• Title/Summary/Keyword: The Traditional Drama

Search Result 112, Processing Time 0.024 seconds

A Study on the Dancing & Music Various Kinds of Entertainer's Constumes of Ancient China(2-3) -Focusing on the various kinds of entertainter's costumes of han dynasty- (중국의 무악.백희연예인 복식에 관한 연구(2-3) - 한대의 백희 연예인 복식을 중심으로 -)

  • 임명미
    • Journal of the Korean Society of Costume
    • /
    • v.49
    • /
    • pp.5-24
    • /
    • 1999
  • The results from the consideration of this are as follows. 1. Various kindes of entertainments were beganed by common peoples of old china. 2. From the Han dynasty Various kindes of entertainments are devided into the classic dance and music which was performed courtesy ceremonial meetings of ancient china. 3. Traditional drama dance and musics performed art by artist of old china was called collectively "Various kindes of Entertainments(百戱)" 4. After unification of Han dynasty many commercial men and artist come from western to China therefore western music dance and drama acrobatic magic flowered into the old china so "Various kindes of Entertainments(百戱)" items was abundant. "Various kindes of Entertainments(百戱)" items as follows: 1) dramas 2) horsemanships. 3) acrobatics 4) magics 5) masked dramas. 5. "Various kinds of Entertainments" artist's costumes as follows: 1)For mens: *Old-china's "Various kindes of Entertainments" artist's costumes of Han-dynasty was Chin hyun-Kwan(진현관) right handed neck collor long coat narrow trousers belt just simmillar is official's dress of Han dynasty. *Various kindes of Entertainments(百戱)" artist's costumes of Westerner's dress is high top hats, lace trimminged round-necklong coat trimminged belt narrow trousers. *Another weaterner's dress is long striped patterned knee-lengh coat narrow trousers *opened top body and wearing narrow pantaloon short skirt short trousers. 2) For females: (1) Hair style is high top hair style twin high top hair style birds hair decorated high top hair style ribbon dressed high top hair style (2) Dress is knee-lengh one-piece west0-lengh jaket and knee-lengh skirt one-piece and short trousers scarf hart sleeved jaket narrow pantallons. "Various kindes of Entertainments(百戱)" artist's costumes influenced from royal families costumes to common peoples costumes without concern of that one's social positionon peoples costumes without concern of that one's social position.

  • PDF

Study on Korean's recognition of soundscape reflected on the songs (노랫말에 나타난 한국인의 음풍경 인식 조사 연구)

  • Shin, Hoon;Kook, Chan;Jang, Gil-Soo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
    • /
    • 2004.11a
    • /
    • pp.802-805
    • /
    • 2004
  • It is requures to understand the meaning of sound and cultural background of target spaces for soundscape design. The purpose of this study is to derive the general soundscape preserved in the mind of Korean people. Four kinds of traditional Korean songs, that is to say, Sijo (Korean verse), folk-song, Pansori (song for drama by Chang reciter), and popular songs, were used as tools of research subjects. That is because the sounds expressed in literature are very useful subjects for soundscape survey. Paragraphs containing description of sounds were selected from the lyrics of the songs. Then 11 sound categories were named, and 13 meaning categories were classified according to referential and emotional aspects, respectively.

  • PDF

Research on performers of Songpa Sandae-nori before and after the designation as cutural heritage (<송파산대놀이> 문화재 지정 전후 연희자 연구)

  • Lee, Hyo-nyoung
    • (The) Research of the performance art and culture
    • /
    • no.36
    • /
    • pp.783-837
    • /
    • 2018
  • This study examines the lives and the performances of the people who participated in Songpa Sandae-nori(a korean traditional mask dance drama) before and after the designation as cultural heritage, and reviews the changes and the inheritance patterns of the mask dance which appeared in the lives of the performers. Chapter 2 reviewed previous debates about the derivational theory and the players of Songpa Sandae-nori before the flood in 1925, and discussed on awareness and the characteristics of the performers found through the review. Then the study went on to the inheritance patterns of the drama before the designation, focusing on the figures of Dolmari(a name of village in Songpa, Seoul) players who led the stage after 1925. As a result, the missing part of the activities and the lives of Dolmari performers have been more clearly identified, especially about Lee Beomman, Yeo taesan and Eum Joongeun(the main performers of Songpa Sandae-nori). Chapter 3 is about the inheritance patterns of the cultural heritage after the designation, and Heo Hoyoung was the main focus of the discussion. The researches so far have admitted his great contributions to the designation of cultural asset, although they have not proved how. After investigating various records and combining the testimonies of his students and locals, Heo Ho-young was found that he did not only gave plays of Songpa Sandae-nori but also actively engaged in the field of various traditional arts. Furthermore, jokes, dances, and masks left by him are considered to be evidences to reassess his performances.

