• 제목/요약/키워드: Solver Reuse

검색결과 3건 처리시간 0.019초

Ontology Design for Solver Reuse in Web Services Based Model Management Systems

  • Lee, Keun-Woo;Huh, Soon-Young
    • 한국산학기술학회:학술대회논문집
    • /
    • 한국산학기술학회 2003년도 Proceeding
    • /
    • pp.65-69
    • /
    • 2003
  • As complex mathematical models are increasingly adopted for business decision-making, difficulties arise in reusing solvers (i.e., model solving algorithms) against diverse models and data sets and thus the collaboration among users (model/solver builders and decision makers) in multiple departments becomes very difficult. To facilitate the solver reuse, this paper adopts the Web services technologies as the base technologies for linking the solvers to the models, both of which are created on different modeling paradigms and different system platforms, in unified system architecture. Specifically, this paper focuses on designing an ontology that represents the interfacing semantics of the model-solver interactions in a general and standardized form. By referring to the ontology, a model management system (MMS) can autonomously suggest a set of compatible solvers and apply them to individual models even though the decision makers are not knowledgeable enough about all the details of the models and the solvers. Thus, this Web services based MMS would improve the reusability of the solvers by relieving the decision makers from the risk of erroneous application of a solver to syntactically and semantically incompatible models and the burden of considerable understanding of model and solver semantics.

  • PDF

A PARALLEL FINITE ELEMENT ALGORITHM FOR SIMULATION OF THE GENERALIZED STOKES PROBLEM

  • Shang, Yueqiang
    • 대한수학회보
    • /
    • 제53권3호
    • /
    • pp.853-874
    • /
    • 2016
  • Based on a particular overlapping domain decomposition technique, a parallel finite element discretization algorithm for the generalized Stokes equations is proposed and investigated. In this algorithm, each processor computes a local approximate solution in its own subdomain by solving a global problem on a mesh that is fine around its own subdomain and coarse elsewhere, and hence avoids communication with other processors in the process of computations. This algorithm has low communication complexity. It only requires the application of an existing sequential solver on the global meshes associated with each subdomain, and hence can reuse existing sequential software. Numerical results are given to demonstrate the effectiveness of the parallel algorithm.

객체지향 개념을 이용한 다물체 동역학 해석 시스템 개발 (Development of a Multi-body Dynamics Analysis System Using the Object-Oriented Concept)

  • 한형석;이재경;서종휘;송현석;박태원
    • 한국정밀공학회지
    • /
    • 제20권8호
    • /
    • pp.115-125
    • /
    • 2003
  • To analyze the applications of all types of mechanical systems, general purpose analysis programs have been developed and commercialized. However, it is customary to develop and use customized programs even though they sometimes require more work than a general purpose program. A customized program is simplified to adapt to a particular application from the beginning, is designed for small computers, and developed with hardware-in-the-loop in mind so it can be applied effectively. By adding design knowledge and bundling know-how to an analysis program, analysis time can be reduced. And because an analysis has to work in conjunction with other analysis programs, a proprietary program that the user can easily modify can be useful. In this thesis, a multi-body dynamics analysis system is presented using one of the most useful programming techniques, object-oriented concept. The object-oriented concept defines a problem from the physical world as an abstract object, an abstract model. The object becomes encapsulated with the data and method. Simulation is performed using the object's interface. It is then possible for the user and the developer to modify and upgrade the program without having particular knowledge of the analysis program. The method presented in this thesis has the following advantages. Since the mechanical components of the multi-body system converts independent modeling into a class, the modification, exchange, distribution, and reuse of elements are increased. It becomes easier to employ a new analysis method and interface with other S/W and H/W systems. To employ a new analysis method, there is no need to modify elements of the main solver and the Library. In addition, information can be communicated to each object through messaging. It makes the modeling of new elements easier using inheritance. When developing a S/W for the computer simulation of physical system, it is reasonable to use object-oriented modeling. Also, for multi-body dynamics analysis, it is possible to develop a solver that is user-oriented.