• Title/Summary/Keyword: S/W Education

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A Log Data Format for Analyzing the Interoperability of S/W and H/W in Embedded Device (임베디드 기기의 S/W 와 H/W 연동성 분석을 위한 로그데이터 포맷)

  • Kim, Sung-Sook;Park, Kie-Jin;Choi, Jae-Hyun;Kim, Yun-Hee
    • Proceedings of the Korean Information Science Society Conference
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    • 2008.06d
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    • pp.259-263
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    • 2008
  • 임베디드 기기에서 로그데이터란 사용자의 기기 사용 이력에 대한 하드웨어적인 기록이라 할 수 있고, 로그분석이란 이 로그데이터를 기반으로 다양한 정보를 추출해 내는 것이다. 하지만 기존 로그데이터는 사용자의 행위에 대한 모든 기록에 대한 나열에 그쳤기 때문에 실제 사용자 행동 패턴이나 사용성에 대한 분석을 하기 위해서는 방대한 로그데이터를 활용하는데 많은 어려움이 있었다. 이에 본 논문은 이러한 사용자의 행동에 대한 체계적인 분석과 임베디드 기기 S/W와 H/W 연동성을 높이기 위하여 새로운 로그데이터 포맷에 대한 연구를 수행하였다. 이는 다양한 임베디드 기기의 분석을 위한 효율성과 효과성을 증대하는데 기여할 것이다.

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A Study on the Utilization of Open Learning Platform to Reduce Private Education Cost of Elementary Education (초등교육의 사교육비 절감을 위한 개방형 학습 플랫폼 활용에 관한 연구)

  • Shim, Jae-Young;Kwon, Mee-Rhan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.1
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    • pp.105-111
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    • 2018
  • STEAM and S / W education in public education are effective in fostering talented people and the talents of the 4th industrial revolution era. It is necessary to expand the teachers for this purpose, to find out and apply various learning materials, and to improve education environment for fusion talent education. An open learning platform is effective in reducing private education costs and supplementing public education. Especially, it is useful for flip learning combined with classroom (off-line). In this case, teacher's role can be transformed into active teaching activities and research activities, which can speed up normalization of public education and reduce private education.In particular, the core functions of the MOOC platform for elementary education are 'creative instructional design and contents development function', 'digital teaching and learning curation', 'big data based learner customization', 'learning participation' flip learning and social Learning function.Through this study, it is expected that discussion on the introduction of MOOC for career and admission education for adolescents including elementary education will be established and the Korean youth MOOC platform will be developed and developed as a global advanced model of education democratization.

The Heroic Journey in Yeats's Cuchulain Plays

  • Du, Lei;Xiao, Yongmei;Kang, Seung-Man
    • International Journal of Advanced Culture Technology
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    • v.9 no.3
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    • pp.181-187
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    • 2021
  • According to Joseph Campbell, there is always a similar pattern in the hero myth, which is called hero's journey. The legends about Cuchulain, the great Irish warrior, also follow this pattern. W. B. Yeats adapts the legends into his plays with Cuchulain as the protagonist. This paper discusses the protagonist's heroic journey in the five Cuchulain plays written by Yeats. In the five plays, Cuchulain grows, matures, weakens, dies, and resurrects, completing and meanwhile sublimating his heroic journey. In At the Hawk's Well, Cuchulain shows potential qualities of a hero. The Green Helmet displays his self-growth through the depiction of his heroic merits which make him a true hero. In On Baile's Strand, the hero suffers from the major frustrations and tribulations in his heroic journey and is stricken down consequently. The Only Jealousy of Emer reflects the hero's inner struggle and vulnerability. The last play, The Death of Cuchulainn, marks the end and reincarnation of the hero's life. Through the depiction of Cuchulain's heroic journey in the five plays, his heroic qualities are well demonstrated. Meanwhile, Yeats's views of heroism can be found as well.

Study on ICT utilization contents for physical education (체육수업 ICT 콘텐츠에 관한 연구)

  • Kang, Sunyoung;Kang, Seungae;Jung, Hyungsu
    • Convergence Security Journal
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    • v.16 no.5
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    • pp.17-22
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    • 2016
  • This study examined the current state of ICT utilization in physical education and presented the available physical education ICT contents configuration model. Using ICT in physical education is expected to be an alternative of overcome the bad physical education facilities and environment, also highly utilized as a valuable material that can provide specific feedback in learning motor skill. The types of ICT use in physical education classes are being utilized divided by web-use learning and application program-use learning. In composing physical education ICT contents, the server presents a problem to be solved by each student and encourage cooperative learning. If one team determines the solving idea about learning problem through team discussion, they solve the problem by repeating the process of giving teacher and other team's feedback on determining opinion. On the other hand, the class begins after learning the principle of specific movement utilizing the VTR or computer S/W in the practical training lesson of physical education. If the good hardware and software environment combine with the transformation of the recognition on physical education which has been away from the ICT, it will be able expected a broad using of ICT in physical education.