• 제목/요약/키워드: Texture Image

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고속 웨이블렛 히스토그램과 색상정보를 이용한 영상검색 (Image Retrieval using Fast Wavelet Histogram and Color Information)

  • 김주현;이배호
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 하계종합학술대회 논문집(4)
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    • pp.194-197
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    • 2000
  • Wavelet transform used for content-based image retrieval has good performance in texture image. Image features for content-based image retrieval are color, texture, and shape. In this paper, we use color feature extracted from HSI color space known as most similar vision system to human vision system and texture feature extracted from wavelet histogram which has multiresolution property. Proposed method is compared with HSI color histogram method and wavelet histogram method. It is shown better performance.

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영상 영역화를 이용한 영상 부호화 기법 (An Image Coding Technique Using the Image Segmentation)

  • 정철호;이상욱;박래홍
    • 대한전자공학회논문지
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    • 제24권5호
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    • pp.914-922
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    • 1987
  • An image coding technique based on a segmentation, which utilizes a simplified description of regions composing an image, is investigated in this paper. The proposed coding technique consists of 3 stages: segmentation, contour coding. In this paper, emphasis was given to texture coding in order to improve a quality of an image. Split-and-merge method was employed for a segmentation. In the texture coding, a linear predictive coding(LPC), along with approximation technique based on a two-dimensional polynomial function was used to encode texture components. Depending on a size of region and a mean square error between an original and a reconstructed image, appropriate texture coding techniques were determined. A computer simulation on natural images indicates that an acceptable image quality at a compression ratio as high as 15-25 could be obtained. In comparison with a discrete cosine transform coding technique, which is the most typical coding technique in the first-generation coding, the proposed scheme leads to a better quality at compression ratio higher than 15-20.

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견직물의 구조적 특성에 따른 질감이미지와 선호도 평가 (The Evaluation of Texture Image and Preference according to the Structural Characteristics of Silk Fabric)

  • 김희숙;나미희
    • 한국생활과학회지
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    • 제18권1호
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    • pp.137-143
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    • 2009
  • The purpose of this study is to examine the evaluation of texture image and preference according to the structural characteristics of silk fabric, and to analyze the effects of texture image and sensibility on the preference. 53 female subjects evaluated fabric image and sensibility of 17 specimens of white silk fabrics sold on the market with semantic differential scale. The data were analyzed through factor analysis, Pearson correlational coefficient and t-test using SPSS win 13.0. For the evaluation, structural characteristics such as fiber contents, weave type, weight and thickness were analyzed. Factor analysis showed that sensibilities were classified into 3 categories; 'surface property', 'weight', 'flexibility'. Fabric images were classified into 2 categories; 'elegance' and 'naturalness'. Statistically significant differences of structural characteristics on the texture image were observed. Weave type affected 'surface property' and fiber contents affected' flexibility'. Weight and weave type affected' elegance', too. The significant factors affecting preference were fabric image of 'elegance' and structural characteristics of 'weave type'. The results of this study showed that the most preferred silk fabric is smooth and soft satin weaved fabric with texture image of 'elegance'.

계층적 Pyramid구조와 MAP 추정 기법을 이용한 Texture 영상 합성 기법 (An Image Synthesis Technique Based on the Pyramidal Structure and MAP Estimation Technique)

  • 정석윤;이상욱
    • 대한전자공학회논문지
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    • 제26권8호
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    • pp.1238-1246
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    • 1989
  • In this paper, a texture synthesis technique based on the NCAR(non-causal auto-regressive) model and the pyramid structure is proposed. In order to estimate the NCAR model parameters accurately from a noisy texture, the MAP(maximum a posteriori) estimation technique is also employed. In our approach, since the input texture is decomposed into the Laplacian oyramid planes first and then the NCAR model is applied to each plane, we are able to obtain a good synthesized texture even if the texture exhibits some non-random local structure or non-homogenity. The usrfulness of the proposed method is demonstrated with seveal real textures in the Brodatz album. Finally, the 2-dimensional MAP estimation technique can be used to the image restoration for noisy images as well as a texture image synthesis.

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Texture synthesis for model-based coding

  • Sohn, Young-Wook;Kim, In-Kwon;Park, Rae-Hong
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 1996년도 Proceedings International Workshop on New Video Media Technology
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    • pp.23-28
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    • 1996
  • Model-based coding is one of several approaches to very low bit rate image coding and it can be used in many applications such as image creation and virtual reality. However, its analysis and synthesis processes remain difficult, especially in the sense that the resulting synthesized image reveals some degradation in detailed facial components such as furrows around eyes and mouth. To solve the problem, a large number of methods have been proposed and the texture update method is one of them. In this paper, we investigate texture synthesis for model-based coding. In the update process of the proposed texture synthesis algorithm, texture information is stored in a memory and the decoder reuses it. With this method, the transmission bit rate for texture data can be reduced compared with the conventional method updating texture periodically.

