• Title/Summary/Keyword: Software(SW) education

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An Importance Analysis of National Competency Standard for 4-year College Information Systems Development Curriculum (국가직무능력표준(NCS)의 4년제대학 정보시스템개발 교육과정을 위한 중요도분석연구)

  • Kim, Jae Kyung
    • Journal of Korea Society of Industrial Information Systems
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    • v.22 no.4
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    • pp.117-129
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    • 2017
  • The Purpose of this Study is to Identify the Learning Modules of the National Competency Standard (NCS) Related to the Information Systems Development Curriculum of 4-year Colleges, to Explore the Possibility of Applying NCS to the Curriculum, and to Examine Implications. The Importance of 26 Competency Units in the Applied SW Engineering of NCS was Compared by Area Experts Composed of 14 Information Systems Developers and Professors of 7 Universities who Teach Software Engineering Subjects Through the Hierarchical Analysis Process (AHP). The Results of the Study as Follows. First, the Relative Importance of the Competency Elements was in order of 'Confirming the Requirements', 'Checking the UI Requirements', 'Designing the Physical Data Repository', 'Testing Developer Integration', and 'Fixing Developer Defects'. Second, while the Entry and Intermediate Level Developer Group Determined that the Competency Elements Related to the IS Development Implementation Stage is more Important, the Advanced IS Developer Groups Consider the Competency Elements Related to the Theory-oriented Design Stage as Important Competency. In Addition, the Group of College Professors was Found to Choose all the Practical and Theoretical Competency Elements that Two Developers Groups Considered Important. Implications of the Study Suggested that the Job Performance Competence and Quality of Education Related to IS Development can be Enhanced.

Convergence Education Program Using Smart Farm for Artificial Intelligence Education of Elementary School Students (초등학생 대상의 인공지능교육을 위한 스마트팜 활용 융합교육 프로그램)

  • Kim, Jung-Hoon;Moon, Seong-Hwan
    • Journal of the Korea Convergence Society
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    • v.12 no.10
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    • pp.203-210
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    • 2021
  • This study was conducted to develop a convergence education program using smart farms with both input data(temperature, humidity, etc.) and output data(vegetables, fruits, etc.) that are easily accessible in everyday life so that elementary school students can intuitively and easily understand the principles of artificial intelligence(AI) learning. In order to develop this program, we conducted a prior study analysis of a horticulture, software, robot units in the 2015 Practical Arts curriculum and artificial intelligence education. Based on this, 13 components and 16 achievement criteria were selected, and AI programs of 4 sessions(a total of 8 hours). This program can be used as a reference when developing various teaching materials for artificial intelligence education in the future.

Analysis of Research Trends in Elementary Information Education According to Changes in Curriculum (교육과정 변화에 따른 초등 정보교육 연구 동향 분석)

  • Lee, Youngho
    • Journal of The Korean Association of Information Education
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    • v.25 no.3
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    • pp.537-545
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    • 2021
  • Contents related to computers in the curriculum have been presented from the 5th curriculum released in 1987. The practical education curriculum of the 2015 revised curriculum is composed of software-related content from the existing ICT-related contents. Related research needs to be preceded in order to revise the curriculum according to the times and social needs. Research on elementary school information education is mainly conducted by the Korean Society for Information Education. Therefore, in this study, based on the thesis of the Society for Information Education, the research trends of the society were analyzed by a period of change in the curriculum. Research Results The research of the society shows a change in research trends similar to the change in the curriculum. And it can be seen that the research of society precedes the change in the curriculum.

A Method for Measuring and Evaluating for Block-based Programming Code (블록기반 프로그래밍 코드의 수준 및 취약수준 측정방안)

  • Sohn, Wonsung
    • Journal of The Korean Association of Information Education
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    • v.20 no.3
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    • pp.293-302
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    • 2016
  • It is the latest fashion of interesting with software education in public school environment and also consider as high priority issue of curriculum for college freshman with programming 101 courses. The block-based programming tool is used widely for the beginner and provides several positive features compare than text-based programming language tools. To measure quality of programming code elaborately which is based script language, it is need to very tough manual process. As a result the previously research related with evaluation of block-based script code has been focused very simple methods in which normalize the number of blocks used which is related with programming concept. In such cases in this, it is difficult to measure structural vulnerability of script code and implicit programming concept which does not expose. In this research, the framework is proposed which enable to measure and evaluate quality of code script of block-based programming tools and also provides method to find of vulnerability of script code. In this framework, the quality metrics is constructed to structuralize implicit programming concept and then developed the quality measure and vulnerability model of script to improve level of programming. Consequently, the proposed methods enable to check of level of programming and predict the heuristic target level.

Development and Applyment Selection Standards of Physical Computing Teaching Aids for Elementary SW Education According to the 2015 Revised Curriculum (2015 개정 교육과정의 초등학교 소프트웨어 교육을 위한 피지컬 컴퓨팅 교구 선택 기준 개발 및 적용)

  • Lee, Young-jae;Jeon, Hyung-gi;Kim, Yungsik
    • Journal of The Korean Association of Information Education
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    • v.21 no.4
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    • pp.437-450
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    • 2017
  • This study derived optimized teaching aids that use the physical computing method as the solution for effective software education at the elementary level. We set standard for selecting physical computing teaching aids in elementary-level by gathering the opinions from previous studies and think tanks and then applied the standard to some aids and choose one. We also made lesson plan and tried it to the experimental group. Subsequently, students' logical thinking skills showed a statistically significant improvement in terms of the t-test. Also, in the analysis of the effect size, it was shown to have a positive influence on the improvement of the students' logical thinking skills. Additionally, survey of satisfaction evaluation from the students showed that the teaching aid selection standard was effective in selecting suitable teaching aids for elementary students and that the classroom activities utilizing physical computing teaching aids were at a suitable level for elementary students.

