• Title/Summary/Keyword: Road Users' Preference

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Measures to Improve the Efficacy of Road User-Centered VMS Traffic Information Offering (도로이용자 중심의 VMS 교통정보 제공 효용성 향상 방안)

  • Yoon, Young-Min
    • The Journal of the Korea Contents Association
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    • v.21 no.12
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    • pp.190-201
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    • 2021
  • The variable message sign (VMS) is equipment to improve the efficiency of traffic flow and safety of travel by providing real-time information to road users on traffic, road, weather situation, and traffic control due to construction. The information messages of the letter-based VMS taking up most of the VMS on the general national highways consist of section, travel time in sections, and road control situation. This study devised an improvement plan centered on road users, not road managers-centered existing message-based VMS through an analysis of road users' preference targeting the letter-based VMS operated in the general national highways in the Seoul Metropolitan Area. By presenting the measure for system improvement through which information on unexpected situations that road users prefer the most can be quickly and efficiently provided, this study aims to improve the efficiency of road user-centered VMS traffic information.

Exploring the Key Priority of V2H Communication Technology Using the KANO Model (KANO 모델을 활용한 V2H 커뮤니케이션 기술의 우선순위 분석)

  • SangHwa, Lee;SooHee, Kang;Jeong Ah, Jang
    • Journal of Auto-vehicle Safety Association
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    • v.14 no.4
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    • pp.91-99
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    • 2022
  • In Korea, various studies on autonomous vehicles are being conducted with the aim of commercializing the fully autonomous driving (Lv.4) on major roads in 2027. Currently, the communication between non-autonomous vehicles and road users is made with gestures, eye contact, and verbal signals. In the case of autonomous vehicles in the future, autonomous vehicles should communicate instead of drivers. Recently, V2H communication technology (communication technology between autonomous vehicles and road users) is being developed. This study shows technology priorities using the KANO model in caution (warning) and traffic (concession) situations. As a result, a total of six attractive quality technologies were analyzed: technology to provide dark warning information in a display graphic; technology to provide dark warning information in a projection graphic; technology to provide light concession information in a display graphic; technology to provide dark concession information in a display graphic. In the future, it will investigate the preference of users in providing V2H information by road situation. It will be used as a V2H design priority.

Evaluation of User Satisfaction and Image Preference of University Students for Cherry Blossom Campus Trail (대학생들의 캠퍼스 벚꽃터널 산책로 이용 만족도와 이미지 선호도 평가)

  • Lee, In-Gyu;Eom, Boong-Hoon
    • Journal of Environmental Science International
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    • v.28 no.12
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    • pp.1101-1110
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    • 2019
  • This study investigated Post-Occupancy Evaluation (POE) of cherry blossom trails 'Cherry Road' in Daegu Catholic Univ. campus, at Gyeonsan-city, Korea. The evaluation focused on image preference and satisfaction of users i.e., students, using questionnaire surveys. A total 201 questionnaire samples were analyzed and most of the respondents were in the age group of 20. Frequency analysis was conducted on demographics, use behavior, reliability, and means. Factor analysis and multiple regression analysis were conducted for user satisfaction and image preference. Over 80% of visitors came with companions during daytime. The most common motives for use were strolling and walking, event and meeting, passing. For user satisfaction the mean scores were highest for landscape beauty (4.22), image improvement (4.14), campus image (4.08). Night lighting facility received the lowest score (3.32). Factor analysis concerning user satisfaction was categorized into environment-human behavior and physical factors. Multiple regression analysis showed that the overall satisfaction of user was significantly influenced by five independent variables: 'harmonious' (β=.214), 'night lighting facility' (β=.173), 'landscape beauty' (β=.208), 'lawn care' (β=.154), and 'walking trails' (β=.123). The mean scores of image variables were highest for 'beautiful' (5.81), 'bright' (5.67), and 'open' (5.64). The lowest scores was for 'quiet' (4.47). Exploratory factor analysis led to three factors being categorized: aesthetics, comforts, and simplicity. Result of multiple regression analysis indicated that the preference of space image was significantly influenced by five variables: 'bright' (β=.397), 'refreshing' (β=.211), 'cool' (β=.219), 'clean' (β=.182), and 'natural' (β=.-142). Hence, Cherry Road has a high level of user satisfaction and image evaluation, which is interpreted as having various cultural events and value for students on campus. To improve the satisfaction of Cherry Road in the future, it is necessary to secure night lighting, to manage trash cans, and to secure rest space.

Quantification of the Value of Freeway VMS Traffic Information (고속도로 VMS 교통정보의 가치산정에 관한 연구)

  • Yoo, Tae-Ho;Lee, Ki-Young;Lee, Sang-Soo;Oh, Young-Tae
    • International Journal of Highway Engineering
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    • v.9 no.3
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    • pp.63-74
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    • 2007
  • Traffic information provision plays an important role in increasing the efficiency of network operation and in providing convenience for roadway users. As a typical device for disseminating real-time traffic information for collective general public, VMS is a prevalent device nowadays and it is being expanded. However, the actual monetary value of traffic information is not quantified up to now. The previous studies regarding VMS traffic information are mainly focused on the behavioral aspects of road users such as departure time and route choices under traffic information provision conditions. This paper tried to estimate the monetary value of VMS traffic information using discrete choice theory and logit model through the stated preference study(SP). The methodological framework adopted in this paper can also be used in evaluating the monetary value of other traffic information providers including PDA, CNS, and mobile phone.