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A Synthetic Method for Generating Texture Patterns Similar to a Selected Original Texture Image

  • Shinji, Ohyama;Hong, Keum-Shik
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.35.5-35
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    • 2001
  • The purpose of the study is to develop a synthetic method for generating arbitrary number of not the same but similar texture images. The method includes processes to extract basic shape elements from texture images originating in actual objects, to select them to reappear the image features and to arrange them in a image plane. The authors have already proposed the shape-pass type filter bank assuming that the sensual impression mainly depends on minute shapes existing in the texture images. By use of nine basic shape elements, namely black/white-roof, black/white-line, black/white-snake, black/white-pepper, and cliff, natural texture images originating in actual objects have been characterized by feature vectors in a nine dimensional space. To generate arbitrary number of similar texture images, minute shape pieces ...

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블라우스용 소재의 드레이프성과 질감이미지가 구매선호도에 미치는 영향 (Effect of the Drapability and the Texture Image on the Purchase Preference of Blouse Fabrics)

  • 김여원;반홍우;나미희;최종명
    • 한국생활과학회지
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    • 제20권5호
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    • pp.1025-1034
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    • 2011
  • The purpose of this study was to examine the evaluation of fabric characteristics on the drapability, texture image and preference of blouse fabrics, and to analyze the effects of the texture image, objective and subjective drapability on the preference. As specimen, silk and polyester fabrics were collected. 52 female subjects evaluated 16 specimens with semantic differential scale of 18 fabric image and 20 sensibility. Data were analyzed through factor analysis, pearson correlational coefficient using spss win 12.0. For the evaluation, structural characteristics such as fiber contents, weave type, weight and thickness were analyzed. The results were as follows: The evaluation results of objective and subjective drapability showed differences. Sensory image factors of blouse fabrics were 'surface smoothness', 'elasticity', 'weight' and 'flexibility'. Sensibility image factors were 'elegance', 'classic', 'characteristic' and 'mannish'. 'Elegance', 'classic' and 'characteristic' of sensibility images showed high correlation with 'surface smoothness' and 'elasticity' of sensory image, also 'mannish' of sensibility image showed significant correlation with 'weight' of sensory image. The significant fabric characteristics affecting objective drapability were density, weight, thickness. The significant texture image factors affecting objective drapability were 'weight', 'flexibility' of sensory image and 'elegance' of sensibility image. On the other hand, the significant factors affecting subjective drapability were thickness of fabric characteristics and 'elegance', 'characteristic', 'mannish' of sensibility images. 'Elegance', 'characteristic' and 'classic' of sensibility image, 'elasticity' of sensory image and subjective drapability affected on the purchase preference.

명암효과와 질감매핑을 이용한 얼굴영상 합성에 관한 연구 (A Study on the Facial Image Synthesis Using Texture Mapping and Shading Effect)

  • 김상현;정성환;김신환;김남철
    • 한국통신학회논문지
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    • 제18권7호
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    • pp.913-921
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    • 1993
  • 질감매핑은 대부분의 모델기반 부호화 시스템에서 영상합성 방식으로 사용 되어진다. 이 영상합성 방법은 정면 얼굴영상의 질감정보로만 영상을 합성한다. 따라서, 모델이 회전 되었을 때, 질감매핑은 명암측면에서 어색한 영상을 합성할 수 있다. 본 논문에서는 명암효과를 고려한 새로운 질감매핑이 연구되었다. 또한 회전에 대비하여 귀의 철선프레임과 머리카락의 변화를 부가하였다. 제안된 방식을 이용하여 실험한 결과, 자연스러운 영상합성이 가능하였다.

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PIM 기반 국부적 Co-occurrence 행렬 및 normalised correlation를 이용한 효율적 비디오 검색 방법 (Video image retrieval on the basis of subregional co-occurrence matrix texture features and normalised correlation)

  • 김규헌;정세윤;전병태;이재연;배영래
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 1999년도 추계종합학술대회 논문집
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    • pp.601-604
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    • 1999
  • This Paper proposes the simple and efficient image retrieval algorithm using subregional texture features. In order to retrieve images in terms of its contents, it is required to obtain a precise segmentation. However, it is very difficult and takes a long computing time. Therefore. this paper proposes a simple segmentation method, which is to divide an image into high and low entropy regions by using Picture Information Measure (PIM). Also, in order to describe texture characteristics of each region, this paper suggest six different texture features produced on the basis of co-occurrence matrix. For an image retrieval system, a normalised correlation is adopted as a similarity function, which is not dependent on the range of each texture feature values. Finally, this proposed algorithm is applied to a various images and produces competitive results.

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텍스처 영상의 프락탈 코딩 (Fractal coding of Textural Images)

  • 장종환
    • 자연과학논문집
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    • 제8권2호
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    • pp.77-82
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    • 1996
  • 영상을 텍스처와 같은 성질의 영역으로 세그멘트 함으로써 새로운 very low bit rate 세그멘테이션 영상코딩 기술을 제안한다. 영역은 Human Visual System(HVS) 과 프락탈 특성을 이용하여 3 가지의 다른 텍스처 크래스(인간이 인지한 상 인텐셔티 (크라스 I), 부드러운 텍스처 (크라스 II) 및 거칠은 텍스처 (크리스 III) 중 1 가지로 구분한다. Very low bit rate 영상코더를 설계하기 위해 각각의 텍스처 크라스에 대해 nonoverlap과 overlap 세그멘테이션 방법을 결정하는 것이 중요하다. 좋은 화질을 갖는 재생영상은 여러 종류의 영상에 대해서 약 0.10에서 0.21비트/피셀에서 얻는다.

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