• Title/Summary/Keyword: Ship maneuvering simulator

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A Study on the Ship Channel Design Method using Variable Bumper Area Model (I) (가변범퍼영역모델을 이용한 항로설계기법(I))

  • Jeong Dae-Deug;Lee Joong-Woo
    • Journal of Navigation and Port Research
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    • v.29 no.1 s.97
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    • pp.9-15
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    • 2005
  • To design ship channel is one of important factors for planning and developing a port. In most case, the core factors for designing ship channel are the layout and width of channel provided the net underkeel clearance is secured to be safe enough to pass. In this study, Variable Bumper Area(VBA) model is applied to design and assess ship channel. This model reflects ship's particular, ship domain theory, ship speed and mariner's ship handling skill and experience, especially external forces which cause leeway, set and drift and the change of ship maneuvering characteristics. A real time, full mission shiphandling simulator is used to analyze ship dynamic data according to mariner's ship control, external forces, ete. This model defines Domain degree and Domain-index for assessing the efficiency and safety of the channel. The proposed model is applied to Ulsan new port plan which has a channel width of 1.5 times the length of the largest vessel, a radius of 5 times the length of the largest vessel in a curve of 57 degree centerline angle and SBM facility adjacent to the lateral edge of channel. The result of this study shows that the width of the channel and radius of channel curve are suitable for the target ship but the difficulty of ship handling is caused by the large course change and SBM located in the vicinity of channel.

Simulation of time-domain bottom reverberation signal using energy-flux model (에너지 플럭스 모델을 활용한 해저 잔향음 신호 모의)

  • Jung, Young-Cheol;Lee, Keun-Hwa;Seong, Woojae;Kim, Seongil
    • The Journal of the Acoustical Society of Korea
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    • v.38 no.1
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    • pp.96-105
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    • 2019
  • Ocean reverberation is the most limiting factor in designing realistic and real-time system for sonar simulator. The simulation for an ocean reverberation requires a lot of computational loads, so it is hard to embed program and generate real-time signal in the sonar simulator. In this study, we simulate a time-domain bottom reverberation signal based on Harrison's energy-flux bottom reverberation model by applying Doppler effects as ship maneuvering and autoregressive model. Finally, the bottom reverberation signal with realistic characteristics could be generated for the simulation of ONR reverberation modeling workshop-I problem XI and East Sea ocean environments.

A Study on the Assessment of the Marine Traffic Safety through Construction of the Jeju New Harbor (제주신항의 해상교통안전성평가에 관한 연구)

  • Kim, Chang-Je;Chae, Yang-Bum;Ye, Beyong-Duck;Gang, Song-Jin;Kim, Won-Ouk;Jong, Jae-Yong
    • Journal of Navigation and Port Research
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    • v.26 no.1
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    • pp.112-119
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    • 2002
  • In accordance with the development plans of Jeju for international free city, Jeju new harbor will be constructed cosidering supporting Jeju city as an international tour city, safe arrival and departure at the terminal of 80.000G/T cruise ship. In this study, we used a full-mission ship handling simulator adopting 80.000G/T cruise ship manoeuvered at the planned Juju international cruise terminal. Five masters who have had a long experience of shop maneuvering ware called to carry out the simulations of which No. 1 , Np. 2, and No.4 scenario of simulation were tried twice, completed the total of 10 times and No.3 scenario of simulation once, reached at the total of 5 time. The marine traffic safety was assessed in terms of 1) the closest point of approach(CPA) to breakwater and quay in the vicinty and the probability of crossing fairway limit, 2)subjective evaluation such as the mental burden and the maneuvering disfficulty of shiphanders and 3) the opinions of shiphandlers. From th result of this simulation, we have a conclusion that the 80.000G/T cruise ship can be maneuvered safely at the planned terminal.

