• Title/Summary/Keyword: Tiled Display Wall

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A VR-based Tile Display System for the Distributed Visualization (분산 가시화를 위한 가상현실 타일 디스플레이 시스템의 개발)

  • Cha, Moo-Hyun;Lee, Jae-Kyung;Hwang, Jin-Sang;Han, Soon-Hung
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.3
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    • pp.167-177
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    • 2010
  • In recent years, the use of high-resolution tiled display system which does not have restrictions on the size of the screen and implements various layout of tile is increasing in order to evaluate the digital mock-up in physical scale or explore large engineering data set in detail. In this study, we developed multi-channel distributed visualization system which provides a virtual reality-based visual contents using 3D open-source graphics engine. Efficient data structures and exchange methods were proposed as a scene synchronization technology in PC cluster environments. DLP-Cube based tiled visualization system which provides $5{\times}2$ layout of display wall was developed and we validated our approach using this system. In addition, we introduced integrated control program that administrates PC cluster environment in remote and controls the layout of display channels.

A Multi-Application Controller for SAGE-enabled Tiled Display Wall in Wide-area Distributed Computing Environments

  • Fujiwara, Yuki;Date, Susumu;Ichikawa, Kohei;Takemura, Haruo
    • Journal of Information Processing Systems
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    • v.7 no.4
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    • pp.581-594
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    • 2011
  • Due to the recent advancement of networking and high-performance computing technologies, scientists can easily access large-scale data captured by scientific measurement devices through a network, and use huge computational power harnessed on the Internet for their analyses of scientific data. However, visualization technology, which plays a role of great importance for scientists to intuitively understand the analysis results of such scientific data, is not fully utilized so that it can seamlessly benefit from recent high-performance and networking technologies. One of such visualization technologies is SAGE (Scalable Adaptive Graphics Environment), which allows people to build an arbitrarily sized tiled display wall and is expected to be applied to scientific research. In this paper, we present a multi-application controller for SAGE, which we have developed, in the hope that it will help scientists efficiently perform scientific research requiring high-performance computing and visualization. The evaluation in this paper indicates that the efficiency of completing a comparison task among multiple data is increased by our system.

A VR-based Tiled Display System using Multi Display Wall Controller (다중 영상처리 장치를 이용한 가상현실용 타일 디스플레이 시스템의 구축)

  • Cha, Moo-Hyun;Lee, Jai-Kyung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.11a
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    • pp.1397-1398
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    • 2011
  • 고해상도 타일 디스플레이 기술은 사용자에게 넓은 시야각과 높은 정밀도를 제공하여 가상현실 시스템 개발을 위해 널리 활용되고 있다. 이러한 VR 용 타일 디스플레이 시스템 구축을 위해 일반적으로 분산형 PC 클러스터 방식이 주로 이용되나, 추가적인 멀티채널 모듈이 필요하고 시스템의 운영과 관리가 어려운 단점이 있다. 최근에는 하나의 전용 그래픽 워크스테이션을 이용하여 다중 디스플레이가 가능한 방식이 소개되고 있지만, 그 출력 갯수가 제한적이다. 본 연구에서는 하나의 워크스테이션으로 운영되는 렌더링 시스템과 다수의 타일 스크린 장치를 확장성 있게 연결하기 위해, 다중 디스플레이 영상처리 장치를 도입하여 가상현실 시스템을 구축하고, 간단한 실시간 렌더링 프로그램의 구동을 통해 그 성능과 응용 가능성을 확인하고자 하였다.