• 제목/요약/키워드: Review game

검색결과 262건 처리시간 0.019초

국제물류관리와 전자적물류정보의 경쟁요인에 관한 실증연구 (An Empirical Study on the Competition Factor Electronic Logistics Information and International Logistics Management)

  • 곽현
    • 통상정보연구
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    • 제9권2호
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    • pp.257-283
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    • 2007
  • As Global industrial structure is diversified, multinational corporations accomplished fast internationalization to introduction of new management policy by development of an IT technology. Enterprise' business environment is changing transcending border. To overcome raging waves of change accident and to be secured enterprise's future, the logistics is recognized the third profit source joining in curtailment of sale enlargement, production cost. To seek cost saving or reform in logistics class that is last area of pursuit of profits within ancient city life in the fast lane from these viewpoint, importance of study that integrates and manages international logistics bases supply neck walk is emphasized. Specially, to meet on in terms of competitive power security regarding curtailment of logistics cost is available through link between logistics bases, various consumer's request, merchandise and service logistics management that supply fixed quantity as is reliable in right place at good season was embossed by point game plan of business management, and SCM efficiency anger of mortification international logistics activity importance of study that see at that dominate competitive advantage point bring. This study analyzes interrelation and presents model for integration of international logistics bases supply network with supply network habit at factor and supply chain, and supply network activity in integration of supply chain process and production. Also, it establishes following method of study to achieve study purpose for actual proof analysis for integration sequence of international logistics bases supply network. Specially, immersion of network and supply network, very high interrelation appeared by thing which is with international logistics base supply network integration. The integration of international logistics base supply network means that the enterprises which give trust and sincerity deal with market environment change positively and can decide proceeding of various cooperative work. Also, it means the possibility by necessity of cooperative relation and interdependence to continuous immersion and normative immersion, for the maintain of long business relations.

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석유 탐사 및 개발이 석유 수입관세의 동태적 부과구조에 미치는 영향: OPEC의 경우 (The Impact of Oil Exploration and Development on the Dynamic Structure of Tariff Imposed by Oil Importing Country: The Case of OPEC)

  • 이덕만
    • 자원ㆍ환경경제연구
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    • 제25권2호
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    • pp.255-276
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    • 2016
  • 본 연구는 시장지배력을 가진 OPEC이 탐사 및 개발을 통해 석유 매장량을 증대시키는 경우에 석유 수입국이 부과할 석유 수입관세의 동태적 부과구조에 대한 분석을 시도하였다. 이를 위해 본 연구는 Stackelberg differential 게임모형을 설정하고, 둘째, 석유 수출국의 채굴비용이 석유 매장량의 영향을 받는 경우와 받지 않는 경우를 분리하여 분석하였으며, 셋째, 석유 수출국이 생산된 석유의 일정량을 국내 소비에 사용하는 경우와 전량 수출하는 경우를 각각 상정하여 분석하였다. 본 연구의 분석 결과에 의하면 석유 수출국의 채굴비용이 석유 매장량의 영향을 받는 경우에 석유 수입국은 수입된 석유의 소비로 인한 자국의 경제적 잉여를 극대화하기 위해 동태적으로 비일관적(dynamically inconsistent)인 관세를 부과하고, 석유 매장량의 영향을 받지 않는 경우에는 동태적으로 일관성(dynamically consistent)있는 관세를 부과할 것을 제안하고 있다. 아울러 본 연구는 석유 수출국이 생산된 석유의 일정량을 자국의 소비에 사용하는지의 여부는 본 연구가 제안하는 석유 수입관세의 동태적 부과구조에 영향을 미치지 않는다는 사실을 보이고 있다.

