• Title/Summary/Keyword: Subjective speed perception

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The perception of subjective speed sense by drivers' age on types of median (중앙분리대 형태에 따른 운전자 연령별 주관적 속도감 지각)

  • Sun Jin Park;Soon Chul Lee
    • Korean Journal of Culture and Social Issue
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    • v.17 no.1
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    • pp.51-62
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    • 2011
  • This study focused on the effects of median type on drivers' subjective sense of speed and the changes in this sense by driver age. Participants were 61 drivers: 20 young (aged 20-39 years), 19 middle-aged (40-59 years), and 22 older drivers (60+ years). The participants watched each of two driving scenarios, showing either a guardrail-equipped or a concrete median. The participants were asked to push a button when they perceived speeds of 60 km/h, 80 km/h, or 100 km/h. All drivers perceived higher speeds in the guardrail condition than in the concrete condition. Perceived speeds increased with driver age in both guardrail and concrete conditions. These results mean median type affects drivers' subjective sense of speed even as driver age increases, and that drivers' subjective sense of speed tends to increase with age.

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Subjective Evaluation of Brightness Perception and Visual Discomfort by Illuminance Reduction for Different CCT LED Lights (상관색온도별 LED 조명의 조광 감소에 따른 재실자의 밝기 변화 인식 및 시각적 불편함에 관한 연구)

  • Youm, Hyun-Ju;Kim, In-Tea;Choi, An-Seop
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.26 no.10
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    • pp.16-26
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    • 2012
  • This study conducted a subjective evaluation of brightness perception and visual discomfort according to dimming speeds and CCTs(Correlated Color Temperatures). Dimming speeds of two different CCT lights(2,700K, 6400K) were set to 1.7%/s, 3.3%/s, 5.0%/s, 6.7%/s, and 10.0%/s respectively. Subjects checked the time when they perceived the change of the brightness and visual discomfort. As a result, when dimming speeds were 1.7%/s, 3.3%/s, 5.0%/s, 6.7%/s, more than half of subjects responded the change of the brightness in 55.0~45.0% dimming ratios, and felt the visual discomfort in 35~25% dimming ratios. When the brightness was changed, dimming level responded to the brightness perception of hight CCT(6,400K) was higher about 8.0% then dimming level responded to the brightness perception of low CCT(2,700K). Dimming level responded to the visual discomfort of low CCT(2,700K) was higher about 5.0% then dimming level responded to the visual discomfort of hight CCT(6,400K).

Difference in the Static Postural Control according to the Subjective Visual Vertical Deviation and Head Orientations

  • Sang Soo Lee;Sang Seok Yeo
    • The Journal of Korean Physical Therapy
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    • v.35 no.5
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    • pp.156-161
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    • 2023
  • Purpose: This study examined the effects of subjective visual vertical perception and head orientation on static balance control. Methods: The subjects were 25 young and healthy adults. The vertical perception was measured using a subjective visual vertical (SVV), and the Center of pressure (COP) parameter was analyzed by continuously measuring the movement of the COP to determine the changes in static postural control. The group was divided based on a deviation of 3° in SVV (11 of SVV≥3°, 14 of SVV<3°) and measured with different head orientations: front, up, down, left, and right in the upright and tandem positions, respectively. Results: In the upright position, the SVV≥3° group had significantly larger values for all COP parameters (Sway length, Surface, Delta X, Delta Y, and Average speed) compared to the SVV<3° group (p<0.05). In the tandem stance, only the Ellipse Surface value was significantly larger among the COP parameters in the group with SVV≥3° compared to the group with SVV<3°(p<0.05). In contrast, the other COP parameters were not significantly different (p>0.05). The effects of static balance control on the head orientation were not statistically significant (p>0.05), and the interactions between the subjective vertical perception and head orientation were not significant (p>0.05). Conclusion: These results suggest that pathological deviations in SVV are associated with impaired static balance performance. This study can provide a therapeutic rationale for using visuospatial cognitive feedback training to improve the static balance.

