• Title/Summary/Keyword: SenseWeb

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Strategic Experience Design of Shortform Video-based Brand - Focused on LIZIQI's Food Videos - (숏폼(Shortform) 동영상 기반 브랜드의 전략적 경험 디자인 - 李子柒(이자칠)의 미식(美食) 동영상을 중심으로 -)

  • Cui, Ru Ru;Kim, Young Jae
    • The Journal of the Korea Contents Association
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    • v.20 no.7
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    • pp.185-194
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    • 2020
  • This study aims to figure out how the brand experience design elements works in the Shortform video-based branding through case analysis. The sense, feel, think, act, relate experience of Shortform video brand are provided through the implementation of specific experience design elements in the process of the creators expressing personality through social media channels and communicating and interacting with consumers. As a result, LIZIQI's food videos provided a brand identity as an 'Eastern gourmet' to consumers through the audiovisual stimulation of food in video, the cognitive reinforcement which is combined of identities and products, and the behavioral participation by web sites·electronic media. In addition, a strong brand relationship was established by sharing emotional ties using human factors and responsibility through co-branding. This can be extended to various Shortform video contents-based branding cases, and it will suggest a useful approach to the brand building strategy through strategic brand experience design elements.

The Use of the ARCS Motivation Model in Mobile Learning Apps Design (ARCS 동기 이론을 적용한 학습용 모바일 앱 설계 연구)

  • Kim, Eui-Ho;Yang, Hae-Sool
    • Journal of Digital Convergence
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    • v.13 no.4
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    • pp.69-79
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    • 2015
  • As the distribution rate of a smart phone which can actualize even augmented reality is getting higher, the application scope of a smart phone is sharply increasing. However, in spite of various functions of it, there is still lack of learning app. Mobile equipments can bring no spatial-temporal restriction of learning to a learner, but they can tempt a learner into inappropriate spaces. In this sense, learning app is necessarily needed to motivate and keep learner's inner desire. This thesis suggested considerations when learning mobile app is designed by analyzing motivation strategy of ARCS Theory and UI of web based contents. Also, a design method of mobile learning app was suggested based on a procedural model of mobile learning app adapting ARCS Theory.

Development of a Voluntary Hazard Assessment Model for Small- and Medium-Sized Ship-building Plants (중소규모 조선업 사업장을 위한 자율 위험성 평가 모델의 개발)

  • Lim, Hyeon-Kyo;Lee, Kyung-Tae;Bae, Dong-Chul;Chang, Seong-Rok
    • Journal of the Korean Society of Safety
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    • v.26 no.2
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    • pp.70-76
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    • 2011
  • Industrial accident frequency in small- and medium-sized ship-building plants is much higher than that of large-sized ones so that safety management activities should be different. In that sense, voluntary hazard assessment would be helpful for small- and medium-sized plants. However, conventional hazard assessment items and methods had some problems that discouraged voluntary participation of plants concerned. This study aimed to develop a new model for small- and medium-sized ship-building plants that can promote and encourage voluntary hazard assessment activities. For that purpose, ship-building process was assumed as a sequence of phases, and accident characteristics were compared with them. From that result, relative weights of accident factors including ship-building phases, accident types, occupational category, accident-induced objects, and hazardous items were determined with accident frequency data and with the help of expert groups. Therefore, for web-based integrative computer programming, a plain but accident data-dependent model was developed, with an additive function for related agencies that want to collect assessment results. It is expected that this model would help small- and medium-sized ship-building plants that wanted not only simple checklists but also effective assessment and management guidelines.

The Development and Application of Information Communication Technology Application Instruction Model based on PBL-based Instruction Model (프로젝트 학습을 기반으로 하는 ICT 활용 수업 모형의 개발 및 적용)

  • Jung, Hyo-Sook;Jun, Woo-Chun
    • Journal of The Korean Association of Information Education
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    • v.6 no.3
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    • pp.347-360
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    • 2002
  • Advances in information communication technology (ICT) require new paradigms in every aspect of our society. In this sense, schools are supposed to educate students to solve real-world problems with ICT. However, schools have not provided quality education to students for learning ICT and applying it. It is thus necessary to develop various ICT instruction models for creative students to lead the information society. One of the popular instruction models using the Web is the project-based model. The model includes inquiry activities of areas, such as variety of subjects, real-world problems, issues, and presentation activities of study results. The model also encourages interactions among students for achieving common goals. In this paper, we present an ICT application instruction which provides four major enhancements to the existing project-based model. The stages of model consist of eight activities type and supporting tools. Also, we implement our proposed model for some elementary school courses.

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The development of social studies teaching-learning system for ICT using and self-directed learning ability Improvement (ICT 활용과 자기 주도적 학습력 신장을 위한 사회과 교수-학습 시스템 개발)

  • Choi, Yong-Hun;Hwang, Sun-Young;Goh, Byung-Oh
    • Journal of The Korean Association of Information Education
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    • v.7 no.2
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    • pp.207-217
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    • 2003
  • Individual studying that compose knowledge and improve efficiency of studying through collection of information by various class strategy which takes advantage of web, and Cooperative learning that can elevate sense of responsibility and solve the problem through communication with another person have been developed actively. But, individuation tutoring materials that is developed present doesn't fit of causing learner's interest, and stimulating curiosity about problem because mostly studying is gone in presentation form. Also, cooperative learning materials are lacking connection with actual course of education, application is difficult in real class spot. So, this research has applied self-directed learning, centered with interested operation activity, aimed at improvement in various thought. Also, we have developed social studies tuition-learning system, purpose to the management is possible with on-line project studying which could improve mind-decision ability and ICT application ability. This system is developed for flexible management could be possible in various class circumstance, and level learning could be done through accomplishment-test and the result could be applied by feedback process.

