• Title/Summary/Keyword: Specification Node

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Hardware Synthesis From Coarse-Grained Dataflow Specification For Fast HW/SW Cosynthesis (빠른 하드웨어/소프트웨어 통합합성을 위한 데이타플로우 명세로부터의 하드웨어 합성)

  • Jung, Hyun-Uk;Ha, Soon-Hoi
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.5
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    • pp.232-242
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    • 2005
  • This paper concerns automatic hardware synthesis from data flow graph (DFG) specification for fast HW/SW cosynthesis. A node in BFG represents a coarse grain block such as FIR and DCT and a port in a block may consume multiple data samples per invocation, which distinguishes our approach from behavioral synthesis and complicates the problem. In the presented design methodology, a dataflow graph with specified algorithm can be mapped to various hardware structures according to the resource allocation and schedule information. This simplifies the management of the area/performance tradeoff in hardware design and widens the design space of hardware implementation of a dataflow graph compared with the previous approaches. Through experiments with some examples, the usefulness of the proposed technique is demonstrated.

A GPS-less Framework for Localization and Coverage Maintenance in Wireless Sensor Networks

  • Mahjri, Imen;Dhraief, Amine;Belghith, Abdelfettah;Drira, Khalil;Mathkour, Hassan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.1
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    • pp.96-116
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    • 2016
  • Sensing coverage is a fundamental issue for Wireless Sensor Networks (WSNs). Several coverage configuration protocols have been developed; most of them presume the availability of precise knowledge about each node location via GPS receivers. However, equipping each sensor node with a GPS is very expensive in terms of both energy and cost. On the other hand, several GPS-less localization algorithms that aim at obtaining nodes locations with a low cost have been proposed. Although their deep correlation, sensing coverage and localization have long been treated separately. In this paper, we analyze, design and evaluate a novel integrated framework providing both localization and coverage guarantees for WSNs. We integrate the well-known Coverage Configuration Protocol CCP with an improved version of the localization algorithm AT-Dist. We enhanced the original specification of AT-Dist in order to guarantee the necessary localization accuracy required by CCP. In our proposed framework, a few number of nodes are assumed to know their exact positions and dynamically vary their transmission ranges. The remaining sensors positions are derived, as accurately as possible, using this little initial location information. All nodes positions (exact and derived) are then used as an input for the coverage module. Extensive simulation results show that, even with a very low anchor density, our proposal reaches the same performance and efficiency as the ideal CCP based on complete and precise knowledge of sensors coordinates.

An Optimized Sleep Mode for Saving Battery Consumption of a Mobile Node in IEEE 802.16e Networks (IEEE 802.16e 시스템에서 이동 단말의 전력 소모 최소화를 위한 취적 휴면 기법)

  • Park, Jae-Sung;Kim, Beom-Joon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.3A
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    • pp.221-229
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    • 2007
  • In this paper, we propose and analyze the optimized sleep mode for a mobile node (MN) in IEEE 802.16e wireless metropolitan area networks. Because a MN in a sleep mode specified in 802.16e specification should maintain state information with the base station currently attached, it must renew sleep state with a new base station after handover which leads to unnecessary waste of battery power. Noting that the mobility pattern of a MN is independent of call arrival patterns, we propose an optimized sleep mode to eliminate unnecessary standby period of a MN in sleep state after handover. We also propose an analytical model for the proposed scheme in terms of power consumption and the initial call response time. Simulation studies that compare the performance between the sleep mode and the optimized sleep mode show that our scheme marginally increases initial call response delay with the huge reduction in power consumption.

Implementation of Bytecode based Data Service Middleware Supporting Energy Efficiency in Geosensor Networks (지오센서 네트워크에서 에너지 효율성을 지원하는 바이트코드 기반 데이터 서비스 미들웨어 구현)

  • Hong, Seung-Tae;Yoon, Min;Chang, Jae-Woo
    • Spatial Information Research
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    • v.18 no.4
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    • pp.75-88
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    • 2010
  • Recent development in wireless communication and mobile positioning technologies make geosensor networks widely used in the various fields of real world. As a result, much research has been done on the middleware that uses limited energy resources efficiently. However, because traditional middleware does not consider the characteristics of sensor node, such as computing power and specification, the existing middleware call not support the sensor nodes with only the restricted system resource. Therefore, in this paper, we design and implement a new Bytecode based Data Service Middleware supporting energy efficiency in geosensor networks. At first, the proposed middleware provides the optimized functions for sensor nodes by using minimum by tee ode instruction set and data manager supporting hardware abstraction. Secondly, the proposed middleware increases the energy efficiency of sensor node through both data aggregation query processing and data filtering that minimize data transmission by eliminating unnecessary data. Finally, we show from our performance analysis that the proposed middleware is more energy efficient than the existing SwissQM.

Asynchronous Ranging Method using Estimated Frequency Differences in Wireless Sensor Networks (무선 센서망에서의 주파수 차이 추정 비동기 Ranging 방식)

  • Nam, Yoon-Seok;Huh, Jae-Doo
    • The KIPS Transactions:PartC
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    • v.15C no.1
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    • pp.31-36
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    • 2008
  • The clock frequency difference of sensor nodes is one of main parameters in TOF estimation and affect to degrade ranging algorithms to estimate positions of mobile nodes in wireless sensor networks. The specification of IEEE802.15.4a describes asynchronous TWR and SDS-TWR insensitive to frequency difference without any additional network synchronization. But the TWR and SDS-TWR can not eliminate sufficiently the effect of frequency difference of node pair, packet processing delay and its difference. Especially use of low cost oscillator with wide range offset, sensor node with different hardware and software can make the positioning errors worse. We propose an estimation method of frequency differences, and apply the measured frequency differences to TWR and SDS-TWR. We evaluate the performance of the proposed algorithm with simulation, and make certain that the proposed method enhances the performance of existing algorithms with positioning errors less than 25 cm.

