• 제목/요약/키워드: Service scenarios

검색결과 539건 처리시간 0.033초

Conferencing Service Interworking in Peer-to-Peer and IMS Networks

  • Sim, Jinsub;Kim, Younghan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제6권9호
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    • pp.2136-2152
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    • 2012
  • The growth of Internet technologies and the widespread use of mobile devices have been paving the way for the increasing use of conferencing services. Two types of systems have been designed to provide conferencing services: 1) a conferencing system using session control over a peer-to-peer (P2P) network and 2) an IP Multimedia Subsystem (IMS) conferencing system. The IMS conferencing system was developed to adapt to a server-based centralized system, whereas the benefits of the P2P operational model in providing such conference services are widely acknowledged. However, each system provides conferencing services only to its own users. Therefore, in this paper, we propose an interworking model to support multimedia conferencing service between the P2P environment and IMS networks. We also introduce protocol architecture and some service scenarios. To verify this system model and the design architecture, we perform an actual implementation and show experienced test results.

시나리오 플래닝을 통한 국내 전자결제 산업의 활성화 전략 : 간편결제를 중심으로 (The Activation Strategy of Electronic Payment Industry Using Scenario Planning : Focusing Simple Payment)

  • 한재진;조근태
    • 경영과학
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    • 제33권1호
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    • pp.59-75
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    • 2016
  • The domestic simple payment service was not activated yet compared to foreign countries and there are many things to complement in the legal, institutional, and technical aspects. The future image of the domestic electronic payment propulsion was considered by the scenario planning focusing on the simple payment. Total 6 future scenarios were drawn through the scenario planning, and 3 major strategy directions for attaining the preferred future scenario were drawn. This study drew a meaningful scenario through various analyses and industry specialist questionnaire about the future of the simple payment service which will be a crucial change of the domestic electronic payment under the uncertain future situation, and suggested an implication for the government and every interested party who provides the industrial service to prepare for the future.

Broadcasting and Communication Convergent Network Based on MPEG-21: Design and Implementation of Multimedia Service Framework

  • Cho, Yong-Ju;Kim, Jae-Gon;Hong, Jin-Woo
    • ETRI Journal
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    • 제28권5호
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    • pp.561-573
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    • 2006
  • In this paper, we present a practical implementation of the MPEG-21 multimedia framework for broadcasting and communication convergent services. MPEG-21 standard technology was exploited to build a convergent service framework. Using this framework, a service model and several scenarios have been successfully designed and implemented. In addition, interoperability, which is the main objective of a multimedia framework, especially in a convergent environment consisting of heterogeneous networks and various types of devices, has been addressed in detail. The experimental results show that the implemented test bed provides a next-generation multimedia service; that is, universal multimedia access (UMA), meeting the requirements of a broadcasting and communication convergent environment.

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시스템다이내믹스 기반의 다세대 확산 수요 예측 : 이동통신 가입자 수요 예측 적용사례 (Forecasting Multi-Generation Diffusion Demand based on System Dynamics : A Case for Forecasting Mobile Subscription Demand)

  • 송희석;김재경
    • Journal of Information Technology Applications and Management
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    • 제24권2호
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    • pp.81-96
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    • 2017
  • Forecasting long-term mobile service demand is inevitable to establish an effective frequency management policy despite the lack of reliability of forecast results. The statistical forecasting method has limitations in analyzing how the forecasting result changes when the scenario for various drivers such as consumer usage pattern or market structure for mobile communication service is changed. In this study, we propose a dynamic model of the mobile communication service market using system dynamics technique and forecast the future demand for long-term mobile communication subscriber based on the dynamic model, and also experiment on the change pattern of subscriber demand under various scenarios.

차세대 이동통신 서비스 분류 및 분석 (Classification and Analysis of Next Generation Mobile Communications Services)

  • 김승목;박태근
    • 한국멀티미디어학회논문지
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    • 제10권4호
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    • pp.470-482
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    • 2007
  • 본 논문에서는 NGMC 포럼의 차세대 이동 통신 서비스 로드맵 작성을 위하여 차세대 이동 통신 서비스들을 카테고리별로 분류하고 서비스 진화 시나리오를 작성한다. 구체적으로, 사용 목적에 따라 차세대 이동 통신서비스 카테고리를 선정하고, 해당 카테고리 별로 서비스들을 분류한 뒤, 각 서비스들의 상관 관계를 분석하여 카테고리별 서비스 진화 시나리오를 작성한다. 분류 및 분석 대상 서비스는 현재 제공되고 있는 서비스뿐만 아니라 개념적인 수준에서 논의되고 있는 모든 종류의 서비스들 중에서 선정된다. 본 논문의 결과물인 카테고리별 서비스 진화 시나리오를 이용하여 차세대 이동통신 서비스 로드맵이 완성된다면, 차세대 이동 통신분야에서의 주도권 확보 및 경쟁력 증대에 기여할 수 있을 것으로 기대된다.

