• Title/Summary/Keyword: Service Environments

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Service Rendering Study for Adaptive Service of 3D Graphics Contents in Middleware (3D 그래픽 콘텐츠의 적응적 서비스를 위한 미들웨어에서의 서비스 렌더링 연구)

  • Kim, Hak-Ran;Park, Hwa-Jin;Yoon, Yong-Ik
    • The KIPS Transactions:PartA
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    • v.14A no.5
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    • pp.279-286
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    • 2007
  • The need of contents adaptation in ubiquitous environments is growing to support multiple target platforms for 3D graphics contents. Since 3D graphics deal with a large data set md a high performance, a service adaptation for context changing is required to manipulate graphics contents with a more complicated method in multiple devices such as desktops, laptops, PDAs, mobile phones, etc. In this paper, we suggest a new notion of service adaptation middleware based on service rendering algorithm, which provides a flexible and customized service for user-centric 3D graphics contents. The service adaptation middleware consists of Service Adaptation(SA) for analyzing environments and Service Rendering(SR) for reconfiguring customized services by processing customized data. These adaptation services are able to intelligently and dynamically support the same computer graphics contents with good quality, when user environments are changed.

Development of a Web Service Generation System Using Virtual Environments (가상공간을 이용한 웹 서비스 생성 시스템 개발)

  • Park Chang-Keun;Lee Myeong Won
    • Journal of Internet Computing and Services
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    • v.4 no.1
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    • pp.27-37
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    • 2003
  • This paper presents the Web service generation system using virtual environments and databases. Main features include that the environments and databases are generated and maintained correspondingly. It means that the virtual environments are changed automatically if the databases are updated, and also that the databases are maintained accordingly as the information about the environments are modified at the scene End users can modify the property of the virtual environments in the scene directly using the VRML edit interface, which visualizes the structures of virtual environments. Each object can be accessed through the VRML editor, its property be modified directly, and the information is updated in the database automatically. Web service pages are maintained accordingly. In addition, we define a texture mapping method based on weighted view interpolation using 2 photo images for a scene. A texture mapping interface Is also provided for end users to generate realistic images themselves.

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Integrated Navigation of the Mobile Service Robot in Office Environments

  • Chung, Woo-Jin;Kim, Gun-Hee;Kim, Mun-Sang;Lee, Chong-Won
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2033-2038
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    • 2003
  • This paper describes an integrated navigation strategy for the autonomous service robot PSR. The PSR is under development at the KIST for service tasks in indoor public environments. The PSR is a multi-functional mobile-manipulator typed agent, which works in daily life. Major advantages of proposed navigation are as follows: 1) Structured control architecture for a systematic integration of various software modules. A Petri net based configuration design enables stable control flow of a robot. 2) A range sensor based generalized scheme of navigation. Any range sensor can be selectively applied using the proposed navigation scheme. 3) No need for modification of environments. (No use of artificial landmarks.) 4) Hybrid approaches combining reactive behavior as well as deliberative planner, and local grid maps as well as global topological maps. A presented experimental result shows that the proposed navigation scheme is useful for mobile service robot in practical applications.

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Voice Quality Criteria for Heterogenous Network Communication Under Mobile-VoIP Environments

  • Choi, Jae-Hun;Seol, Soon-Uk;Chang, Joon-Hyuk
    • The Journal of the Acoustical Society of Korea
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    • v.28 no.3E
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    • pp.99-108
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    • 2009
  • In this paper, we suggest criteria for objective measurement of speech quality in mobile VoIP (Voice over Internet Protocol) services over wireless mobile internet such as mobile WiMAX networks. This is the case that voice communication service is available under other networks. When mobile VoIP service users in the mobile internet network based on packet call up PSTN and mobile network users, but there have not been relevant quality indexes and quality standards for evaluating speech quality of mobile VoIP. In addition, there are many factors influencing on the speech quality in packet network. Especially, if the degraded speech with packet loss transfers to the other network users through the handover, voice communication quality is significantly deteriorated by the transformation of speech codecs. In this paper, we eventually adopt the Gilbert-Elliot channel model to characterize packet network and assess the voice quality through the objective speech quality method of ITU-T P. 862. 1 MOS-LQO for the various call scenario from mobile VoIP service user to PSTN and mobile network users under various packet loss rates in the transmission channel environments. Our simulation results show that transformation of speech codecs results in the degraded speech quality for different transmission channel environments when mobile VoIP service users call up PSTN and mobile network users.

