• Title/Summary/Keyword: Simulator Data

Search Result 1,405, Processing Time 0.025 seconds

Graphic Simulator for processing test of Humanoid Robot (인간형 로봇의 동작 더스트를 위한 그래픽 시뮬레이터)

  • Hwang, Byung-Hun;Kim, Jee-Hong
    • Proceedings of the KIEE Conference
    • /
    • 2003.07d
    • /
    • pp.2480-2482
    • /
    • 2003
  • As make a simulator including user interface functions like start & stop, load parameters, record and save, view 3D display has a real-like length and numerical value of sizes, represent real-shape of inner and outer part of robot, make the possible fast and slow selective observation as a adjust a step, receiving the images through the image device which attached in robot, so make a motion tester simulator of humanoid robot which coded by windows based GUI(Graphic User Interface) program with a MMI(Man Machine Interface) function that user can watch the environment which included robot and use a images. For implement this, we use a design data that converted data which made by use a CAD for Laser RP(Rapid Prototyping) progress into C coding for simulator programming. Using OpenGL, an API of graphic, it has a efficiency and detail of graphic operation. To make and test animation data, it has the option of save and resume in animation.

  • PDF

Performance Analysis of Ship IPMS Simulator Based on DDS integrated with Different Operating System Equipment (이종 운영체제 장비를 통합한 DDS 기반 선박 IPMS 시뮬레이터 성능 분석)

  • Seongwon Oh
    • Journal of Advanced Navigation Technology
    • /
    • v.28 no.2
    • /
    • pp.210-215
    • /
    • 2024
  • With increasing automation in ships and the development of autonomous ships, an IPMS (Integrated Platform Management System) in ship needs to integrate and process large amounts of real-time data from various equipment operating on different operating systems. A ship IPMS simulator based on data distribution service (DDS) was developed and its performance was evaluated to handle data processing similar in real ship environment. Errors were monitored while 1,000 topics/sec were asynchronously published and subscribed from data acquisitive units (DAUs) and an IPMS server operating on different operating systems. Except for the loss of some topics during the initial 4 seconds, topics were received without an error thereafter. The developed simulator demonstrates the feasibility of using DDS to integrate various control systems using different operating systems in actual ships.

DESIGN AND REALIZATION OF UNIVERSAL DATA INTERFACE SIMULATOR FOR INTERNATIONAL SPACE STATION (국제우주정거장 범용 데이터인터페이스 시뮬레이터 설계 및 검증)

  • Kim, Jong-Woo;Seo, Suk-bae;Kim, Kyung-Tae
    • Journal of Astronomy and Space Sciences
    • /
    • v.22 no.1
    • /
    • pp.59-68
    • /
    • 2005
  • KARI studied data interface of Space Applications for developing Space Experimental Instrument in International Space Station, designed, and manufactured the UDIS (International Space Station Universal Data Interface simulator) according to requirements of the data interface. This paper explains the design and implementation of UDIS for space application. UDIS is the instrument which simulate to interface the data from ISS to experiment module, payload and habitation module and use the development of a experiment system in the space. This simulator will be used to the GSE (Ground Support Equipment) for test of experiment system. By realization of the simulator, we ensure data interface skills for a manned-space data communication system.

A Data Driven Motion Generation for Driving Simulators Using Motion Texture (모션 텍스처를 이용한 차량 시뮬레이터의 통합)

  • Cha, Moo-Hyun;Han, Soon-Hung
    • Transactions of the Korean Society of Mechanical Engineers A
    • /
    • v.31 no.7 s.262
    • /
    • pp.747-755
    • /
    • 2007
  • To improve the reality of motion simulator, the method of data-driven motion generation has been introduced to simply record and replay the motion of real vehicles. We can achieve high quality of reality from real samples, but it has no interactions between users and simulations. However, in character animation, user controllable motions are generated by the database made up of motion capture signals and appropriate control algorithms. In this study, as a tool for the interactive data-driven driving simulator, we proposed a new motion generation method. We sample the motion data from a real vehicle, transform the data into the appropriate data structure(motion block), and store a series of them into a database. While simulation, our system searches and synthesizes optimal motion blocks from database and generates motion stream reflecting current simulation conditions and parameterized user demands. We demonstrate the value of the proposed method through experiments with the integrated motion platform system.