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Optimal Toll Estimate of a Toll Road Using Fuzzy Approximate Reasoning - Forced on the Geoga Bridge - (퍼지근사추론을 이용한 유료도로의 적정요금 산정 - 거가대교를 중심으로 -)

  • Ha Man-Box;Kim Kyung-Whan;Kim Yeong
    • International Journal of Highway Engineering
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    • v.8 no.3 s.29
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    • pp.63-76
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    • 2006
  • For a private toll road project, deciding optimal toll is an important element of economic analysis for the project and a challengeable work. In this study, the optimal toll of a private toll bridge, Geoga Bridge which connects Geoje Island of Gyeongnam Province and Gaduk Island of Busan was estimated using Stated Preference (SP) data. The SP data were collected by interviewing the passenger car drivers travelling on the National Road 14. They are latent users of the bridge. A fuzzy approximate reasoning model to estimate the optimal toll was built using the SP data. For the input variable of the model, the saved travel time and toll level were employed and the diversion rate to the bridge was employed for the output variable. The diversion rates for each toll level and saved travel time were estimated and the toll level which had maximized the toll revenue was decided as optimal toll. The optimal toll was tested by comparing with the average pay rate of passenger car drivers. Since the optimal toll for passenger cars at one hour saving, the 6,250 won is about 50 % of the average pay rate of passenger car divers, the toll was evaluated not to be high. The technique employed in this study may be used for the estimation of the optimal tolls for other kinds of vehicles.

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A Study on Message Set of VMS on Express way and Evaluation of Driver's Preference (고속도로 VMS Message Set 연구 및 이용자 선호도 평가)

  • Kim, Nam-Sun;Jee, Dong-Mok;Oh, Young-Tae;Lee, Hwan-Pil;Kim, Sang-Bok
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.8 no.4
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    • pp.1-13
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    • 2009
  • VMS(Variable Message Sign) which makes the traffic flow smooth by providing traffic information to road users in real-time has been being installed or operated on the road as part of the detailed ITS system. However, some problems were found as a result of survey on express way currently. In the part of the phase operation, the message interpretation time wasn't defined so that the phase operation was difficult. In the part of the information service, not considering characteristic of the VMS section caused the confusion to drivers. In the part of the message exposure, font, alignment, conversion and composition of the information were not consistent and use of superfluous words and inconsistent use of word having the same meaning brought about the problem on information communication This study established the detailed exposure method based on instructions relative to VMS operation. The method established by defining the number of appropriate phase and setting required function of each individual VMS installation location. The method is as follow. the font type is the GULIM, the message conversion method is simple conversion method, the alignment method is centering alignment method and the color is defined according to each situation. In this study, the preference survey was performed to review the validity of the proposed improvement through the common driver. The results were similar with the pre-study except for the font type. This study established the detailed exposure method based on instructions relative to VMS operation. The method established by defining the number of appropriate phase and setting required function of individual VMS installation location. For the evaluation of status and improvement, preference survey of ordinary drivers and statistics analysis was carried.

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A Study on GUI Design of Online Game Character Customizing (온라인 게임 캐릭터 커스터마이징의 GUI 디자인 분석 연구)

  • Kim, Eun-Ji;Park, Soo-Jin
    • Journal of Korea Multimedia Society
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    • v.14 no.2
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    • pp.307-317
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    • 2011
  • Game character customizing has evolved with the desires of users who want to enjoy the scarcity value; thereby, the category which is subjected to character customizing is extending. However, despite such a great interest, character customizing interface has been created for the sake of the convenience of each game developing company, without proven guidelines. The confusion of designers who create interface is caused by using independently created interface without testing the optimal form of interface according to manipulative activity which integrates game character customizing interface, and this confusion leads to the discomfort of users. All the more, studies on character customizing have been mostly concerned with the preference for certain characters according to user propensity or character producing methods. Therefore, basic research into interface relative to character customizing is insufficient. Accordingly, through the development of universal guidelines appropriate for game character customizing interface. the discomfort of users is to be removed. This paper conducted an investigative analysis of the current interface of games which support character customizing, and classified the type of interface. Then, the paper researched 16 types of games that support character customizing out of games ranked within top 50 in the on-line game ranking. As a result of the analysis, the characteristic feature of every game appeared in the offer of detailed optional factors. Those detailed optional factors could be classified, to some extent; however, their manipulative interfaces were discovered not to be classified into different types. The results of this paper will be used as an analytic system in the preparation of the guidelines of game character customizing interface, down the road.

Computation of Optimal Path for Pedestrian Reflected on Mode Choice of Public Transportation in Transfer Station (대중교통 수단선택과 연계한 복합환승센터 내 보행자 최적경로 산정)

  • Yoon, Sang-Won;Bae, Sang-Hoon
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.6 no.2
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    • pp.45-56
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    • 2007
  • As function and scale of the transit center get larger, the efficient guidance system in the transit center is essential for transit users in order to find their efficient routes. Although there are several studies concerning optimal path for the road, but insufficient studies are executed about optimal path inside the building. Thus, this study is to develop the algorithm about optimal path for car owner from the basement parking lot to user's destination in the transfer station. Based on Dijkstra algorithm which calculate horizontal distance, several factors such as fatigue, freshness, preference, and required time in using moving devices are objectively computed through rank-sum and arithmetic-sum method. Moreover, optimal public transportation is provided for transferrer in the transfer station by Neuro-Fuzzy model which is reflected on people's tendency about public transportation mode choice. Lastly, some scenarios demonstrate the efficiency of optimal path algorithm for pedestrian in this study. As a result of verification the case through the model developed in this study is 75 % more effective in the scenario reflected on different vertical distance, and $24.5\;{\sim}\;107.7\;%$ more effective in the scenario considering different horizontal distance, respectively.

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