Durability design and quality assurance of major concrete infrastructure

  • Gjorv, Odd E.
    • Advances in concrete construction
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    • v.1 no.1
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    • pp.45-63
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    • 2013
  • Upon completion of new concrete structures, the achieved construction quality always shows a high scatter and variability, and in severe environments, any weaknesses and deficiencies will soon be revealed whatever durability specifications and materials have been applied. To a certain extent, a probability approach to the durability design can take the high scatter and variability into account. However, numerical solutions alone are not sufficient to ensure the durability and service life of concrete structures in severe environments. In the present paper, the basis for a probability-based durability design is briefly outlined and discussed. As a result, some performance-based durability requirements are specified which are used for quality control and quality assurance during concrete construction. The final documentation of achieved construction quality and compliance with the specified durability are key to any rational approach to more controlled and increased durability. As part of the durability design, a service manual for future condition assessment and preventive maintenance of the structure is also produced. It is such a service manual which helps provide the ultimate basis for achieving a more controlled durability and service life of the given concrete structure in the given environment.

COMPUTATIONAL DURABILITY PREDICTION OF BODY STRUCTURES IN PROTOTYPE VEHICLES

  • Kim, H.-S.;Yim, H.-J.;Kim, C.-B.
    • International Journal of Automotive Technology
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    • v.3 no.4
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    • pp.129-135
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    • 2002
  • Durability estimation of a prototype vehicle has traditionally relied heavily on accelerated durability tests using predefined proving grounds or rig tests using a road simulator. By use of those tests, it is very difficult to predict durability failures in actual service environments. This motivated the development of an integrated CAE (Computer Aided Engineering) methodology for the durability estimation of a prototype vehicle in actual service environments. Since expensive computational costs such as computation time and hardware resources are required for a full vehicle simulation in those environments with a very long span of event time, the conventional CAE methodologies have little feasibility. An efficient computational methodology for durability estimations is applied with theoretical developments. The effectiveness of the proposed methodology is shown by the comparison of results of the typical actual service environment such as the city mode with those of the typical accelerated durability test over the Belgian road.

Design of Multiple VoIP Service Networks for P2P Network Environments based on Portable Internet (휴대인터넷 기반 P2P 망 환경에서의 다자간 VoIP 서비스 망 설계)

  • Eom Ki-Bok;Yoe Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.8 no.8
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    • pp.1640-1646
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    • 2004
  • In this study, we propose the multiple VoIP service networks for P2P network environments based on portable internet. We found that voiceservice using portable internet is possible for real time services. After we designe the multiple VoIP service networks for P2P network environments based on portable internet, evaluate the performances. from the performance evaluations, we found satisfactory results and so we can expect the possibility of the portable internet services.

Group Mutual Exclusion Algorithm Using RMS in Community Computing Environments (커퓨니티 컴퓨팅 환경에서 자원 관리 서비스를 이용한 그룹 상호 배제 알고리즘)

  • Park, Chang-Woo;Kim, Ki-Young;Jung, Hye-Dong;Kim, Seok-Yoon
    • Proceedings of the IEEK Conference
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    • 2009.05a
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    • pp.281-283
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    • 2009
  • Forming Community is important to manage and provide the service in Ubiquitous Environments including embedded tiny computers. Community Computing is that members constitute the community and cooperate. A mutual exclusion problem occurs when many processors try to use one resource and race condition happens. In the expanded concept, a group mutual exclusion problem is that processors in the same group can share the resource but processors in different groups cannot share. As mutual exclusion problems might be in community computing environments, we propose algorithm which improves the execution speed using RMS (resource management service). In this paper describes proposed algorithm and proves its performance by experiments, comparing proposed algorithm with previous method using quorum-based algorithm.

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Comparing standards and guidelines of long-term care facilities based on physical environment and manpower in Korea, Japan, USA, and Australia (노인요양시설의 시설·인력 기준 비교 연구)

  • Chin, Young-Ran;Lee, Hyo Young
    • Health Policy and Management
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    • v.22 no.3
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    • pp.403-426
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    • 2012
  • The purpose of this study is to compare the standards and guidelines of long-term care facilities based on the physical environments and human resources in Korea, Japan, USA, and Australia. Ultimately, this study suggests the directions for amendments of long-term care service or running of the facilities in Korea. For achieving this purpose, we reviewed the homepage of national health departments, reports and articles of long-term care service, and acts related with long-term care in each country. This comparisons were carried in terms of physical environments, human resources by long-term care related acts and legal sanctions as means of quality control. This study implies that long-term care service guidelines or standards should be revised for developing the quality of our long-term care services.

Event Driven Service with Unified Identification for Next Generation Network

  • Kim, Dong-Il;Lee, Soong-Hee;Kim, Ki-Tae
    • Journal of information and communication convergence engineering
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    • v.8 no.5
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    • pp.502-507
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    • 2010
  • Event driven service (EDS) is one of such services administrating different functions of multiple service providers according to the user situation. This paper first describes the service model of EDS, a User-centric Service for multiple service provider environments over the next generation networks. The multiple provider environments stimulates the unified identifier management, namely unified identification (U-ID), to enable users to be provided network services without awareness of multiple providers. Combining these two concepts, i.e., EDS and U-ID, the designed structure of EDS with U-ID and related procedures are given. Finally, the implementation results tested on Korea Advanced Research Network (KOREN) are described.