• Title/Summary/Keyword: Successive elimination algorithm(SEA)

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Fast motion estimation scheme based on Successive Elimination Algorithm for applying to H.264 (H.264에 적용을 위한 SEA기반 고속 움직임 탐색 기법)

  • Lim Chan;Kim Young-Moon;Lee Jae-Eun;Kang Hyun-Soo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.42 no.2 s.302
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    • pp.151-160
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    • 2005
  • In this paper, we propose a new fast motion estimation algorithm based on successive elimination algorithm (SEA) which can dramatically reduce heavy complexity of the variable block size motion estimation in H.264 encoder. The proposed method applies the conventional SEA in the hierarchical manner to the seven block modes. That is, the proposed algorithm can remove the unnecessary computation of SAD by means of the process that the previous minimum SAD is compared to a current SAD for each mode which is obtained by accumulating sum norms or SAD of $4\times4$ blocks. As a result, we have tighter bound in the inequality between SAD and sum norm than in the ordinary SEA. If the basic size of the block is smaller than $4\times4$, the bound will become tighter but it also causes to increase computational complexity, specifically addition operations for sum norm. Compared with fast full search algorithm of JM of H.264, our algorithm saves 60 to $70\%$ of computation on average for several image sequences.

Block Matching Motion Estimation Using Fast Search Algorithm (고속 탐색 알고리즘을 이용한 블록정합 움직임 추정)

  • 오태명
    • Journal of the Korean Institute of Telematics and Electronics T
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    • v.36T no.3
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    • pp.32-40
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    • 1999
  • In this paper, we present a fast block matching motion estimation algorithm based on successive elimination algorithm (SEA). Based on the characteristic of center-biased motion vector distribution in the search area, the proposed method improves the performance of the SEA with a reduced the number of the search positions in the search area, In addition, to reduce the computational load, this method is combined with both the reduced bits mean absolute difference (RBMAD) matching criterion which can be reduced the computation complexity of pixel comparison in the block matching and pixel decimation technique which reduce the number of pixels used in block matching. Simulation results show that the proposed method provides better performance than existing fast algorithms and similar to full-search block motion estimation algorithm.

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An Adaptive and Fast Motion Estimation Algorithm using Initial Matching Errors (초기 매칭 에러를 통한 적응적 고속 움직임 예측 알고리즘)

  • Jeong, Tae-Il
    • Journal of Korea Multimedia Society
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    • v.10 no.11
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    • pp.1439-1445
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    • 2007
  • In this paper, we propose a fast motion estimation algorithm using initial matching errors by sorting square sub-blocks to find complex sub-block area adaptively based on partial calculation of SAD(sum of absolute difference) while keeping the same prediction quality compared with the PDE(partial distortion elimination) algorithm. We reduced unnecessary calculations with square sub-block adaptive matching scan based initial SAD calculation of square sub-block in each matching block. Our algorithm reduces about 45% of computations for block matching error compared with conventional PDE(partial distortion elimination) algorithm without any degradation of prediction quality, and for algorithm will be useful to real-time video coding applications using MPEG-4 AVC or MPEG-2.

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Fast Motion Estimation Using Efficient Selection of Initial Search Position (초기 탐색 위치의 효율적 선택에 의한 고속 움직임 추정)

  • 남수영;김석규;임채환;김남철
    • Proceedings of the IEEK Conference
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    • 2000.11d
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    • pp.167-170
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    • 2000
  • In this paper, we present a fast algorithm for the motion estimation using the efficient selection of an initial search position. In the method, we select the initial search position using the motion vector from the subsmpled images, the predicted motion vector from the neighbor blocks, and the (0,0) motion vector. While searching the candidate blocks, we use the spiral search pattern with the successive elimination algorithm(SEA) and the partial distortion elimination(PDE). The experiment results show that the complexity of the proposed algorithm is about 2∼3 times faster than the three-step search(TSS) with the PSNR loss of just 0.05[dB]∼0.1[dB] than the full search algorithm PSNR. The search complexity can be reduced with quite a few PSNR loss by controling the number of the depth in the spiral search pattern.

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Efficient Successive Elimination Algorithm using Previous Frame's sumnorm (이전 화면의 블록합을 이용한 효율적인 연속 제거 알고리즘)

  • Jung, Dong-Jin;Hong, Joo-Seong;Jeong, Je-Chang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.11a
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    • pp.215-216
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    • 2011
  • 본 논문은 비디오 압축 알고리즘 중 움직임 예측에 해당하는 논문이다. 이와 관련하여 FS와 같은 PSNR을 유지하면서 계산량을 줄이는 SEA, MSEA 알고리즘이 제안되었다. 본 논문은 SEA 와 MSEA와 같은 알고리즘에서 이전블록의 sumnorm을 가지고 현재블록의 합과 차이를 구하여서 낮은 순으로 탐색 지점을 탐색하는 방법을 제안한다. 이 방법으로 SADmin을 빨리 찾게 되서 후보 탐색지점들을 높은 확률로 제거함으로써 계산량을 줄이는 알고리즘을 제안한다.

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A Fast Motion Vector Search in Integer Pixel Unit for Variable Blocks Siz (가변 크기 블록에서 정수단위 화소 움직임 벡터의 빠른 검색)

  • 이융기;이영렬
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.40 no.5
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    • pp.388-396
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    • 2003
  • In this paper, a fast motion search algorithm that performs motion search for variable blocks in integer pixel unit is proposed. The proposed method is based on the successive elimination algorithm (SEA) using sum norms to find the best estimate of motion vector and obtains the best estimate of the motion vectors of blocks, including 16${\times}$8, 8${\times}$16, and 8${\times}$8, by searching eight pixels around the best motion vector of 16${\times}$16 block obtained from all candidates. And the motion vectors of blocks, including 8${\times}$4, 4${\times}$8, and 4${\times}$4, is obtained by searching eight pixels around the best motion vector of 8${\times}$8 block. The proposed motion search is applied to the H.264 encoder that performs variable blocks motion estimation (ME). In terms of computational complexity, the proposed search algorithm for motion estimation (ME) calculates motion vectors in about 23.8 times speed compared with the spiral full search without early termination and 4.6 times speed compared with the motion estimation method using hierarchical sum of absolute difference (SAD) of 4${\times}$4 blocks, while it shows 0.1dB∼0.4dB peak signal-to-noise ratio (PSNR) drop in comparison to the spiral full search.

Implementation of Fast Motion Estimation Program Based on Successive Elimination Algorithm (연속제거알고리즘 기반의 고속 움직임 추정 프로그램 성능평가)

  • Kim Kyung-Hyun;Sonh Seung-Il
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.561-564
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    • 2006
  • 오늘날 컴퓨터와 데이터 통신의 급속한 발달로 인해 멀티미디어 정보통신 기술이 비약적으로 발전하고 있다. 이러한 멀티미디어 데이터 중에서 동영상은 다른 데이터 형태에 비해 정보량이 매우 방대하다. 따라서 동영상을 처리하는 시스템에서는 압축 기법이 매우 중요한 역할을 차지한다. 이에 본 논문은 연속제거 알고리즘을 기반으로 이전블록 초기 움직임 벡터 사용 및 strip단위 블록 합을 통하여 고속의 움직임 추정을 통해 영상을 복호화 하였고, 기존의 완전탐색 블록 정합방식과 영상 복원 능력 및 연산량을 비교 평가하였다. 뿐만 아니라 이후 이를 바탕으로 고속 움직임 추정 모듈을 VHDL로 구현하여 본 논문의 프로그램을 성능평가의 기준으로 이용할 것이다.

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