• Title/Summary/Keyword: Screen

Search Result 6,141, Processing Time 0.034 seconds

Detection of Black Screen in Video Wall Controller Using CNN (컨볼루션 신경망에 기반한 비디오 월 컨트롤러의 블랙 스크린 감지)

  • Kim, Sung-jin
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2021.10a
    • /
    • pp.524-526
    • /
    • 2021
  • As the video wall controller market is growing rapidly, issues that have not been addressed so far are raised. One of them is a phenomenon in which a black screen is displayed on a multi-screen. Black screen is displayed due to an error in the video being displayed in the video wall controller. Human intervention is inevitable to recognize and solve the black screen. However, it is impossible for the operator to monitor the multi-screen 24 hours a day. In this paper, we propose a model that detects the black screen being displayed on the video wall controller. We propose a CNN based architecture to detect a black screen.

  • PDF

Development of LED TV Panel Brightness Uniformity Correction System (LED TV 패널 밝기 균일화 보정 시스템 개발)

  • Park, Je Sung;Lee, Won Woo;Jian, Zhangye;Joo, Hyonam;Kim, Joon Seek
    • Journal of Institute of Control, Robotics and Systems
    • /
    • v.22 no.5
    • /
    • pp.382-388
    • /
    • 2016
  • When Flat Panel Display (FPD) is made with backlight module, such as LED TV, it inherently suffers from the non-uniform backlight luminance problem that results in un-even brightness distribution throughout the TV screen. If the luminance of each pixel location of a TV screen as a function of the driving voltage can be measured, it can be used to compensate the non-uniformity of the backlight module. We use a carefully calibrated imaging system to take pictures of a TV screen at different levels of brightness and generate the compensation functions for the driving circuitry to correct the luminance level at each pixel location. Making use of the fact that the luminance of the screen is normally brightest at around the center of the screen and gradually decreases toward the border of the screen, the luminance of the whole TV screen is approximated by a mathematical function of the pixel locations. The parameters of the function are computed in the least square sense by the values of both the pixel luminance sent from the driving circuit and the grayscale value measured from the image taken by the imaging system. To justify the correction system, a simple second order polynomial function is used to approximate the luminance across the screen. When the driving circuit voltage is corrected according to the measured function, the variance of the screen luminance is reduced to one tenth of the one measured from the un-corrected TV screen.

Study on Supersonic Jet Noise Reduction Using a Mesh Screen (메쉬 스크린을 이용한 초음속 제트소음 저감법에 관한 실험적 연구)

  • Kweon, Yong-Hun;Lim, Chae-Min;Kim, Heuy-Dong
    • Proceedings of the Korean Society of Propulsion Engineers Conference
    • /
    • 2006.11a
    • /
    • pp.377-381
    • /
    • 2006
  • This paper describes experimental work to control supersonic jet noise using a mesh screen that is placed at the nozzle exit plane. The mesh screen is a wire-gauze screen that is made of long stainless wires with a very small diameter. The nozzle pressure ratio is varied to obtain the supersonic jets which are operated in a wide range of over-expanded to moderately under-expanded jets. In order to perturb mainly the initial jet shear layer, the hole is perforated in the central part of the mesh screen. The hole size is varied to investigate the noise control effectiveness of the mesh screen. A schlieren optical system is used to visualize the flow fields of supersonic jet with and without the mesh screen device. Acoustic measurement is performed to obtain the OASPL and noise spectra. The results obtained show that the present mesh screen device leads to a substantial suppression of jet screech tones. The hole size is an important factor in reducing the supersonic jet noise. For over-expanded jets, the noise control effectiveness of the mesh screen appears more significant, compared to correctly and under-expanded jets

  • PDF

A Study for a Secure User Authentication System on Multi-Screen Services (멀티-스크린 환경에서 안전한 사용자 인증시스템에 관한 연구)

  • Kim, JinMook;Lee, JongSub
    • Convergence Security Journal
    • /
    • v.14 no.2
    • /
    • pp.11-16
    • /
    • 2014
  • Recently, request of IPTV was increase. It is a multi-screen service by used TV, PC, and smart-phones. Especially, IPTV and smart-phone linked multi-screen service are very growth by user's recommends. Now, IPTV have a security service partial and multi-screen service. But smart-phone and multi-screen service don't have security service. And authentication service for smart-phone and IPTV linked multi-screen service is don't.. Therefore, We propose that user authentication system for multi-screen service with IPTV and multi-device linked authentcation services. Our proposed system base on Kerberos, so proposal is easy and fast about user authentication. This have simple procedures and more secure services against of PKI. So, our system can support secure multi-screen services against various security threats in multi-screen environments.

