Journal of The Korean Association of Information Education
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v.1
no.1
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pp.74-81
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1997
The World Wide Web (Web) is one of the most popular internet tool on now, In this reason most of common user, they understand the Web is internet and Web content is also important issues on this side. However, commonly Web content created by one of Web content creator and sometime they refer the another document and link. In these kinds of environments cause tile delivery of incorrect information or linking to another Web user. There are lots of way to protect the incorrect information deliveries to Web user and the most famous one is Computer Supported Cooperation Work (CSCW). This supports the multi-user environment on single system environment, but this needs more additional things in the current internet environment Current internet defined as distributed information network not tile traditional client-server environment. Specially, Intranet environments need to support the heterogeneous system environment like several Rinds of database, systems like PC, Mac and UNIX workstation, and etc. In this reason, we need collaboration and this would serve the common user interface to all of Web user. In these paper, we review the current concept of CSCW and grouoware that are major concept of collaboration and definition, classification and problem analysis of the collaboration. Finally, we suggest the construction method of collaboration environment for Web.
In spite of economy has a critical cycle such as, production, distribution and consumption, we hardly concentrated our study to distributional system and behavior. Especially in Korea, Traditional idea had tried to ignore the people who work in this economic value at all. Manufacturers, other than retailers and wholesalers, had a belief that the manufacturing can control distributional channels forever. Unfortunately, technological and educational advances caused the quality equalization among developing and developed countries as well as among big and small manufacturers in their products. By this reason, economists are searching the economists dark continet' mentioned by Peter Drucker as a new source of wealth. According to a report by well-known economic research institute in Switzerland, Korea has classified in the lower level group in terms of international compatitive power. At the same time, business firms complain that they are suffering from lack of SOC and infrastructures. As an important mean to overcome the economic bottleneck, economists suggest in improve our distributional atmosphere. Basically, distributional study has two sub-fields as: commercial and physical distributions, Distributional system mainly concerns about to shorten the distances of time and space between production and consumption. The closer the distances, the higher efficiency can be achieved. Building distributional system will cost, but tile results will save social costs. Based on this idea, economists proposed several ways to cut the distances and to save costs, Naturally, they hope their beliefs can be adapted by business firms and governments. But frequently, their theories doesn't make any fruit. This paper has studied about the composition of joint transportational and distributional systems. And, even though there's no Marshall in tile real world at this point authors are trying to define the transportational and physical distributional costs, the most powerful factor that can impact to economic decision making.
In modern life, interior decoration has been transformed into a psychological synergistic effect of space, greatly affecting human sensibility. The main point of view in this paper is to study the discovery of new decorative effects and the possibility of products that can replace imported tiles, which account for more than 60% of the walls of indoor spaces closely related to daily life. The solution is to create point tiles using color glass plaster techniques developed in 2018 and to explore the possibility of decorating art walls to meet consumers' purchasing needs using simulations. The four patterns applied to the a paintbrush, resist printing, cutting technique, and inlaid patterns, and the traditional color development effect of the medium color suited to our sensibilities was studied. In addition, through simulation, art walls and acrylic using color glass styles were also used in the kitchen, living room and empty space of the bathroom. Based on this research, ceramic point tiles with a new perspective will be explored and the interior using walls will be activated.
The objective of this study is to find out the recent trends of hanok design based on 58 hanoks appeared in architecture magazines in the last 10 years. The cases are analyzed in terms of location, size, building form, spatial organization, material, roof form, and the ceiling form of living room. The consequences of this study is as follows; Most of the recent hanoks are built in rural area (91.4%), which shows the hanok is not accepted as an urban house type. Hanoks tend to be built in 2 stories whose 2nd floor is smaller than the 1st floor. (34.5%) The preferred size is total floor area of $99.2{\sim}165.2m^2$ (62.0%), 3 rooms (46.6%) with a traditional ondol room (60.3%). The buildings with ㄱ-shape (43.1%) and linear-shape (27.6%) are preferred, and the compact plan type similar with apartment house appears (13.8%). In the roof design that greatly influences the appearance of building, the traditional design factors such as half-hipped roof (55.2%), double eaves (27.6%), and eaves curve tend to be sustained. In terms of spatial organization, most of recent hanoks have double-layed plan (74.2%). The living room mostly has separately defined space. (82.8%) The indoor and outdoor tend to be connected by a narrow wooden veranda (39.7%), while some cases don't have any wooden floor space (48.3%). The entrance is adopted as an important spatial element in front part of building (75.9%), and it influences the appearance of building. The living room, the counterpart of the wooden floor hall in traditional hanok, and kitchen tend to be interiorized. In terms of material, the cement roof tile and red clay brick are preferred. Consequently, the walls of recent hanoks have the image of brick structure rather than the wooden frame structure of traditonal hanok.