Evaluation of Interior Sounds of High-speed Trains Considering the Condition of Tunnel Running (터널 주행을 고려한 고속열차의 실내소음 특성 평가)

  • Kim, Jae Ho;Kim, Ho Jun;Jeon, Jin Yong
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.24 no.3
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    • pp.253-260
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    • 2014
  • conducted. In-situ measurements were conducted to investigate the noise characteristics in high-speed trains such as KTX and KTX-Sancheon. Binaural microphones and spherical microphone were adopted to record and evaluate the spectral characteristics and noise incidence characteristics at the seats in the passenger cars. Environmental elements were also recorded during the noise measurements using a camcorder and GPS application. In addition, auditory tests were conducted to investigate annoyance of interior noise of high-speed trains. Based on the objective measure and subjective responses on interior noise, statistical analysis such as correlation and regression analyses were carried out. From the results perception models for evaluating the interior noise of high-speed train were derived.

Comparison of Human Sensibility in Driving Simulator and Roller-Coaster Simulator (자동차 시뮬레이터와 롤러코스터 시뮬레이터 주행에 따른 감성 비교)

  • 민병찬;전효정;강인형;성은정;김철중;윤석준
    • Science of Emotion and Sensibility
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    • v.6 no.3
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    • pp.13-20
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    • 2003
  • In an experimental study, we assessed human sensibility in terms of psychophysiological response according to change of speeds (40, 70, 100km/h) in a driving simulator and application of motion fitters (washout filter, non-washout later) in a roller coaster simulator. For the driving and roller coaster simulators, a group of 12 healthy men in their twenties and a group of 8 healthy men in their twenties, respectively, participated. Participants each completed a simulator sickness questionnaire (SSQ), a subjective assessment of sensations of pleasantness, tension, and arousal, and perception of speed. Physiological signals were measured by 1/f fluctuation of EEG (electroencephalogram), ECG (electrocardiogram), and GSR (galvanic skin response). These were measured pre-to-post under the experimental conditions for each simulator. Subjective pleasantness, tension, arousal, and perception of speed and physiological responses indicating a feeling of pleasantness by 1/f fluctuation were higher for the roller coaster simulator than those measured for low speed driving in the driving simulator. The mean frequency of alpha band (8-l3㎐) in EEG increased with exposure to the driving simulator relative to that for the roller coaster simulator. Heart rate variability and GSR were significantly changed between pre- and post- under each condition in the driving and roller coaster simulators. The data suggest that subjective sensibility was elevated according to gain of speed and variety of simulator motion, and physiological responses were activated with increased speed.

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A Driving Study on Driver's Subjective Speed Estimation as a Function of the Vehicle Noise Types and Intensity (운전 중 실내 소음의 유형 및 강도에 따른 주관적 속도감에 관한 연구)

  • Daeho Gong;Junbum Lee;Jaesik Lee
    • Korean Journal of Culture and Social Issue
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    • v.11 no.2
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    • pp.31-46
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    • 2005
  • The purpose of the present study was to investigate the effects of in-vehicle noise types and levels of intensity on drivers' driving speed estimation. Noise generated from the vehicle engine and musical sound sampled from the Korean pop were employed as the types of in-vehicle noise and their levels of intensity were systematically manipulated. In experiment 1 where the effect of the engine noise levels on speed estimation was observed, drivers showed the tendencies of driving faster than the targets speeds under lower noise intensity condition whereas driving slower under higher noise intensity condition. In experiment 2 where both musical sample and the engine noise were provided, drivers' subjective speed estimation was affected by the engine noise as revealed experiment 1, but not by musical sample. When the data from the both experiments were combined and analyzed, an interacting effect of engine noise levels and music sample levels was found: if the intensity of music sample was enough to overwhelm the engine noise, the drivers drove faster than lower engine noise level condition in the experiment 1. This result indicates that although the music sample is not the direct auditory cue of speed estimation as observed in the experiment 2, intense level of music sample can affect drivers' speed estimation when it is coupled with the lower engine noise level.

