• Title/Summary/Keyword: Sound Modulation

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Perception of amplitude-modulated noise from wind turbines (풍력발전기 소음의 진폭변조에 대한 예측 및 인지 가능성 고찰)

  • Lee, Seunghoon;Kim, Hogeon;Kim, Kyutae;Lee, Soogab
    • 한국신재생에너지학회:학술대회논문집
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    • 2010.06a
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    • pp.180.1-180.1
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    • 2010
  • Wind turbine noise is generally lower than that from other environmental noise sources such as road and railway noise. Nevertheless, some residents living more than 1km away from wind turbines have claimed that they suffer sleep disturbance due to wind turbine noise. Several researchers have maintained that residents near a wind farm may perceive large amplitude modulation of wind turbine noise at night, and this amplitude modulation is the main cause of the noise annoyance. However, to date only few studies exist on the prediction of the amplitude modulation of wind turbine noise. Thus, this study predicts amplitude modulated noise generated from a generic 2.5MW wind turbine. Semi-empirical noise models are employed to predict the modulation depth and the overall sound pressure level of the wind turbine noise. The result shows that the amplitude modulation is observed regardless of atmospheric stability, but the modulation depth in a stable atmosphere is 1~3dB higher than that in an unstable atmosphere near the plane of rotation where the blades move downward. Moreover, using the result of the noise prediction, this study estimates the maximum perceptible distance of the wind turbine noise cause by amplitude modulation. The result indicates that the wind turbine noise can be perceived at a distance of up to 1600m in the range of about 30~60 degree from the on axis in a extremely low background noise environment.

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Performance Analysis of the Underwater Acoustic Communication with Low Power Consumption by Sea Trials (해상실험을 통한 저전력 수중음향통신 기법의 성능 분석)

  • Lee, Tae-Jin;Kim, Ki-Man
    • Journal of Navigation and Port Research
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    • v.35 no.10
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    • pp.811-816
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    • 2011
  • In this paper, we analysis to consider the performance of PSPM (Phase Shift Pulse-position Modulation), the one of the low power communication technique, in near-field underwater sound channel by sea trial. PSPM is a QPSK(Quadrature Phase Shift Keying) modulation combined with PPM(Pulse Position Modulation) for low power communication in WBAN(Wireless Body Area Network). It is known that the bandwidth efficiency of PSPM is lower than conventional PSK but the power efficiency increases. In this paper, we will analyze the BER performance of PSPM using data acquired from the sea trials. The BER of QPSK was $6.04{\times}10^{-2}$, PSPM was $3.5{\times}10^{-1}$. Also, PSNR of QPSK was 9.37 dB and in case of PSPM was 9.11 dB.

Noise-Robust Anomaly Detection of Railway Point Machine using Modulation Technique (모듈레이션 기법을 이용한 잡음에 강인한 선로 전환기의 이상 상황 탐지)

  • Lee, Jonguk;Kim, A-Yong;Park, Daihee;Chung, Yongwha
    • Smart Media Journal
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    • v.6 no.4
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    • pp.9-16
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    • 2017
  • The railway point machine is an especially important component that changes the traveling direction of a train. Failure of the point machine may cause a serious railway accident. Therefore, early detection of failures is important for the management of railway condition monitoring systems. In this paper, we propose a noise-robust anomaly detection method in railway condition monitoring systems using sound data. First, we extract feature vectors from the spectrogram image of sound signals and convert it into modulation feature to ensure robust performance, and lastly, use the support vector machine (SVM) as an early anomaly detector of railway point machines. By the experimental results, we confirmed that the proposed method could detect the anomaly conditions of railway point machines with acceptable accuracy even under noisy conditions.

