• Title/Summary/Keyword: Task-Based Design

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A Study on the Policy Proposal for the Expansion of Design Utilization in the Public Sector : Focused on the Case of the National Design Group (공공분야 디자인 활용 확대를 위한 정책제안 연구: 국민디자인단 사례를 중심으로)

  • Bang, Songhee;Kim, Taewan
    • Journal of Service Research and Studies
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    • v.13 no.3
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    • pp.160-171
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    • 2023
  • The importance of design utilization as a method for establishing policies and services in the public sector is increasing. Accordingly, Korea has introduced a public service design development method and has implemented and operated a national design group for consumer-centered policy development since 2014. This study analyzes the cases of the National Design Group to expand the use of design in the public sector and propose sustainable public service design strategies. The time range of this study is from 2014 to 2021, when the National Design Group was implemented, and the content is limited to tasks that can be found on the Gwanghwamun 1st Street website and the National Design Group casebook. This study was conducted as follows. First, we looked for implications for how to use and identify the role of design in the public policy development stage by referring to the literature on design policy and public service design, and second, based on major implications, we analyzed the task name and contents. Based on literature studies and case studies, we found implications that design can be used in various public fields, and the policy implications proposed to expand the use of sustainable design in the public sector are as follows. First, by raising awareness of service design in public policies and services, it continues to provide opportunities for the use of design to expand as a role that leads to voluntary behavioral changes of citizens beyond civic participation. Second, more active publicity is needed for the successful cases of the National Design Group, a product of the active use of public service design. Third, a more specific evaluation system should be introduced to verify the effectiveness and effectiveness of public service design. Through this, it is expected that it will greatly contribute to reducing the error in policy delivery and realizing citizen-centered public services by utilizing design for various problems facing our society.

A Basic Study on BIM Library Business Model based on Building Material Information System (건축 자재 정보 시스템기반 BIM 라이브러리 비즈니스 모델에 관한 기초 연구)

  • Lee, Goon-Jae
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.4
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    • pp.43-49
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    • 2017
  • In recent years, the use of BIM in domestic construction has been increasing, but it is used mainly for internal and external visualization rather than for BIM design including drawings. For this reason, several studies have highlighted the lack of libraries and economic problems for BIM design. In other words, for the most economically small domestic design offices, activating the BIM design is a negative factor because it is difficult to invest the necessary manpower and cost to produce and use the required BIM library. The BIM design can be more applicable if the library can be supplied economically, easily, and quickly. In this study, BIM library business model and consideration factors that can provide BIM library service economically, easily, and quickly by considering the existing building material selection task and BIM library are presented. The proposed business model will increase the number of suppliers of BIM libraries, which are lacking in Korea, and will enable an effective BIM design at low cost and effort. If a service that reflects the business model proposed in this study is made, an integrated database that can consistently share information in the design, construction, and maintenance stages will be constructed. This can monitor the changes in material and equipment information during the life cycle of the building. The database can be used to monitor any changes in material and equipment information throughout the life cycle of a building, so that it can be used as historical data for effective design and maintenance as well as for material and equipment upgrades.

Design and Evaluation of a Rough Set Based Anomaly Detection Scheme Considering Weighted Feature Values (가중 특징 값을 고려한 러프 집합 기반 비정상 행위 탐지방법의 설계 및 평가)

  • Bae, Ihn-Han;Lee, Hwa-Ju;Lee, Kyung-Sook
    • Journal of Korea Multimedia Society
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    • v.9 no.8
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    • pp.1030-1036
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    • 2006
  • The rapid proliferation of wireless networks and mobile computing applications has changed the landscape of network security. Anomaly detection is a pattern recognition task whose goal is to report the occurrence of abnormal or unknown behavior in a given system being monitored. This paper presents an efficient rough set based anomaly detection method that can effectively identify a group of especially harmful internal masqueraders in cellular mobile networks. Our scheme uses the trace data of wireless application layer by a user as feature value. Based on the feature values, the use pattern of a mobile's user can be captured by rough sets, and the abnormal behavior of the mobile can be also detected effectively by applying a roughness membership function considering weighted feature values. The performance of our scheme is evaluated by a simulation. Simulation results demonstrate that the anomalies are well detected by the method that assigns different weighted values to feature attributes depending on importance.

