• 제목/요약/키워드: Sports Activity

검색결과 619건 처리시간 0.022초

아동 비만의 예방 및 치료를 위한 운동 전략 (Exercise Strategies for the Prevention and Treatment of Obesity in Children)

  • 조진경;한진희;강현식;윤진환
    • Journal of Obesity & Metabolic Syndrome
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    • 제23권3호
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    • pp.156-161
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    • 2014
  • 전 세계적으로 비만 인구는 증가 추세에 있고 그중 소아 청소년의 비만 유병률이 급속한 증가 추세에 있다. 소아 청소년 비만은 성인비만으로 이어지며 당뇨병, 고지혈증, 고혈압, 대사증후군과 같은 만성질환을 동반하는 것으로 알려진다. 소아 청소년의 비만은 체력, 신체활동, 좌식생활의 증가 및 서구화된 식이 습관과 같은 생활습관과 밀접한 관련이 있다. 따라서 균형 잡힌 식이습관과 유산소성 운동 그리고 적절한 저항성 운동을 개입시키고 좌식시간을 수정하는 것이 비만 치료에 권고된다. 본 미니 종설에서는 소아 청소년 비만 치료에 효과적인 수단으로써 다각적인 신체활동 전략에 대해 고찰하였다.

가상현실 루지 시뮬레이터의 동작과 영상정보별 인체 근육활성도 분석 (Muscular Activity Analysis in Lower Limbs from Motion and Visual Information of Luge Simulator based Virtual Reality)

  • 강승록;김의령;김경;봉혁;권대규
    • 한국정밀공학회지
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    • 제32권9호
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    • pp.825-831
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    • 2015
  • In this paper, capture motion and visual information from a virtual reality luge simulator to analyze muscular activity in the lower limbs. The Luge Simulator consists of a motion platform with a pneumatic module for weight distribution. We recruited luge athletes and healthy subjects and made real-time surface EMG measurements to estimate the muscular activity in the lower limbs according to the motion protocol of a simulator, and a test was conducted for each subject. The results indicated that the rectus femoris had the highest muscular activity according to the level of the slope and velocity of the luge. The soleus muscle showed a high level of activity during a turn in the luge according to the direction. We found that the development of a virtual reality sports simulator based on physical reaction results could bring positive effects to optimize reality and human cenesthesia.

스포츠와 관련된 족부 및 족관절 손상에 대한 비수술적 치료 (Nonoperative Management of Foot and Ankle Injury Related to Sports)

  • 곽희철;서승석;김창완
    • 대한정형외과스포츠의학회지
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    • 제3권2호
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    • pp.118-127
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    • 2004
  • The foot and ankle are one of the most common sites for acute musculoskeletal injuries related to sports activity. Foot and ankle injury includes ligament injury, tendon injury, bone and osteochondral injury, nerve injuy, heel pain syndrome, phalangeal injury. This is a article about nonoperative management of foot and ankle injury. Therefore, this article includes various exercise technique, range of motion, stretching for muscle relaxation, proprioception training for rehabilitation. We recommend that orthopedic surgeon should discuss with patient and specialist for treatment plan after foot and ankle injury

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대퇴부 손상의 치료 (Treatment of Thigh Injuries)

  • 박재형;김형수;김현철;지정민
    • 대한정형외과스포츠의학회지
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    • 제3권2호
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    • pp.100-106
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    • 2004
  • Thigh injuries are relatively uncommon sports injuries. But the incidence is increasing as many kinds of sports activity develops. And the prompt recognition and treatment of these injuries are critical to prevent prolonged disability. Also, despite the simple anatomic structure of the thigh, this region is finely tuned muscular mechanism with both anterior and posterior muscles crossing two joints. So the contracture of thigh muscle can result in not only decreased range of motion of the knee and hip joint, but also painful lumbar spine. So we reviewed recent literatures about the type of thigh injuries, diagnosis, treatment and rehabilitation.

