• Title/Summary/Keyword: Searching Block

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A Fast Motion Estimation Algorithm with Adjustable Searching Area (적응 탐색 영역을 가지는 고속 움직임 추정 알고리즘)

  • Jeong, Seong-Gyu;Jo, Gyeong-Rok;Jeong, Cha-Geun
    • Journal of KIISE:Computer Systems and Theory
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    • v.26 no.8
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    • pp.966-974
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    • 1999
  • 완전 탐색 블록 정합 알고리즘(FBMA)은 다양한 움직임 추정 알고리즘 중 최상의 움직임 추정을 할 수 있으나, 방대한 계산량이 실시간 처리의 적용에 장애 요소이다. 본 논문에서는 완전 탐색 블록 정합 알고리즘에 비해 더 낮은 계산량과 유사한 화질을 가지는 새로운 고속 움직임 추정 알고리즘을 제안한다. 제안한 방법에서는 공간적인 상관성을 이용함으로써 적절한 탐색 영역의 크기를 예측할 수 있다. 현재 블록의 움직임 추정을 위하여 이웃 블록이 가지고 있는 움직임과 탐색 영역의 크기를 이용하여 현재 블록의 탐색 영역을 적응적으로 변화시키는 방법이다. 이 예측값으로 현재 블록의 탐색 영역 크기를 결정한 후, FBMA와 같이 이 영역 안의 모든 화소점들에 대하여 현재 블록을 정합하여 움직임 벡터를 추정한다. 컴퓨터 모의 실험 결과 계산량 측면에서 제안 방법이 완전 탐색 블록 정합 알고리즘보다 50%정도 감소하였으며, PSNR 측면에서는 0.08dB에서 1.29dB 정도 감소하는 좋은 결과를 얻었다.Abstract Full search block-matching algorithm (FBMA) was shown to be able to produce the best motion compensated images among various motion estimation algorithms. However, huge computational load inhibits its applicability in real applications. A new motion estimation algorithm with lower computational complexity and good image quality when compared to the FBMA will be presented in this paper. In the proposed method, The appropriate search area can be predicted by using the temporal correlation between neighbouring blocks. For motion estimation of the current block, it is the method changing adjustably search area of current block by using motion and search area size of the neighbouring block. After deciding search area size of the current block with this predicted value, we estimate motion vector that matching current block like the FBMA for every pixel in this area. By the computer simulation the computation amount of the proposed method can be greatly decreased about 50% than that of the FBMA and the good result of the PSNR can be attained.

Fractal Image Compression Using Adaptive Selection of Block Approximation Formula (블록 근사화식의 적응적 선택을 이용한 프랙탈 영상 부호화)

  • Park, Yong-Ki;Park, Chul-Woo;Kim, Doo-Young
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.12
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    • pp.3185-3199
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    • 1997
  • This paper suggests techniques to reduce coding time which is a problem in traditional fractal compression and to improve fidelity of reconstructed images by determining fractal coefficient through adaptive selection of block approximation formula. First, to reduce coding time, we construct a linear list of domain blocks of which characteristics is given by their luminance and variance and then we control block searching time according to the first permissible threshold value. Next, when employing three-level block partition, if a range block of minimum partition level cannot find a domain block which has a satisfying approximation error, we choose new approximation coefficients using a non-linear approximation of luminance term. This boosts the fidelity. Our experiment employing the above methods shows enhancement in the coding time more than two times over traditional coding methods and shows improvement in PSNR value by about 1-3dB at the same com- pression rate.

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A Neural Network based Block Classifier for High Speed Fractal Image Compression (고속 프랙탈 영상압축을 위한 신경회로망 기반 블록분류기)

  • 이용순;한헌수
    • Journal of the Korean Institute of Intelligent Systems
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    • v.10 no.3
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    • pp.179-187
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    • 2000
  • Fractal theory has strengths such as high compression rate and fast decoding time in application to image compression, but it suffers from long comparison time necessary for finding an optimally similar domain block in the encoding stage. This paper proposes a neural network based block classifier which enhances the encoding time significantly by classifying domain blocks into 4 patterns and searching only those blocks having the same pattern with the range block to be encoded. Size of a block is differently determined depending on the image complexity of the block. The proposed algorithm has been tested with three different images having various featrues. The experimental results have shown that the proposed algorithm enhances the compression time by 40% on average compared to the conventional fractal encoding algorithms, while maintaining allowable image qualify of PSNR 30 dB.

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Searching for an Intra-block Remarshalling Plan for Multiple Transfer Cranes (복수 트랜스퍼 크레인을 활용하는 블록 내 재정돈 계획 탐색)

  • Oh Myung-Seob;Kang Jae-Ho;Ryu Kwang-Ryel;Kim Kap-Hwan
    • Journal of KIISE:Software and Applications
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    • v.33 no.7
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    • pp.624-635
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    • 2006
  • This paper applies simulated annealing algorithm to the problem of generating a plan for intra-block remarshalling with multiple transfer cranes. Intra-block remarshalling refers to the task of rearranging containers scattered around within a block into certain designated target areas of the block so that they can be efficiently loaded onto a ship. In generating a remarshalling plan, the predetermined container loading sequence should be considered carefully to avoid re-handlings that may delay the loading operations. In addition, the required time for the remarshalling operation itself should be minimized. A candidate solution in our search space specifies target locations of the containers to be rearranged. A candidate solution is evaluated by deriving a container moving plan and estimating the time needed to execute the plan using two cranes with minimum interference. Simulation experiments have shown that our method can generate efficient remarshalling plans in various situations.

