• Title/Summary/Keyword: Scalable Software

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Stereo Video Coding with Spatio-Temporal Scalability for Heterogeneous Collaboration Environments (이질적인 협업환경을 위한 시공간적 계위를 이용한 스테레오 비디오 압축)

  • Oh Sehchan;Lee Youngho;Woo Woontack
    • Journal of KIISE:Software and Applications
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    • v.31 no.9
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    • pp.1150-1160
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    • 2004
  • In this paper, we propose a new 3D video coding method for heterogeneous display systems and network infrastructure over enhanced Access Grid (e-AG) using spatio-temporal scalability defined in MPEG-2. The proposed encoder produces several bit-streams for providing temporally and spatially scalable 3D video service. The generated bit-streams can be nelivered with proper spatio-temporal resolution according to network bandwidths and processing speeds, visualization capabilities of client systems. The functionality of proposed spatio-temporal scalability can be exploited for construction of highly scalable 3D video service in heterogeneous distributed environments.

Implementation of H.264/SVC Decoder System based on C-Model Simulator (C-모델 시뮬레이터 기반 H.264/SVC 복호기 시스템 구현)

  • Cheong, Cha-Keon;Gil, Dae-Nam
    • The Journal of the Korea Contents Association
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    • v.9 no.2
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    • pp.27-35
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    • 2009
  • In this paper, we present result of embedded system based H.264/SVC decoder circuit design and system implementation. To deal with the standardized H.264/SVC functionalities, the presented SVC decoder system is consist of hardware engine design and software with ARM core processor. In order to improve the feasibility and applicability, and reduce the decoder complexity, the implemented system is constructed with only the consideration of IPPP structure scalability without using the full B-picture architecture. Finally, we will show the decoding image result using the designed H.264/SVC decoder system.

A System Level Network-on-chip Model with MLDesigner

  • Agarwal, Ankur;Shankar, Rabi;Pandya, A.S.;Lho, Young-Uhg
    • Journal of information and communication convergence engineering
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    • v.6 no.2
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    • pp.122-128
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    • 2008
  • Multiprocessor architectures and platforms, such as, a multiprocessor system on chip (MPSoC) recently introduced to extend the applicability of the Moore's law, depend upon concurrency and synchronization in both software and hardware to enhance design productivity and system performance. With the rapidly approaching billion transistors era, some of the main problem in deep sub-micron technologies characterized by gate lengths in the range of 60-90 nm will arise from non scalable wire delays, errors in signal integrity and non-synchronized communication. These problems may be addressed by the use of Network on Chip (NOC) architecture for future System-on-Chip (SoC). We have modeled a concurrent architecture for a customizable and scalable NOC in a system level modeling environment using MLDesigner (from MLD Inc.). Varying network loads under various traffic scenarios were applied to obtain realistic performance metrics. We provide the simulation results for latency as a function of the buffer size. We have abstracted the area results for NOC components from its FPGA implementation. Modeled NOC architecture supports three different levels of quality-of-service (QoS).

A FAST INTRA PREDICTION MODE SELECTION METHOD IN H.264/AVC SCALABLE VIDEO CODING

  • Park, Sung-Jae;Lee, Yeo-Song;Sohn, Chae-Bong;Jeong, S.Y.;Chung, Kwang-Sue;Park, Ho-Chong;Ahn, Chang-Bum;Oh, Seoung-Jun
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.170-173
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    • 2009
  • In this paper, we propose a fast intra prediction mode selection method in Scalable Video Coding(SVC) which is an emerging video coding standard as an extension of H.264/Advanced Video Coding(H.264/AVC). The proposed method decides a candidate intra prediction mode based on the characteristic of macroblock smoothness. Statistical analysis is applied to computing that smoothness in spatial enhancement layer. We also propose an early termination scheme for Intra_BL mode decision where the RD cost value of Intra_BL is utilized. Compared with JSVM software, our scheme can reduce about 55% of the computation complexity of intra prediction on average, while the performance degradation is negligible; For low QP values, the average PSNR loss is very negligible, equivalently the bit rate increases by 0.01%. For high QP values, the average PSNR loss is less than 0.01dB, which equals to 0.25% increase in bitrate on average.

