• Title/Summary/Keyword: Streaming video system

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Client-Based Video-On-Demand System Implementation using Multicast (멀티캐스트를 이용한 사용자 기반의 비디오 주문형 시스템 구현)

  • Hwang, Tae-June;Kim, Back-Hyun;Ik, Soo-Kim
    • Journal of Internet Computing and Services
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    • v.6 no.6
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    • pp.127-137
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    • 2005
  • This paper presents implementation of client-based VOD service using multicast delivery, Conventional system provide server-based system in multicast delivery but implemented system provides on-demand client-based multicast system. The Multicast Agent Scheduler aggregates clients' request and it generate multicast group addresses and port numbers according to requested video items and service request time. Then it transmits immediately multicast address to VOD server and client who request service. And then VOD server transmits requested streams with a multicast group address and the client joins the group automatically. The Multicast Agent Scheduler assigns the same multicast group address when other clients request an identical video within the same scheduling duration. The proposed system can reduce load of server and support many clients at the same time and applies it to WMT(window media technology) of Microsoft.

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Adaptive Intra Fast Algorithm of H.264 for Video Surveillance (보안 영상 시스템에 적합한 H.264의 적응적 인트라 고속 알고리즘)

  • Jang, Ki-Young;Kim, Eung-Tae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.12C
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    • pp.1055-1061
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    • 2008
  • H.264 is the prominent video coding standard in various applications such as real-time streaming and digital multimedia broadcasting, since it provides enhanced compression performance, error resilience tools, and network adaptation. Compression efficiency of H.264 has been improved, however, it requires more computing and memory access than traditional methods. In this paper we proposed adaptive intra fast algorithm for real-time video surveillance system reducing the encoding complexity of H264/A VC. For this aim, temporal interrelationship between macroblock in the previous and the current frame is used to decide the encoding mode of macroblock fast. As a result, though video quality was deteriorated a little, less than 0.04dB, and bit rate was somewhat increased in suggested method, however, proposed method improved encoding time significantly and, in particular, encoding time of an image with little changes of neighboring background such as surveillance video was more shortened than traditional methods.

Design and Implementation Endoscope System for Endotracheal Intubation (기관 내 삽관을 위한 내시경 시스템 설계 및 구현)

  • Kim, H.S.;Kang, S.K.;Kim, G.Y.;Han, Y.H.
    • Journal of rehabilitation welfare engineering & assistive technology
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    • v.9 no.2
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    • pp.153-160
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    • 2015
  • With the development of recent IT fusion technology, IT fusion technology of medical equipment has been dramatically development. The need to most basic preferential implementation of emergency is the respiration of the patient, it is necessary to first aid is maintained in emergency patients airway simultaneously. However, to the endotracheal intubation is a procedure to secure the airway, it requires experience and first aid, Inc. good career, very that may lead to sequelae in patients who otherwise have failed to procedures It is a sensitive and important procedure. For these reasons, the success rate of current endotracheal intubation technique is not at a high level and about 50 percent. In an attempt to complement these problems, in this paper, in the process of endotracheal intubation, intubated by inserting an endoscopic camera to Into Activation tube, the streaming is a real-time monitoring and wireless video transmission method using, there is a purpose of enabling the monitoring in smart devices increase the success rate of endotracheal intubation of first aid purchases.

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The Design and Implementation of AR Collaboration Service Platform for Technical Support in Industrial Sites (산업 현장의 기술 지원 AR 협업 서비스 플랫폼 설계 및 구현)