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Multi-spectral Imaging-based Color Image Reconstruction Using the Conventional Bayer CFA (베이어 CFA 카메라를 사용한 다중 스펙트럼 기반 컬러영상 생성 기술)

  • Shin, Jeong-Ho
    • Journal of Broadcast Engineering
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    • v.16 no.3
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    • pp.561-565
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    • 2011
  • This paper presents an imaging system for reconstruction of enhanced color images using the conventional Bayer CFA. By extracting various colors such as RGBCY from two sequential images which consist of a image by broadband G channel lens filter and the other image captured without one, the proposed color image reconstruction system can reduce the computational complexity for demosaicking and make high resolution color information without aliasing artifacts. Because the proposed system uses the common Bayer CFA image sensor, fabricating a new type of CFA is not necessary for obtaining a multi-spectral image, which can be easily extensible for applications of multi-spectral imaging. Finally, in order to verify the performance of the proposed system, experimental results are performed. By comparing with the existing demosaicking methods, the proposed camera system showed the significant improvements in the sense of color resolution.

The implementation of the search system by Human sensibility Ergonomics for customer shopping benefit based on Internet shopping mall (인터넷 쇼핑몰에서 고객 쇼핑편익을 위한 감성공학적 검색 System 구현)

  • 오진희;김돈한
    • Archives of design research
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    • v.13 no.1
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    • pp.49-58
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    • 2000
  • This study is to implement the search system of human sensibility ergonomics in the internet shopping mall, which is a the electronic commerce in the contemporary as a shopping culture on the internet. Instead a category of business, an item, cost & size is using the keyword of a search in a existing shopping mall, the research is accomplished the center of system selecting products by the sensitivity feeling in products. The search system chooses the proper item and makes database with the sensible vocabulary for its image and then searches the item chosen by customers with keywords of the vocabulary after constructing web-server on the internet. This study - systematizes customers' sensible needs with more practical ways. - recognize the customers' sense on items and provides the applied technology conditions tor customers. - gives more opportunities of choice to customers on the internet shopping mall. - supplies various information and approaches to the customers' needs with practice.

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Superresolution Restoration From Directional Rectangular Blurred Images (방향성 직사각형 열화 영상을 사용한 초해상도 영상복원)

  • Shin, Jeongho
    • Journal of Broadcast Engineering
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    • v.19 no.1
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    • pp.109-117
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    • 2014
  • This paper presents a superresolution restoration technique that can restore high-resolution images from differently blurred low resolution images rather than using the motion information between low-resolution images. In order to restore the super-resolution image the rotatable aperture mask lens system is proposed. The proposed technique does not need to estimate point spread function at each frame. In addition, it does not require image registration because there is no global translational motion between low resolution images. By using a rotatable rectangular aperture, two consecutive captured images provide sufficiently exclusive information for superresolution. Therefore, the proposed method can reduce the registration error between the low-resolution image as well as the calculation amount for superresolution restoration. The existing lens system of the camera can be extended to obtain a superresolution image by only adding an rotatable rectangular aperture mask. Finally, in order to verify the performance of the proposed system, experimental results are performed. By comparing with the existing superresolution methods, the proposed method showed the significant improvements in the sense of spatial resolution.

The Base of Understanding for Interdisciplinary Studies on Cyber Crimes - Centering on Regulations in Criminal Law - (사이버범죄의 학제간 연구를 위한 이해의 기초 - 형법상 규제를 중심으로 -)

  • Lim, Byoung-Rak
    • Journal of the Korea Society of Computer and Information
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    • v.13 no.3
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    • pp.237-242
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    • 2008
  • This study aims to provide theoretical base in criminal law for engineers in the viewpoint of jurists to encourage interdisciplinary studies on cyber crimes. Apart from seriousness of discussion on torrent cyber crimes, a good effect of the internet networks such as sharing of information has bee emphasized while the evil influence of its side effect has been neglected. Therefore, this study suggests that we need to consider reinforcement of cyber ethics, and legal mind of IT technicians, strict security by managers, active efforts to develop legitimate contents by managers of web hardware and P2P, and reinforcement of punishments against crimes by internet users. And this study approaches new norms on computer and cyber crimes in interpretational sense of criminal law, and provides the theoretical base of the criminal law focusing on traditional theories, assumptions, and precedents involved in regulations against computer virus distribution.

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Mobile Eye Tracker and for Use of the Same for Revitalizing Studies on Eye Tracking (아이트래킹 연구 활성화를 위한 모바일 아이트래커의 활용)

  • Seo, Eun-Sun
    • The Journal of the Korea Contents Association
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    • v.16 no.12
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    • pp.10-18
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    • 2016
  • The cognitive ability of humans depends much on the vision. 'Vision' refers to the sense that receives stimulus of light through eyes. 'Gaze' refers to a function of a straight line that connects the central point of the pupil and a viewpoint in the external world, and, in general, it means a straight line that connects an object that is viewed and the eyes. There are active studies on the gaze in various academic circles including 'psychology' and 'cognitive linguistics.' As a method to objectively analyze the gaze, studies on 'eye tracking' are revitalized. A device for studies on eye tracking is an 'eye tracker.' As the fields of the study expand from development and analysis of Web pages to analysis of stores, methods of traffic signal processing, transport equipment, analysis of user experiences on image contents, and marketing analysis, there occurs a greater demand for a glasses eye-tracking than that for a fixed eye tracker. This study identifies the overview and characteristics of eye tracking and presents a way for spreading studies on eye tracking.