The purpose of this study is to develop textile pattern designs by utilizing the prototype of traditional culture extracted from cultural resources in order to establish a specialty strategy for local cultural contents. To achieve this, the study selected the Hyojaemunjado as source of Jeju traditional culture. Jeju's Hyojaemunjado is characterized mainly by the creative and unique formativeness of Jeju's character paintings. Character paintings often contained images related to the characters featured inside characters, or composed stroke with symbolic iconography. The main subjects of Hyojaemunjado were stories that alluded to the Confucian virtues. Therefore, the purpose of this study was to remind people of the real meaning of Shin(truth) by developing textile pattern designs, which borrows the tessellation technique for design, and the dominant characteristic of geometric abstraction. This study used theoretical research and empirical analysis. First, the study did the theatrical research on Hyojaemunjado based on literature and precedent studies, and then analyzed the style of expression and formativeness on the Shin character paintings through real analysis of Jeju's Hyojaemunjado kept in Jeju National University Museum. Second, based on the analysis of the style(three-tier composition) and formativeness of Hyojaemunjado, it analyzed the formativeness of the iconography about Shin, i.e. character types(semi cursive style, square style) drawn according to the symbolic meaning, palace, unknown flower, pheasant, tile fish and constellation. Based on analysis of the iconography, it stylized the motives that became available on the Archimedean tiling of tessellation, and then developed the textile pattern designs by arranging the iconographic motives with Platonic tiling and Semi-tiling. The reason why this study borrowed tessellation was to create various visual effects using the size of angle, symmetry and change and joint with simple figure.
Journal of the Korean Institute of Landscape Architecture
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v.32
no.5
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pp.43-51
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2004
Recently, the importance of choosing correct pavement materials has been increasing in urban spaces and streets. Much research regarding the pavement theory and construction method have been conducted, but analysis in terms of human psychological character has not yet been performed. The purpose of this study is to investigate the psychological characters to 12 pavement materials, that are commonly used in our urban spaces and streets. The results of the psychological character for each pavement material can be summarized as follows: 1. The psychological characters to each pavement material were as follows: ① Clay embodies a natural, traditional, soft and intimate psychological character; ② Pebble stone has a natural, hard, cool and intimate psychological character; ③ Turf grass incorporates an intimate and soft psychological character; ④ Ceramic brick has an artificial and hard psychological character; ⑤ Tile pavement has a modern, artificial, hard and cool psychological character; ⑥ Water permeable concrete has a modern and artificial psychological character; ⑦ Flag stone has a natural psychological character; ⑧ Granite has a modern and artificial psychological character; ⑨ Portland concrete has an artificial and hard psychological character; ⑩ Small compacted brick has an artificial, dynamic and modern psychological character; ⑪ Wood block pavement has a natural and traditional psychological character; ⑫ Asphalt concrete pavement has a modern, hard and artificial character. 2. On the results of the cluster analysis regarding psychological indexes for 12 pavement materials, pavement materials were categorized in 3 clusters. Among them, one cluster was mainly used as the most popular pavement material in our urban spaces and streets. From this point of view, psychological character for pavement material in our urban spaces and streets was not as various as we expected. 3. In conclusion, the proper selection of pavement materials was very important and the factors affecting the human psychological character should be considered in the design of urban spaces and streets.