국내 프로 여자 농구와 배구 유니폼의 디자인 분석과 개선방안 (Design analysis and improvement of Korean women's basketball and volleyball uniforms)

  • 김선영
    • 복식문화연구
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    • 제23권3호
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    • pp.425-438
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    • 2015
  • This study aims to integrate sports uniform design into fashion as an effective communication means by analyzing the uniforms of women's pro basketball and volleyball teams in the country. As part of the research method, a literature review was conducted on the domestic pro sports background and women's basketball and volleyball uniforms. For empirical research, an analysis was performed of the uniforms of 12 teams in total: six women's pro basketball teams and six women's pro volleyball teams in the 2013~2014 league. The following results were obtained. First, in terms of formativeness, sleeveless shirts and shorts are basic in both basketball and volleyball. However, there are remarkable differences between the two. Shirts in volleyball are tighter, with the body figure visible, and shorts are shorter in length than those in basketball. Most basketball uniforms have a V-neckline and are collarless, while volleyball uniforms have a standup collar in all teams. Second, both basketball and volleyball apply the representative color of the sponsoring company and the team's typical color, but common colors, such as blue, navy, and white, are used in many teams, which fails to represent a uniquely differentiated image. Third, the logo or symbol of a sponsor is excessively applied to both basketball and volleyball uniforms. This downgrades the uniform's own esthetic features. Fourth, a fashionable uniform design, that reflects the bodily characteristics of women and the characteristics of the sports game would be a beneficial communication tool for all the tiers to become involved in participation and entertainment.

가상현실기반 재활프로그램이 뇌졸중환자의 균형에 미치는 영향 : 국내연구에 대한 메타분석 (The Effect of Virtual Reality Based Rehabilitation Program on Balance of Patient with Stroke: A Meta-analysis of Studies in Korea)

  • 노정석
    • 대한물리치료과학회지
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    • 제24권1호
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    • pp.59-68
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    • 2017
  • Purpose : The aims of this study was to conduct a systematic literature review with meta-analysis to investigate the effect of virtual reality based rehabilitation program on balance of patient with stroke in Korean studies. Method : The studies for analysis were searched in electronic databases(Research Information Sharing Service; RISS, Korean Studies Information Service; KISS, DBpia, e-articles, National Assembly Library). The key words for search were 'virtual reality', 'stroke', and 'balance' and only randomized controlled trials and clinical controlled trials were included. Of 40 studies identified in the search, 20 studies met the criteria of this study and included in this meta-analysis. Result : The results were as follows: 1) The overall effect size of virtual reality based rehabilitation program was 0.557(95% critical interval; 0.340~0.774). 2) In the analysis of sub-categorical variables, effect size was as follows; the commercial game type(0.621) > virtual environment type(0.335); the dynamic balance measurement(0.750) > static balance measurement(0.226); randomized controlled trial(0.653) > clinical controlled trial(0.275); and thesis type(0.706) > article of journal type(0.339). 3) In the analysis of sub-continuous variables, as time of program(per session) increased, the balance increased(p<0.05). Conclusion : The results of this study showed that virtual reality based rehabilitation program moderately improves the balance of stroke patient. Further studies are recommended to investigate the effect of sub-variables related to virtual reality programs on motor functions of patient with stroke.

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스노우보드 손상 (Snowboard Injury)

  • 서중배;이성철;박진영
    • 대한정형외과스포츠의학회지
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    • 제3권1호
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    • pp.22-24
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    • 2004
  • Snowboarding has become one of the premier alpine sports. The past decade has seen the popularity of snowboarding increase dramatically and the recent Winter Olympic Game showcased the strong visual appeal of the sport and the youth-oriented lifestyle and culture that accompanies it. The injury profile of the sport has also undergone change along with technological advances in boot and binding systems and the changing demographics of the sports participants. Central to the development of injury-prevention strategies is knowledge of the profile of injuries that occur, understanding those who are at particular risk and, if possible, the biomechanical factors involved in each injury type. Snowboarding was initially considered a dangerous, uncontrolled, alpine sport - an opinion based on little or no scientific evidence. That evidence has rapidly grown over the past decade and we now know that snowboard injury rates are no different to those in skiing; however, the injury profile is different. The purpose of this review is to give some perspective to the current snowboard injury literature. It discusses not only the demographic profile of those injured and the type of injuries that occur, but also gives some insight into the progress that has occurred in determining the impact of specific prevention strategies, such as splints to prevent injuries to the wrist/forearm. As the literature indicates, however, some things will not change, e.g. injuries are more likely to occur in beginners and lessons need to be reinforced as a fundamental aspect of any injury-prevention strategy.