VEHICLE ELECTRIC POWER SIMULATOR FOR OPTIMIZING THE ELECTRIC CHARGING SYSTEM

  • Lee, Wootaik;Sunwoo, MyoungHo
    • International Journal of Automotive Technology
    • /
    • v.2 no.4
    • /
    • pp.157-164
    • /
    • 2001
  • The vehicle electric power system, which consists of two major components: a generator and a battery, which have to provide numerous electrical and electronic systems with enough electrical energy. A detailed understanding of the characteristics of the electric power system, electrical load demands, and the driving environment such as road, season, and vehicle weight is required when the capacities of the generator and the battery are to be determined for a vehicle. An easy-to-use and inexpensive simulation program may be needed to avoid the over/under design problem of the electric power system. A vehicle electric power simulator is developed in this study. The simulator can be utilized to determine the optimal capacities of generators and batteries. To improve the expandability and easy usage of the simulation program, the program is organized in modular structures, and is run on a PC. Empirical electrical models of various generators and batteries, and the structure of the simulation program are presented. For executing the vehicle electric power simulator, data of engine speed profile and electric loads of a vehicle are required, and these data are obtained from real driving conditions. In order to improve the accuracy of the simulator, numerous driving data of a vehicle are logged and analyzed.

  • PDF

Construction of Roads for Vehicle Simulator Using GIS Map (GIS 데이터를 이용한 차량 시뮬레이터용 도로 구축에 관한 연구)

  • 임형은;성원석;황원걸;주승원
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.21 no.4
    • /
    • pp.88-94
    • /
    • 2004
  • Recently, vehicle simulators are widely used to evaluate driver's responses and driver assistance systems. It needs much effort to construct the virtual driving environment for a vehicle simulator. In this study, it is described how to make effectively the roads and the driving environment for a vehicle simulator. The GIS (Geographic Information System) is used to construct the roads and the environment effectively. Because the GIS is the integrated system of geographical data, it contains useful data to make virtual driving environment. First, the outline and centerline of roads is abstracted from the GIS. From the road outline, the road width is calculated. Using the centerline, the grid model of roads is constructed. The final graphic model of roads is constructed by mapping road image to the grid model according to the number of lanes and the kind of surface. Data of buildings from the GIS are abstracted. Each shape and height of buildings is determined according to kind of buildings, the final graphic model of buildings is constructed. Then, the graphic model of roadside tree is also constructed. Finally, the driving environment for driving simulator is constructed by converting the three graphic models with the graphic format of Direct-X and by joining the three graphic models.

Development of a Hardware-In-Loop (HIL) Simulator for Spacecraft Attitude Control Using Momentum Wheels

  • Kim, Do-Hee;Park, Sang-Young;Kim, Jong-Woo;Choi, Kyu-Hong
    • Journal of Astronomy and Space Sciences
    • /
    • v.25 no.4
    • /
    • pp.347-360
    • /
    • 2008
  • In this paper, a Hardware-In-the-Loop simulator to simulate attitude control of space craft using momentum wheels is developed. The simulator consists of a spherical air bearing system allowing rotation and tilt in all three axes, three momentum wheels for actuation, and an AHRS (Attitude Heading Reference System). The simulator processes various types of data in PC104 and wirelessly communicates with a host PC using TCP/IP protocol. A simple low-cost momentum wheel assembly set and its drive electronics are also developed. Several experiments are performed to test the performance of the momentum wheels. For the control performance test of the simulator, a PID controller is implemented. The results of experimental demonstrations confirm the feasibility and validity of the Hardware-In-the-Loop simulator developed in the current study.

Development of Regression Models for Predicting Simulator Sickness in Driving Simulation (자동차 모의운전환경에서 Simulator Sickness의 예측 회귀모형 개발)

  • 김도회
    • Journal of the Korea Society for Simulation
    • /
    • v.8 no.4
    • /
    • pp.53-59
    • /
    • 1999
  • This study proposed multiple linear regression models to predict those who can be easily infected simulator sickness(SS) in simulator or virtual reality environment. In this study, SSQ(Simulator Sickness Questionnaire) scores which are recently used for assessing SS, and RSSQ(Revised Simulator Sickness Questionnaire) scores are selected as dependent variables. Also ten dependent variables are used. The results are these models coefficient of determination(max $R^2=0.52$) is improved 18% more than Kolasinski's model($R^2=0.35$), and it became easy to predict with simple data. Accordingly, we can easily predict who will be apt to get into simulator sickness.

  • PDF

A Study on Battery Simulator Including Aging and Dynamic Impedance Model (노화 및 동특성 임피던스 모델을 포함한 배터리 시뮬레이터에 관한 연구)

  • Lee, Jong-Hak;Kim, Soo-Bin;Oh, Sang-Keun;Song, Seung-Ho
    • The Transactions of the Korean Institute of Power Electronics
    • /
    • v.25 no.3
    • /
    • pp.171-180
    • /
    • 2020
  • This paper presents the implementation and control methods of a battery simulator. The proposed battery simulator can emulate the dynamic characteristics of any actual battery using the second RC ladder model of the equivalent circuit. Moreover, it can emulate the variation of impedance, which is the result of the change of battery characteristics due to the aging effect. The parameters of the battery simulator can be derived from the sequence of tests of the actual battery or only from the data supplied by the battery manufacturer. Proposed methods for the battery simulator are tested by extensive experiments. Test results show that the proposed battery simulator can emulate not only the dynamic characteristics but also the aging effects of the actual battery in real time.