• 제목/요약/키워드: Task assigning algorithm

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Compromise Scheme for Assigning Tasks on a Homogeneous Distributed System

  • Kim, Joo-Man
    • Journal of information and communication convergence engineering
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    • 제9권2호
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    • pp.141-149
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    • 2011
  • We consider the problem of assigning tasks to homogeneous nodes in the distributed system, so as to minimize the amount of communication, while balancing the processors' loads. This issue can be posed as the graph partitioning problem. Given an undirected graph G=(nodes, edges), where nodes represent task modules and edges represent communication, the goal is to divide n, the number of processors, as to balance the processors' loads, while minimizing the capacity of edges cut. Since these two optimization criteria conflict each other, one has to make a compromise between them according to the given task type. We propose a new cost function to evaluate static task assignments and a heuristic algorithm to solve the transformed problem, explicitly describing the tradeoff between the two goals. Simulation results show that our approach outperforms an existing representative approach for a variety of task and processing systems.

Managing Deadline-constrained Bag-of-Tasks Jobs on Hybrid Clouds with Closest Deadline First Scheduling

  • Wang, Bo;Song, Ying;Sun, Yuzhong;Liu, Jun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권7호
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    • pp.2952-2971
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    • 2016
  • Outsourcing jobs to a public cloud is a cost-effective way to address the problem of satisfying the peak resource demand when the local cloud has insufficient resources. In this paper, we studied the management of deadline-constrained bag-of-tasks jobs on hybrid clouds. We presented a binary nonlinear programming (BNP) problem to model the hybrid cloud management which minimizes rent cost from the public cloud while completes the jobs within their respective deadlines. To solve this BNP problem in polynomial time, we proposed a heuristic algorithm. The main idea is assigning the task closest to its deadline to current core until the core cannot finish any task within its deadline. When there is no available core, the algorithm adds an available physical machine (PM) with most capacity or rents a new virtual machine (VM) with highest cost-performance ratio. As there may be a workload imbalance between/among cores on a PM/VM after task assigning, we propose a task reassigning algorithm to balance them. Extensive experimental results show that our heuristic algorithm saves 16.2%-76% rent cost and improves 47.3%-182.8% resource utilizations satisfying deadline constraints, compared with first fit decreasing algorithm, and that our task reassigning algorithm improves the makespan of tasks up to 47.6%.

Scate: A Scalable Time and Energy Aware Actor Task Allocation Algorithm in Wireless Sensor and Actor Networks

  • Sharifi, Mohsen;Okhovvat, Morteza
    • ETRI Journal
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    • 제34권3호
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    • pp.330-340
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    • 2012
  • In many applications of wireless sensor actor networks (WSANs) that often run in harsh environments, the reduction of completion times of tasks is highly desired. We present a new time-aware, energy-aware, and starvation-free algorithm called Scate for assigning tasks to actors while satisfying the scalability and distribution requirements of WSANs with semi-automated architecture. The proposed algorithm allows concurrent executions of any mix of small and large tasks and yet prevents probable starvation of tasks. To achieve this, it estimates the completion times of tasks on each available actor and then takes the remaining energies and the current workloads of these actors into account during task assignment to actors. The results of our experiments with a prototyped implementation of Scate show longer network lifetime, shorter makespan of resulting schedules, and more balanced loads on actors compared to when one of the three well-known task-scheduling algorithms, namely, the max-min, min-min, and opportunistic load balancing algorithms, is used.

Workload Balancing on Agents for Business Process Efficiency based on Stochastic Model (통계적 모형의 업무부하 균일화를 통한 비즈니스 프로세스의 효율화)

  • Ha, Byung-Hyun;Seol, Hyeon-Ju;Bae, Joon-So;Park, Yong-Tae;Kang, Suk-Ho
    • IE interfaces
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    • 제16권spc호
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    • pp.76-81
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    • 2003
  • BPMS (Business Process Management Systems) is aninformation system that systematically supports designing, administrating, and improving the business processes. It can execute the business processes by assigning tasks to human or computer agents according to the predefined definitions of the processes. In this research we developed a task assignment algorithm that can maximize overall process efficiency under the limitation of agents' capacity. Since BPMS manipulates the formal and predictable business processes, we can analyze the processes using queuing theory to achieve overall process efficiency. We first transform the business processes into queuing network model in which the agents are considered as servers. After that, workloads of agents are calculated as server utilization and we can determine the task assignment policy by balancing the workloads. This will make the workloads of all agents be minimized, and the overall process efficiency is achieved in this way. Another application of the results can be capacity planning of agents in advance and business process optimization in reengineering context. We performed the simulation analysis to validate the results and also show the effectiveness of the algorithm by comparing with well known dispatching policies.