An Algorithm for Submarine Passive Sonar Simulator (잠수함 수동소나 시뮬레이터 알고리즘)

  • Jung, Young-Cheol;Kim, Byoung-Uk;An, Sang-Kyum;Seong, Woo-Jae;Lee, Keun-Hwa;Hahn, Joo-Young
    • The Journal of the Acoustical Society of Korea
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    • v.32 no.6
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    • pp.472-483
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    • 2013
  • Actual maritime exercise for improving the capability of submarine sonar operator leads to a lot of cost and constraints. Sonar simulator maximizes the capability of sonar operator and training effect by solving these problems and simulating a realistic battlefield environment. In this study, a passive sonar simulator algorithm is suggested, where the simulator is divided into three modules: maneuvering module, noise source module, and sound propagation module. Maneuvering module is implemented in three-dimensional coordinate system and time interval is set as the rate of vessel changing course. Noise source module consists of target noise, ocean ambient noise, and self noise. Target noise is divided into modulated/unmodulated and narrowband/broadband signals as their frequency characteristics, and they are applied to ship radiated noise level depending on the vessel tonnage and velocity. Ocean ambient noise is simulated depending on the wind noise considering the waveguide effect and other ambient noise. Self noise is also simulated for flow noise and insertion loss of sonar-dome. The sound propagation module is based on ray propagation, where summation of amplitude, phase, and time delay for each eigen-ray is multiplied by target noise in the frequency domain. Finally, simulated results based on various scenarios are in good agreement with generated noise in the real ocean.

A Basic Study on the Collision Risk Inference Reflecting Maneuverability of a Ship(I) (선박의 조종성능을 반영한 충돌위험도 추론에 관한 기초연구(I))

  • Ahn, Jin-Hyeong;Rhee, Key-Pyo
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • v.29 no.1
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    • pp.77-83
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    • 2005
  • In collision avoidance problem of a ship, collision risk model is usually set up using the interview results fron experts who sit on a simulator by varying parameters, in which DCPA and TCPA are commonly used. This method, however, has the weakness in that not only it is expensive but also it shows different results depending on the inerviewees and other navigational parameters. In this study, a fuzzy inference system is designed based on own ship's maneuverability verified fron simulation instead of interviewing navigators. The time and distance corresponding to the collision risk value on which avoidance maneuver should be started are set to the minimum marginal time at which own ship starts maneuvering and the minimum marginal distance suggested by marine traffic rules respectively. This system can be recorfigured as a nonlinearity-strengthened one by increasing the number of fuzzy membership functions.

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A Study on the Ship Channel Design Method using Variable Bumper Area Model (I) (가변범퍼영역모델을 이용한 항로설계기법(I))

  • Jeong Dae-Deug;Lee Joong-Woo
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2004.11a
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    • pp.169-174
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    • 2004
  • To design ship channel is one of important factors for planning and developing a port. In most case, the core factors for designing ship channel are the layout and width of dvnnel provided the net underkeel clearance is assessed as safety. In this study, Variable Bumper Area(VBA) model is applied to design and assess ship channel. This model reflects ship's principle dimension, ship domain theory, ship speed, conning officer's ship handling skill and experience and all external forces which cause leeway, set and drift and the change of ship maneuvering characteristics. Full Mission Ship Handling Simulator is used to analyze ship dynamic data according to conning officer's ship control, external forces, etc. This model uses Domain-index for assessing the efficiency and safety of the channel. The proposed model is applied to Ulsan new port plan which has a channel width of 1.5 times the length if the largest vessel, a radius if 5 times the length of the largest vessel in a curve of 57 degree centerline angle and SBM facility adjacent to the lateral edge if channel. The result of this study shows tint the width and radius of channel curve are suitable for the target ship but the difficulty of ship handling is caused by the large course change and SBM located in the vicinity if channel.

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A Study on Evaluation Technique of Manoeuvring Difficulty by Using the Ship Manoeuvre Simulator for Berthing/Deberthing (선박 접이안 조종 시뮬레이터를 이용한 조종위험도 평가 기법에 관한 연구)

  • Yang Seung-Yeul;Sohn Kyoung-Ho;Lee Hee-Yong;Ha Mun-Keun;Kim Hyun-Soo;Lee Jin-Ho;Im Nam-Kyun
    • Journal of Navigation and Port Research
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    • v.29 no.3 s.99
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    • pp.189-194
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    • 2005
  • The berthing/deberthing manoeuvring operation is the peculiar work owned to the marine pilot and the dock master. So, in the port or the shipyard, the berthing/deberthing manoeuvring operation requires considerable concentration and bears dangerousness. In that situation, a tug utilization is getting increased and the external forces have an effect on the own ship because of moving with low advance speed. In this study, we constructed the 2-dimensional virtual ship manoeuvring simulator system with which we can carry out the berthing/deberthing manoeuvring operation by using tugs in the external forces such as strong wind. And then, we propose the objective indexes by which the degree of manoeuvring difficulty evaluated. Using the present system, we carry out manoeuvring simulation experiment in order to grasp correlation between the objective indexes proposed here and the def{ree of manoeuvring difficulty felt by operator. Lastly, we discuss the evaluation technique of manoeuvring difficulty.