A Study on the Environmental Design Principles and Cultural Landscape Pattern of the Hahoe. the Yangdong Traditional Village (하회.양동마을에 작용된 환경설계원칙과 문화경관상)

  • 신상섭
    • Journal of Environmental Science International
    • /
    • v.12 no.4
    • /
    • pp.383-391
    • /
    • 2003
  • The purpose of this research explain the meaning of the environmental design principles and cultural landscape pattern(dualistic space organization) of the Hahoe(河回:winding river village) the Yangdong(良洞) traditional village. Village's space organizations based on Shamanism, fin-yang and Five elements principle, Feng-shui idea, social system and Confucian ideas. And it were accomplish curat landscape pattern(village:form+object=pattern) through the frame of settlement space. As a central persons of villages(the Hahoe $.$ the Yangdong) construction, Suhae(西厓) experienced tough Chunghyodang - Wonjichongsa - Ogyonchongsa - Pyongsansowon channel(忠孝堂 -遠志精舍 -玉端精含 -脣山書院) and Kyomam(謙 ) experienced tough Yangjindang - Binyeonchongsa - Kyomamchongsa - Hwachonsodang(養眞堂 - 賓淵精舍 - 謙庵f精舍 - 花川書堂) channel. Also Woojae(愚齋) experienced tough Suhbackdang - Khankachung - Dongkangsowon(書百堂 - 觀稼停 - 東江書院) and Hoejae(晦齋) experienced tough Moochumdang - Hyangdan - Oaksansowon(無添堂 - 香壇 - 玉山書院). It is space organization of themselves interact contrast and sequence principles with competition in good faith. And ecological art-space, that is, environmental spare organizations of traditional village has been reflected harmony between nature and artificiality, spatial rhythm and sequence, spatial hierarchy between upper classes and humble class, permeability space, asymmetrical balance, aesthetic space perception. The humble classes hold a ceremony Hahoe's Pyolsingut-Talnori(maskdance drama), Dangjae(堂祭:religious service) at the Dang(堂:shamanism spot) and Yangdong's Sohraesulnori, Hohminori. And the upper class hold a ceremony Hahoe's Julbulnori and Yangdong's Chungjanori connected with culture of confucianism. Specially, the cultural structure cf the village is evidence of a contrast between the upper class and the humble classes, time, method and location of ceremony(performance).

Research on the Correlation Between the Alienation Effect and Immersion of Breaking the Fourth Wall in Games

  • Qi Yi;Jeanhun Chung
    • International journal of advanced smart convergence
    • /
    • v.12 no.4
    • /
    • pp.328-333
    • /
    • 2023
  • Breaking the fourth wall is a very popular concept right now, and depictions of breaking the barrier between virtuality and reality are often used in game advertising. In VR games, game manufacturers describe the experience after breaking the fourth wall as an experiencer who will be completely immersed in the virtual world, as if they are actually living in the virtual world. At the same time, research in the field of traditional drama also shows that breaking the fourth wall can also bring a sense of alienation to the player, allowing the experiencer to clearly realize that he and the character are in a completely different world, and to conduct aesthetic criticism of related works of art.So why there are two completely different feelings after breaking the fourth wall will be the content of this article. This article will focus on the theoretical analysis of the relationship between two different cognitions and two completely different cognitions after breaking the fourth wall. Finally, it will be analyzed from three directions: game perspective, game art style, and different world views of the game. Finally, it was concluded that when players break the fourth wall in the game, these three factors will cause the experiencer to have two completely different cognitions.

A Study on the Space composition and character of the Elizabethan Theater (엘리자베스 왕조시대 극장의 공간구성 및 특성에 관한 연구)

  • 임종엽;이철재
    • Korean Institute of Interior Design Journal
    • /
    • no.25
    • /
    • pp.111-118
    • /
    • 2000
  • This study examines the space composition and character of Elizabethan Theater base on the theory of drama and Shakespeares play in the english traditional theater. Contemporary multi purpose theater and public space is considered as a symbolic representation of the Elizabethan theaters organization and renaissance culture. In the historical theory, the Shakespeares theater was a common tool and best systeme in reflecting peoples lives. This role of theater as mass culture and new style of theater permanent design has get its value with the population increase and the urban centralization of the city and urban common sense. This study attempts to reevaluate the need of public space in modern society through a critical review of theater and its use as a open space design. Content analysis was used to discuss the topics of this study including the historical background of the theater, the relationship between Greek culture and modern design, and the role of scenery, auditorium and its impact on urban environment. The scope of the study is limited to the comparison of Elizabethan theater and space use program from the space critic and sociologist. Today the concept of theatrical space is altered with the advent of non-objects and multi media space. This study provides insights for the future implications of theatrical space in developing public space for its a new definition as cultural representation.

