• Title/Summary/Keyword: Rendering by-product

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Degradation Rate and Velocity under Different Acidic and Alkaline Degradation Agents for Liquid Fertilizer of Rendering By-product (가축사체 랜더링 부산물의 액비화를 위한 산 및 알칼리 분해제별 분해율과 분해속도 평가)

  • Seo, Young-Jin;Seo, Dong-Cheol;Choi, Ik-Won;Kang, Se-Won;Lee, Sang-Gyu;Sung, Hwan-Hoo;Kim, Tae-Seung;Kim, Hyun-Goo;Park, Sun-Hwa;Kang, Seog-Jin;Cho, Ju-Sik
    • Korean Journal of Soil Science and Fertilizer
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    • v.45 no.5
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    • pp.810-816
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    • 2012
  • In order to develop liquid fertilizer using rendering by-product, rates and velocities of degradation from rendering by-product using pig cadaver investigated under different amount of injection and time with degradation agents (KOH, NaOH, $HNO_3$ and $H_2SO_4$). The amount of residue by degradation agent of $HNO_3$ treatment method was higher than that in KOH, NaOH and $H_2SO_4$ treatment methods. The degradation velocities (K; $hr^{-1}$) of rendering by-product in KOH treatment method were higher in the order of 25% ($0.0309hr^{-1}$) > 30% ($0.0268hr^{-1}$) > 20% ($0.0142hr^{-1}$) > 15% ($0.0111hr^{-1}$) > 10% ($0.0102hr^{-1}$) of weight of rendering by-product. In all conditions, the degradation velocity of rendering by-product using $H_2SO_4$ 30% of weight of rendering by-product was rapid than that for KOH, NaOH and $HNO_3$ treatment methods. Degradation rates of rendering by-product using NaOH were similar to that of KOH and $H_2SO_4$ except for $HNO_3$ under injecting 25% and 30% of rendering by-product weight.

Development of an environment-friendly moving aquatic animal rendering equipment and evaluation of fertilizer value for recycling of fish waste (친환경 이동식 수산생물 폐사체 처리장치 개발 및 재활용을 위한 비료 가치 평가)

  • Kim, Jae-Ok;Kim, Su-Mi;Seo, Jung-Soo;Jee, Bo-Young;Kim, Young-Jae;Kwon, Mun-Gyeong
    • Journal of fish pathology
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    • v.33 no.1
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    • pp.97-101
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    • 2020
  • Although aquaculture production rates grown over the years, aquatic animal diseases occur every year which causes substantial economic losses. When an aquatic animal is infected with an aquatic animal pathogen it is either incinerated or buried according to the aquatic life disease control act. Although these methods prevent the spread of disease, it is not environment friendly. Here, we developed an aquatic animal rendering equipment for disposal of fish waste which is environment-friendly and efficient. Also, fertilizer components of fish waste were evaluated value for recycling. The mobile rendering equipment was designed for field operation and/or high temperature and pressure system, oil and water separator, and shredding drying apparatus. During the experiment (July-2016 to November-2016), a total of 53,824 kg fish waste was collected, and 29,216 kg compost of rendering by-product was made. Also, compost made from viral (Viral hemorrhagic septicemia virus) infected fish did not reflect any detectable pathogen. The concentration of nitrogen, phosphorus, and organic matter in the fish waste compost were 2.17%, 26.98%, and 92.44%, respectively. The results suggest that fish waste used in this study was decomposed efficiently as per the official standard for fertilizer product. This equipment can be useful for efficient inactivation of the aquatic animal pathogenic agents and recycling of the fish waste in an environment-friendly manner.

A Study on Electronic Commerce for Industrial Design Related Items (산업디자인 관련 아이템의 전자상거래에 관한 연구)

  • Lee, Won-Young;Kim, Dae-Woon
    • IE interfaces
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    • v.15 no.3
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    • pp.218-229
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    • 2002
  • This paper proposes how to develop the EC(Electronic Commerce) for industrial-related items, which has not been tried yet in EC areas. Usually industrial design derives an idea and concept for a new product from the needs of end-users and manufacturers. Then this product is developed through the design process such as idea-sketch, rendering, and design modeling mock-up. The purpose of this paper is to vitalize the trade for some items which are necessary for the design process and are intermediate products. That is, the idea and concept from the needs and seeds can be dealt with as one item. Furthermore, the idea-sketch and rendering materializing from the idea can be an item also. By doing so, excellent design items which could be thrown away in the middle of the process can be made into valuable commodities. Then we can specify the role of Designer, Manufacturer, and End-User as a buyer or a seller.

Search for Mn4+-Activated Red Phosphor by Genetic Algorithm (유전 알고리즘을 이용한 Mn4+ 활성 적색 형광체 탐색)

  • Kim, Minseuk;Park, Woon Bae
    • Korean Journal of Materials Research
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    • v.27 no.6
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    • pp.312-317
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    • 2017
  • In the construction of a white LED, the region of the red emission is a very important factor. Red light emitting materials play an important role in improving the color rendering index of commercial lighting. These materials also increase the color gamut of display products. Therefore, the development of novel phosphors with red emission and the study of color tuning are actively underway to improve product quality. In the present study, heuristic algorithms were used to search for phosphors capable of increasing the color rendering index and color gamut. Using a heuristic algorithm, the phosphors that were identified were $SrGe_4O_9:Mn^{4+}$ and $BaGe_4O_9:Mn^{4+}$. Emission spectra study confirmed that these phosphors emit light in the deep red wavelength region, which can fulfill the requirement for the improvement in color rendering index and color gamut for a white LED.