A Study on the Safety Handling Method of KCG's Water Jet Propulsion Ship (해양경찰 Water Jet 추진함정의 안전 조함법 연구)

  • Yun, Chong-Gum;Pak, Chae-Hong;Park, Deuk-Jin;Jung, Cho-Yeong
    • Journal of Navigation and Port Research
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    • v.41 no.6
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    • pp.373-380
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    • 2017
  • Operational errors caused by human factors, which is the major cause of marine accidents, include lack of knowledge, misunderstanding knowledge, and inadequate procedures. Recently, the type of propulsion mounted on KCG cutters has been diversified. In particular, the water jet propulsion unit, which was mainly installed in small boats, have been gradually expanded to medium and large size Coast Guard cutters, reaching 50% of the total. Axes types are divided into 2 to 4, and the bucket types are divided into Double Reverse Bucket(DRB) and Single Reverse Bucket(SRB); in these, the backward and steering control methods are completely different. Diversification of these operating systems can increase factors causing human error by the ships' operators. However, there is a lack of research on the maneuvering methods, considering the inherent active characteristics of each type of water jet. In this paper, we analyze the sideway method suitable for the condition of Coast Guard Exclusive wharf without assistance, based on the astern performance of each type. Then, a ship handling simulator was used for the experiment; they compared and verified through interviews of captains.

Analysis of Bridge Team's Technical Behavior Pattern Appearing in Williamson's Turn (윌리암슨 선회법에 나타난 선교팀의 기술적 행동유형의 분석)

  • Yun, Chong-gum;Park, Deuk-Jin;Yim, Jeong-Bin
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.24 no.6
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    • pp.701-708
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    • 2018
  • Human error is an important cause of maritime accidents and the identification of human error is fundamental to maritime-accident preventions. In particular, the pattern of technical behavior taken in the circumstance of bridge teams(navigator & helmsman) provides important information to identify human error. The purpose of this study is to identify and analyze technical behavior pattern of bridge teams using Williamson's turn for rescue of persons overboard. The focus of this study is to build and analyze a cognitive model of the human behavior factors of the bridge teams in the process of implementing the experiments. The experimental environment was constructed using a ship-handling simulator and conducted an experiment on participants from 24 bridge teams. As a result of the experiment, it was able to identify the behavior pattern of the ship's maneuvering and maintain trajectory using the rudder and engine. This study is expected to correct human error in the bridge teams application to the certification and training of seafarers.

Ship s Maneuvering and Winch Control System with Voice Instruction Based Learning (음성지시에 의한 선박 조종 및 윈치 제어 시스템)

  • Seo, Ki-Yeol;Park, Gyei-Kark
    • Journal of the Korean Institute of Intelligent Systems
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    • v.12 no.6
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    • pp.517-523
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    • 2002
  • In this paper, we propose system that apply VIBL method to add speech recognition to LIBL method based on human s studying method to use natural language to steering system of ship, MERCS and winch appliances and use VIBL method to alternate process that linguistic instruction such as officer s steering instruction is achieved via ableman and control steering gear, MERCS and winch appliances. By specific method of study, ableman s suitable steering manufacturing model embodies intelligent steering gear controlling system that embody and language direction base studying method to present proper meaning element and evaluation rule to steering system of ship apply and respond more efficiently on voice instruction of commander using fuzzy inference rule. Also we embody system that recognize voice direction of commander and control MERCS and winch appliances. We embodied steering manufacturing model based on ableman s experience and presented rudder angle for intelligent steering system, compass bearing arrival time, evaluation rule to propose meaning element of stationary state and correct steerman manufacturing model rule using technique to recognize voice instruction of commander and change to text and fuzzy inference. Also we apply VIBL method to speech recognition ship control simulator and confirmed the effectiveness.