• Title/Summary/Keyword: Shadow

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Shadow Techniques in Real-time Hatching Rendering (실시간 해칭 렌더링에서 그림자 기법)

  • Kim, Chan-Soo;Kim, Dae-Myung
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.806-810
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    • 2006
  • The research of computer graphics is divided into two parts of photorealistic rendering and non-photorealistic rendering. The purpose of non-photo realistic rendering is to make image like cartoon, water-color, hatching etc. In this paper, we study for real-time hatching rendering and shadow techniques and we combine two techniques to make real-time hatching shadow. In shadow techniques we apply projected texture shadow to hatching rendering. Eventually, we introduce natural real-time hatching shadow through comparison and analysis.

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Organizing Shadow Registration Region for Efficient Mobility Management (효율적인 이동성 관리를 위한 시전등록영역 구성)

  • 서혜숙;한상범;이근호;황종선
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10c
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    • pp.319-321
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    • 2003
  • 모바일 컴퓨팅 환경은 크게 모바일 노드, 무선망, 그리고 이동성이라는 기술로 이루어진다. 이음새없는 (seamless) 이동성을 제공하기 위한 기존의 Shadow Registration 방법은 핸드오프가 발생하기 이전에 이웃한 모든 노드들(AAAF/sbu n/)에게 모바일 노드의 관련 정보를 사전등록(Shadow Registration)하는 방법을 제안하여 핸드오프 이후에 발생하는 끊김이나 지연을 방지하였다. 그러나 이러한 Shadow Registration의 경우 백본 네트워크에 불필요한 트래픽 발생 및 데이터 관리라는 문제를 야기시킨다. 본 논문은 이러한 문제점들을 개선하고자 새롭게 사전등록 트리거 영역(STR: Shadow Trigger Region)을 설정하고, STR 내에 모바일 노드(MN)가 위치할 경우 MN의 이동 방향을 이용하여 최소한의 사전등록영역(SRR: Shadow Registration Region)을 찾아내는 방법을 제안한다. 결과적으로 제안된 SRR 은 최대 2 개의 이웃노드(AAAF$_2$)에게만 사전등록을 요청하면 되므로, 기존의 방법에 비해 최대 ∑(n­2)번의 사전등록 횟수를 줄이면서 끊김과 지연도 방지할 수 있는 효과적인 방법이다.

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Analysis of Thermal Deformations of Shadow Mask and Electronic Beam Mislanding (쉐도우마스크의 열변형과 전자빔의 오차 해석)

  • 김현규;박영호;김상기;임세영
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.31B no.6
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    • pp.81-90
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    • 1994
  • Finite element analysis is performed for transient thermal deformation of a shadow mask inside the Braun tube and the landing shift or mislanding of the electronic beam is calclated. The shadow mask has numerous slits through which the electronic beams are guided to land on the designed phosphor. Its thermal deformations therefore cause the mislanding of the electronic beam and result in decolorization of a screen. For realistic finite element analysis, firstly the effective thermal conductivity and the effective elastric modulus are calculated, and the shadow mask is modeled as shell without slits. Next the nonlinear finite element formulation is developed for transient heat transfer on the shadow mask, wherein thermal radiation is a major heat transfer mechanism. Analysis of the resulting thermoelastic deformations is followed, from which the mislanding of the electronic beam is obtained. The present finite element scheme may be efficiently used for thermal deformation design of a shadow mask.

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Flash Memory Shadow Paging Scheme Using Deferred Cleaning List for Portable Databases (휴대용 데이터베이스를 위한 지연된 소거 리스트를 이용하는 플래시 메모리 쉐도우 페이징 기법)

  • Byun Si-Woo
    • Journal of Information Technology Applications and Management
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    • v.13 no.2
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    • pp.115-126
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    • 2006
  • Recently, flash memories are one of best media to support portable computer's storages in mobile computing environment. We propose a new transaction recovery scheme for a flash memory database environment which is based on a flash media file system. We improved traditional shadow paging schemes by reusing old data pages which are supposed to be invalidated in the course of writing a new data page in the flash file system environment. In order to reuse these data pages, we exploit deferred cleaning list structure in our flash memory shadow paging (FMSP) scheme. FMSP scheme removes the additional storage overhead for keeping shadow pages and minimizes the I/O performance degradation caused by data page distribution phenomena of traditional shadow paging schemes. We also propose a simulation model to show the performance of FMSP. Based on the results of the performance evaluation, we conclude that FMSP outperforms the traditional scheme.

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Motion-Blurred Shadows Utilizing a Depth-Time Ranges Shadow Map

  • Hong, MinhPhuoc;Oh, Kyoungsu
    • Journal of Information Processing Systems
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    • v.14 no.4
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    • pp.877-891
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    • 2018
  • In this paper, we propose a novel algorithm for rendering motion-blurred shadows utilizing a depth-time ranges shadow map. First, we render a scene from a light source to generate a shadow map. For each pixel in the shadow map, we store a list of depth-time ranges. Each range has two points defining a period where a particular geometry was visible to the light source and two distances from the light. Next, we render the scene from the camera to perform shadow tests. With the depths and times of each range, we can easily sample the shadow map at a particular receiver and time. Our algorithm runs entirely on GPUs and solves various problems encountered by previous approaches.