Removal of Complexity Management in H.263 Codec for A/VDelivery Systems

  • Jalal, Ahmad;Kim, Sang-Wook
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.931-936
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    • 2006
  • This paper presents different issues of the real-time compression algorithms without compromising the video quality in the distributed environment. The theme of this research is to manage the critical processing stages (speed, information lost, redundancy, distortion) having better encoded ratio, without the fluctuation of quantization scale by using IP configuration. In this paper, different techniques such as distortion measure with searching method cover the block phenomenon with motion estimation process while passing technique and floating measurement is configured by discrete cosine transform (DCT) to reduce computational complexity which is implemented in this video codec. While delay of bits in encoded buffer side especially in real-time state is being controlled to produce the video with high quality and maintenance a low buffering delay. Our results show the performance accuracy gain with better achievement in all the above processes in an encouraging mode.

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A high speed motion vector estimation using 5-directional search algorithm (5-방향 탐색 알고리듬을 이용한 고속 움직임벡터 예측)

  • 이근영
    • Journal of the Korean Institute of Telematics and Electronics S
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    • v.35S no.3
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    • pp.144-149
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    • 1998
  • This paper presents a fast motion estimation algorithm, 5DS, useful for video coding. We first try block matching to 4 directions(N, E, W, S) to estimate motions in this algorith, since most of motions in video are oriented to those direction, and then try one additional diagonal matching between the matching ponts having small MADs. It makesthis algorithm possible for searching through a diagonal direction which is not adequate to logarithmic (LOG) search algorithm. This proposed algorithm has almost same PSNR but, 1.9, 1.2 times faster than classical block matching methods such as three steps search(TSS) and LOG search algorithms.

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An Efficient Block Index Scheme with Segmentation for Spatio-Textual Similarity Join

  • Xiang, Yiming;Zhuang, Yi;Jiang, Nan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.7
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    • pp.3578-3593
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    • 2017
  • Given two collections of objects that carry both spatial and textual information in the form of tags, a $\text\underline{S}patio$-$\text\underline{T}extual$-based object $\text\underline{S}imilarity$ $\text\underline{JOIN}$ (ST-SJOIN) retrieves the pairs of objects that are textually similar and spatially close. In this paper, we have proposed a block index-based approach called BIST-JOIN to facilitate the efficient ST-SJOIN processing. In this approach, a dual-feature distance plane (DFDP) is first partitioned into some blocks based on four segmentation schemes, and the ST-SJOIN is then transformed into searching the object pairs falling in some affected blocks in the DFDP. Extensive experiments on real and synthetic datasets demonstrate that our proposed join method outperforms the state-of-the-art solutions.

Enhanced RGB Video Coding Based on Correlation in the Adjacent Block (인접블록의 상관관계에 기반한 RGB video coding 개선 알고리즘)

  • Kim, Yang-Soo;Jeong, Jin-Woo;Choe, Yoon-Sik
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.58 no.12
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    • pp.2538-2541
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    • 2009
  • H.264/AVC High 4:4:4 Intra/Predictive profiles supports RGB 4:4:4 sequences for high fidelity video. RGB color planes rather than YCbCr color planes are preferred by high-fidelity video applications such as digital cinema, medical imaging, and UHDTV. Several RGB coding tools have therefore been developed to improve the coding efficiency of RGB video. In this paper, we propose a new method to extract more accurate correlation parameters for inter-plane prediction. We use a searching method to determine the matched macroblock (MB) that has a similar inter-color relation to the current MB. Using this block, we can infer more accurate correlation parameters to predict chroma MB from luma MB. Our proposed inter-plane prediction mode shows an average bits saving of 15.6% and a PSNR increase of 0.99 dB compared with H.264 high4:4:4 intra-profile RGB coding. Furthermore, extensive performance evaluation revealed that our proposed algorithm has better coding efficiency than existing algorithms..

Haircutting Point Analysis and Improvement the Block Matching Algorithm Using in Web Camera (웹 카메라에서 블록정합기법을 이용한 헤어커팅 포인트 분석 및 개선)

  • Kang, Nam Soon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.4
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    • pp.189-197
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    • 2009
  • This paper suggests the system for searching and application is to be in combination between existing hair art area and Image/Video processing area. This proposed system usually saves various hair types into a database, then, users send images of their face over the internet by using WebCam. Finally, they can find the hair types for users. Hair cutting is technology that form draft to make hair style. Man cut must decide how in image of sinciput, image of side bean curd, after lower image must operate. Silhouette is produced as is different by change of this three places. Customer increases in the beauty salon and beauty salon chain being changed, research about beauty art is necessary point of time. In this treatise, our country of when swim and operate haircut about problem that happen sample survey and analysis.

An efficient method for directory management of the partitioned signature file (분할 시그너춰 화일을 위한 효율적인 디렉토리 관리 기법)

  • 김상욱;황환규;최황규;윤용익
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.35C no.3
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    • pp.32-45
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    • 1998
  • A partitioned signature file is an enhancement of the signature file that divides all the signatures into blocks in such a way that each block contains the signatures with the same key. Its directory storesall the keys as meta information for avoiding unnecessary block accesses by examming them first before the acture searching of the blocks.. Efficient directory management is very important in large databasse environments since ist size gets larger proportionally to that of the database. In this paper, we first point out the problems in the directory management methods of the previous partitioned signature files, and then present a new one solving them. OUr method offers good features in the followint three aspects: (1) suitability for large database environments, (2) adaptability to dynamic situations, and (3) storage overhead for the directory. Moreover, we can seamlessly integrate it as a subcomponent into previously-developed general-purpose storage engines. These features show that our method is applicableto signature-based access structures for the content-based retrieval in various multimedia applications such as hypermedia systems, digital library systems, multimedia document systems, multimedia mailing systems, and so on.

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