  • PDF

A study on the Space composition and character of the Baroque Theater (바로크 극장의 공간구성 및 특성에 관한 기초적 연구)

  • 임종엽
    • Korean Institute of Interior Design Journal
    • /
    • no.26
    • /
    • pp.35-41
    • /
    • 2001
  • This study examines the space composition and character of Baroque Theater base on the theory of drama and play in the european traditional theater. Contemporary multi purpose theater and public space is considered as a symbolic representation of the baroque theater's organization. In the historical theory, baroque theater was a common tool and best systeme in reflecting people's lives. The role of theater as mass culture and new style of theater permanent design had get its value with the population increase and the urban centralization of the city and urban common sense. This study attempts to reevaluate the need of public space in modern society through a critical review of theater and its use as a open space design. Content analysis was used to discuss the topics of this study including the historical background of the theater, the relationship between renaissance culture and modern theater design, and the role of scenery, auditorium and its impact on urban environment. The scope of the study is limited to the comparison of baroque theater and space use program from the space critic and sociologist. Today the concept of theatrical space is altered with the advent of non-objects and multi media space. This study provides insights for the future implications of theatrical space in developing public space for its a new definition as cultural representation.

  • PDF

Applied Theatre and Community: Reflections on the Subject and Object Paradigm Shift (시민연극과 커뮤니티: 주체-객체 패러다임의 변화에 대한 소고)

  • Kim, Byoung-Joo
    • (The) Research of the performance art and culture
    • /
    • no.38
    • /
    • pp.5-31
    • /
    • 2019
  • This article aims to examine the concept and historical background of Applied Theatre and its major characteristics as a newly emerging theatrical practice in recent years. With these aims, the article chronicles the history of how Applied Theatre has developed and formed as an overarching umbrella term that encompasses different theatrical praxis. Given the ambiguity and confusion of this practice, the article argues the importance of recognizing the Applied Theatre's shifting paradigm of subject and object, a crucial element in understanding the practice. Further discussed is the exploration of 'community' in regards to comparing the similarities and differences among Applied Theatre, Community Theatre, and Community-based Performance. The article concludes that the essential comprehension of Applied Theatre's uniqueness comes from noticing and perceiving the paradigm shift that places participants and community as a subject of theatrical transaction rather than as an object, as traditional theatre has done so far.

On the Relationship between College Students' Attitude toward the Internet and their Self-directed English Learning Ability

  • Park, Kab-Yong;Sung, Tae-Soo;Joo, Chi-Woon
    • Journal of the Korea Society of Computer and Information
    • /
    • v.23 no.2
    • /
    • pp.117-123
    • /
    • 2018
  • This article is to investigate the possibility that project-based classes introducing mobile phones can replace the monotony of traditional classes led by teachers as well as they can encourage students to take active part in the classes to some extent. The students in groups choose a genre for their own video projects (e.g., movie, drama, news, documentary, and commercial) and produce the video contents using a mobile phone for presentation made at the end of a semester. In the sense that the students are allowed to do video-based mobile phone projects, they can work independently outside of class, where time and space are more flexible and students are free from the anxiety of speaking or acting in front of an audience. A mobile phone project consists of around five stages done both in and outside of the classroom. All of these stages can be graded independently, including genre selection, drafting of scripts, peer review and revision, rehearsals, and presentation of the video. Feedback is given to students. After the presentation, students filled out a survey questionnaire sheet devised to analyze students' responses toward preferences and level of difficulty of the project activity. Finally, proposals are made for introduction of a better mobile phone-based project classes.

Scaenae frons: Audience' Space, Actors' Space (Scaenae frons - 관객의 공간, 배우의 공간)

  • Cho, Eun-Jung
    • The Journal of Art Theory & Practice
    • /
    • no.5
    • /
    • pp.83-107
    • /
    • 2007
  • The continuous struggle to establish virtual reality on the stage during the history of Western Theater has been centered upon the development of scenographic setting and devices. It began with the Classical Greek drama where the place of performance became separated from the place of the audience. These two places were united as the orchestra - the place of the Dionysiac festival in the earliest stage of the Greek theater. And the skene, once a storage building outside the theatrical area, became an essential factor of the scenic space to provide illusion of the other world where the actors dwell. As a natural consequence it followed the structural change of Roman theater where the stage became a high and wide platform and the skene converted into the permanent stone scaenae frons. Such a tradition of the Classical theater was revived in Italian Renaissance and Baroque theater, which succeeded Vitruvius' concept of scaenographia as well as the vestiges of Imperial Roman theater. The cases of Serlio, Palladio, and Andrea Pozzo reveal the way how Western theater conjured the fictional space by traditional representational scenery, including architectural background setting and painted devices. It resulted in the physical and emotional division of actors' space and audience's space. The rejection of representational scenery upon the stage by avant garde artists like Edward Gordon Craig in the early years of the twentieth century should be interpreted as an attempt to recover an emotional attachment of actors and the audience, which was the case of Greek antiquity. This new scenogrpahic endeavor in modern theater is to challenge the main purpose of traditional scaenae frons to establish the boundary of the illusional 'scene' of performance where the audience should remain as passive spectators, and instead, to try to unite the action of actors and the audience upon the stage as a 'place'.

  • PDF