• Title/Summary/Keyword: Space Scenario

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Nanosat Formation Flying Design for SNIPE Mission

  • Kang, Seokju;Song, Youngbum;Park, Sang-Young
    • Journal of Astronomy and Space Sciences
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    • v.37 no.1
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    • pp.51-60
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    • 2020
  • This study designs and analyzes satellite formation flying concepts for the Small scale magNetospheric and Ionospheric Plasma Experiments (SNIPE) mission, that will observe the near-Earth space environment using four nanosats. To meet the requirements to achieve the scientific objectives of the SNIPE mission, three formation flying concepts are analyzed: a cross-shape formation, a square-shape formation, and a cross-track formation. Of the three formation flying scenarios, the cross-track formation scenario is selected as the final scenario for the SNIPE mission. The result of this study suggests a relative orbit control scenario for formation maintenance and reconfiguration, and the initial relative orbits of the four nanosats meeting the formation requirements and thrust limitations of the SNIPE mission. The formation flying scenario is validated by calculating the accumulated total thrust required for the four nanosats. If the cross-track formation scenario presented in this study is applied to the SNIPE mission, it is expected that the mission will be successfully accomplished.

Applying Scenarios for Designing Building Elements in the Smart Multi-family housing (지능형 아파트의 건축구성요소 디자인을 위한 시나리오 적용에 관한 연구)

  • Kim Mi-Yun;Choi Jin-Won
    • Korean Institute of Interior Design Journal
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    • v.15 no.4 s.57
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    • pp.73-80
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    • 2006
  • As ubiquitous technology(uT) is offered in the future space, human will find their life more convenient and prosperous, and the space efficiency will be improved with virtual displays within a limited space. In an living space with ubiquitous environments, all information of family members will be an essential source creating advanced future spaces both for users and for those maintaining the space. In recent studies of uT environment, development of scenario is mostly being carried out based on user and service. It is unsatisfactory, however, when it comes to the study of how these studies can be developed on the basis of architectural space. In this paper, we study about applying scenarios created through space analysis to suggest ways to predict the analysis of the relationship between digital devices/services and the building elements based on physical space with uT and to offer services smoothly to uT environment, intelligent devices and their users.

Research on Social Scenario Generation using SNS (SNS를 이용한 소셜 시나리오 생성에 관한 연구)

  • Kim, Eun-Young;Kim, Won-Il
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.3
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    • pp.11-17
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    • 2011
  • In this paper, we propose method of the social scenario generation that maximize public`s participation taking advantage of a Social Network Service technology to overcome limit of scenario generation formed in existent analog space. The method is novel because digital technology was used only in storytelling, and never used in improving the quality of information introducing in scenario generation. Existent scenario generation was apt to lean in subjective thinking of individual and when handle story of professional field, there was difficulty because it was writer individual`s generation. Entrance on the stage of digital scenario generation programs was standardized form of scenario, but This limitation did not still solve. Therefore, whatever make scenario in digital space, scenario generation is still depending on only writer individual`s ideas. By method that overcome this limit, we propose social scenario generation that use SNS that writer can accommodate opinions of many people and relevant informations up to date.

The Analysis of Runoff Characteristics by Alterations of SCS-CN Value using LID Method (LID 기법 적용에 의한 SCS-CN값 변화가 강우유출특성에 미치는 영향 분석)

  • Kwon, Jun-Hee;Park, In-Hyeok;Ha, Sung-Ryoung
    • Journal of Environmental Impact Assessment
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    • v.19 no.1
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    • pp.49-57
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    • 2010
  • The objective of the research is to analyze changing trend of water discharge in precipitation, according to changing land use, through an environment-friendly urban development method called LID. The study chose S1 basin (Separated Sewer districts) in Cheongju region for survey. Among LID methods, relatively more applicable methods of green rooftop space and parking lot with permeable material were selected to construct plausible scenarios. Curve Number (CN) value was calculated due to land use patterns in each scenario, and SWMM model simulation were conducted during 2008 for comparative analysis. For Case 1, only parking lot with permeable material was applied to the scenario. Green rooftop space I and II were applied to Case 2 and 3 respectively. For Case 4 and 5, green rooftop space I and II were applied, in addition to parking lot with permeable material, Calculation of CN value showed that for S1 basin, the value was 88.1 (prior to scenario application), 86.5 (Case 1), 81.9 (Case 2), 68.5 (Case 3), 80.4 (Case 4) and 67.2 (Case 5). Changing pattern of rain water discharge was analyzed for each scenario. For Case 1, the change was not remarkable before and after application of scenario. In Case 2 and 4, the impact of rain water discharge as source of pollutant fell to 20~30%. The rate dropped to 30~50% in Case 3 and 5 respectively. The result demonstrates that the amount of rain water discharge, amount and frequency of sewer overflow, frequency of rain water discharge, and pollution load decreased in accordance with declining CN value in each scenario. In installing green rooftop space, the effect was twice greater when rain water discharge was directly infiltrated into soil.

