• Title/Summary/Keyword: Smart connected toy

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Cases Analysis in Smart, Connected Toys Based on the Characteristics of ICBM Technologies (ICBM 기술 특성 기반 스마트, 커넥티드 완구의 사례 분석)

  • Jeon, Bienil;Park, Jae Wan
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.6 no.9
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    • pp.27-35
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    • 2016
  • Today, with the advance of Information and communication technology, 'Smart, connected' toys, which apply technologies related to IoT (Internet of Things) to traditional toys, are emerging and rapidly growing. This research aims to analyze the tendencies and limitations of smart, connected toys through exploring the representative cases of smart, connected toys based on characteristics of ICBM (Internet of Things, Cloud, Big-data, and Mobile) technology. For this study, we begin by understanding literature research about smart, connected toys and ICBM technology. Then, we extracted the characteristics of ICBM technology for connecting physical and digital environments through investigating cases to which ICBM technologies are applied. Based on the extracted characteristics, the case studies of smart, connected toys were conducted. In this research, we explore the level of ICBM technology application and limitation to smart, connected toys. We expect this research will contribute to providing guidelines for developing smart, connected toys based on the characteristics of the latest technology.

Research on synchronization between smart toys and smart phones for classifying smart toys

  • Jung, Sugkyu
    • International Journal of Internet, Broadcasting and Communication
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    • v.9 no.4
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    • pp.25-30
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    • 2017
  • Market of smart toys is showing rapid growth globally. Recently, new types of toys which can be synced with smart phones, so called smart toys, are being released continuously. As a result, products from RC cars with camera attached that can be driven and monitored using a connected smart phone to toys that would call kid's name once it has been entered through a mobile app. It has been confirmed that there are various way to connect those toys with mobile devices. In this paper, functions of smart toys are classified, and research on different synchronization methods of the toys sold in market as of July, 2017 are explained.

A Study of Smart IT convergence Framework applying a Lego-typed Sensor Module (레고형 센서 모듈을 활용한 스마트 IT 융합 프레임워크에 관한 연구)

  • Park, Jung-min;Kim, Hye-Young
    • Journal of Korea Game Society
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    • v.16 no.3
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    • pp.87-96
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    • 2016
  • As use of Internet increase, IoT(Internet Of Things), a interaction between connected devices, is widely used throughout industrial area. In this paper, we discussed what to consider when planning framework for contents using user's mobile devices and various sensors in IoT environment and suggest related techniques. Also, using the techniques suggested in this paper, we showed the prototype of the framework. Finally, we showed the possibility of games in the IoT environment by creating game in the IoT environment.