• Title/Summary/Keyword: Target Motion Simulator

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Hardware-In-the-Loop Simulation for Development of Fin Stabilizer

  • Yoon, Hyeon Kyu;Lee, Gyeong Joong
    • International Journal of Ocean System Engineering
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    • v.3 no.1
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    • pp.10-15
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    • 2013
  • A ship cruising in the ocean oscillates continuously due to wave action. In order to reduce the ship's roll, we developed a fin stabilizer as an anti-rolling device for a 500-ton-class high-speed marine vessel. During the development phase, it was necessary to set up control gains for the motion and hydraulic systems and assess the effectiveness of the anti-rolling performance on the ground. For this reason, a Target Simulator, which simulated the ship's motion, was given operator inputs such as the engine telegraph and waterjet deflection angle, and generated roll using a one-degree-of-freedom motion base. Hardware-In-the-Loop Simulation (HILS) was performed using the Target Simulator in order to confirm the various logics of the developed fin stabilizer, select initial control gains, and estimate the anti-rolling performance. In conclusion, it was confirmed that HILS was very helpful to develop the fin stabilizer because it could reduce the number of sea trial tests that were needed and could find many malfunctions in the factory a priori.

A Study on Construction of Collision Reproducing Simulator and Application to Analysis of Marine Casualty

  • Sohn, Kyoung-ho;Bae, Jun-young
    • Journal of Navigation and Port Research
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    • v.28 no.2
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    • pp.113-119
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    • 2004
  • Ships' collision accident has often occurred in congested waterways or in harbour areas. To examine the cause of collision accident may be necessary to prevention against another similar one. We discuss the construction of ship-manoeuvring-simulator system used for reproducing ships' collision phenomenon The system consists of one simulator bridge for own ship and two control consoles for own ship and target ship. Own ship and target ship are linked each other, and are simultaneously manoeuvred in simulator bridge or at control console respectively. And a simulator experiment for reproducing ships' collision phenomenon and for examining the cause of accident is carried out. Through the present case study, we find out that the constructed simulator system is very useful for reproducing ships' collision phenomenon and for examining the cause of accident.

Pitch Directional Swimming Control of Multi-Legged Biomimetic Underwater Robot (CALEB10) (다족형 생체모방 수중 로봇(CALEB10)의 Pitch 유영 제어)

  • Lee, Hansol;Lee, Jihong
    • The Journal of Korea Robotics Society
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    • v.12 no.2
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    • pp.228-238
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    • 2017
  • The CALEB10 is a multi-legged biomimetic underwater robot. In the last research, we developed a swimming pattern named ESPG (Extended Swimming Pattern Generator) by observing diving beetle's swimming actions and experimented with a positive buoyancy state in which CALEB10 floats on the water. In this paper, however, we have experimented with CALEB10 in a neutral buoyancy state where it is completely immersed in water for pitch motion control experiment. And we found that CALEB10 was unstably swimming in the pitch direction in the neutral buoyancy state and analyzed that the reason was due to the weight proportion of the legs. In this paper, we propose a pitch motion control method to mimic the pitch motion of diving beetles and to solve the problem of CALEB10 unstably swimming in the pitch direction. To control the pitch motion, we use the method of controlling additional joints while swimming with the ESPG. The method of obtaining propulsive force by the motion of the leg has a problem of giving propulsive force in the reverse direction when swimming in the surge direction, but this new control method has an advantage that a propulsive moment generated by a swimming action only on a target pitch value. To demonstrate validity this new control method, we designed a dynamics-based simulator environment. And the control performance to the target pitch value was verified through simulation and underwater experiments.

Development of a Motion Simulator for Portable Type Welding Robot Based on Adaptive Control (적응 제어 기반 Portable 용접 로봇 시뮬레이터 개발)

  • Ku, Nam-Kug;Ha, Sol;Roh, Myung-Il
    • Journal of the Society of Naval Architects of Korea
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    • v.49 no.5
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    • pp.400-409
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    • 2012
  • It is not easy to know the accurate mass and mass moment of inertia of robot. Because of this uncertainty, error may exist when we control the robot based on the inaccurate mass information. Moreover the properties of the portable robot can change during its operation. Therefore we developed the motion simulator based on the adaptive control. First, the computed torque control was carried out in order to minimize an error between target angles and real angles. The computed torque control is based on the equation of robot motion, which is derived from the Lagrange-Euler equation. To minimize the error between the real model and the approximated model, the adaptive control was carried out. During this simulation, the interference check was also carried out. The interference check verifies that the robot can move successfully without any collision.

Real-time Visualization of Ship and Buoy Motions Coupled with Ocean Waves in a Ship Handling Simulator (선박 운항 시뮬레이터에서 해양파와 연동된 선박 및 부표 운동의 실시간 가시화)

  • Yeo, Dong-Jin;Cha, Moo-Hyun;Mun, Du-Hwan
    • Korean Journal of Computational Design and Engineering
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    • v.16 no.3
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    • pp.227-235
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    • 2011
  • Ship handling simulator should have capabilities of calculating ship motions (heave, pitch, and roll) at given sea state and displaying the calculated motions through a real-time 3D visualization system. Motion solver of a ship handling simulator generally calculates those motions in addition to position for an own ship, a main simulation target, but provides only position information for traffic ships. Therefore, it is required to simulate real-time traffic ship and buoy motions coupled with ocean waves in a ship handling simulator for the realistic visualization. In the paper, the authors propose a simple dynamics model by which ship and buoy motions are calculated with the input data of wave height and discuss a method for the implementation of a ship and buoy motions calculation module.