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Analytical Evaluation Model of the Gameplay in MMO Game - Focused on GOMS Model - (MMO 게임의 게임플레이 분석적 평가 모형 - GOMS 모형을 중심으로 -)

  • Song, Seung-Keun
    • Journal of Korea Multimedia Society
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    • v.12 no.11
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    • pp.1652-1660
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    • 2009
  • The main objective of this research is to build a behavior prediction model of gameplay for MMO (Massively Multiplayer Online) game using the GOMS analysis method. GOMS analysis is an observational approach to HCI(Human Computer Interaction) to model and predict behaviors of a human operator in a highly interactive task. In this research, a pilot experiment was previously conducted with three skilled gamers. The gamers were provided with the goals and operators through the user's guide book, and they found methods and selection rules while being observed. Based on the results obtained from the pilot study, this research was expanded and the model was further tested with 30 subjects (game experts). The new outcomes revealed that the relevance of GOMS analysis for predicting selection rules is 96.25% according to the degree of abstraction and 77.35% based on the degree of complexity. This research will provide game designers with a new testing mechanism in the early development stages, in order to improve the quality of the game product.

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Design and Implementation of Text Classification System based on ETOM+RPost (ETOM+RPost기반의 문서분류시스템의 설계 및 구현)

  • Choi, Yun-Jeong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.2
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    • pp.517-524
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    • 2010
  • Recently, the size of online texts and textual information is increasing explosively, and the automated classification has a great potential for handling data such as news materials and images. Text classification system is based on supervised learning which needs laborous work by human expert. The main goal of this paper is to reduce the manual intervention, required for the task. The other goal is to increase accuracy to be high. Most of the documents have high complexity in contents and the high similarities in their described style. So, the classification results are not satisfactory. This paper shows the implementation of classification system based on ETOM+RPost algorithm and classification progress using SPAM data. In experiments, we verified our system with right-training documents and wrong-training documents. The experimental results show that our system has high accuracy and stability in all situation as 16% improvement in accuracy.

New Proxy Blind Signcryption Scheme for Secure Multiple Digital Messages Transmission Based on Elliptic Curve Cryptography

  • Su, Pin-Chang;Tsai, Chien-Hua
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.11
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    • pp.5537-5555
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    • 2017
  • Having the characteristics of unlinkability, anonymity, and unforgeability, blind signatures are widely used for privacy-related applications such as electronic cash, electronic voting and electronic auction systems where to maintain the anonymity of the participants. Among these applications, the blinded message is needed for a certain purpose by which users delegate signing operation and communicate with each other in a trusted manner. This application leads to the need of proxy blind signature schemes. Proxy blind signature is an important type of cryptographic primitive to realize the properties of both blind signature and proxy signature. Over the past years, many proxy blind signature algorithms have been adopted to fulfill such task based on the discrete logarithm problem (DLP) and the elliptic curve discrete log problem (ECDLP), and most of the existing studies mainly aim to provide effective models to satisfy the security requirements concerning a single blinded message. Unlike many previous works, the proposed scheme applies the signcryption paradigm to the proxy blind signature technology for handling multiple blinded messages at a time based on elliptic curve cryptography (ECC). This innovative method thus has a higher level of security to achieve the security goals of both blind signature and proxy signature. Moreover, the evaluation results show that this proposed protocol is more efficient, consuming low communication overhead while increasing the volume of digital messages compared to the performance from other solutions. Due to these features, this design is able to be implemented in small low-power intelligent devices and very suitable and easily adoptable for e-system applications in pervasive mobile computing environment.

