• Title/Summary/Keyword: Robots

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A reinforcement learning-based method for the cooperative control of mobile robots (강화 학습에 의한 소형 자율 이동 로봇의 협동 알고리즘 구현)

  • 김재희;조재승;권인소
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.648-651
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    • 1997
  • This paper proposes methods for the cooperative control of multiple mobile robots and constructs a robotic soccer system in which the cooperation will be implemented as a pass play of two robots. To play a soccer game, elementary actions such as shooting and moving have been designed, and Q-learning, which is one of the popular methods for reinforcement learning, is used to determine what actions to take. Through simulation, learning is successful in case of deliberate initial arrangements of ball and robots, thereby cooperative work can be accomplished.

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Collision-Free Coordination Plan for Two Robots (두 로보트를 위한 충돌회피 조정계획 방법)

  • ;Zeung Nam Bien
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.26 no.10
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    • pp.1480-1487
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    • 1989
  • An approach for collision-free coordination plan along designated paths of two robots in a common workspace is presented. Specifically, a notion of coordination space is introduced to visualize all the collision-free coordinations for the two robots. Then a problem is formulated and resolved in order to find the optimal coordination curve which trade off between safety of two robots and difference of degree of accomplishment.

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Three Examples of Learning Robots

  • Mashiro, Oya;Graefe, Volker
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.147.1-147
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    • 2001
  • Future robots, especially service and personal robots, will need much more intelligence, robustness and user-friendliness. The ability to learn contributes to these characteristics and is, therefore, becoming more and more important. Three of the numerous varieties of learning are discussed together with results of real-world experiments with three autonomous robots: (1) the acquisition of map knowledge by a mobile robot, allowing it to navigate in a network of corridors, (2) the acquisition of motion control knowledge by a calibration-free manipulator, allowing it to gain task-related experience and improve its manipulation skills while it is working, and (3) the ability to learn how to perform service tasks ...

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RoboSapience : Impending Community of Human and Robots (로보사피엔스 : 현실로 다가온 인간과 로봇이 공존하는 사회)

  • 오상록
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.296-301
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    • 2003
  • Various robots are emerging nowadays to human life from industrial factories. Especially, technologies from multiple disciplines such as information technology (IT), bio technology (BT), and etc. are merged to make novel types of robots. Robots are employed to every place of works such as entertainment, education, service. rescue, medical support, dangerous job, production, etc. The robot in science fictions are now realized so that they become a new species taking human job and more than human.

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Research and simulation of three limbs robot

  • Fujino, Yoshikazu;Motomatsu, Hiroyoshi;Miyabashira, Keisuke
    • 제어로봇시스템학회:학술대회논문집
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    • 1995.10a
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    • pp.526-529
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    • 1995
  • The closed loop robots have the advantage of higher velocity capability and often higher precision in comparison to the open loop robots. We have simulated the kinematic analysis of three limbs robot (T-L robot), which is one of the closed loop robots. After then, we have designed experimental T-L robots with 3 different kind of actuators. In this paper, we described the experimental results, and the problems in its applicatons.

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Formation Motion Control for Swarm Robots (군집 로봇의 포메이션 이동 제어)

  • La, Byoung-Ho;Kim, Sung-Ho;Joo, Young-Hoon
    • The Transactions of The Korean Institute of Electrical Engineers
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    • v.60 no.11
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    • pp.2147-2151
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    • 2011
  • In this paper, we propose the formation control algorithm for swarm robots. The proposed algorithm uses the artificial potential field(APF) to plan the global path of swarm robots and to control the formation movement. The navigation function generates a global APF for a leader robot to reach a given destination and an avoidance function generates a local APF for follow robots to avoid obstacles. Finally, some simulations show the validity of the proposed method.