  • Han, Seongil;Lee, Daesik;You, Youngmo;Lee, Sangyoon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.17 no.4
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    • pp.1-11
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    • 2021
  • In this paper, we explain the purpose of building a mobile app called "ARnetView" that can use the AR(augmented Reality)based calling function and AR based content creation function, and as well as an AR based data center that can share AR based video streaming and AR based contents on smartphones and tablet devices. For the AR(Augmented Reality) based data center implement, we have developed a mobile application and implemented a service system including an AR(augmented Reality) based calling function and AR based content production and AR based video streaming functions for real-time communication to connect a field technician and an expert so that the expert can see and discuss the situation in the field and technician and experts, they can draw digital annotation on mobile screen that accurately stick to 3D physical objects, allowing the expert to guide the technician step by step. In result, it provides a remote technical collaboration environment between field technician and expert. In addition, AR(Augmented Reality) collaboration service Platform was designed and implemented to increase work speed, efficiency, and utilization of advanced technicians, improve continuous productivity of equipment and facilities, maximize equipment and facility utilization, and strengthen industrial competitiveness. Therefore, through this, the AR collaboration service Platform can be applied to the industrial field, the medical field, and the entertainment/education field.

Weight-based Congestion Control Algorithms for H.264/SVC Streaming (H.264/SVC 스트리밍을 위한 가중치 기반 혼잡 제어 알고리즘)

  • Kim, Nam-Yun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.2
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    • pp.9-17
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    • 2012
  • Because best-effort Internet provides no guarantees on packet delay and loss, transient network congestion may cause negative effects on H.264/SVC streaming. Thus, the congestion control is required to adjust bit rate by dropping enhancement layers of H.264/SVC streams. This paper differentiates the video streams according to different levels of importance and proposes weighted-based congestion control algorithms to use the rate-distortion characteristics of streams. To maximize the weighted sum of PSNR values of all streams on a bandwidth-constrained node, this paper proposes WNS(Weighted Near-Sighted) and WFS(Weighted Far-Sighted) algorithms to control the number of enhancement layers of streams. Through simulation, this paper shows that weighted-based congestion control algorithm can efficiently adapt streams to network conditions and analyzes the characteristics of congestion control algorithms.

Implementation of a Streaming System Supporting Multi-Server (다중 서버를 지원하는 스트리밍 시스템의 구현)

  • Kim, Se-Young;Won, Duck-Jae;Song, Jun-Hong;Shin, Dong-Kyoo;Shin, Dong-Il
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.04a
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    • pp.577-580
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    • 2001
  • 최근 정보통신 기술 발전 및 초고속 통신망의 발달로 인한 인터넷 망(network)상에서의 방송과 통신이 융합되는 추세가 가속화되고 있다. 이에 스트리밍(Streaming) 기술을 기반으로 한 멀티미디어 데이터의 서비스와 데이터 정보의 푸시(push) 기술을 결합하여 인터넷과 고속망상에서의 원활한 실시간 전송 서비스를 위하여 다중 서버를 지원하는 3-tier 방식의 스트리밍 시스템을 구현하였다. 구현된 시스템은 실시간 전송 프로토콜인 RTP(Real-time Transport Protocol)를 이용하여 송신자에게 멀티미디어 스트리밍 서비스를 제공하며, VOD(Video on Demand) 및 실시간 방송 서비스를 제공하는 분산 멀티미디어 스트리밍 전송 시스템이다. 전체 시스템은 인터넷 방송 서비스 제공을 위한 VOD 서버, 실시간 방송 서버 및 푸시 서버와 멀티미디어의 실시간 재생을 위한 클라이언트 인터페이스 등으로 구성되어 있으며, 안정적인 서비스를 위한 미들웨어에서의 부하분배 및 채널 정보의 관리를 가능하게 하였다.