Case Analysis of Industry-Oriented Collegiate Curriculum Development and Implementation in the IT Sector: A Supply Chain Management Approach (현장수요 지향적 대학IT 교과과정 개발 및 운영 사례연구 : 공급사슬관리적 접근)

  • Om, Ki-Yong;Lee, Jae-Won;Yoon, Suk-Cheon
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.2 no.1
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    • pp.8-16
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    • 2010
  • Confronted with serious problems in nurturing IT engineers such as a mismatch in supply and demand of IT workers, shortage of globally competitive IT professionals, and insufficient education and training of university graduates, the Ministry of Information and Communication has decided to adopt a new approach in national IT engineering education, based on supply chain management (SCM) in manufacturing. SCM weighs improving competitiveness of the supply chain as a whole via a long-term commitment to supply chain relationships and a cooperative, integrated approach to business processes. These benefits of SCM are believed to provide useful insight into a more effective IT education and industry orientation. On the basis of the SCM literature, a framework for industry-oriented practical IT higher education is designed, and then applied in the field of computer-software engineering in Korea.

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Neutral Data Generation Algorithm for EPC-based Manufacturing Process Collaboration (EPC 기반의 제조 공정 협업을 위한 중립 데이터 생성 알고리즘)

  • Kim, Dong-Gi;Kim, Seung-Hee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.20 no.1
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    • pp.1-9
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    • 2020
  • In highly complex EPC(engineering, procurement, construction)-based manufacturing processes such as shipbuilding and marine plants, it is essential to prepare a way to enable organic working at the site referring to each other's detailed working data for collaboration between partner companies. However, companies cannot share the progress of the sites including working information in real-time due to the use of SW unique to each company and the complex site management system. As a result, the construction process is delayed, and resources are used inefficiently. This study developed a neutral data generation algorithm that can apply the working information in various file formats to a collaborative manufacturing process. In addition, this study verified the accuracy of the algorithm by applying the developed algorithm to the manufacturing process of piping in shipbuilding and marine plants, developing the SW for visualization of working information using the generated neutral data, and comparing the coordinate, shape & dimension and the kind, number, and spec. of BOM. The result confirmed that the accuracy of the coordinate of the neutral data was 99%, and that of the shape & dimension of the neutral data and BOM Spec. was both 100%. It is thought that this study can be used for overcoming the restrictions in information sharing due to the development of informatization at companies and maximizing the share of working file information in a complex manufacturing process.

A Study of Educational Renovation on the Advertising Curriculum in the Fourth Industrial Revolution (4차 산업혁명시대, 광고학 교육과정 혁신에 관한 연구)

  • Han, Sangpil
    • Journal of the Korea Convergence Society
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    • v.10 no.3
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    • pp.141-147
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    • 2019
  • The purpose of this paper was to develop advertising curriculum demanded in advertising industry in the fourth industrial revolution. A survey was conducted targeting 121 human resources manager in advertising agencies. The results showed that advertising curriculum in Korean university was far behind coping with the fourth industrial revolution and needed to improve for suitable curriculum reform process. The results indicated that proper methods of operation for advertising curriculum were project based learning, practical work based education, convergence education with theory and practical work, and connection with software education. Practical and theoretical suggestions are interpreted in relation to the fourth industrial revolution and advertising education and manpower.

Proposal of Informatization Performance Management Model for the ETO-based Shipbuilding and Marine Industry (ETO 기반 조선해양분야를 위한 정보화 성과관리모형 제안)

  • So, Seung-Uk;Kim, Seung-Hee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.2
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    • pp.157-167
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    • 2021
  • Despite the importance of information technology, research on information-oriented performance management and performance management methods are very insufficient. In this paper, the SSU-ITPM model, a company-wide informatization performance evaluation and management model that reflects the characteristics of the shipbuilding and marine industry with high cooperative and process complexity, was presented. This model consisted of informatization planning and project management, informatization field utilization evaluation, informatization utilization quality evaluation, informatization user satisfaction evaluation, and informatization effect achievement evaluation. In addition, through the application of Company D, the feasibility of practical application of the model was confirmed. This study is expected to provide a practical reference model for informatization performance management of ETO plant-based companies such as the shipbuilding and offshore sector.

Analysis of Student Satisfaction Survey on Computer Practice Subject by Applying Blended Learning (컴퓨터 실습 수업에의 블렌디드 러닝 적용과 학생만족도 분석)

  • Kim, Wanseop
    • Journal of The Korean Association of Information Education
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    • v.19 no.3
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    • pp.373-384
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    • 2015
  • Computer education is gradually focusing on a wide variety of areas of expertise such as production of visual media and software development, instead of on the use of ICT like before. Particularly, computer courses related to production of image media require a complex practice procedure and repeated practice, making the future hands-on work difficult. Therefore, this study tried to verify the effect of the change in running methods of the "computer graphic" course from offline to blended learning. This analyzed the students' lecture satisfaction survey results of before and after the change. As a result, blended learning was well received and led to the small variations in the scores of the satisfaction surveys between the lecturers. Additionally, many students responded that the blended learning was more effective in their satisfaction surveys.