Dong, Jiang;Jianhua, Wang;Xiaohuan, Yang;Naibin, Wang
Proceedings of the KSRS Conference
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2002.10a
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pp.721-727
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2002
Precipitation evapotranspiration and runoff are three key parameters of regional water balance. Problems exist in the traditional methods for calculating such factors , such as explaining of the geographic rationality of spatial interpolating methods and lacking of enough observation stations in many important area for bad natural conditions. With the development of modern spatial info-techniques, new efficient shifts arose for traditional studies. Guided by theories on energy flow and materials exchange within Soil-Atmosphere-Plant Continuant (SPAC), retrieval models of key hydrological parameters were established in the Yellow River basin using CMS-5 and FengYun-2 meteorological satellite data. Precipitation and evapotranspiration were then estimated: (1) Estimating tile amount of solar energy that is absorbed by the ground with surface reflectivity, which is measured in the visible wavelength band (VIS): (2) Assessing the partitioning of the absorbed energy between sensible and latent heat with the surface temperature, which was measured in the thermal infrared band (TIR), the latent heat representing the evapotranspiration of water; (3) Clouds are identified and cloud top levels are classified using both VIS and TIR data. Hereafter precipitation will be calculated pixel by pixel with retrieval model. Daily results are first obtained, which are then processed to decade, monthly and yearly products. Precipitation model has been has been and tested with ground truth data; meanwhile, the evapotranspiration result has been verified with Large Aperture Scintillometry (LAS) presented by Wageningen University of the Netherlands. Further studies may concentrate on the application of models, i.e., establish a hydrological model of the Yellow river basin to make the accurate estimation of river volume and even monitor the whole hydrological progress.
Journal of the Korean Society of Fisheries and Ocean Technology
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v.31
no.3
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pp.240-246
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1995
The responses of red tile fish, Branchiostegus Japonicus to a longline gear were examined in an experimental tank using two video cameras, in order to know hooking mechanism and improve longline hook. In attraction stage, the fish swim to upstream direction slowly just above the bottom toward the baited hook. The majority of the fish then biting the bait incompletely, after the biting, the fish made a backward swimming with low intense, and the bait was usually spitting out when snood was stretched. In most case, hooking took place at the moment the fish made jerk or rush after the bait wallowed. The behaviour sequence closely related to hooking are chewing and jerking or chewing and rushing. According to the field experiments, the tested hooks of long shank show very low catching efficiency compared to the traditional hook with short shank, and the hooked position of the traditional hooks were oesophagus or stomach but the tested hooks were mouth in the most cases. For catching efficiency, desirable hook shape were inferenced inner-curved point and short shank because its ease to swallow. The shape and demensions of a porposed hook were determined in consideration of mechanized gear handling and hooking performance.
The purpose of this study was to identify combinations of factors, with regard to the use of restaurants by tourists, and to establish the relative importance of these factors in terms of their contribution to the total usage. Of 250 questionnaires, 209 were utilized for analysis in this study. Crosstabs, conjoint analysis, paired-samples t-test, k-means cluster analysis, one-way ANOVA analysis, and the Friedman test were used for the statistical analysis. The findings from this study were as follows: First, the Pearson's R and Kendall's tau statistics show that the model fits the data well. Second, it was found that 209 tourists most preferred restaurants that provided excellent quality traditional food, with a high quality of service, at a cheap price for the suburb. The 81 tourists of the first cluster most preferred restaurant that provided excellent quality fusion food, at a cheap price for the suburb. The 65 tourists of tile second cluster most preferred restaurant that provided average quality national food, at an expensive price for the suburb. The 63 tourists of the third cluster most preferred restaurant that provided excellent quality traditional food, at a reasonable price for the suburb. Third, it wis found that all tourists and the three clusters groups regarded both the type of food and its price to be very important factors. Finally, the results used in this study have provided some insight into the types of marketing strategies and tourism policies that may be successfully used by the operators and policymakers managing a location, the quality, price and type of food, and quality of service required by tourists dining at restaurants.
Computer animation is tile most advanced composite art to apply image, sound to the theme, Domestic technique is improved but still lacks creativity and content in theinternational market. In this paper, I'll notify the importance of planning and introduce narrative animation to produce their own style of animation. A successful career in the digital animation industry requires more than just technical expertise. It also demands creative mastery, a sense of wonder and boundless imagination. This unique hands-on program combines traditional, creative and technical skills and develops digital artists, not software technicians. Especially, people involved in the industry shouldrecognize a special quality of narrative animation in today's 3D animation and game- saturated climate. Therefore, they are able to create a new form of high-quality animation. It will be expected to promote digital animation education with a new index.
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