• Title/Summary/Keyword: Software Architecture Design

Search Result 818, Processing Time 0.028 seconds

Design and Implementation of XCP Network System

  • Heo, Jong-Man;Kang, Hyoung-Koo;Kim, Woo-Young;Kwon, Wook-Hyun
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2005.06a
    • /
    • pp.1581-1585
    • /
    • 2005
  • This paper describes the design and implementation of a XCP (Xeline Control Protocol) network system. XCP is an information oriented protocol which delivers information with high reliability according to the predefined rule. The XCP network system is implemented with partly hardware and partly software based on the power line communication(PLC) environment. A network management tool which interacts with devices is also developed. In order to verify the feasibility of the proposed architecture, the implemented XCP network system is evaluated using a lighting control system.

  • PDF

A Novel on a Crops Management Growth System using Web and Design Development Method

  • Jung, Se-Hoon;Kim, Jong Chan;Kim, Cheeyong
    • Journal of Multimedia Information System
    • /
    • v.4 no.2
    • /
    • pp.93-98
    • /
    • 2017
  • A new cultivation diary system based on environment sensor data and Web 2.0 with Flex is suggested, to improve the previous system using the subjective data of cultivators. The proposed system is designed by applying an object-oriented model called mini-architecture, in order to enhance the reliability of software as well as promote stability to overall system design. The environment sensor data such as temperature and humidity are used to develop the new reliable diary. Also, an active interface based on Web 2.0 and Android as the user GUI are implemented to maximize the convenience while recording the cultivation diary. The result of the performance evaluation shows that the data from sensors has 99.1% of correlation with that of analogue.

Virtual Platform based on OpenRISC (OpenRISC 기반의 버츄얼 플랫폼)

  • Jang, HyeongUk;Lee, Jae-Jin;Byun, Kyungjun;Eum, Nakwoong;Jeong, Sangbae
    • Smart Media Journal
    • /
    • v.3 no.4
    • /
    • pp.9-15
    • /
    • 2014
  • A virtual platform models a processor core and the peripheral devices constituting the SoC in software. Major companies utilize a variety of platforms for product development with optimal SW+SoC integrated system architecture design and IP reuse based Top-Down design flow using a virtual platform. In this paper, we propose a virtual platform based on OpenRISC, an open source RISC based core. The proposed virtual platform supports high speed emulation of approximately 20 MIPS using DBT (Dynamic Binary Translation).

A Study on the Requirements Analysis and Design for System Development of Remote Firmware Upgrade Management System Based-on AMI (AMI 기반 원격 펌웨어업그레이드 시스템 개발을 위한 요구분석 및 설계에 관한 연구)

  • Jung, Nam-Joon;Yang, Il-Kwon;Choi, Seong-Hwan;Jin, Young-Taek
    • The Transactions of The Korean Institute of Electrical Engineers
    • /
    • v.61 no.1
    • /
    • pp.155-161
    • /
    • 2012
  • The firmware upgrade, which is remotely performed, is an essential function in smart metering or AMI (Advanced Metering Infrastructure). In other words, the AMI software and firmware can be switched for maintaining and improvement without replacement of H/W devices in AMI environment. Also, if number and type of devices are increase, the demand of remote update service will be increased. Through the firmware upgrade service remotely, the electric power corporation may be able to benefit various fields. For example, there are to adapt more easily in many environments, real-time service and to cut maintenance costs. In this paper, we proposed to design an international level FUMS(Firmware Upgrade Management System) which includes requirement function, architecture and protocol related with DCU, Smart Meter.

4S-Van Design for Application Environment

  • Lee, Seung-Yong;Kim, Seong-Baek;Lee, Jong-Hun
    • Proceedings of the KSRS Conference
    • /
    • 2002.10a
    • /
    • pp.106-110
    • /
    • 2002
  • 4S-Van is being developed in order to provide the spatial data rapidly and accurately. 4S-Van technique is a system for spatial data construction that is heart of 4S technique. Architecture of 4S-Van system consists of hardware integration part and post-processing part. Hardware part has GPS, INS, color CCD, camera, B/W CCD camera, infrared rays camera, and laser. Software part has GPS/INS integration algorithm, coordinate conversion, lens correction, camera orientation correction, and three dimension position production. In this paper, we suggest that adequate 4S-Van design is needed according to application environment from various test results.

  • PDF

Cold-formed austenitic stainless steel SHS brace members under cyclic loading: Finite element modelling, design considerations

  • YongHyun Cho;Fangying Wang;TaeSoo Kim
    • Steel and Composite Structures
    • /
    • v.47 no.1
    • /
    • pp.135-145
    • /
    • 2023
  • This study presents a numerical investigation into the hysteretic behavior of cold-formed austenitic stainless steel square hollow section (SHS) brace members using a commercial finite element (FE) analysis software ABAQUS/Standard. The initial/post buckling and fracture life of SHS brace members are comprehensively investigated through parametric studies with FE models incorporating ductile fracture model, which is validated against the existing laboratory test results collected from the literature. It is found that the current predictive models are applicable for the initial buckling strengths of SHS brace members under cyclic loading, while result in significant inaccuracy in predictions for the post-buckling strength and fracture life. The modified predictive model is therefore proposed and the applicability was then confirmed through excellent comparisons with test results for cold-formed austenitic stainless SHS brace members.