Research on the Image Projection of Platform Screen X (스크린 X 영상 투영 방식의 특징 연구)

  • Shan, Xinyi;Chung, Jean-Hun
    • Journal of Digital Convergence
    • /
    • v.15 no.12
    • /
    • pp.503-508
    • /
    • 2017
  • Screen X is one of the Premium Large-Format platforms. Screen X projects images and video along the side wall of the theatre that go in synch with the front main screen. It's a different way of immersing the audience. This technique demands film-makers taking the two new "screens" into account when making movies. Screen X is the most obvious feature of viewing content with a range of 270 degrees. Viewers can view the experience of viewing experiences beyond the frame of screen screens by allowing viewers to experience the experience beyond the frame of screen screens, which means screen X can immerse the audiences without 3D glasses. Based on the results of this study, studies of content specifications and how they fit in the screen X are studied, and goals for maximizing the visual effects of the visual effects are studied. Looking forward to future research paper researchers and industry professionals who will benefit from future research papers.

Associations between dietary patterns and screen time among Korean adolescents

  • Lee, Jae Yeon;Jun, Nuri;Baik, Inkyung
    • Nutrition Research and Practice
    • /
    • v.7 no.4
    • /
    • pp.330-335
    • /
    • 2013
  • Data are limited on the association between dietary patterns and screen time among Korean adolescents. The present study identified dietary patterns of 691 adolescents, aged 13-18 years, who had participated in the Third Korean National Health and Nutrition Examination Survey (KNHANES III) and analyzed their associations with screen time. Screen time was defined as the time spent watching TV, using a computer, or playing video games was calculated as a sum of all these times. Dietary patterns and their factor scores were derived from a food frequency questionnaire using the factor analysis method. To analyze the association between dietary patterns and screen time, we conducted multiple linear regression analysis. We also performed multiple logistic regression analysis to estimate odds ratios (OR) of excessive screen time (2 hours or longer per day) and 95% confidence intervals (CI). We identified 2 dietary patterns labeled "the Korean healthy dietary pattern" and "the Western diet and fast foods pattern". The former included mixed grains, legumes, potatoes, red meat, eggs, fish, dairy products, fruits, vegetables, seaweeds, and mushrooms, whereas the latter included noodles, bread, red meat, poultry, fast foods, snack, and soft drinks. After controlling for potential confounding factors, factor scores for the Korean healthy dietary pattern were inversely associated (P-value for trend < 0.01) and those for the Western diet and fast foods pattern were positively associated with the screen time (P-value for trend < 0.01). Adolescents in the top tertile of the scores for the Korean healthy dietary pattern had a multivariable-adjusted OR [95% CI] of 0.44 (0.25-0.75) for excessive screen time compared with those in the lowest tertile. On the basis of these findings, adolescents who have excessive screen time may need to be encouraged to consume a more healthy diet.

A Framework of N-Screen Session Manager based N-Screen Service using Cloud Computing in Thin-Client Environment (씬클라이언트 환경에서 클라우드 컴퓨팅을 이용한 N-Screen 세션 관리 기반의 N-Screen 서비스 프레임워크)

  • Alsaffar, Aymen Abdullah;Song, Biao;Hassan, Mohammad Mehedi;Huh, Eui-Nam
    • Journal of Internet Computing and Services
    • /
    • v.13 no.2
    • /
    • pp.21-32
    • /
    • 2012
  • We develop architecture of a virtual aggregation gateway (VAG) which enables composite application streaming based on N-Screen-as-a-Service (NaaS) using cloud computing in thin-client environment. We also discuss the problem of server computing burden in large scale multi-client case for screens sharing with composite application streaming over the internet. In particular, we propose an efficient Framework of N-Screen Session Manager which manages all media signaling that are necessary to deliver demanded contents. Furthermore, it will provides user with playback multimedia contents method (TV Drama, Ads, and Dialog etc) which is not considered in other research papers. The objectives of proposing N-Screen Session Manager are to (1) manage session status of all communication sessions (2) manage handling of received request and replies (3) allow users to playback multimedia contents anytime with variety of devices for screen sharing and (4) allow users to transfer an ongoing communication session from one device to another. Furthermore, we discuss the major security issues that occur in Session Initiation Protocol as well as minimizing delay resulted from session initiations (playback or transfer session).