A study on wideband underwater acoustic signal amplifier design for generating multi-frequency (다중 주파수 재생을 위한 광대역 수중 음향 신호 증폭기 설계 연구)

  • Lee, Dong-Hun;Yoo, Seung-Jin;Kim, Hyeong-Moon;Kim, Hyoung-Nam
    • The Journal of the Acoustical Society of Korea
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    • v.36 no.3
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    • pp.179-185
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    • 2017
  • The problem that occurred in the design/fabrication/testing of the wideband transmitting power amplifier for an embedded active SONAR (Sound Navigation and Ranging) system operating underwater was analyzed and the solution of the problem was proposed in this paper. Wideband acoustic SONAR systems had been developed in order to improve the underwater detection performance. The underwater acoustic transmission system had been also developed to achieve the wideband SONAR system. In this paper, the wideband acoustic transmission signal was generated using a 2 Level sawtooth type Class D PWM (Pulse Width Modulation) which was not complicated to implement. When the sonar signals having two or more frequencies were simultaneously generated, parasitic frequencies were added to the original signals by integer multiples of the frequency difference of the original signal. To cope with this problem, we proposed a way to remove the parasitic frequency from the source signal through modeling and simulation of the implemented power amplifier and PWM control hardware using MATLAB and Simulink.

Design of the DSP for the FM Sound Synthesis (FM 합성방식을 이용한 악기음 합성용 DSP 설계)

  • Kwon, Min-Do;Jang, Ho-Keun;Kim, Jae-Yong;Park, Ju-Sung;Kim, Hyung-Soon;Yun, Pyung-Woo;Baek, Kwang-Ryul;Im, Chang-Hun
    • The Journal of the Acoustical Society of Korea
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    • v.14 no.5
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    • pp.63-73
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    • 1995
  • The conventional acoustic sounds can be synthesized by Frequency Modulation which includes the variation of frequency, amplitude, and modulation index. In this paper the number of variable synthesis parameters are limited to easily implement the existing two carrier FM algorithm by hardware. The DSP(Digital Signal Processor), which is able to carry out the modified algorithm and synthesize 16 sounds at a time, is designed with $0.8{\mu}m$ standard sells. The DSP which can synthesize 2 sounds at a time is implemented by ASIC emulator to examine the sound quality of the designed DSP. Through the objective and subjective estimation, it is confirmed that the sounds of many instruments from the implemented DSP are very closed to their real sound. Finally the designed DSP is layouted and simulated by VLSI desgn tool. According to the simulation, the designed DSP has the sufficiently fast speed for synthesizing 16 sounds at a time.

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A Study on the Simulation of Underground Acoustic Telemetry (지중 원격 음파통신 시뮬레이션 연구)

  • Shin, Younggy
    • Plant Journal
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    • v.18 no.2
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    • pp.41-45
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    • 2022
  • The conventional communication method using mud flow pressure waves has a speed of 1-2 bps, so it takes a long time to communicate, making real-time control impossible. Although the sound wave communication method for improving the communication speed by 10 times or more has been commercialized, its use is limited due to its high price and there are not many application cases. In this study, the simulator corresponding to the facility was developed to develop performance similar to the actual test results. For simulating sound wave communication through a drill pipe, we proposed a governing equation that can simulate friction damping by mud and developed a numerical analysis model. The attenuation factor was corrected by comparing it with the attenuation rate of sound wave energy at the drilling site. The developed numerical analysis model was applied to the QPSK modulation type communication algorithm to confirm the excellent performance of the communication error rate of 0.04% in the ground. This is the communication performance under the condition that noise has not been mixed yet, and in order to apply it, the technology of reproducing the actual noise signal for mixing by securing the field noise data was established.

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Complex envelope of sound field and its application (음장의 복소 포락과 응용)

  • Park, Choon-Su;Kim, Yang-Hann
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2006.11a
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    • pp.502-505
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    • 2006
  • Acoustic holography allows us to predict spatial pressure distribution on any surface of interest from measured hologram. It is noteworthy that the data size is so huge that it takes long time to calculate pressure field. Moreover the reconstructed pressure field is frequently too complicated to get what we want to know. One possible candidate is complex envelope. Complex envelope in time domain is well known and widely used in various engineering field. We have attempted to extend this method to space domain, so that we can have rather simple spatial pressure picture that provides information we need, for example, where sound sources are. First we start with the simplest case. We examine the complex envelope of a plane wave on both space and wave number domain. Then we extend to monopole case. Holographic reconstructed sound field on the monopole is processed according to what we propose. We demonstrate how this method provides better picture for analyzing the sound field.

