• Title/Summary/Keyword: Subspacing

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A Study of Subspacing Strategy for Service Applications in Indoor Space (실내공간 응용 서비스를 위한 공간분할 방법에 관한 연구)

  • Kang, Hye Young;Jung, Hyo-jin;Lee, Jiyeong
    • Spatial Information Research
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    • v.23 no.3
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    • pp.113-122
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    • 2015
  • Recently, according to developing advanced construction technologies, buildings has been enlarged such as high-rise buildings or complex buildings associated with underground facilities. The number of indoor activity population has increased very quickly. Because of that, technical requirements for Indoor location based service (Indoor LBS) also have been increased. Although indoor networks have to be constructed for efficient LBSs in indoor space based on OGC IndoorGML, it is not suitable for large and complex space to apply the simple network structure to constructing indoor navigation networks. The indoor navigation network has to be constructed according to logical, physical, and functional constraints for indoor space. In order to do that, subspacing methods are required to partition large and complex indoor space into proper size of subspace. In this paper, we proposed the basic requirements of subspacing in indoor space for creating efficient indoor network, as well the work process of subspacing in indoor space.

Using Omnidirectional Images for Semi-Automatically Generating IndoorGML Data

  • Claridades, Alexis Richard;Lee, Jiyeong;Blanco, Ariel
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.36 no.5
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    • pp.319-333
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    • 2018
  • As human beings spend more time indoors, and with the growing complexity of indoor spaces, more focus is given to indoor spatial applications and services. 3D topological networks are used for various spatial applications that involve navigation indoors such as emergency evacuation, indoor positioning, and visualization. Manually generating indoor network data is impractical and prone to errors, yet current methods in automation need expensive sensors or datasets that are difficult and expensive to obtain and process. In this research, a methodology for semi-automatically generating a 3D indoor topological model based on IndoorGML (Indoor Geographic Markup Language) is proposed. The concept of Shooting Point is defined to accommodate the usage of omnidirectional images in generating IndoorGML data. Omnidirectional images were captured at selected Shooting Points in the building using a fisheye camera lens and rotator and indoor spaces are then identified using image processing implemented in Python. Relative positions of spaces obtained from CAD (Computer-Assisted Drawing) were used to generate 3D node-relation graphs representing adjacency, connectivity, and accessibility in the study area. Subspacing is performed to more accurately depict large indoor spaces and actual pedestrian movement. Since the images provide very realistic visualization, the topological relationships were used to link them to produce an indoor virtual tour.

Development of 3D Addressing Data Model Based on the IndoorGML (IndoorGML 기반 입체주소 데이터 모델 개발)

  • Kim, JI Young
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.38 no.6
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    • pp.591-598
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    • 2020
  • The all revision of the Road Name Address Act, which contains the contents to be used by expanding the road name address as a means of indicationg the location, has been resloved by the National Assembly. Addresses will be assigned to large-sized facilities (3D mixed-use complex spaces). Here, the 3D (Three-dimensional) address is assigned an indoor path section in the inner passage, dividing the section at intervals. The 3D address will be built on the address information map. For 3D address, data should be built and managed for a 3D complex space(indoor space). Therefore, in this study, the object of the 3D address is defined based on the address conceptual model defined in the international standard, and the 3D address data model is proposed based on IndoorGML. To this, it is proposed as a method of mapping the Core and Navigation module of IndoorGML so that the entity of the 3D address can be expressed in IndoorGML. This study has a limitation in designing a 3D address data model only, but it is meaningful that it suggested a standard for constructing 3D address data in the future.