A STUDY ON THE AIR SCREEN IN WATER 1. Experiments on the Air Screen Effects for Driving and Intercepting Fish School (어업용 수중 기포막에 관한 연구 1. 기포막에 의한 어군의 차단 및 구집 실험)

  • PARK Jung-Heui
    • Korean Journal of Fisheries and Aquatic Sciences
    • /
    • v.5 no.2
    • /
    • pp.50-56
    • /
    • 1972
  • This study has been carried out to observe the driving and the intercepting effects of air screen on some sea-water fishes ; Chrysophrys major, Mylio macrocephalus, Fugu pardalis. 1. By perforating fine holes on the compressed air pipes, air screen was formed in the water, and this screen was set at $45^{\circ}$, and $90^{\circ}$ against the fish passage to observe the reactions on the part of the fish. 2. Changes were given to the location of the air screen in the water to observe how the air screen drived the fish to its direction. 3. The effective distance between holes on the air piprs was determined by a series of experiments of setting up two air screens of various types in hole distance, by moving a screen to-ward the other, and of observing the distance between two screens when fish eseape through the space. The results of the above experiments observed as follows were : 1. The passage of fish was effectively intercepted by setting up the air screens at 45 degrees against the fish passage and it was also intercepted when the screen was set at 90 degrees against the passage. 2. Fish could be driven by moving the air screen toward the fish. 3. The air screen formed from the pipe above than 0.3mm in diameter was effective, but less than 0.2mm was not sufficiently effective. 4. The strength of the air pressure in the pipe should be higher than $0.087kg/cm^2$. 5. The fish holding ability to obtain effective air screen was ranged as following when the air pressure was $0.160kg/cm^2$. and the hole diameter was 0.3mm on the 12.6mm pipe, depending upon the intervals of the holes on the pipe: The shortest distance which could hold fish between two screens was 59.4cm when the holes were perforated at every 40cm; 33.5cm when at every 30cm; 28.75cm when at every 10cm: and 27.25cm when at every 5cm. Thus, no significant change was at served when the holes were perforated more densely than 30cm intervals. Therefor the hole intervals should be 30cm in designing fishing gear employing air screen.

  • PDF

A Study on the Capillary Limitation in Copper-Water Heat Pipes with Screen Wicks (스크린 윅을 삽입한 동-물 히트파이프에서 모세관 한계에 관한 연구)

  • 박기호;이기우;노승용;이석호;유성연
    • Korean Journal of Air-Conditioning and Refrigeration Engineering
    • /
    • v.14 no.12
    • /
    • pp.1023-1030
    • /
    • 2002
  • This paper is to research the heat transfer characteristic performance of the copper-water heat pipe with the screen wicks. Recently, the semiconductor capacity of an electronic unit has been larger, on the contrary, its size has been much smaller. As a result, a high-performance cooling system is needed. Experimental variables are inclination angles, temperatures of cooling water and the mesh number of screen wicks. The distilled water was used for the working fluid. At the inclination angle $6^{\circ}$ in top heat mode, the two layers of the 100-mesh screen wick showed the best heat transfer performance. The thermal resistance of the two layers with the 100-mesh screen was 0.7~$0.8^{\circ}C$/W.

A method for text entry on a touch-screen keyboard based on the fuzzy touch scheme (퍼지터치를 이용한 터치스크린에서의 문자 입력 방법에 대한 연구)

  • Kwon, Sung-Hyuk;Lee, Dong-Hun;Chung, Min-K.
    • 한국HCI학회:학술대회논문집
    • /
    • 2008.02a
    • /
    • pp.262-268
    • /
    • 2008
  • Recently, as the demand for multimedia services based on the wireless technologies and mobile devices increases, Full-touch screen mobile devices adopting touch screen keyboards are emerging to cope with the limited display size and take advantage of the flexibility in the design of user interfaces. However, the text entry task, which is one of the main features of the mobile devices, decreases the competitive advantages of the touch screen keyboards over the physical keyboards or keypads due to the lack of physical feedbacks and the frequent occurrence of mistyping. This study aims to introduce a novel text entry method named Fuzzy Touch and compare this method with the conventional text entry method on a touch screen keyboard in terms of the performance (time, number of touch) and the subjective ratings (ease of use, overall preference).

  • PDF