• Title/Summary/Keyword: Reusability of Core Assets

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A Quality System for Evaluating Reusability of Core Assets in Product Line Engineering (프로덕트 라인 공학의 핵심자산 재사용성 평가를 위한 품질시스템)

  • Oh Sang-Hun;Her Jin-Sun;Kim Ji-Hyeok;Rhew Sung-Yul;Kim Soo-Dong
    • Journal of KIISE:Software and Applications
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    • v.33 no.3
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    • pp.277-288
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    • 2006
  • Product line engineering (PLE) is a new effective approach to software reuse, where applications are generated by instantiating a core asset which is a large-grained reuse unit. Hence, a core asset is a key element of PLE, and therefore the reusability of the core asset largely determines the success of PLE projects. A tore asset is a reusable part not a whole system, and supports not only variable functions but also common functions. However, there are limitations to evaluate reusability of core asset that has these unique characteristics. This paper proposes a comprehensive quality system for evaluating the reusability of core assets, based on ISO/IEC 9126. We first identify the key characteristics of core assets, and derive the set of quality attributes that characterizes the reusability of core assets. finally, we define metrics for each quality attribute. In addition, we provide guidelines for applying the metrics and perform a case study based on rental product line. Using the proposed quality system, reusability of core assets can be more effectively and correctly evaluated.

A Method of Applying Traceability among Product Line Engineering Artifacts (제품 계열 공학에서의 산출물간의 추적성 기법)

  • La Hyun Jung;Chang Soo Ho;Kim Soo Dong
    • Journal of KIISE:Software and Applications
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    • v.32 no.4
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    • pp.237-246
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    • 2005
  • Product Line Engineering(PLE) is one of the technologies that develop applications economically reusing core assets. PLE consists of Framework Engineering(FE) and Application Engineering. Framework Engineering is to develop core assets that have common functionality shared by a set of family members. Application Engineering is to develop a specific application by instantiating the core assets. The PLE process increases reusability and efficiency because a specific application is developed by using core assets with less time and effort. Since definition of PLE artifacts and relationship between artifacts are not clear. developers have several troubles to make artifacts based on PLE process, are difficult to maintain consistency between artifacts, and do not use PLE process more practically. In this paper, we define meta-models of artifacts that are produced in PLE activities of PLE process and describe the traceability relationship between artifacts by using traceability map and guidelines that can apply traceability relationship. Finally, we define the way how trace links and guidelines of traceability map are applied.

A Systematic Method for Analyzing Business Cases in Product Line Engineering (프로덕트 라인 공학의 체계적 비즈니스 케이스 분석 기법)

  • Park Shin-Young;Kim Soo-Dong
    • The KIPS Transactions:PartD
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    • v.13D no.4 s.107
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    • pp.565-572
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    • 2006
  • Product Line Engineering (PLE) is an effective reuse methodology where common features among members are captured into core assets and applications are developed by reusing the core assets, reducing development cost while increasing productivity. To maximize benefits in developing systems, business case analysis for PLE is essential. If the scope for core assets is excessively broad, it will result in high cost of asset development while lowering reusability. On the other hand, if the scope is too narrow, it will result in a limited applicability which only support a small number of members in the domain. In this paper, we propose a process for business case analysis for PLE and for deciding economical analysis of core asset scope. Then, we define guidelines for each activity of the process. Since variability often occurs in PLE, we significantly treat the variability of features among members in detailed level. By applying our framework for business case analysis, one can develop core assets of which scope provide the most economical value with applying PLE.

An Automatic Business Process Model Generation Tool Using Business Process Family Models (비즈니스 프로세스 패밀리 모델을 이용한 비즈니스 프로세스 모델 자동 생성 도구)

  • Hong, Min-Woo;Moon, Mi-Kyeong;Yeom, Keun-Hyuk
    • Journal of KIISE:Software and Applications
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    • v.35 no.8
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    • pp.479-492
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    • 2008
  • Nowadays, lots of requirements are changed quickly and variously. So, we need the ability to support the change of business process which is the asset of a company. To support this ability, the core asset that supports analyzing and describing about changes of business process should be exist from generating phase of a business process model. And a business process model that is satisfied the changed requirements should be automatically generated using core assets. In this paper, we present a business process family model (BPFM) which represents the commonalities and the variabilities of a set of business processes, we propose the automated tool using variabilities of BPFM and decision-making information for generation of business process model that is satisfied the changed requirements.