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Dallas-Forth Worth 우유시장의 시장지배력 측정에 관한 연구 (An Empirical Analysis of Market Power in The Dallas-Forth Worth Milk Market)

  • 김동훈
    • 국제지역연구
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    • 제14권3호
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    • pp.35-60
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    • 2010
  • 이 논문은 동태게임이론에 바탕을 둔 구조모형을 개발하여 미국 Dallas-Forth Worth 지역의 우유시장의 시장지배력을 측정하였다. 특히, 정태모형에서 도출된 담합추정 파라미터와 동태모형에서 도출된 파라미터를 비교하였으며 정태모형을 이용한 시장지배력 측정의 편기를 분석하였고 기업들의 담합행동의 순환적인 행동도 분석하였다. 분석 결과에 따르면 기업들의 행위가 동태적인 과점이론을 따를 경우 정태모형은 시장지배력을 과소평가하는 경향을 나타내고 있으며 Dallas-Forth Worth 우유시장에서 기업들의 담합 행위는 수요충격과 미래에 예상되는 비용충격에 반순환적인(countercyclical) 모습을 보여주고 있다. Dallas-Forth Worth 시장의 결과는 이론적인 동태과점모형의 예측과 일치하고 있다. 이는 기업들이 가격책정이 다른 기업들의 현재 시장에서의 반응뿐만 아니라 미래의 시장경쟁상황도 고려하여 이루어지고 있음을 나타낸다. 따라서 시장지배력의 검정은 이런 동태적 경쟁을 고려하도록 가격책정관계식을 설정하는 것이 필요하다고 할 수 있다. 그리고 정태 계량모형을 데이터에 무원칙하게 적용하는 것은 시장의 경쟁상황에 대한 잘못된 해석을 유발할 수 있다.

올림픽 메달의 자료 포락 분석 : 아테네 하계올림픽과 토리노 동계올림픽을 중심으로 (Data Envelopment Analysis on Olympic medals : Focusing on Athens Olympic Games and Torino Winter Olympic Games)

  • 강두석
    • 국제지역연구
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    • 제14권1호
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    • pp.299-319
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    • 2010
  • 본 논문은 올림픽에서의 성적기준인 올림픽메달을 어느 국가가 가장 효율적으로 따내고 있는가를 분석하고, 스포츠 경기력의 특성을 파악하여 올림픽 및 스포츠 경기력 향상을 위한 투자에 대해 시사점을 찾고자 한다. 연구방법은 분석 대상 개체의 자료만으로 효율을 측정하는 DEA접근법으로 하였고, VRS하에서의 측정인 선행연구와는 달리 CRS하의 효율을 측정하였다. 투입물은 총인구와 GDP로 하였고 산출물은 최근 하계올림픽인 그리이스 아테네 올림픽메달과 동계올림픽인 이탈리아 토리노 올림픽메달을 활용하였다. 금 은 동메달의 메달색깔에 따라 가중치를 반영 하였다. 효율 측정 결과는 총인구와 GDP의 규모가 큰 국가의 효율이 낮게 나타나고 총인구와 GDP의 규모가 작은 국가의 효율이 높게 나타나는 경향을 보였다. 이러한 결과는 스포츠 경기력의 수확체감(the law of diminishing returns)현상, 스포츠 경기력의 국제적 수렴(convergence)현상, 스포츠 성과의 특수성으로 파악할 수 있다. 이러한 현상으로 인해 스포츠 경기력 향상을 위한 투자는, 동일한 투자일 경우 일부 종목에 집중 투자하는 것보다는 여러 종목에 고르게 투자를 하는 것이 올림픽메달 획득에는 유리하다는 시사점을 도출하였다.

The impact of major league baseball on the incidence of operative hand and facial trauma at a level 1 trauma center