Design of Integrity Monitor Functions for Maritime DGPS RSIM (해양용 DGPS 기준국의 무결성 감시 기능 설계)

  • Seo, Ki-Yeol;Park, Sang-Hyun;Cho, Deuk-Jae;Suh, Sang-Hyun
    • Journal of Navigation and Port Research
    • /
    • v.33 no.6
    • /
    • pp.395-400
    • /
    • 2009
  • In order to prepare for the DGNSS recapitalization and implementation of the functions for software based reference station and integrity monitor (RSIM) system, this paper proposes a design of integrity monitor functions of maritime differential GPS RSIM. The most critical functions of the integrity monitor (IM) are to generate and send flags to the reference station (RS) along with system feedback. Firstly, it presents the architecture of software based RSIM, and analyzes the performance standard of integrity monitor for maritime DGPS reference station This paper then designs the functions of integrity monitor for DGPS reference station based on the performance standard. Finally, this paper presents the results of performance analysis for the functionality of integrity monitor using the GNSS simulator. it discusses the study method and its application for the system implementation.

Software Development Education through Developing a usable Multiplayer Online Game (다중 사용자 온라인 게임 개발을 통한 소프트웨어 개발 교육)

  • Yoon, Ilmi;Ng, Gary;Kwon, Oh Young
    • The Journal of Korean Institute for Practical Engineering Education
    • /
    • v.4 no.2
    • /
    • pp.38-45
    • /
    • 2012
  • Building a game has been used as effective and attractive way of teaching computer science. Building a usable Multi-player Game is requires important aspects of technology, teamwork and software engineering principles. The whole class was structured in to several teams and students needed to join one or two teams. Each team presented their progress, discussed future milestones and troubleshoots, updated documents for clearer communication and utilized SVN(Subversion) throughout the semester. Unlike usual class setting, all students worked collaboratively together like one company to achieve the goal. In one semester, students started from concept design and completed a working Multiplayer Online Game called "deBugger" (Fall 2009), and "World of Balance" (Fall 2011), while learning game design, 3D graphics, Game Engine, Server-client architecture, Game Protocol, network programming, database, Software Engineering principles, and large application development as a team project.

  • PDF

Extended UDDI System for Registering and Discovering the Reusable Services (재사용 서비스의 등록/검색을 위한 확장된 UDDI 시스템)

  • Shin, Soohye;Baek, Sunjae;Park, Joonseok;Moon, Mikyeong;Yeom, Keunhyuk
    • Journal of Software Engineering Society
    • /
    • v.24 no.3
    • /
    • pp.101-110
    • /
    • 2011
  • Web Service which consists of SOAP, WSDL and UDDI is a software system that enables interactions of heterogeneous systems on networks with standardized XML message. Especially, UDDI is a registry for supporting the registration of a service by service publisher and discovery of a service by service requester. The preliminary studies are just about publishing and searching services. It presents the researches about UDDI study for improvement of searching a service and extended UDDI design for improvement of reusability with service components aspects. In this paper, we suggest not only features about publishing and searching services of existing UDDI system but also novel UDDI data structures and API for a reusable service model. In addition, we design and implement an extended UDDI system for publishing and finding the reusable services. Therefore, by using proposed UDDI systems, service developers reduce development costs and time through developing a service application reusing the already implemented services. In addition, it can expect to ensure the quality of services by reusing the proven services.

  • PDF

An Efficient Inter-Prediction Hardware Architecture Design for the H.264/AVC Baseline Profile Decoder (H.264/AVC 베이스라인 프로파일 디코더의 효율적인 인터예측 하드웨어 구조 설계)

  • Jin, Xianzhe;Ryoo, Kwang-Ki
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.10 no.12
    • /
    • pp.3653-3659
    • /
    • 2009
  • Inter-prediction is always the main bottleneck in H.264/AVC baseline profile. This paper describes an efficient inter-prediction hardware architecture design. H.264/AVC decoder supports various block types but reference software considers only the $4{\times}4$ block when the reference block is being fetched. This causes duplicated pixels which needs extra fetch cycles. In order to eliminate some of the duplicated pixels, the $8{\times}8$ and $4{\times}4$ blocks were considered in the previous design. If the block size is larger than or equal to the $8{\times}8$ block, it will be decomposed into several $8{\times}8$ blocks and if the block size is smaller than the $8{\times}8$ block it will be decomposed into several $4{\times}4$ blocks. Comparing with the reference software, the maximum and minimum cycle reduction of the previous design are 41.5% and 28.2% respectively. For further reduction of the fetch cycles, the various block types are considered in this paper. As a result, the maximum cycle reduction is 18.6% comparing with the previous design.