• Title/Summary/Keyword: Sweep3D

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Accelerating the Sweep3D for a Graphic Processor Unit

  • Gong, Chunye;Liu, Jie;Chen, Haitao;Xie, Jing;Gong, Zhenghu
    • Journal of Information Processing Systems
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    • v.7 no.1
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    • pp.63-74
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    • 2011
  • As a powerful and flexible processor, the Graphic Processing Unit (GPU) can offer a great faculty in solving many high-performance computing applications. Sweep3D, which simulates a single group time-independent discrete ordinates (Sn) neutron transport deterministically on 3D Cartesian geometry space, represents the key part of a real ASCI application. The wavefront process for parallel computation in Sweep3D limits the concurrent threads on the GPU. In this paper, we present multi-dimensional optimization methods for Sweep3D, which can be efficiently implemented on the finegrained parallel architecture of the GPU. Our results show that the overall performance of Sweep3D on the CPU-GPU hybrid platform can be improved up to 4.38 times as compared to the CPU-based implementation.

Approximating 3D General Sweep Boundary using Graphics Hardware (그래픽스 하드웨어를 이용한 입체 스윕 경계 근사)

  • An, Jae-U;Kim, Myeong-Su;Hong, Seong-Je
    • Journal of the Korea Computer Graphics Society
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    • v.8 no.3
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    • pp.1-7
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    • 2002
  • This paper presents a practical technique for approximating the boundary surface of the volume swept out by three-dimensional objects using the depth-buffer. Objects may change their geometries and orientations while sweeping. The sweep volume is approximated as a union of volume elements, which are just rendered inside appropriate viewing frusta of virtual cameras and mapped into screen viewports with depth-buffer. From the depth of each pixel in the screen space of each rendering, the corresponding point in the original world space can be computed. Appropriately connecting these points yields polygonal faces forming polygonal surface patches approximately covering some portion of the sweep volume. Each view frustum adds one or more surface patches in this way, and these presumably overlapped polygonal surface patches approximately enclose the whole sweep volume. These patches may further be processed to yield non-overlapped polygonal surfaces as an approximation to the boundary of the original 3D sweep volume.

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Millimeter-wave Fast-sweep FM Reflectometry Applied to Plasma Density Profile Measurements

  • Kang, Wook-Kim
    • Journal of electromagnetic engineering and science
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    • v.1 no.1
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    • pp.18-23
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    • 2001
  • A fast-sweep broadband FM reflectometer system has been successfully developed and operacted at the DIII-D tokamak, producing reliable density Profiles with excellent spatial (1 $\leq$ cm) and temporal resolution (~100 $\mu$ s). The system uses a solid-state microwave oscillator and an active quadrupler, covering full Q-band frequencies (33~50 GHz) and providing relatively high output power (20~60 mW). The system hardware allows fu11band frequency sweep in 10 $\mu$ s, but due to digitization rate limit on DIII-D, sweep time was limited to 75~100 $\mu$ s. Fast frequency sweep has helped to reduce density fluctuation effects on the reflectometer phase measurements, thus improving reliability for individual sweeps. The fast-sweep system with high spatial and temporal resolution has allowed to measure fast-changing edge density profiles during plasma ELMS and L-H transitions, thus enabling fast-time sca1e physics studies.

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Improved Radial Sweep Algorithm for 3-dimensional Terrain Modelling (3차원 지형 모델링을 위한 개선된 Radial Sweep 알고리즘)

  • Ryoo, Seung-Taek;Ahn, Chung-Hyun;Yoon, Kyung-Hyun
    • Journal of Korean Society for Geospatial Information Science
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    • v.5 no.2 s.10
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    • pp.77-85
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    • 1997
  • Researches in the field of Computer Graphics and Geographical Information Systems(GIS) have extensively studied the method of photo-realistic landscape modelling, because it have become a commom requirement in applications such as flight simulators, mission rehearsal, and construction planning. A common approach to the display of terrain uses a Digital Elevation Model(DEM). DEM is an evenly spaced array of the terrain elevation data and can be obtained from stereo satellite data. With the DEM data, the process of 3D terrain modelling consists of three steps. The first step is to extract the meaningful data (such as peak, pit, passes...) from DEM data based on LOD(Level Of Detail) criteria. The second is to construct the 3D surface by TIN, which represents a surface as a set of non-overlapping continuous triangular facets of irregular size and shape. The third is a rendering of 3D terrain model. The goal of this research is a construction of 3D terrain with TIN. To do this, we are going to app]y Radial Sweep Algorithm. Radial Sweep Algorithm for generating TIN works quickly and efficiently. However, it does not solve the problem caused by the approximated nature of triangulated surface. To solve this problem, this research derive improved radial sweep algorithms with the optimal triangle definition.

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Effect of Blade Sweep on the Performance of the Wells Turbine for Wave Power Conversion (파력발전용 웰즈터빈성능에 미치는 날개 Sweep의 영향)

  • Kim, Tae-Ho;Setoguchi, Toshiaki;Kim, Heuy-Dong
    • Proceedings of the KSME Conference
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    • 2001.06d
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    • pp.961-966
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    • 2001
  • The Wells turbine is one of the simplest and most promising self-rectifying air turbines which are useful for the systems of alternative energy development in near future, and it is economically desirable from the point of view of the practical use, as well. To investigate the effect of blade sweep on the performance of the Wells turbine, computations of a fully 3-D Navier-Stokes are carried out under steady flow conditions of NACA0020 blade. It is known that the performance of the Wells turbine is considerably influenced by the blade sweep. An optimum blade sweep ratio(f=0.35) for the NACA0020 is found to be the most promising for the practical use, and this value is in good agreement with the previous experiments. It is also found that the overall turbine performance for the NACA0020 is better than that for the CA9.