  • Ricci, Joseph A.;Vargas, Christina R.;Ho, Olivia A.;Lin, Samuel J.;Lee, Bernard T.
    • Archives of Plastic Surgery
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    • 제46권3호
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    • pp.198-203
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    • 2019
  • Background Professional affiliation between medical centers and professional sports teams can be mutually beneficial in the provision of healthcare and marketing strategy. Anecdotal evidence suggests a link between trauma volume and sporting events; however, there is limited data. This study aims to characterize the incidence of operative hand and facial trauma during professional baseball home games. Methods A retrospective review of surgical cases for traumatic hand or facial injuries at a level 1 center between 1999 and 2012 was performed. Demographic information including date of injury, admission status, and operative repair were collected. Patients were grouped based on whether their trauma occurred on the date of a home game. Results Operative hand and facial trauma occurred at a rate of 33.4 injuries per 100 days with home games, compared to 22.2 injuries per 100 days (incidence rate ratios, 1.50; 95% confidence interval, 1.34-1.69). When home games were played, patients were more likely to present as a result of motorcycle accidents (3.1% vs. 1.5%; P=0.04) or bicycle accidents (5.0% vs. 2.6%; P=0.01). Other mechanisms of trauma were not statistically different. There was an increase incidence of injuries during home games in August; weekly variability showed an increased incidence during the weekends. Conclusions There was an increased rate of operative hand and facial injuries on dates with professional home games. The incidence of injuries during home games was higher in the late summer and on the weekends. Further analysis may allow improved resource allocation and strategies for injury prevention and treatment.

태국 민주주의의 심화와 헌정공학 (Democratic Deepening and Constitutional Engineering in Thailand)

  • 김홍구
    • 동남아시아연구
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    • 제23권1호
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    • pp.45-87
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    • 2013
  • This paper aims to study Thai democratic deepening and the constitutional engineering with the analytical concepts of 'power sharing' and 'accountability' focusing on the 1997 and 2007 Constitution. With regard to power sharing, the 1997 Constitution had the characteristics of majoritarian principle including a two-party system, strengthening of prime minister and the executive's power etc. It enhanced significantly the aspects of accountability compared with the previous constitutions. The institutions such as Constitutional Court, Commission on Election, Administration Court, Commission on Human Right, Ombudsman, Commission on Anti-corruption, and the Measure for Anti-money Laundering were established by the 1997 Constitution. However, such empowered accountability system were often abused by the political power groups in the political process. The 2007 Constitution has the characteristics of consensual principle including a multiparty system, proportional representation system, weakened prime minister's power, balancing of cabinet and parliament's power, pushing ahead with decentralization. However, the consensual principle of the 2007 Constitution came, in part, from the factional interests. It is similar to the 1997 Constitution in terms of accountability system, which enhanced in law but abused often in practice. One of the critical reasons for the failure of the 1997 and 2007 constitutions to consolidate democratic system was the political game played around the so-called network for the monarchy composed by the military, the civilian bureaucracy, Constitutional Court and the privileged classes. The future of the Thai democratic deepening depends on the constitutional engineering in which the factional interests should be excluded, and the rules of power sharing and accountability which traditionally played around the network for the monarchy should be effectively institutionalized.

온라인 구전과 마케팅 성과의 다이나믹스 연구 : 모바일 게임 앱 리뷰를 중심으로 (The Dynamics of Online word-of-mouth and Marketing Performance : Exploring Mobile Game Application Reviews)

  • 김인규;차성수
    • 한국콘텐츠학회논문지
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    • 제20권12호
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    • pp.36-48
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    • 2020
  • 본 연구는 모바일앱 온라인 리뷰의 구전내용의 다이나믹스(Dynamics)를 확인하기 위해 내용분석을 실시하였다. 이를 통해 모바일앱 구전 단어 간의 관계를 알아보고 모바일앱 특성에 따라 분류하여 비교 조사하였다. 분석대상은 게임 앱 카테고리 내 10개의 앱으로 선정하였다. 수집된 해당 모바일앱 리뷰는 꾸준한 인기를 가진 Trend형 게임앱과 짧은 인기를 보인 Fad형 게임앱, 무료앱, 유료앱으로 분류하였다. 이후 형태소 분석 등 전처리 과정을 거친 데이터를 기반으로 텍스트마이닝과 Word2Vec 분석을 시도하였다. 연구결과, 앱 리뷰의 양은 순위변동과 상관관계에 있는 것으로 나타났다. 그러나 초기 10일간 변화는 상관관계가 낮거나 없는 것으로 나타났다. 이는 출시 직후 앱개발사의 단기 마케팅활동이 순위를 형성하는데 영향을 주기 때문으로 판단된다. 꾸준한 인기를 얻은 Trend형 게임앱과 짧은 인기를 얻은 Fad형 게임앱 간 리뷰내용의 다이나믹스(Dynamics)도 확인할 수 있었다.