New Database Table Design Program of Real Time Network for High Speed Train

  • Cho, Chang-Hee;Park, Min-Kook;Kwon, Soon-Man;Kim, Yong-Ju;Kim, Sung-Shin
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2164-2168
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    • 2003
  • Real time control system such as in factory automation fields, defense field, aerospace, railway industries, financial trading and so forth, includes multiple computers on multiple nodes, and share data to process various actions and functions. This is similar to multitasking in a multiprocessor computer system. The task processing efficiency of such system is proportionally increased by process speed of each process computer. And also it is greatly influenced by communication latencies of each node. To provide proper operation of such real time system, a network that can guarantee deterministic exchange of certain amount of data within a limited time is required. Such network is called as a real time network. As for modern distributed control system, the timeliness of data exchange gives important factor for the dynamics of entire control system. In a real time network system, exchanged data are determined by off-line design process to provide the timeliness of data. In other word, designer of network makes up a network data table that describes the specification of data exchanged between control equipments. And by this off-line design result, the network data are exchanged by predetermined schedule. First, this paper explains international standard real time network TCN (Train Communication Network) applied to the KHST (Korean High Speed Train) project. And then it explains the computer program developed for design tool of network data table of TCN.

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A Study on the Implemention of a Mini-MAP Network Interface Module for CIM (CIM을 위한 Mini-MAP 네트워크 접속장치의 구현에 관한 연구)

  • 김현기;이전우;하정현;정하재;채영도
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.30B no.10
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    • pp.59-68
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    • 1993
  • This paper describes implemation of 'General-purpose ETRI MAP interface module' (GEM) for Mini-MAP network. GEM operates as a Mini-MAP node in our FA system. To communicate between GEM and programmable devices(PD) such as PLC and CNC, serial communication is used. Application programs of a MiNi-MAP host system control and monitor programmable devices via GEM. GEM is implemented and tested on the basis of the MAP 3.0. TBC in the Nini-MAP board performs the function of the MAC sublayer. The LLC sublayer is implemented according to the specification of Class 3 that includes Type 1 and 3. And the MMS services are designed within the scope of implementation class MAP3. All the softwares are implemented under the real-time multitask OS for real-time application of the Mini-MAP and they are loaded into PROMs at the network board of GEM. We tested the LLC functions to make use of a protocol analyzer for the token-passing protocol. Also the MMS conformance test was carried out by exchanging primitives between GEM and a MMS product that had already passed the conformance test. Therefore GEM is proposed as a network tool of Computer Integrated Manufacturing (CIM) to integrate PDs which don't support MAP functions.

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MAC Scheduling Algorithm for Supporting Efficient Scatternet Operations of Bluetooth (블루투스의 효율적 스캐터넷 동작을 지원하기 위한 MAC 스케줄링 기법)

  • 주양익;김용석;이태진;차균현
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.7A
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    • pp.467-476
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    • 2003
  • In this paper, we propose an efficient MAC scheduling algorithm for supporting Bluetooth scatternet operations. Our proposed algorithm improves overall performances of scatter mode[2, 3] and considers QoS requirements of each link of the bridge node of a scatternet. Scatter mode is based on time division scheduling and provides every links of a scatternet with fair service opportunities. However, since each Bluetooth devices has various traffic characteristics. fair allocation of service opportunities is not efficient and may cause extravagance of wireless resources. Therefore, we propose a new efficient inter-piconet scheduling algorithm compliant with the current Bluetooth specification[1], and demonstrate its improved performances via computer simulations.

Design Parameters of a RF Transceiver for Sensor Nodes (센서노드용 RF 송수신기의 설계 파라미터)

  • Kang, Sang-Gee;Choi, Heung-Taek
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.5
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    • pp.854-859
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    • 2009
  • Many pilot projects are developed using USN(Ubiquitous Sensor network). Recently USN has more attention to be used for the applications of circumstance monitoring. In order to acquire information from sensor nodes, sensor nodes need a RF transceiver. In this paper we describe the design of a RF transceiver, based on IEEE 802.15.4, for sensor nodes operating in 2.4GHz frequency band. The architecture to be implemented and the electrical performance specifications satisfied IEEE 802.15.4 are presented. The noise figure of a receiver, selectivity, phase noise of a frequency synthesizer, transmitter's linearity and spectrum mask are derived as a design parameters from the specifications of IEEE 802.15.4.

A Study on the Server Framework for Multi-platform Simulation Network Game (멀티 플랫폼 시뮬레이션 네트워크 게임을 위한 서버 프레임워크 연구)

  • Kwon, Soon-Jung
    • Journal of Korea Game Society
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    • v.17 no.6
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    • pp.165-172
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    • 2017
  • Some duplicate processes are happen in developing games under the diverse platforms. Implementing functions. like processing and managing data, in every platforms have an influence on game development. In this paper, we propose a multi-platform server framework that can simulate combat games such as one server on any platform. It was designed to be easy to debug using a protocol consisting of attribute-value pairs by the JSON data format. Since it is independent of the programming language, it has the advantage of being able to communicate with various languages. The server proposes a model that can easily upgrade the structure or the specification using the Amazon web server.