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An Experimental Study on the noise Rating of H.D. TV sets by Psycho-acoustic Experiments (청감실험을 통한 고화질 TV set 소음평가에 관한 실험적 연구)

  • Lee, Ju-Yeob;Park, Hyeon-Ku;Lee, Tai-Gang;Kim, Hye-Jin;Kim, Sun-Woo
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2006.05a
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    • pp.862-869
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    • 2006
  • The purpose of this study is to propose the proper vocabularies for evaluating H.D TV set fan noise in residential condition. To achieve this goal, psycho-acoustic experiments were carried out with TV set fan noise modulated at specific frequency band. finally, a correlation analysis between vocabularies, and a factor analysis of psycho-acoustical responses were conducted. As a result of this study, followings are suggested. Analyzing the psycho-acoustical response corresponding to the various sound level, the higher the sound levels, the higher the response values were. It is estimated that the sound level determined psycho-acoustical responses. On the degree of response to fan noise, the initial level of negative feeling is located on $35{\sim}40$ dB(A). The factor of evaluating H.D. TV set fan noise has induced three the appropriate korean adjectives; Irritate, Monotonous, stuffy and dryness. The result of this study may be used to evaluate the acoustic threshold level for indoor noise or a basis for specifying the desired acoustic environment of dwellings.

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An Experimental Study on the Noise Evaluation of H.D. TV sets by Psycho-acoustic Experiments (청감실험을 통한 고화질 TV set 소음평가에 관한 실험적 연구)

  • Lee, Ju-Yeob;Lee, Tai-Gang;Kim, Hye-Jin;Kim, Sun-Woo
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.16 no.10 s.115
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    • pp.1014-1023
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    • 2006
  • The purpose of this study is to propose the proper vocabularies for evaluating H.D TV set fan noise. To achieve this goal, psycho-acoustic experiments were carried out with TV set fan noise modulated at specific frequency band. Finally, a correlation analysis between vocabularies, and a factor analysis of psycho-acoustical responses were conducted. As a result of this study, followings are suggested. Analyzing the psycho-acoustical response corresponding to the various sound level, the higher the sound levels, the higher the response values were. It is estimated that the sound level determined psycho-acoustical responses. On the degree of response to fan noise, the initial level of negative feeling is located on $35{\sim}40$ dB(A). The factor of evaluating H.D. TV set fan noise has induced three the appropriate korean adjectives; Irritate, Monotonous, stuffy and dryness. The result of this study may be used to evaluate the acoustic threshold level for indoor noise or a basis for specifying the desired acoustic environment of dwellings.

The Analysis and Implementation of Realistic Sound using Doppler Effect (도플러 효과를 이용한 실감 음향 분석 및 구현)

  • Yim, Yong-Min;Lim, Heung-Jun;Heo, Jun-Seok;Park, Jun-Young;Do, Yun-Hyung;Lee, Kangwhan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.523-526
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    • 2017
  • In modern recently technology, 3D-Audio is used to enhance immersion in Virtual Reality. This includes interest of people about VR and AR, which related to the field of computer graphics. In fact, a lot of research has been carried out in recent years into a 3D sound field. However, the existing 3D generator device used for virtual reality does not contain Doppler effect occurred by the sound comes to or leave from a listener, while an angle from the listener and the altitude of the source sound are applied. Therefore, this paper present 3D real sound utilizing Doppler effect with spatial-rotation-speaker. We map the source sound in 3D-space into a real space where a user stays and present 3D real sound by manipulating with rotation angle, phase difference, sound output volume of the sound in 3D-space, according to the location of a virtual source sound. Utilizing both natural Doppler effect of rotating sound that is occurring by spatial-rotation-speaker and artificial Doppler effect generated by frequency-modulation of sound quality could improving the virtual reality for sound condition for perspective listening.

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