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스포츠 관련 견관절 통증에서 초음파 영상 검사 (Ultrasonography for Diagnosing Sports-Related Shoulder Pain)

  • 송현석
    • 대한정형외과학회지
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    • 제54권5호
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    • pp.384-392
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    • 2019
  • 스포츠 활동과 연관된 견관절 통증을 호소하는 환자에 있어서 진단 및 치료 방법의 결정에 초음파 영상 장비가 사용된다. 특히 회전근 개 병변, 이두건 장두 병변 및 견봉 쇄골 관절 손상에 대한 진단에 초음파 영상 장비가 도움이 된다. 휴대용 초음파 영상 장비를 경기장에서 사용하면 견관절에 발생한 통증에 대해 즉각적으로 결정을 내릴 수 있다.

글로벌 스포츠 산업 트렌드 예측 (Market Trends Prediction of the Sports Industry)

  • 김헌일
    • 한국산학기술학회논문지
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    • 제15권11호
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    • pp.6536-6546
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    • 2014
  • 본 연구는 스포츠 산업 경쟁력 강화와 생존 전략 마련을 위하여 글로벌 스포츠 시장 트렌드의 미래 변화를 예측하기 위한 것이다. 연구를 위하여 3차에 걸친 델파이 조사에 12개국 21명의 전문가가 참여하여 51개의 미래 예측 의견을 제시하였고, 의견에 대한 참여자들의 수렴을 거쳐 다음과 같은 결론을 얻었다. 첫째, 도핑, 사행 산업 등 윤리적 이슈가 글로벌 시장에 중요한 영향을 미칠 것이다. 둘째, 유소년 스포츠 시장은 지속적으로 성장할 것이다. 셋째, 스포츠는 건강 산업으로서의 중요성이 부각 될 것인데, 특히 저비용 건강 서비스 시장과, 고령인구 대상의 건강 기능 시장이 성장 할 것이다. 넷째, 스포츠 산업의 첨단 기술 /문화 등과의 융 복합은 더욱 가속화 할 것이다. 다섯째, 메가스포츠 이벤트는 다양한 비판적 논란으로 인하여 미래가 불투명해질 것이다. 여섯째, 소셜 미디어 등 신 미디어와 구 미디어의 스포츠에 대한 영향력은 더욱 증대될 것이다. 마지막으로 문화현상으로서의 스포츠시장 글로벌화는 더욱 가속화 될 것이다.

Electromyographic comparison of modified push-up exercise: focused on various arm position

  • Kim, You-Sin;Yang, Jae-Young;Lee, Nam-Ju
    • 한국응용과학기술학회지
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    • 제35권1호
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    • pp.36-42
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    • 2018
  • This study was to investigate the difference of muscle activities in trunk, upper arm, and shoulder during push-up exercise based on 3 types of different arm position(posterior position, PP; normal position, NP; and anterior position, AP) and to provide effective push-up arm position for each muscle development. Fifteen healthy males(age, $21.5{\pm}0.5years$; height, $172.7{\pm}1.0cm$; body mass, $70.5{\pm}1.3kg$; shoulder width, $42.3{\pm}0.6cm$; and BMI, $23.6{\pm}0.5kg/m^2$) participated in this study. PP, NP, and AP of the arm were used to conduct push-up exercise and 8 muscles(deltoideus p. acromialis: DA; pectoralis minor: PMI; pectoralis major: PMA; serratus anterior: SA; biceps brachii: BB; triceps brachii: TB; latissimus dorsi: LD; and infraspinatus: IS) of right side were selected to measure muscle activities. Total 9 counts of push-up exercise were conducted and EMG data signals of 5-time(from $3^{th}$ to $7^{th}$) push-up movement were used for measuring muscle activities. PP push-up exercise showed that there was a significantly higher muscle activity of DA, PMI, PMA, SA, BB, LD, and IS(p<.05) and AP push-up exercise showed a significantly higher TB activity(p<.05). It would be suggested that different arm position evokes various muscle activities when conducting push-up exercise. PP would be the best push-up arm position for inducing various trunk, upper arm, and shoulder muscle activities compared to NP and AP.