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A Study on X-band Frequency Synthesizer for Radar Transceiver (레이더 송수신기용 X 밴드 주파수 합성기에 관한 연구)

  • Park, Dong-Kook;Lee, Hyun-Soo
    • Journal of Advanced Marine Engineering and Technology
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    • v.30 no.3
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    • pp.444-448
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    • 2006
  • In this paper, a frequency synthesizer for X-band FMCW radars is proposed. Some X-band FMCW radars have been used as a level sensor for tanker ship and the resolution of the level sensor may be mainly depend on linearity of frequency sweep. For a linear frequency sweep. the proposed synthesizer employs a phase-locked loop using prescalars and a high speed digital PLL chip. The measured results show that the linear frequency sweep range is from 10 GHz to 11 GHz and the output power of the synthesizer is minium 7 dBm. and the phase noise is about -80 dBc/Hz at 100 KHz offset from 11 GHz.

Analysis for Usefulness of Taguchi's Orthogonal Array in Microstrip Patch Antenna Design (마이크로스트립 패치 안테나 설계에서 타구치 직교배열표의 유용성 분석)

  • Kim, Jae-Yeon;Chang, Tae-Soon;Hur, Jung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.4
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    • pp.41-46
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    • 2019
  • This paper is analysis on usefulness of Microstrip patch antenna design using Taguchi's Orthogonal array. For comparison, the shape of U-slot and Feed line elements are decided as a parameter in Microstrip patch antenna. And all the possible result of 19,683 times simulation using parameter sweep and the result of Taguchi's orthogonal arrays are compared. The simulation of Parameter sweep and Orthogonal arrays has 3.7% error on 10dB Bandwidth. Finally, It is identified that 19,683 times parameter sweep simulation can be reduced to 27 times with Taguchi's orthogonal arrays but still it represents antenna parameter characters well.

A Sweep Surface based on Two-Parameter Motion (2-변수 모션기반의 스윕곡면)

  • Yoon, Seung-Hyun;Lee, Ji-Eun
    • Journal of the Korea Computer Graphics Society
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    • v.17 no.1
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    • pp.1-7
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    • 2011
  • We present a new technique for constructing a sweep surface using two-parameter motion. Firstly, a new rational B-spline motion with two parameters is introduced, which is obtained by extending its orientation curve and scaling curve to surface counterparts. A sweep surface is then defined by a single vertex v under the two-parameter motion and allows to represent different u-directional iso-curves depending on parameter ${\upsilon}$. Efficient techniques for modeling and editing the surface are achieved by intuitively controlling the two-parameter motion. We demonstrate the effectiveness of our technique with experimental results on modeling and editing a 3D propeller model.

The Efficacy of Three-Dimensional Sweeping Mode Extracorporeal Shockwave Treatment for Plantar Fasciitis (3차원 동적집속모드 체외충격파 기기를 이용한 족저근막염 치료의 유용성)

  • Lim, Joo Ae;Lee, Chan Hee;Park, Jae Han
    • Journal of Korean Foot and Ankle Society
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    • v.26 no.2
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    • pp.84-87
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    • 2022
  • Purpose: This was a pilot study to examine the clinical usefulness of the newly developed three-dimensional sweep mode extracorporeal shockwave treatment (ESWT) in patients with plantar fasciitis. Materials and Methods: Three-dimensional sweep mode ESWT was performed once a week for 5 weeks in patients with plantar fasciitis who showed no improvement with the conventional conservative treatment. A 100-mm visual analogue scale (VAS) reading for pain from walking and at rest after walking were collected before the treatment and 8 and 16 weeks after the initial treatment. In addition, the Foot and Ankle Outcome Score (FAOS) and EuroQol-5-dimension (EQ-5D) scores before and 16 weeks after the treatment were evaluated. Results: VAS for pain for walking improved from 50.60±8.38 to 19.80±15.61 at 8 weeks after the initial treatment (p=0.008) and 9.80±9.62 at 16 weeks after the treatment (p<0.001). VAS for pain at rest after walking improved from 36.60±19.55 to 11.80±12.95 at 8 weeks after the initial treatment (p=0.052) and 8.80±8.87 at 16 weeks after the treatment (p=0.024). Preoperative FAOS increased from an average of 74.80±9.73 before the treatment to an average of 81.00±8.86 at week 16 after the procedure (p=0.49) and compared to pre-treatment levels, there was a decrease of one level in the anxiety/depression domain of the EQ-5D, post-treatment. Conclusion: The results of this preliminary study confirmed that the newly developed EWST with the smart forging sweep mode was effective in improving pain and function in plantar fasciitis.

Human Limbs Modeling from 3D Scan Data (3차원 스캔 데이터로부터의 인체 팔, 다리 형상 복원)

  • Hyeon, Dae-Eun;Yun, Seung-Hyeon;Kim, Myeong-Su
    • Journal of the Korea Computer Graphics Society
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    • v.8 no.4
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    • pp.1-7
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    • 2002
  • This paper presents a new approach for modeling human limbs shape from 3D scan data. Based on the cylindrical structure of limbs, the overall shape is approximated with a set of ellipsoids through ellipsoid fitting and interpolation of fit-ellipsoids. Then, the smooth domain surface representing the coarse shape is generated as the envelope surface of ellipsoidal sweep, and the fine details are reconstructed by constructing parametric displacement function on the domain surface. For fast calculation, the envelope surface is approximated with ellipse sweep surface, and points on the reconstructed surface are mapped onto the corresponding ellipsoid. We demonstrate the effectiveness of our approach for skeleton-driven body deformation.

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