• Title/Summary/Keyword: Server Structure

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The Study on the Design of the Function and Data Structure for Electronic Watt-Hour Meters (원격검침을 위한 전자식 전력량계 기능과 데이터구조 설계에 관한 연구)

  • Jang, M.J.;Hyun, D.H.;Cho, S.K.
    • Proceedings of the KIEE Conference
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    • 2001.07a
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    • pp.308-310
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    • 2001
  • With the development of Computer & Communication Technology, nowadays many people are interested in remote metering, and many vendors are suggesting various remote metering solutions. KEPCO (Korea Electric Power Corporation) adopts some of these to some customers who uses a lot of electric power, also continues researching them. But, currently used electronic watt-hour meters vary in terms of communication protocol and data structure by the vendors. So we have to know each vendor's communication protocol and data structure to construct a remote metering system, or to find problems in it. But that's impossible to know each vendor's protocol and data structure because they are reluctant to tell those to outside the company. To solve these problems and to make a much more cost-effective metering system, KEPCO developed standard communication protocol between meters and PC (or metering server), and defined standard functions and data structure which can be used by everyone easily. Those developments support standard interface for every vendors' meters. And Those will be adopted by KEPCO for a part of a new metering standard for electronic watt-hour meters.

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Optimal Rate-Distortion base packet scheduling for multimedia streaming (멀티미디어 스트리밍을 위한 최소 왜곡 패킷 스케줄링 기법 연구)

  • Chang, In-Gwang;Won, You-Jip
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.295-297
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    • 2004
  • In this paper, we explore the streaming environment which adopts the MPEG-4 FGS(Fine Granualarity Scalability) encoding schemes. We investigate the server and client structure to fine the bottleneck of streaming system. After the structures, we propose a novel packet scheduling algorithm which enhances user perceptable playback quality. Experimental results show the performance enhancement of our algorithm, and system require less resources.

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Multi-Agent based Distribution Protection Coordination Algorithm (Multi-Agent 기반의 배전계통 보호협조 알고리즘)

  • Lim, Il-Hyung;Choi, Myeon-Song;Lee, Seung-Jae
    • Proceedings of the KIEE Conference
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    • 2009.07a
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    • pp.4_5
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    • 2009
  • A new protection coordination algorithm in Multi-Agent based distribution automation system is proposed in this paper. Distribution network protection coordination is acted by normal state distribution operation. But, in more and more complex distribution network structure, it has a big problem that central server processed all measurement data, coordination setting and controls for operation. So, a algorithm to change coordination setting is proposed automatically in terminal devices which Recloser and OCR to include Multi-Agent concepts in distribution network.

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공정계획 및 일정계획 통합을 위한 가상 생산 시스템

  • 박지형;염기원
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1995.10a
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    • pp.885-888
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    • 1995
  • Virtual Manufacturing System(VMS) is a computer model that represents the precise and whole structure of manufacturing system and simulates their physical and logical behavior in operation. In this paper, a real time simulation for the virtual factory is proposed to integrate a process planning with scheduling under distributed environments. In order to communicate the information under distributed environment, weuse a sever/client concept and socket program. the VMS is implemented on the internet environment.

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Aspects of Subscriber Line Test in TDX-1A Digital Switching System (TDX-1A 가입자 선로 시험)

  • Yoon, Chan-Ho;Yi, Yoon-Bok;Lee, Jae-Sup
    • Proceedings of the KIEE Conference
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    • 1987.07b
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    • pp.986-989
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    • 1987
  • This paper describes the basic design concepts and architecture of the subscriber line test feature for the TDX-1A digital switching system. Also, implemented software structure for maintaining the multiprocessor control system employed in TDX-1A, which includes terminal server, MML, test, fault recognition and test result handling.