Are you a Machine or Human?: The Effects of Human-likeness on Consumer Anthropomorphism Depending on Construal Level (Are you a Machine or Human?: 소셜 로봇의 인간 유사성과 소비자 해석수준이 의인화에 미치는 영향)

  • Lee, Junsik;Park, Do-Hyung
    • Journal of Intelligence and Information Systems
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    • v.27 no.1
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    • pp.129-149
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    • 2021
  • Recently, interest in social robots that can socially interact with humans is increasing. Thanks to the development of ICT technology, social robots have become easier to provide personalized services and emotional connection to individuals, and the role of social robots is drawing attention as a means to solve modern social problems and the resulting decline in the quality of individual lives. Along with the interest in social robots, the spread of social robots is also increasing significantly. Many companies are introducing robot products to the market to target various target markets, but so far there is no clear trend leading the market. Accordingly, there are more and more attempts to differentiate robots through the design of social robots. In particular, anthropomorphism has been studied importantly in social robot design, and many approaches have been attempted to anthropomorphize social robots to produce positive effects. However, there is a lack of research that systematically describes the mechanism by which anthropomorphism for social robots is formed. Most of the existing studies have focused on verifying the positive effects of the anthropomorphism of social robots on consumers. In addition, the formation of anthropomorphism of social robots may vary depending on the individual's motivation or temperament, but there are not many studies examining this. A vague understanding of anthropomorphism makes it difficult to derive design optimal points for shaping the anthropomorphism of social robots. The purpose of this study is to verify the mechanism by which the anthropomorphism of social robots is formed. This study confirmed the effect of the human-likeness of social robots(Within-subjects) and the construal level of consumers(Between-subjects) on the formation of anthropomorphism through an experimental study of 3×2 mixed design. Research hypotheses on the mechanism by which anthropomorphism is formed were presented, and the hypotheses were verified by analyzing data from a sample of 206 people. The first hypothesis in this study is that the higher the human-likeness of the robot, the higher the level of anthropomorphism for the robot. Hypothesis 1 was supported by a one-way repeated measures ANOVA and a post hoc test. The second hypothesis in this study is that depending on the construal level of consumers, the effect of human-likeness on the level of anthropomorphism will be different. First, this study predicts that the difference in the level of anthropomorphism as human-likeness increases will be greater under high construal condition than under low construal condition.Second, If the robot has no human-likeness, there will be no difference in the level of anthropomorphism according to the construal level. Thirdly,If the robot has low human-likeness, the low construal level condition will make the robot more anthropomorphic than the high construal level condition. Finally, If the robot has high human-likeness, the high construal levelcondition will make the robot more anthropomorphic than the low construal level condition. We performed two-way repeated measures ANOVA to test these hypotheses, and confirmed that the interaction effect of human-likeness and construal level was significant. Further analysis to specifically confirm interaction effect has also provided results in support of our hypotheses. The analysis shows that the human-likeness of the robot increases the level of anthropomorphism of social robots, and the effect of human-likeness on anthropomorphism varies depending on the construal level of consumers. This study has implications in that it explains the mechanism by which anthropomorphism is formed by considering the human-likeness, which is the design attribute of social robots, and the construal level of consumers, which is the way of thinking of individuals. We expect to use the findings of this study as the basis for design optimization for the formation of anthropomorphism in social robots.

A Survey on the Recognition of Rehabilitative Robots for Therapy and Self-Efficacy in University Students Enrolled in the Department of Physical Therapy (물리치료학과 학생들의 재활로봇에 대한 인식도와 자기효능감 조사)

