• 제목/요약/키워드: Retelling design

검색결과 3건 처리시간 0.017초

다니엘 리베스킨트 전시공간을 통해 본 조형적 내러티브 연구 (A Study on the Formative Narrative Seen from the Exhibition Space of Architect Daniel Libeskind)

  • 김영을
    • 한국실내디자인학회논문집
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    • 제21권2호
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    • pp.207-214
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    • 2012
  • Today, museum exhibition can be divided into two sub-categories: a. informative exhibition with various useful auxiliary media to convey knowledge and b. appreciative exhibition considering aesthetic conveyance and visual/perceptual environment. In addition to this, the concept of memorial exhibition as a field that tangible and intangible memories are transmitted and reproduced is creating another genre of exhibition. As an example of such a memorial exhibition above, the work of de-constructive architect Daniel Libeskind was selected. Jewish Museum and Imperial War Museum North both of which maximized the exhibition space by grafting architectural language to exhibition narrative were analyzed and compared to see if the same architectural language can be displayed differently in another form of exhibition after being drawn into the exhibition space depending on the changes in time and perspective. Therefore, in the narrative display combining the selection of exhibition contents and storytelling, the formative language of space can confirm that exhibition narrative as an ending structure changed into a retelling story with more extended meanings through interactive factors. Eventually, in this formative narrative, when the display of historical facts and exhibition themes is combined with the architectural language in an exhibition hall according to the approach direction, the memorial exhibition can create a formative language stimulating sensibility in the memories of space and a differentiated formative exhibition space where one is truly moved by oneness of contents.

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윤동주 '별 헤는 밤'의 미적요소를 응용한 금속조형 연구 (Metal Sculpture Research Applying Aesthetic Factor of 'Counting Stars at Night' by Yoon Dong Ju)

  • 고승근
    • 디지털융복합연구
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    • 제14권2호
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    • pp.345-350
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    • 2016
  • 현대의 디자인은 자연과 생물 형태를 지닌 것에서 주로 시작되면서 점차 디자인 대상은 한계에 부딪혀 디자인은 형태에서 감성을 담는 것으로 변화하였다. 하지만, 개인적인 감성은 대중의 공감을 얻기는 어렵다. 따라서 연구자는 이미 대중적으로 사랑받고 있는 대상을 선정하여 금속조형으로 시각화 하고자 했다. 연구자가 선정한 시각화 대상은 한국인이 가장 사랑하는 시인인 윤동주의 '별 헤는 밤' 으로 시각화하기 위한 미적요소는 선행 연구된 문헌들을 통해 미적요소를 선정하고 이를 금속과 원석, 착색기법, 세공 등을 응용하여 제작하였다. 그 결과 윤동주 '별헤는 밤'의 시어 속에 내재된 감성을 객관적으로 이해하고 미적요소를 선정할 수 있어 감성적으로 객관성을 잃지 않았으며, 완성된 금속조형물 속에서 윤동주의 '별 헤는 밤'의 깊은 감성과 금속조형물의 아름다움을 함께 느낄 수 있었다. 이를 통해 무형의 대상을 형태화할 수 있는 가능성을 제시하는 계기가 되었다.

브랜드명성수준에 따른 브랜드 스토리텔링의 효과 (The Effect of Brand Storytelling in Brand Reputation)

  • 최수아;정효선;황윤용
    • 유통과학연구
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    • 제12권4호
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    • pp.55-63
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    • 2014
  • Purpose - Brands and products often play key roles in enabling consumers to experience a good attitude, resulting in mentally enacting a specific prototype and reliving the experience by retelling a specific story. Brand storytelling can function as an important tool for managing the brand. To successfully apply a firm's brand storytelling, it is important to prove the effectiveness of storytelling. Therefore, by utilizing the research of Escalas (1998) and Fog et al. (2005), a list of measurements for storytelling component quality (SCQ) was applied. In addition, customer attitudes toward brand storytelling were tested. In particular, if customers encounter a dynamic and interesting story, although the brand is not widely known, they can be in communion with the brand and establish an emotional connection (Hill, 2003). Thus, brand reputation was divided into two levels (high vs. low), and the difference in effectiveness between storytelling component quality and consumers' advertisement attitude, brand attitude, and purchasing intention was examined. Research design, data, and methodology - By using the measurement list used in Choi, Na, and Hwang (2013), 12 categories in the level of message quality, conflict quality, character quality, and plot quality were measured. In addition, categories of brand reputation, advertisement attitude, brand attitude, and purchasing intention were measured. The study was based on 181 final survey samples targeting undergraduate and graduate students in Gwangju Metropolitan City. Results - Consumer responses toward storytelling were researched in the context of brand characteristics or product attributes, such as brand reputation, differentiated from extant simple effects of storytelling. Some brands with high reputation enjoy a halo effect due to prior learning, while other brands with comparatively low reputation have trouble generating positive responses despite attempts to enhance the level of reputation or induce favorable attitudes. Although not all due to the component quality of storytelling, the case of brands with low reputation exerted more positive impact on consumer attitudes than did brands with high reputation. As mentioned earlier, consumer evaluation of the component quality of storytelling was categorized into advertising attitudes, brand attitudes, and purchase intention for this study; this provides managerial implications in other ways. The results imply that an effective application of storytelling could be an important emotional tool for the development of both brands with low brand awareness and of well-known brands. Finally, this study serves to increase consumers' understanding and ability in interpreting brand stories that marketers tell about themselves, as well as to highlight differential experiences with products by level of brand hierarchy. Conclusions - This research aimed to provide an objective guideline for storytelling component quality while considering brand awareness. Thus, brand reputation was considered for proving the baseline effectiveness of storytelling, and this study provided directions for strategic establishment of storytelling. Based on this, we conclude that in further studies, it will be necessary to systematically manage brand story by considering other situation variables and various story patterns, and studying their differences.