A Technical Assessment of Software Product Line Methodologies (소프트웨어 제품 계열 방법론의 기술적 평가)

  • Park Shin-Young;Kim Soo-Dong
    • The KIPS Transactions:PartD
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    • v.13D no.1 s.104
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    • pp.51-60
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    • 2006
  • Product Line Engineering(PLE) is an effective software development technique which produces applications using core assets. Because of reusing the core assets, PLE can save cost for developing products in a domain but increase reusability. There are about ten PLE methodologies available, but there are not yet common agreements on PLE process and artifacts. This makes developers harder to choose a methodology and to apply it in practice. A comprehensive technical evaluation and comparison on existing PLE methodologies would be essential for practitioners. In this paper, we present a technical assessment of representative PLE methodologies; FAST, SEI SPL, PuLSE, Bosch's PL proceis, FOPLE, ESAPS, KobrA/PoLITe, Alexandria, COPA, QADA. They are compared in the criteria of process, artifacts, instructions, and special features. And we identify common or variable elements between methodologies and confirm elements to be improved in each PLE methodology. The assessment result would be well utilized in defining a practical methodology for PLE projects and in choosing an appropriate methodology among available ones.

Component Grid: A Developer-centric Environment for Defense Software Reuse (컴포넌트 그리드: 개발자 친화적인 국방 소프트웨어 재사용 지원 환경)

  • Ko, In-Young;Koo, Hyung-Min
    • Journal of Software Engineering Society
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    • v.23 no.4
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    • pp.151-163
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    • 2010
  • In the defense software domain where large-scale software products in various application areas need to be built, reusing software is regarded as one of the important practices to build software products efficiently and economically. There have been many efforts to apply various methods to support software reuse in the defense software domain. However, developers in the defense software domain still experience many difficulties and face obstacles in reusing software assets. In this paper, we analyze practical problems of software reuse in the defense software domain, and define core requirements to solve those problems. To meet these requirements, we are currently developing the Component Grid system, a reuse-support system that provides a developer-centric software reuse environment. We have designed an architecture of Component Grid, and defined essential elements of the architecture. We have also developed the core approaches for developing the Component Grid system: a semantic-tagging-based requirement tracing method, a reuse-knowledge representation model, a social-network-based asset search method, a web-based asset management environment, and a wiki-based collaborative and participative knowledge construction and refinement method. We expect that the Component Grid system will contribute to increase the reusability of software assets in the defense software domain by providing the environment that supports transparent and efficient sharing and reuse of software assets.

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A Design of Development Process Model of Product Lines for Developing Embedded Software (임베디드 소프트웨어 개발을 위한 제품계열 중심의 개발프로세스 모델 설계)

  • Hong, Ki-Sam;Yoon, Hee-Byung
    • Journal of KIISE:Software and Applications
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    • v.33 no.11
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    • pp.915-922
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    • 2006
  • Recently, the requirements of the embedded software are getting diverse as the diversity of embedded software application fields increases. The systematic development methods are issued to deal with the dependency between hardware and software. However, the existing development methods have not considered the software's close connection to hardware and the high-level reusability for common requirements of several similar domains. In this paper, we propose a design method of development process model of product lines to support an efficient development method for embedded software. For this, we firstly suggest a domain scoping method and an IDEF0(Integration DEFinition)-based business model for extracting the efficient requirements. Next, we present a component deriving method based on the service architecture and an architecture design method after considering the hardware dependency. And we explain the artifacts of MSDFS(Multi Sensor Data Fusion System) at each design step in order to show how the proposed model can be applied to the embedded software development.