A Simulator Development for Determining the Sonar Sensor Configuration of Unmanned Underwater Vehicles Based on a Hold-at-Risk Scenario (위험제어 시나리오 기반의 무인잠수정 소나 센서 배열 선정을 위한 시뮬레이터 개발)

  • Shin, Myoungin;Lee, Jinho;Hong, Wooyoung;Kim, Woo Shik;Bae, Hoseuk;Cho, Hyunjin
    • Journal of the Korea Society for Simulation
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    • v.29 no.2
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    • pp.21-33
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    • 2020
  • This study develops a simulator for determining the sonar sensor configuration of unmanned underwater vehicles (UUVs) based on a scenario, in order for UUVs to conduct an effective anti-submarine warfare (ASW). First, we analyze the missions and operational concepts of UUVs in the field of ASW, and then select a Hold-at-Risk scenario as the one with the highest priority. Next, for modeling the components of a simulator, the motion, acoustic characteristic, and environment condition of the platforms (UUV and target submarine) are specified. Especially, based on the beam pattern of each sonar configuration considered in this paper, the passive sonar equation is used to verify target detection, and we further estimate the azimuth and elevation of the target using amplitude and phase of the received signal, respectively. The simulation results show the performance tendency depending on the sonar sensor configurations of a UUV, and the simulator provides a high applicability under various scenarios.

Trajectory Design for Mobile Robot Using Potential Field Method (퍼텐션 필드법을 이용한 모바일 로봇의 경로디자인)

  • Chau, Minh Phuc;Shon, Minhan;Choo, Hyunseung
    • Proceedings of the Korea Information Processing Society Conference
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    • 2013.05a
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    • pp.248-249
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    • 2013
  • This study presents a potential field method for path planning to goal with a mobile robot in unknown environment. The proposed algorithm allows mobile robot to navigate through static obstacles, and find the path in order to reach the target without collision. This algorithm provides the robot with the possibility to move from the initial position to the final position (target). Stage and Player simulator is used to perform the robot motion and implement the potential field algorithm in C/C++ for performance evaluation. Two-dimensional terrain model is used to simulate the ability of robot in motion planning without any collision.

The Efficient Motion Teaching Method of Quadruped Robot Using Graphic Simulator and Physics Engine (그래픽 시뮬레이터와 물리엔진을 이용한 효과적인 4족 보행로봇의 모션티칭 방법)

  • Ryu, Ji-Hyoung;Kim, Jee-Hong;Lee, Chan-Goo;Yi, Soo-Yeong
    • Proceedings of the IEEK Conference
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    • 2009.05a
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    • pp.156-158
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    • 2009
  • A graphic simulator is efficient to see what will happen to the target robot. But it is not exactly same as the real world. Because there are so many physical laws to be concerned. In this paper, we propose a simulator with physics engine to create motions for quadruped robot. It is not only to show more real simulations but also to be more efficient for teaching motions to quadruped robot. To solve the quadruped robot's dynamics or inverse kinematics, It takes much times and hard effort. Using physics engine make it easy to setup motions without calculating inverse kinematics or dynamics.

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How to Determine the Moving Target Exactly Considering Target Size and Respiratory Motion: A Phantom Study (종양의 움직임과 호흡주기에 따른 체적 변화에 대한 연구: 팬텀 Study)

  • Kim, Min-Su;Back, Geum-Mun;Kim, Dae-Sup;Kang, Tae-Yeong;Hong, Dong-Ki;Kwon, Kyung-Tae
    • The Journal of Korean Society for Radiation Therapy
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    • v.22 no.2
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    • pp.145-153
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    • 2010
  • Purpose: To accurately define internal target volume (ITV) for treatment of moving target considering tumor size and respiratory motion, we quantitatively investigated volume of target volume delineated on CT images from helical CT and 4D CT scans. Materials and Methods: CT images for a 1D moving phantom with diameters of 1.5, 3, and 6 cm, acryl spheres were acquired using a LightSpeed $RT^{16}CT$ simulator. To analyze effect of tumor motion on target delineation, the CT image of the phantoms with various moving distances of 1~4 cm, and respiratory periods of 3~6 seconds, were acquired. For investigating the accuracy of the target trajectory, volume ratio of the target volumes delineated on CT images to expected volumes calculated with diameters of spherical phantom and moving distance were compared. Results: Ratio$_{helical}$ for the diameter of 1, 5, 3, and 6 cm targets were $32{\pm}14%$, $45{\pm}14%$, and $58{\pm}13%$, respectively, in the all cases. As to 4DCT, RatioMIP were $98{\pm}8%$, $97{\pm}5%$, and $95{\pm}1%$, respectively. Conclusion: The target volumes delineated on MIP images well represented the target trajectory, in comparison to those from helical CT. Target volume delineation on MIP images might be reasonable especially for treatment of early stage lung cancer, with meticulous attention to small size target, large respiratory motion, and fast breathing.

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AUTONOMOUS TRACTOR-LIKE ROBOT TRAVELING ALONG THE CONTOUR LINE ON THE SLOPE TERRAIN

  • Torisu, R.;Takeda, J.;Shen, H.
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 2000.11c
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    • pp.690-697
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    • 2000
  • The objective of this study is to develop a method that is able to realize autonomous traveling for tractor-like robot on the slope terrain. A neural network (NN) and genetic algorithms (GAs) have been used for resolving nonlinear problems in this system. The NN is applied to create a vehicle simulator that is capable to describe the motion of the tractor robot on the slope, while it is impossible by the common dynamics way. Using this vehicle simulator, a control law optimized by GAs was established and installed in the computer to control the steering wheel of tractor robot. The autonomous traveling carried out on a 14-degree slope had initial successful results.

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