OPTIMAL PERIOD AND PRIORITY ASSIGNMENT FOR A NETWORKED CONTROL SYSTEM SCHEDULED BY A FIXED PRIORITY SCHEDULING SYSTEM

  • Shin, M.;SunWoo, M.
    • International Journal of Automotive Technology
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    • 제8권1호
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    • pp.39-48
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    • 2007
  • This paper addresses the problem of period and priority assignment in networked control systems (NCSs) using a fixed priority scheduler. The problem of assigning periods and priorities to tasks and messages is formulated as an optimization problem to allow for a systematic approach. The temporal characteristics of an NCS should be considered by defining an appropriate performance index (PI) which represents the temporal behavior of the NCS. In this study, the sum of the end-to-end response times required to process all I/Os with precedence relationships is defined as a PI. Constraints are derived from the task and message deadline requirements to guarantee schedulability. Genetic algorithms are used to solve this constrained optimization problem because the optimization formulation is discrete and nonlinear. By considering the effects of communication, an optimum set of periods and priorities can be holistically derived.

Application and Research of Monte Carlo Sampling Algorithm in Music Generation

  • MIN, Jun;WANG, Lei;PANG, Junwei;HAN, Huihui;Li, Dongyang;ZHANG, Maoqing;HUANG, Yantai
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제16권10호
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    • pp.3355-3372
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    • 2022
  • Composing music is an inspired yet challenging task, in that the process involves many considerations such as assigning pitches, determining rhythm, and arranging accompaniment. Algorithmic composition aims to develop algorithms for music composition. Recently, algorithmic composition using artificial intelligence technologies received considerable attention. In particular, computational intelligence is widely used and achieves promising results in the creation of music. This paper attempts to provide a survey on the music generation based on the Monte Carlo (MC) algorithm. First, transform the MIDI music format files to digital data. Among these data, use the logistic fitting method to fit the time series, obtain the time distribution regular pattern. Except for time series, the converted data also includes duration, pitch, and velocity. Second, using MC simulation to deal with them summed up their distribution law respectively. The two main control parameters are the value of discrete sampling and standard deviation. Processing the above parameters and converting the data to MIDI file, then compared with the output generated by LSTM neural network, evaluate the music comprehensively.

Modeling and Simulation of Platform Specific Model in MPSoC Environment (MPSoC용 임베디드 소프트웨어의 PSM 모델링 및 시뮬레이션)

  • Song, In-Gwon;Oh, Gi-Young;Hong, Jang-Eui;Bae, Doo-Hwan
    • Journal of KIISE:Software and Applications
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    • 제34권8호
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    • pp.697-707
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    • 2007
  • Since embedded software is very dependent for target hardware architecture, characteristics of the platform must be considered when designing the software. Furthermore, MPSoCs consists of heterogeneous hardware components that are specified in micro level. Thus mapping of embedded software for MPSoCs should be considered the characteristics. In this paper, we provide an approach to automatic mapping PIM (Platform Independent Model) of an embedded software to PSM(Platform Specific Model) for MPSoC(Multi Processor System On Chip) and verify its effectiveness with simulation. In the proposed approach, tasks are derived from an object oriented model based on the UML (Unified Modeling Language). And then the types of the derived tasks are identified. With the identified types and inter relationship between tasks, the tasks are assigned to appropriate heterogeneous hardware components. We expect that the approach improve accuracy of the assigning and concurrency of the deployed software.

An Adaptive Priority-based Sequenced Route Query Processing Method in Road Networks (도로 네트워크 환경에서 적응적 우선순위 기반의 순차적 경로 처리 기법)

  • Ryu, Hyeongcheol;Jung, Sungwon
    • KIISE Transactions on Computing Practices
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    • 제20권12호
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    • pp.652-657
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    • 2014
  • Given a starting point, destination point and various Points Of Interest (POIs), which contain a full or partial order, for a user to visit we wish to create, a sequenced route from the starting point to the destination point that includes one member of each POI type in a particular order. This paper proposes a method for finding the approximate shortest route between the start point, destination point and one member of each POI type. There are currently two algorithms that perform this task but they both have weaknesses. One of the algorithms only considers the distance between the visited POI (or starting point) and POI to visit next. The other algorithm chooses candidate points near the straight-line distance between the start point and destination but does not consider the order of visits on the corresponding network path. This paper outlines an algorithm that chooses the candidate points that are nearer to the network path between the start point and destination using network search. The algorithm looks for routes using the candidate points and finds the approximate shortest route by assigning an adaptive priority to the route that visits more POIs in a short amount of time.