  • Kim, Tae-Ho;Kim, Da-Hyeon;Kim, Se-Yeon;Park, Ha-Yeoung;Lee, Eun-Kyung;Jung, In-Seon;Chun, Ji-Youn;Kim, Min-Hee
    • PNF and Movement
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    • v.19 no.1
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    • pp.115-125
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    • 2021
  • Purpose: This study aimed to investigate basic data on the recognition of rehabilitation robots and self-efficacy through general characteristics of students in the department of physical therapy. Methods: This study surveyed 100 students in the Department of Physical Therapy at E University in Seongnam using Google Form, an online survey tool. The questionnaire consisted of 64 questions including 15 questions on general characteristics, 13 questions regarding recognition of rehabilitative robots, and 36 questions about self-efficacy. General self-efficacy consisted of three sub-factors: confidence, self-regulation efficacy, and task difficulty preference. Results: The recognition of rehabilitative robots according to general characteristics showed significant differences in age, level of education, and experience in searching rehabilitative robots; according to general characteristics, self-efficacy showed significant differences dependent on age and gender (p < 0.05). In addition, recognition of rehabilitation robots for students in the Department of Physical Therapy was found to have a significant effect on robot use self-efficacy (p < 0.05). Conclusion: There were significant differences in the scores of rehabilitation robot recognition and self-efficacy according to the general characteristics of students in the Department of Physical Therapy. For such reasons, it is important for students to have an opportunity to get educated on rehabilitation robots; in order to achieve this goal, domestic studies on rehabilitation robots must be actively conducted. The technological development of rehabilitation robots and the establishment of a system for domestic rehabilitation robots from both social and legal standpoints were found to be necessary based on a volume of domestic research.

Fuzzy Navigation and Obstacle Avoidance Control for Docking of Modular Robots (모듈형 로봇의 자가 결합을 위한 퍼지 주행 제어 및 장애물 회피 제어)

  • Na, Doo-Young;Noh, Su-Hee;Moon, Hyung-Pil;Jung, Jin-Woo;Kim, Yong-Tae
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.4
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    • pp.470-477
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    • 2009
  • Modular reconfigurable robots with physical docking capability easily adapt to a new environment and many studies are necessary for the modular robots. In this paper, we propose a vision-based fuzzy autonomous docking controller for the modular docking robots. A modular docking robot platform which performs real-time image processing is designed and color-based object recognition method is implemented on the embedded system. The docking robot can navigate to a subgoal near a target robot while avoiding obstacles. Both a fuzzy obstacle avoidance controller and a fuzzy navigation controller for subgoal tracking are designed. We propose an autonomous docking controller using the fuzzy obstacle avoidance and navigation controllers, absolute distance information and direction informations of robots from PSD sensors and a compass sensor. We verify the proposed docking control method by docking experiments of the developed modular robots in the various environments with different distances and directions between robots.

Fundamental framework toward optimal design of product platform for industrial three-axis linear-type robots

  • Sawai, Kana;Nomaguchi, Yutaka;Fujita, Kikuo
    • Journal of Computational Design and Engineering
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    • v.2 no.3
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    • pp.157-164
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    • 2015
  • This paper discusses an optimization-based approach for the design of a product platform for industrial three-axis linear-type robots, which are widely used for handling objects in manufacturing lines. Since the operational specifications of these robots, such as operation speed, working distance and orientation, weight and shape of loads, etc., will vary for different applications, robotic system vendors must provide various types of robots efficiently and effectively to meet a range of market needs. A promising step toward this goal is the concept of a product platform, in which several key elements are commonly used across a series of products, which can then be customized for individual requirements. However the design of a product platform is more complicated than that of each product, due to the need to optimize the design across many products. This paper proposes an optimization-based fundamental framework toward the design of a product platform for industrial three-axis linear-type robots; this framework allows the solution of a complicated design problem and builds an optimal design method of fundamental features of robot frames that are commonly used for a wide range of robots. In this formulation, some key performance metrics of the robot are estimated by a reducedorder model which is configured with beam theory. A multi-objective optimization problem is formulated to represent the trade-offs among key design parameters using a weighted-sum form for a single product. This formulation is integrated into a mini-max type optimization problem across a series of robots as an optimal design formulation for the product platform. Some case studies of optimal platform design for industrial three-axis linear-type robots are presented to demonstrate the applications of a genetic algorithm to such mathematical models.