The Design and Implementation of Network Intrusion Detection System Hardware on FPGA (FPGA 기반 네트워크 침입탐지 시스템 하드웨어 설계 및 구현)

  • Kim, Taek-Hun;Yun, Sang-Kyun
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.4
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    • pp.11-18
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    • 2012
  • Deep packet inspection which perform pattern matching to search for malicious patterns in the packet is most computationally intensive task. Hardware-based pattern matching is required for real-time packet inspection in high-speed network. In this paper, we have designed and implemented network intrusion detection hardware as a Microblaze-based SoC using Virtex-6 FPGA, which capture the network input packet, perform hardware-based pattern matching for patterns in the Snort rule, and provide the matching result to the software. We verify the operation of the implemented system using traffic generator and real network traffic. The implemented hardware can be used in network intrusion detection system operated in wire-speed.

Development of Ground Control Software Platform for Industrial Application with Multiple small UAVs (복수 소형무인비행체 산업 응용을 위한 지상관제소프트웨어 플랫폼 개발)

  • Lim, Bae-Hyeon;Ha, Seok-Wun;Moon, Yong-Ho
    • Journal of Convergence for Information Technology
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    • v.7 no.5
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    • pp.75-82
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    • 2017
  • Recently, as the roles and utilization fields of UAV become more diverse, demand for high - level mission has been increasing. To solve this issue, researches on the operation of multiple small UAVs and related systems have been actively carried out. The multiple small UAVs based application system has a problem that the task complexity of control personnel increases because the control personnel must continuously control and manage several small UAVs. Hence, it is necessary to develop a software platform that can perform efficient control in order to employ a multiple small UAVs based application system successfully. In this paper, we propose an effective ground control software platform for application systems using multiple small UAVs. We first analyze the requirements for the software platform, and design and implement software based on the analysis. Simulation using the X-plane flight simulator shows that multiple flight data are effectively displayed and that the image data transmitted from many small UAVs are simultaneously displayed in real time.

Integrated Communication and Control System for Cranes (크레인 제어를 위한 통합 네트워크 및 제어 시스템)

  • Kim, Eung-Seok;Kim, Moon-Cheol;Huh, Woo-Jung;Shin, Kyung-Bong;Park, Jung-Min;You, Bum-Jae;Cho, Young-Jo;Kim, Kwang-Bae;Ryu, Hae-Young;Ahn, Byung-Gyu
    • Proceedings of the KIEE Conference
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    • 1996.07b
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    • pp.1257-1259
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    • 1996
  • In this paper, we introduce an integrated communication and control system(ICCS) for control of a crane. The system is integrated with a compasite technique as a network interfacing, a user interfacing and a system control for continuous process like as a container crane. The field-bus(Profibus) network module is used to interconnect each input/output module with main control unit. The MMI system for user interfacing is integrated with an ODBC-based data management tool and IECl131-based control logic design tool(Soft-Logic Designer:SLD). The each programmed control task in the main Controller is executed using a petri-net based scheduler.

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UX Evaluation of Financial Service Chatbot Interactions (금융 서비스 챗봇의 인터렉션 유형별 UX 평가)

  • Cho, Gukae;Yun, Jae Young
    • Journal of the HCI Society of Korea
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    • v.14 no.2
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    • pp.61-69
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    • 2019
  • Recently, as a new ICT trend, emerging chatbots are actively introduced in the field of finance. Chatbot conducts services through the interaction of communication with users. The purpose of this study is to investigate the effect of interaction dialogue type on the efficiency, usability, sensibility and perceived security of financial service chatbot. Based on theoretical considerations, I have divided into closed conversation, open conversation, and mixed conversation type based on the conversation style based on the implementation method of chatbot. Three types of Financial Chatbot prototypes were made and the experiments were conducted after account inquiry, account transfer, Q & A financial task execution. As a result of experimental research analysis, chatbot's interaction dialogue type was found to affect efficiency and usability. Users have shown that the interaction of closed conversations and mixed conversations is an intuitive interface that allows financial services to be easily manipulated without error. This study will be used as a resource to improve the user experience that requires deep understanding of financial chatbot users who should consider both the emotional element of artificial intelligence that provides services through natural conversation and the functional elements that perform financial business can be.