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A Study on the Development of an Distributed Tabletop System Game Using EBITA Framework (EBITA 프레임워크를 활용한 분산 테이블탑 시스템용 게임 개발에 관한 연구)

  • Kim, Min-Young;Cho, Yong-Joo
    • Journal of Korea Game Society
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    • v.9 no.3
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    • pp.129-138
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    • 2009
  • In this research, a new tabletop system is developed to provide a high resolution display by using multiple displays and computers connected through networks, based on a master/slave architecture. This distributed tabletop system is built to be scalable by just adding slave computers and monitors without modifying any software. Moreover, a EBITA (Environment for Building Interactive Tangible Applications) framework is developed to support constructing interactive games running on this scalable tabletop platforms. EBITA framework consists of the tangible interface module based on the infrared camera tracking system, and the modules that allow easy development of the graphical programs on a distributed environment. This paper describes the tangible interface based on the camera tracking system and EBITA framework. It also introduces a game built with the EBITA framework.

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Modification of an Analysis Algorithm for DC Power Systems Considering Scalable Topologies

  • Lee, Won-Poong;Choi, Jin-Young;Park, Young-Ho;Kim, Soo-Nam;Won, Dong-Jun
    • Journal of Electrical Engineering and Technology
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    • v.13 no.5
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    • pp.1852-1863
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    • 2018
  • Direct current(DC) systems have recently attracted attention due to the increase in DC loads and distributed generations, such as renewable energy sources. Among these technologies, there has been much research into DC distribution systems or DC microgrids. Within this body of research, the main topics have been about optimum control and operation methods in terms of improving power efficiency. When DC systems are controlled and operated using power electronic devices such as converters, it is necessary to design and analyze them by considering the power electronics sections. For this reason, we propose a scalable DC system analysis algorithm, which considers various system configurations depending on the operating mode and location of the converter. The algorithm consists of power flow fault current calculations, and the results of the algorithm can be used for designing DC systems. The algorithm is implemented using MATLAB with defined input and output data. The verification of the algorithm is mainly performed using ETAP software, and the accuracy of the algorithm analysis can be confirmed through the results.

Performance Comparison of HEVC and H.264/AVC Standards in Broadcasting Environments

  • Dissanayake, Maheshi B.;Abeyrathna, Dilanga L.B.
    • Journal of Information Processing Systems
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    • v.11 no.3
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    • pp.483-494
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    • 2015
  • High Efficiency Video Coding (HEVC) is the most recent video codec standard of the ITU-T Video Coding Experts Group and the ISO/IEC Moving Picture Experts Group. The main goal of this newly introduced standard is for catering to high-resolution video in low bandwidth environments with a higher compression ratio. This paper provides a performance comparison between HEVC and H.264/AVC video compression standards in terms of objective quality, delay, and complexity in the broadcasting environment. The experimental investigation was carried out using six test sequences in the random access configuration of the HEVC test model (HM), the HEVC reference software. This was also carried out in similar configuration settings of the Joint Scalable Video Module (JSVM), the official scalable H.264/AVC reference implementation, running on a single layer mode. According to the results obtained, the HM achieves more than double the compression ratio compared to that of JSVM and delivers the same video quality at half the bitrate. Yet, the HM encodes two times slower (at most) than JSVM. Hence, it can be concluded that the application scenarios of HM and JSVM should be judiciously selected considering the availability of system resources. For instance, HM is not suitable for low delay applications, but it can be used effectively in low bandwidth environments.

Design and Evaluation of a Fault-tolerant Publish/Subscribe System for IoT Applications (IoT 응용을 위한 결함 포용 발행/구독 시스템의 설계 및 평가)