A Study on the Integrated STPA-Scenario Process Model for Efficient Safety Analysis Based on Operation Scenarios of AGV (AGV 물류 이동장치의 효율적인 STPA 안전성 분석을 위한 운영 시나리오 연계 분석 프로세스 모델 연구)

  • Myung-Sung Kim;Young-Min Kim
    • Journal of the Korea Safety Management & Science
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    • v.25 no.3
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    • pp.45-53
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    • 2023
  • In order to solve the rapidly increasing domestic delivery volume and various problems in the recent metropolitan area, domestic researchers are conducting research on the development of "Urban Logistics System Using Underground Space" using existing urban railway facilities in the city. Safety analysis and scenario analysis should be performed for the safe system design of the new concept logistics system, but the scenario analysis techniques performed in previous studies so far do not have standards and are defined differently depending on the domain, subject, or purpose. In addition, it is necessary to improve the difficulty of clearly defining the control structure and the omission of UCA in the existing STPA safety analysis. In this study, an improved scenario table is proposed for the AGV horizontal transport device, which is a key equipment of an urban logistics system using underground space, and a process model is proposed by linking systematic STPA safety analysis and scenario analysis, and UCA and Control Structure Guidelines are provided to create a safety analysis.

Link Scenario Design and Performance Analysis for Korean Lunar Explorations (한국형 달 탐사를 위한 링크 시나리오 설계 및 성능분석)

  • Jeong, Jinwoo;Oh, Janghoon;Yoon, Dongweon;Kim, Sang Goo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39A no.4
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    • pp.212-214
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    • 2014
  • In this paper, we present the scenario designs of the possibility of space communications for Korean Lunar Explorer and the analysis of its performance, depending upon the explorer's position within the moon's orbit after being launched from earth. As per each scenario, we would like to propose the analysis of the possible communication times and total transmission throughput data per day in two cases: one for using DSN and another for using only Korean's ground station.

Analysis of Ecological Network According to Invalidation of Decision on Urban Parks: Focused on Busan (도시공원 일몰제에 따른 생태네트워크 변화 분석: 부산광역시를 대상으로)

  • Kang, Jung-Eun;Choi, Hee-Sun;Hwang, Hee-Soo;Lee, Sanghyeok
    • Journal of Environmental Impact Assessment
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    • v.27 no.6
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    • pp.618-634
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    • 2018
  • This study examined ecological network change affected by the 2020 invalidation of decisions on urban parks with a focus on Busan. The analyses were conducted to five scenarios using FRAGSTATS. The green space in scenario 1 assuming all development for unexecuted urban park would decrease by 7,339.75 ha compared to scenario 5, which assumes the entire conservation of unexecuted urban parks, and the fragmentation of the ecological space in scenario 1 increased. In scenario 1, 8.06% of the total area of core habitats and 28.23% of connectivity would decrease. However, scenario 3, which assumes the conservation of environmentally sensitive areas of unexecuted urban parks, can achieve 94% of green space and 95.6% of the connectivity of the scenario 5. Scenario 3 has effects similar to scenario 5 in terms of defragmentation. Thus, conservation of environmentally sensitive areas in parks is critical and effective in maintaining ecological networks.

A Study on the Application method of Digital Media in Commercial Space - Using Persona-based Scenario Approach - (상업공간 디지털미디어 적용방안에 관한 연구 - 페르소나 기반 사용자 시나리오 기법으로 -)

  • An, Se-Yun;Kim, So-Yeon;Cao, Wen-jia
    • Korean Institute of Interior Design Journal
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    • v.26 no.1
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    • pp.33-42
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    • 2017
  • Interior design especially the design developments for commercial spaces should ensure the economy of spaces. This is the marketing for space. It is necessary to understand the design elements of commercial space for the efficient using of digital media of space marketing. In this research decided to design application schemes for shopping mall by searching fashion shopping behaviors of users with persona-base scenario approach. Collected the information of users behavior base on case analysis of advance research to make personas. And develop scenario base personas for knowing the needs of users. And then made 4 schemes as the solution. Scheme 1. Customers can get the information and communication with the staff through with media screen in one room of shopping mall. The data of customers can be recorded for providing information or product recommendation personality. Forecast to preferred by group trip or customers that don't like walking around in shopping mall. Scheme 2. Install a media screen at entrance of a store in shopping mall and show special effect to raise customers' attention who walk through from the front of the store. Through with this customers will stay for long time and raise curiosity to get in the store. And the media screen also provide information of store and products. Scheme 3. Customers can get the information of products with using smart phone to scan QR cord in labels of products and record. Customers can finish whole shopping behaviors without the help of store staff. And can make buying decision even have left shopping mall as a online mode. Scheme 4. Store managers can record the products and the environment of store with 360 camera and update to website. Then customers can browse the virtual space with VR glasses. That make customers can have the real shopping experience without being in the store. In this study, have presented schemes of digital media in commercial space. But there are various of commercial space. In this study was presented schemes for shopping mall by searching fashion shopping behaviors of users. And look forward the researches about specific space setting and other type of commercial space for space development.

The Classification of Game Spaces and the Notations for Spatio-Temporal Synchronization on a Scenario (게임 공간의 분류와 시나리오의 시간 및 공간 동기화 표현법)

  • Ha, Su-Cheol;Seong, Hae-Gyeong
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.10
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    • pp.2630-2641
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    • 1999
  • Most of the previous game development has proceeded in the approaches of the temporal-oriented synchronization because of producing game objects by using general authoring tools, and ad hoc or trial and error methods has been devised for representation of spatial concept. This paper is a study on the unification notation for spatio-temporal synchronization to conquest this fault. First of all, we classify game space as temporal object, spatial object, absolute/relative spatio-temporal space. The spatio-temporal relationships are divided into temporal extent, temporal location, spatial extent, and spatial location. In the paper the temporal and spatial relationships of game scene are defined to represent the synchronization, and we propose new unification notation by temporal and spatial concept to represent two concepts putting emphasis on space. Their relationships are presented on 3D by creating time axis related with time in scene unit of the two dimensional plane in the pivot on space. The usability of this representation method are shown by applying examples of game scenario.

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