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The Development Plan of Voltage Security On-Line Monitoring System (전압안전성 온라인 감시시스템의 개발방안)

  • Jeon, D.H.;Kweon, S.G.;An, G.W.
    • Proceedings of the KIEE Conference
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    • 1998.07c
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    • pp.1173-1175
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    • 1998
  • This paper presented the development plan of voltage security on-line monitoring system (VSECOMs). VSECOMs consists of voltage security monitoring system and data management system. VSECOMs has the function of bus voltage watch. voltage stability analysis, and voltage security assessment. EMS data on-line acquisition, PSS/E file conversion, and overall data management. VSECOMs is designed with client/server structure. We will seek stable operation of KEPCO's power system by installation of VSECOMs in EMS of KEPCO.

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Distributed Web-based Simulation with Server Application Approach using Callback Mechanism

  • Shim, Won-Bo
    • Proceedings of the Korea Society for Simulation Conference
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    • 1999.04a
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    • pp.152-157
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    • 1999
  • In this paper, we introduce the concept of web-based simulation and some reviews on the distributed simulation on the World Wide Web (WWW) and classify the features of current web-based simulation under the distributed way. And then we suggest the structure of distributed web-based simulation which can achieve parallel simulation and reduce simulation run time and show how the callback mechanism works to enable the distributions of jobs to clients with push service in Remote Method Invocation (RMI). Finally we present a prototype of distributed web-based simulation.

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A Study on the Internet Based Monitoring System (인터넷 기반 계측관리시스템에 관한 연구)

  • 한병원;허인욱;조충붕
    • Proceedings of the Korean Geotechical Society Conference
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    • 2002.03a
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    • pp.635-642
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    • 2002
  • In this study, a new internet-based methodology to manage the data acquired during the construction and maintenance of structure is study A new internet-based monitoring system to obtain and to manage the measured information regardless of physical location of each user was developed. This method provided an enhanced integration methodology for construction management by implementing common internet or intranet platform

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Implementation of AWS-based deep learning platform using streaming server and performance comparison experiment (스트리밍 서버를 이용한 AWS 기반의 딥러닝 플랫폼 구현과 성능 비교 실험)

  • Yun, Pil-Sang;Kim, Do-Yun;Jeong, Gu-Min
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.12 no.6
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    • pp.591-596
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    • 2019
  • In this paper, we implemented a deep learning operation structure with less influence of local PC performance. In general, the deep learning model has a large amount of computation and is heavily influenced by the performance of the processing PC. In this paper, we implemented deep learning operation using AWS and streaming server to reduce this limitation. First, deep learning operations were performed on AWS so that deep learning operation would work even if the performance of the local PC decreased. However, with AWS, the output is less real-time relative to the input when computed. Second, we use streaming server to increase the real-time of deep learning model. If the streaming server is not used, the real-time performance is poor because the images must be processed one by one or by stacking the images. We used the YOLO v3 model as a deep learning model for performance comparison experiments, and compared the performance of local PCs with instances of AWS and GTX1080, a high-performance GPU. The simulation results show that the test time per image is 0.023444 seconds when using the p3 instance of AWS, which is similar to the test time per image of 0.027099 seconds on a local PC with the high-performance GPU GTX1080.

Design and Implementation of 3-Tier App Development Training System (3-Tier App개발 교육시스템 설계와 구현)

  • Chang, Young-Hyun;Oh, Sang-Yeob
    • Journal of Digital Convergence
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    • v.12 no.8
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    • pp.265-270
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    • 2014
  • This study in coping with the current trend is to propose the environment for training 3-Tier App development being focused on the system to develop mobile applications where its related developers are scarce. Design and implementation of training system for the development of 3-Tier App in this paper is to realize the environment for software development for colleges as same as that in IT companies. For 3-Tier App development training system, 3 students with 3 computers work as a group. The above-mentioned 3 computers include a computer for development, Gateway server, and DB server together with legacy system. Also, each of the 3 students shall be given roles of the foregoing sections. We have educated 3-Tier App training system as a practical class for 64 students in junior students of computer information major. Through training session, it was confirmed that we can foster the students as custom-made talents who understand company's development environment. Also, the Comparison of 3-Tier and Stand-alone App Development Training System for 10 distinct description, we know that 3-Tier app development training system was very superior to stand-alone app development training system in the educational effects.