  • Bae, Ihn-Han
    • Journal of Korea Multimedia Society
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    • v.24 no.8
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    • pp.1101-1113
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    • 2021
  • The rapid growth of sense-and-respond applications and the emerging cloud computing model present a new challenge: providing publish/subscribe middleware as a scalable and elastic cloud service. The publish/subscribe interaction model is a promising solution for scalable data dissemination over wide-area networks. In addition, there have been some work on the publish/subscribe messaging paradigm that guarantees reliability and availability in the face of node and link failures. These publish/subscribe systems are commonly used in information-centric networks and edge-fog-cloud infrastructures for IoT. The IoT has an edge-fog cloud infrastructure to efficiently process massive amounts of sensing data collected from the surrounding environment. In this paper. we propose a quorum-based hierarchical fault-tolerant publish/subscribe systems (QHFPS) to enable reliable delivery of messages in the presence of link and node failures. The QHFPS efficiently distributes IoT messages to the publish/subscribe brokers in fog overlay layers on the basis of proposing extended stepped grid (xS-grid) quorum for providing tolerance when faced with node failures and network partitions. We evaluate the performance of QHFPS in three aspects: number of transmitted Pub/Sub messages, average subscription delay, and subscritpion delivery rate with an analytical model.

Charisma: Trimble's Modernized Differential GPS Reference Station and Integrity Monitor Software

  • Remondi, Benjamin W.
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • v.1
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    • pp.221-226
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    • 2006
  • Around 2002, the United States Coast Guard (USCG) identified a need to re-capitalize their Reference Station (RS) and Integrity Monitor (IM) equipment used in the Nationwide Differential Global Position System (NDGPS). Commercially available off-the-shelf differential RS and IM equipment lacked the open architecture required to support long-term goals that include future system improvements such as use of new civil frequencies on L2 and L5 and realization of a higher rate NDGPS beacon data channel intended to support RTK. The first step in preparing for this future NDGPS was to port current RTCM SC-104 compatible RS and IM functionality onto an open architecture PC-based platform. Trimble's product Charisma is a PC-based RS and IM software designed to meet these USCG goals. In fact USCG engineers provided key designs and design insights throughout the development. We cannot overstate the contribution of the USCG engineers. Fundamental requirements for this effort were that it be sufficiently flexible in hardware and software design to support fluid growth and exploitation of new signals and technologies as they become available, yet remain backward compatible with legacy user receivers and existing site hardware and system architecture. These fundamental goals placed an implicit adaptability requirement on the design of the replacement RS and IM. Additionally, project engineers were to remain focused on sustaining the high level of differential GPS service that 1.5 million legacy users have come to depend on. This paper will present new hardware and software (i.e., Trimble's Charisma software) architecture for the next generation NDGPS RS and IM. This innovative approach to engineering on an open architecture PC-based platform allows the system to continue to fulfill legacy NDGPS system requirements and allows the USCG and others to pursue a scalable hardware re-capitalization strategy. We will use the USCG's recapitalization project to explain the essential role of the Charisma software.

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MORPHEUS: A More Scalable Comparison-Shopping Agent (MORPHEUS: 확장성이 있는 비교 쇼핑 에이전트)

  • Yang, Jae-Yeong;Kim, Tae-Hyeong;Choe, Jung-Min
    • Journal of KIISE:Software and Applications
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    • v.28 no.2
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    • pp.179-191
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    • 2001
  • Comparison shopping is a merchant brokering process that finds the best price for the desired product from several Web-based online stores. To get a scalable comparison shopper, we need an agent that automatically constructs a simple information extraction procedure, called a wrapper, for each semi-structured store. Automatic construction of wrappers for HTML-based Web stores is difficult because HTML only defines how information is to be displayed, not what it means, and different stores employ different ways of manipulating customer queries and different presentation formats for displaying product descriptions. Wrapper induction has been suggested as a promising strategy for overcoming this heterogeneity. However, previous scalable comparison-shoppers such as ShopBot rely on a strong bias in the product descriptions, and as a result, many stores that do not confirm to this bias were unable to be recognized. This paper proposes a more scalable comparison-shopping agent named MORPHEUS. MORPHEUS presents a simple but robust inductive learning algorithm that antomatically constructs wrappers. The main idea of the proposed algorithm is to recognize the position and the structure of a product description unit by finding the most frequent pattern from the sequence of logical line information in output HTML pages. MORPHEUS successfully constructs correct wtappers for most stores by weakening a bias assumed in previous systems. It also tolerates some noises that might be present in production descriptions such as missing attributes. MORPHEUS generates the wrappers rapidly by excluding the pre-processing phase of removing redundant fragments in a page such as a header, a tailer, and advertisements. Eventually, MORPHEUS provides a framework from which a customized comparison-shopping agent can be organized for a user by facilitating the dynamic addition of new stores.

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