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Real-Time Transmission System for Greenhouse Information Using MQTT and RTSP (MQTT와 RTSP를 통한 온실 정보의 실시간 전송 시스템)

  • Kim, Dong-Eon;Kim, Seong-Woo;Kwon, Soon-Kak
    • Journal of Korea Multimedia Society
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    • v.18 no.8
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    • pp.935-942
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    • 2015
  • According to growing of the plant cultivation in a greenhouse environment, the demand of a system to control the greenhouse easier has increased. Currently, the methods to control by the mobile App represent the information in a greenhouse environment with a simple numerical data or compose only the contents with a limited degree of freedom. In order to solve these problems, this paper presents a system that can be viewed or controlled greenhouse conditions in near / remote distance using augmented reality and MQTT communication protocol, RTSP media streaming protocol. The proposed method is implemented in Android smartphone environment and acts monitoring the information (temperature, humidity, illuminance) obtained by greenhouse's sensors and transmits the real time greenhouse's video using RTSP in the remote distance, and controls the values of temperature, humidity, illuminance for the greenhouse using the augmented reality in the near distance.

Client-driven Animated Keyframe Generation System Using Music Analysis (음악 분석을 이용한 클라이언트 중심의 키프레임 생성 시스템)

  • Mujtaba, Ghulam;Kim, Seondae;Park, Eunsoo;Kim, Seunghwan;Ryu, Jaesung;Ryu, Eun-Seok
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2019.06a
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    • pp.173-175
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    • 2019
  • Animated images formats such as WebP are highly portable graphics formats that are being used everywhere on the Internet. Despite their small sizes and duration, WebP image previews the video without watching the entire content with minimum bandwidth. This paper proposed a novel method to generate personalized WebP images in the client side using its computation resources. The proposed system automatically extracts the WebP image from climax point using music analysis. Based on user interest, the system predicts the genre using Convolutional Neural Network (CNN). The proposed method can easily integrate with streaming platforms such as YouTube, Netflix, Hulu, and others.

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Implementation of Real-time Monitoring and Remote Control System Testbed based on Digital Twin (디지털 트윈을 활용한 실시간 모니터링 및 원격제어 시스템의 테스트베드 구현)

  • Yoon, Jung-Eun;Kim, Won-Suk
    • Journal of Korea Multimedia Society
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    • v.25 no.2
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    • pp.325-334
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    • 2022
  • Digital twin has the advantages of quality improvement and cost reduction, so it is widely applied to various industries. In this paper, a method to implement the major technologies of digital twin easily and quickly is presented. These include data management and relay servers, real-time monitoring applications including remote control interfaces, and direct connection protocols for video streaming. In addition, an algorithm for controlling a two-wheeled vehicle with a 2D interface is also proposed. The implemented system performs near real-time synchronization between the real environment and the virtual space. The delay time that occurs in remote control of the vehicle in the real environment was compared with the results of applying the proposed delay time reduction method. In addition, in the case of 2D interface-based control, an algorithm that can guarantee the user experience was implemented and applied to the actual environment and verified through experiments.

A Research on Streaming Protocol for User-Created Contents in Digital Cable Broadcasting environment (디지털 케이블 방송 환경에서 개인 미디어를 위한 스트리밍 프로토콜 연구)

  • Kim, Seong-Won;Kim, Jung-Hwan;Si, Jang-Hyun;Jung, Moon-Ryul
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.44 no.1
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    • pp.54-61
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    • 2007
  • In this paper, on-demand service streaming protocol for user-created contents in digital cable broadcasting environment is considered. In order to provide variety media contents service like UCC in digital cable broadcasting environment, the same service model as RVOD(Real Video on Demand) is required and the different interface for each broadcasting platform is needed in a current OCAP environment. Using return path based RTP, we separate existing VOD stream band into broadcasting and VOD stream band. In order to broaden On-demand service, consistent expansion of the infrastructure same as live broadcasting system is inefficient in the digital cable broadcasting environment. Using existing network protocol, the service which is insensitive to the infrastructure for VOD service becomes possible. Therefore we considered the analysis of the class of download available structure in the Set-Top-Box for RTP(Real-time Transport Protocol) and designing the decoding available streaming server for UCC transcoding and transmission in the receiver. Designing a efficient VOD service and system under the broadcasting environment gives a expansion of On-Demand service and more chance to upload and utilization of contents.