and server and the interaction between fold sowers. In this paper, new gore server architecture using MigAgent is proposed which tries to reduce message traffic. Usually, message traffic reaches the climax when a PC(Player Character) is moving to other field server. MigAgent, designed in this thesis, tries to manage this kind of PCs and to ploy o role of user's agent to prepare for the unexpected situation. Improvement of this system is shown by the analysis of the effect of the size ratio of AOI (Area of Interest) and AC (Adjacent Cell).

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