Visualization Of Aerial Color Imagery Through Shadow Effect Correction

  • Sohn, Hong-Gyoo;Yun, Kong-Hyun;Yang, In-Tae;Lee, Kangwon
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2004.02a
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    • pp.64-72
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    • 2004
  • Correction of shadow effects is critical step for image interpretation and feature extraction from aerial imagery. In this paper, an efficient algorithm to correct shadow effects from aerial color imagery is presented. The following steps have been performed to remove the shadow effect. First, the shadow regions are precisely located using the solar position and the height of ground objects derived from LIDAR (Light Detection and Ranging) data. Subsequently, segmentation of context regions is implemented for accurate correction with existing digital map. Next step, to calculate correction factor the comparison between the context region and the same non-shadowed context region is made. Finally, corrected image is generated by correcting the shadow effect. The result presented here helps to accurately extract and interpret geo-spatial information from aerial color imagery

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Photovoltaic tracking system considered loss by shadow (음영에 의한 손실을 고려한 태양광 발전 추적 시스템)

  • Choi, Jung-Sik;Ko, Jae-Sub;Jung, Chul-Ho;Kim, Do-Yon;Jung, Byung-Jin;Chung, Dong-Hwa
    • 한국태양에너지학회:학술대회논문집
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    • 2008.04a
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    • pp.135-141
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    • 2008
  • In this paper a novel tracking system is described, regarding the influence of shadow between array, aimed at improving the efficiency of PV tracking system. Comparing with a building site versus capacity power, domestic solar powers have a limited siting. Therefore, each array interferes with the shadow of other arrays. The loss by influence of those shadow can be compensated for by means of control algorithm of the tracking device. The paper suggests a method controlling an altitude for length which is received the shadow influence of PV array. By using an azimuth of current solar position and the length between arrays, the controller of tracking device is able to calculate the length between actual arrays and make a comparison of the shadow length at a specific time with the length between arrays. When the shadow length is longer than the length between arrays, the controller of tracking device can adjust a position by compensating error altitude of the length between arrays at an altitude of current solar position. In the paper, we develop the control algorithm able to minimize the loss caused by the influence of shadow on the PV tracking system, and compared this with conventional output system. The controller has been tested in the laboratory with proposed algorithm and shows excellent performance

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Performance of IEEE 802.16j using Cooperative Relaying in Correlated Shadow Fading (음영감쇄 환경에서의 IEEE 802.16j 상호 협조 중계 방식 성능 평가)

  • Ha, Dong-Ju;Kim, Suk-Chan;Park, Dong-Chan;Kim, Young-Il
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.44 no.5
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    • pp.47-53
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    • 2007
  • The purpose of IEEE 802.16j is to extend coverage and to enhance throughput by using relay station additionally to conventional IEEE 802.16e . The cellular system experiences performance degradation at the cell edge due to pathloss, shadow and multipath fading. We can get advantage of spatial diversity gain by using relays more than two cooperatively in the IEEE 802.16j system. Cooperative relaying using space-time code provides better performance under multipath fading and has more robustness against the shadow fading than single relaying. In this paper, we investigate the performance of IEEE 802.16j using cooperative relaying by link level simulation. We also show that the cooperative relaying system achieves better performance than the conventional single relaying system. We apply realistic shadow model considering correlations between shadow fadings of different relaying paths. It is shown that the performance of the system depends highly on the spatial location of relay stations.

SHADOW EXTRACTION FROM ASTER IMAGE USING MIXED PIXEL ANALYSIS

  • Kikuchi, Yuki;Takeshi, Miyata;Masataka, Takagi
    • Proceedings of the KSRS Conference
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    • 2003.11a
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    • pp.727-731
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    • 2003
  • ASTER image has some advantages for classification such as 15 spectral bands and 15m ${\sim}$ 90m spatial resolution. However, in the classification using general remote sensing image, shadow areas are often classified into water area. It is very difficult to divide shadow and water. Because reflectance characteristics of water is similar to characteristics of shadow. Many land cover items are consisted in one pixel which is 15m spatial resolution. Nowadays, very high resolution satellite image (IKONOS, Quick Bird) and Digital Surface Model (DSM) by air borne laser scanner can also be used. In this study, mixed pixel analysis of ASTER image has carried out using IKONOS image and DSM. For mixed pixel analysis, high accurated geometric correction was required. Image matching method was applied for generating GCP datasets. IKONOS image was rectified by affine transform. After that, one pixel in ASTER image should be compared with corresponded 15×15 pixel in IKONOS image. Then, training dataset were generated for mixed pixel analysis using visual interpretation of IKONOS image. Finally, classification will be carried out based on Linear Mixture Model. Shadow extraction might be succeeded by the classification. The extracted shadow area was validated using shadow image which generated from 1m${\sim}$2m spatial resolution DSM. The result showed 17.2% error was occurred in mixed pixel. It might be limitation of ASTER image for shadow extraction because of 8bit quantization data.

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Hexagonal Grid Shadow Generation using Bézier Curves (베지어 곡선을 활용한 육각 그리드의 그림자 생성 방법)

  • Minseok Kim;Taekgwan Nam;Youngjin Park
    • Smart Media Journal
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    • v.12 no.4
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    • pp.47-57
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    • 2023
  • The hexagonal grid structure has been studied for processing and representing spatial information data in Geographic Information Systems. Visualization using a hexagonal grid has high visibility compared to other grid representation methods. However, it is difficult to effectively convey quantitative data and differences between grids depending on the geospatial data represented. In this paper, we propose a method to visually emphasize the hexagonal grid by generating shadow on the outside of the hexagonal grid. To do so, we offset the outer line segments of the hexagonal grid to be emphasized and generate a Bézier curve based on that information to determine the final shadow shape. We also apply variable transparency toward the edges of the shadow because the shadow gradually fades away from the hexagonal grid. We have shown that the proposed method can effectively generate shadow areas given not only a single hexagonal grid but also multiple hexagonal grids and can generate various shadow shapes based on user interface inputs. We apply the proposed method to Yongsan-gu, one of the districts of Seoul, and show the results of visually emphasizing it after generating shadow using the proposed method.