신체활동과 골초음파지표와의 연관성 (Association Between Physical Activity and Quantitative Ultrasound in a Rural Population)

  • 김승준;신민호;권순석
    • 한국전문물리치료학회지
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    • 제12권2호
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    • pp.20-27
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    • 2005
  • Osteoporosis is characterized by low bone mass and the microarchitectural deterioration of bone tissue with a consequent increase in bone fragility and susceptibility to fracture. It has been suggested that speed of sound (SOS) and broadband ultrasound attenuation (BUA) of quantitative ultrasound sonography (QUS) may provide information about not only bone density but also the microarchitecture and elastic properties of bone. Physical inactivity reduced mechanical usage and it made process to the bone changes. This study aimed to association between the physical activity and the QUS parameters in 1305 (593 men, 712 women) aged 20 years over in a rural population. Two QUS parameters, BUA (p=.23) and SOS(p=.73) were measured at the right calcaneus of postmenopausal women, no significant associations were observed between sports index and SOS and BUA. These results suggest that work, non-sports leisure physical activity (p<.01) have a significant influence on QUS parameters in a rural population. Physical activity are meaningful predictor of QUS parameters of the calcaneus in a rural population.

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Use of Multimedia Technologies in the Training of Physical Culture and Sports Specialists

  • Shevchenko, Olha;Bahinska, Olha;Markova, Olena;Broiakovskyi, Oleksandr;Bielkova, Tetyana;Honcharenko, Ivan;Bida, Olena
    • International Journal of Computer Science & Network Security
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    • 제22권7호
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    • pp.245-251
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    • 2022
  • Educational reform in Ukraine encourages the use of multimedia technologies in the training of specialists in Physical Education and Sports, which is one of the promising directions of education development. Therefore, the article specifies the content of the terms "innovation" and "technology". For modern society, the introduction of multimedia technologies in education is not so much theoretical as pragmatic, since under condition of globalization it concerns its historical development and prospects associated with the so-called "high technologies".Our goal is to improve the training of Physical Education and Sports specialists by means of multimedia technologies. All of innovative technologies can be divided into four groups, depending on the appropriate form of educational activity for their use. The development of multimedia technologies in the training of specialists in Physical Education and Sport at the present stage of education development should be carried out in accordance with the criteria of manufacturability, which are presented in the article: scientism, to rely on the theoretical provisions of pedagogical science and methods of teaching the discipline, socially recognized educational goals, prospects for modernization of Education; consistency, which provides for the interaction of parts and the whole in the organization of the study environment, as a result of which the physical development of the young generation is an integral entity; guarantee, that is, the error between the planned and obtained results should be minimal; manageability, that is, full management of the stages of work of the teacher and students, which make up the completed cycle of actions; mass participation, for the purpose of applying the technology does not depend on the physical training of students, the pedagogical skill of the teacher and the type of educational institutions. The article presents the theory and method of organizing sports events and circuses in the training of specialists in Physical Education and Sports by means of multimedia technologies. In order to increase the level of physical development of a person, physical fitness and the state of health of students, which has a clear trend to constant deterioration, it is necessary to instill love for sports, carry out high-quality training and organize sports events using multimedia technologies. In the process of sports activities, the participants' mental education is carried out. There are two types of communication here: direct and indirect, which are described in the article.In games and sports competitions, there are many opportunities for forming rules of collective behavior. The main issues of the organization of sports activities by means of multimedia technologies have been clarified. During sports competitions, the tasks presented in Physical Education and sports classes are improved, which ensure the improvement of physical and theoretical training of the individual. The pleasure of sports, bright, emotional spectacles, confirmed by multimedia technologies, arises from the participation of the viewer in them.

Creative Factors on the Objectives of Expressional Activities

  • Kim, Lee-kyung;Lee, jiwon
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2019년도 춘계종합학술대회
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    • pp.339-340
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    • 2019
  • The society seeks creative talents. Expressive activities are educational activities that stimulate imagination, realize such through body, and enable communication with the society. In such perspective, it is quite meaningful to investigate educational objective that expressive activity shall possess as class to cultivate creativity. Therefore, this study aims to investigate creativity theory, analyze expressive activities as national curriculum at elementary schools, understand the position of expressive activities in Korea, and understand creative educational objective and value of expressive activities, in order to suggest idea for practical goal of expressive activities.

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