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Combined Effects of Physical Evidence and Functional Service at Bulgogi Restaurants on Customers' Store Image and Purchase Behaviors: Application of Video Scenario Technique

  • Hwang, Daye;Chang, Hyeja
    • 한국식생활문화학회지
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    • 제35권2호
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    • pp.181-192
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    • 2020
  • This study aimed to identify whether or not four service situations varying according to positive and negative combinations of physical evidence and functional service influence store image and purchase behavioral intentions of customers at bulgogi restaurants. The video-scenario technique was used for the study. Data were analyzed with the SPSS (Window 19.0) package using frequency analysis, one-way ANOVA, 2 by 2 factorial ANOVA, exploratory factor analysis, and multiple regression analysis to confirm the hypotheses. The combined effect of functional service and physical evidence influenced store image and purchase intention. In terms of seperate effect of physical evidence and functional service, the effect of employee service on store image was more powerful than that of physical evidence, even though the effect differed depending on the situation. Purchase intention was only influenced by functional service quality from employees under the four different scenarios. Thus, when opening a Korean restaurant, proper management of tangible evidence suitable to service, and the prices expected from local customers should be determined. Additionally, extremely high or low levels of physical evidence management should be avoided.

안전 항해 지원 서비스 제공에 대한 유용성 평가(I) : 항로 계획 공유 서비스를 대상으로 (An Evaluation of Effectiveness for Providing Safety Navigation Supporting Service : Focused on Route Plan Sharing Service)

  • 황훈규;김배성;신일식;이장세;유영호
    • 한국정보통신학회논문지
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    • 제21권3호
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    • pp.620-628
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    • 2017
  • 본 논문에서는 안전항해를 위한 IT서비스 집합인 16가지의 MSP 중 두 번째 항목인 항해 지원 서비스와 관련하여 설문조사 과정 등을 통해 항로 계획 공유 서비스를 도출하였다. 또한, 도출한 서비스의 유용성을 평가하기 위한 시나리오를 개발하였으며, 개발한 시나리오를 기반으로 FMSS를 활용하여 유용성을 평가하기 위한 시뮬레이션을 수행하였다. 이를 통해 근접도 평가, 제어도 평가, 심리적 평가에 대한 시뮬레이션 결과를 분석함으로써 항로 계획 공유 서비스의 유용성을 평가하였다. 만약 새로운 서비스를 평가하기 위한 실험을 실제 선박이나 VTS 센터에서 수행한다면 시간적/경제적 문제를 비롯하여 여러 위험이 뒤따를 수 있다. 따라서 시뮬레이션 기반의 예비 유용성 평가 과정이 요구되며, 서비스의 도입 및 시행에 있어서도 다방면의 검증 과정을 반드시 거쳐야할 것으로 판단된다. 왜냐하면, 유용할 것으로 기대되는 서비스일지라도 실제와 유사한 환경에서 평가를 진행해보면, 그 결과는 기대에 미치지 못할 수 있기 때문이다.

A Novel SDN-based System for Provisioning of Smart Hybrid Media Services

  • Jeon, Myunghoon;Lee, Byoung-dai
    • 인터넷정보학회논문지
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    • 제19권2호
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    • pp.33-41
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    • 2018
  • In recent years, technology is rapidly changing to support new service consumption and distribution models in multimedia service systems and hybrid delivery of media services is a key factor for enabling next generation multimedia services. This phenomenon can lead to rapidly increasing network traffic and ultimately has a direct and aggravating effect on the user's quality of service (QOS). To address the issue, we propose a novel system architecture to provide smart hybrid media services efficiently. The architecture is designed to apply the software-defined networking (SDN) method, detect changes in traffic, and combine the data, including user data, service features, and computation node status, to provide a service schedule that is suitable for the current state. To this end, the proposed architecture is based on 2-level scheduling, where Level-1 scheduling is responsible for the best network path and a computation node for processing the user request, whereas Level-2 scheduling deals with individual service requests that arrived at the computation node. This paper describes the overall concept of the architecture, as well as the functions of each component. In addition, this paper describes potential scenarios that demonstrate how this architecture could provide services more efficiently than current media-service architectures.

정책기반 이동 IP 네트워크의 프레임워크와 정책 시나리오 (A Framework and Policy Scenarios of Policy-based Mobile IP Networks)

  • 강승완;김태경;이정환;유상조
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2003년도 하계종합학술대회 논문집 I
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    • pp.105-108
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    • 2003
  • Because of increasing the notebook computer and PDA, users' requirement with respect to mobility is growing more and more. However, current IP protocol is not changed IP address and can not deliver IP packets on new location of host in case moving another network. To solve this problem, the IETF has proposed mobile IP. The network management for maintaining stable and efficient environment is more difficult according to being various by complicated network environment and requirements of provided service and user. The recent rises concern about policy-based network technology. Therefore, this paper proposed a framework of policy-based network and developed policy scenarios using the presented policy language of mobile IP.

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지능형 아파트의 건축구성요소 디자인을 위한 시나리오 적용에 관한 연구 (Applying Scenarios for Designing Building Elements in the Smart Multi-family housing)

  • 김미연;최진원
    • 한국실내디자인학회논문집
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    • 제15권4호
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    • pp.73-80
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    • 2006
  • As ubiquitous technology(uT) is offered in the future space, human will find their life more convenient and prosperous, and the space efficiency will be improved with virtual displays within a limited space. In an living space with ubiquitous environments, all information of family members will be an essential source creating advanced future spaces both for users and for those maintaining the space. In recent studies of uT environment, development of scenario is mostly being carried out based on user and service. It is unsatisfactory, however, when it comes to the study of how these studies can be developed on the basis of architectural space. In this paper, we study about applying scenarios created through space analysis to suggest ways to predict the analysis of the relationship between digital devices/services and the building elements based on physical space with uT and to offer services smoothly to uT environment, intelligent devices and their users.