Cognitive Model-based Evaluation in Dynamic Traffic System (동적 교통 시스템의 인지공학적 평가에 관한 연구)

  • Kang, Myong-Ho;Cha, Woo-Chang
    • Journal of the Ergonomics Society of Korea
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    • v.21 no.3
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    • pp.25-34
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    • 2002
  • The road sign in dynamic traffic system is an important element which affects on human cognitive performance on driving. Web-based vision system simulator was developed to examine the cognition time of the road sign in dynamic environment. This experiment the cognition time of the road sign in dynamic environment. This experiment was designed in with-subject design with two factors: vehicle speed and the amount of information of the traffic sign. It measured the cognition time of the road sign through two evaluation methods: the subjective test with vision system simulator and computational cognitive model. In these two evaluations of human cognitive performance under the dynamic traffic environment, it demonstrated that subject's cognition time was affected by both the amount of information of traffic sign and driving speed.

Cognitive Model-based Evaluation of Traffic Simulation Model (교통 시뮬레이션 모텔의 인지공학적 평가에 관한 연구)

  • 강명호;차우창
    • Proceedings of the Korea Society for Simulation Conference
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    • 2002.05a
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    • pp.163-168
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    • 2002
  • The road sign in dynamic traffic system is an important element which affects on human cognitive performance on driving. Web-based vision system simulator was developed to examine the cognition time of the road sign in dynamic environment. This experiment was designed in within-subject design with two factors; vehicle speed and the amount of information of the traffic sign. It measured the cognition time of the road sign through two evaluation methods; the subjective test with vision system simulator and computational cognitive model. In these two evaluations of human cognitive performance under the dynamic traffic environment, it demonstrated that subject's cognition time was affected by both the amount of information of traffic sign and driving speed.

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Multi-focus Image Fusion using Fully Convolutional Two-stream Network for Visual Sensors

  • Xu, Kaiping;Qin, Zheng;Wang, Guolong;Zhang, Huidi;Huang, Kai;Ye, Shuxiong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.5
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    • pp.2253-2272
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    • 2018
  • We propose a deep learning method for multi-focus image fusion. Unlike most existing pixel-level fusion methods, either in spatial domain or in transform domain, our method directly learns an end-to-end fully convolutional two-stream network. The framework maps a pair of different focus images to a clean version, with a chain of convolutional layers, fusion layer and deconvolutional layers. Our deep fusion model has advantages of efficiency and robustness, yet demonstrates state-of-art fusion quality. We explore different parameter settings to achieve trade-offs between performance and speed. Moreover, the experiment results on our training dataset show that our network can achieve good performance with subjective visual perception and objective assessment metrics.

A Qualitative Study on the Busyness and Subjective Pace of Life among Koreans in Early Adulthood (성인초기 한국인의 바쁨과 주관적인 삶의 속도에 대한 질적 연구)

  • Woo, Ami;Jung, Taeyun
    • Korean Journal of Culture and Social Issue
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    • v.27 no.4
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    • pp.529-559
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    • 2021
  • This study examines how people perceive and experience busyness, which is a great social pressure in the Korean society, and The socio-psychological motives that drive people's different paces of life, such as busyness or slowness, despite being in the same busy reality, were examined. Furthermore, an in-depth study was conducted on the adaptation factors in the real society according to the speed of individual life. The analysis of this study was based on an in-depth interview data of 21 unmarried men and women in their 20s and 30s, and was conducted using a phenomenological qualitative analysis method. As a result, the perception and experience of being busy had both positive and negative parts. The components of socio-psychological motivation that affect the speed of an individual's life are 'internalization of positive values of (busy/rest)', '(future/present) centric', 'selection & concentration/Inertial busyness', 'personality characteristics' were derived. In addition, 'self-selection', 'successful time management', and 'maintenance of psychological health' were derived as common factors among adaptation factors in real society, 'a sense of achievement' and 'understanding and accepting self-characteristics' were derived as discriminatory factors. became Based on these results, the value and meaning of being busy in Korean society was discussed from a social psychology perspective, and a new perspective was presented to existing studies and discussions related to the speed of life. In addition, several follow-up studies were proposed.