A Proposal of Practical Management Process for Product Design (제품디자인을 위한 실무적 관리프로세스 제안)

  • 류승호
    • Archives of design research
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    • v.16 no.2
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    • pp.197-208
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    • 2003
  • A recent trend for product development requires that product design firms participate in every process in cooperations with clients. So, this study proposed an advanced practical management process for product design according to the new trend Because existing processes explain summary steps just including market research, design, engineering, manufacturing., to support the recent trend, an extended process which explains every steps should be prepared. Design development precesses include initial meeting, contact, kick-off meeting, market research, idea sketch, rendering, design drawing, design mock-up, design manual, engineering drawing, ES mock up, mold, manufacturing, and patent. To manage these whole design processes, designers should have abundant knowledge about them. This process has three merits: 1) understanding the whole processes, 2)the unity between design and manufactures, 3)collecting accurate information by market research, 4)elevating design quality. So, designers are able to manage whole product development processes. This practical management process proposes an advanced structure for product design development, and can be accepted for various product design development environments.

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Development and Performance Property Investigation of Lighting System using Plastic Optical Fiber (플라스틱 광섬유를 이용한 조명시스템 개발과 특성 분석)

  • Shin, Sang-Uk;Yi, Chin-Woo
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.24 no.12
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    • pp.25-32
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    • 2010
  • Compared to general lighting method, the lighting system that uses optic fiber can provide only the visible light of good quality to subject by eliminating ultraviolet ray and infrared ray. Thanks to this merit, it is possible to prevent the hard phenomenon of subject caused by ultraviolet ray and infrared ray and to provide the agreeable light environment. This study developed indoors illumination system of high color rendering on the basis of plastic optic fiber with excellent optical property and processing to substitute halogen lamp which has been used for excellent color rendering in spite of low efficiency and short life. Producing pilot product of the designed illumination system and evaluating the property of electric and optical property, ultraviolet ray radiation quantity and temperature property, this study verified the excellence of suggested lighting system of plastic optic fiber.

Comparison of User Interaction Alternatives in a Tangible Augmented Reality Environment (감각형 증강현실 기반 상호작용 대안들의 비교)

  • Park, Sang-Jin;Jung, Ho-Kyun;Park, Hyungjun
    • Korean Journal of Computational Design and Engineering
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    • v.17 no.6
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    • pp.417-425
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    • 2012
  • In recent years, great attention has been paid to using simple physical objects as tangible objects to improve user interaction in augmented reality (AR) environments. In this paper, we address AR-based user interaction using tangible objects, which has been used as a key component for virtual design evaluation of engineered products including digital handheld products. We herein consider the use of two types (product-type and pointer-type) of tangible objects. The user creates input events by touching specified parts of the product-type object with the pointer-type object, and the virtual product reacts to the events by rendering its visual and auditory contents on the output devices. The product-type object is used to reflect the geometric shape of a product of interest and to determine its position and orientation in the AR environment. The pointer-type object is used to recognize the reference position of the pointer (or finger) in the same environment. The rapid prototype of the product is employed as a good alternative to the product-type object, but various alternatives to the pointer-type object can be considered according to fabrication process and touching mechanism. In this paper, we present four alternatives to the pointer-type object and investigate their strong and weak points by performing experimental comparison of their various aspects including interaction accuracy, task performance, and qualitative user experience.

Tactile Display to Render Surface Roughness for Virtual Manufacturing Environment (가상제조환경에서 제품의 표면 거칠기 전달을 위한 촉각 디스플레이)

  • Lee, Dong-Jun;Park, Jae-Hyeong;Lee, Wonkyun;Min, Byung-Kwon
    • Journal of the Korean Society for Precision Engineering
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    • v.33 no.1
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    • pp.17-22
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    • 2016
  • In smart factories, the entire manufacturing process from design to the final product is simulated in a virtual manufacturing environment and optimized before starting production. Suppliers and customers make decisions based on the simulation results. Therefore, effective rendering of the information of the virtual products to suppliers and customers is essential for this manufacturing paradigm. In this study, a method of rendering the surface roughness of the virtual products using a tactile display is presented. A tactile display device comprising a $3{\times}3$ array of individually controlled piezoelectric stack actuators is constructed. The surface topology of the virtual products is rendered directly by controlling the piezoelectric stack actuators. A series of experiments is performed to evaluate the performance of the tactile display device. An electrical discharge machined surface is rendered using the proposed method.

Low-temperature Rendering Technology Applied to Extract Black Beans, Peony and Green Tea for Scalp Repair (저온용출법을 이용한 검은콩, 작약, 녹차 추출물의 두피 개선 효과)

  • Min, Dae-Jin;Park, Nok-Hyun;Hwang, Jung-Sun;Moon, Sung-Ho;Lee, Ki-Hyun;Lee, John-Hwan;Ahn, Soo-Mi;Kim, Han-Kon
    • Journal of the Society of Cosmetic Scientists of Korea
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    • v.35 no.1
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    • pp.41-46
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    • 2009
  • Problems with scalp lead to hair loss, dandruff, itchiness, and other illness. No clear causes of these problems have been found and it is difficult to treat them. Therefore, the best way to prevent and treat any problems with scalp is to maintain physiological homeostasis of scalp to keep it healthy. Recently, many scalp and hair product brands have attempted to use medicinal herbs which have been extracted in hot water and mixed with other ingredients due to mass-production and standardization issues. However, many nutrients and active substances are destroyed by hot-water extraction. Therefore, this study has applied low-temperature rendering to minimize destruction of substances to extract black beans, peony, and green tea that are known to improve conditions of scalp. Then, their contribution to the improvement of scalp health was assessed. In result, it was found that low-temperature rendering retains over two times greater anti-oxidizing strengths than hot-water extraction and that the extracts from low-temperature rendering effectively strengthen follicles and hair, moisturize scalp, and prevent itchiness. Therefore, low-temperature rendered black beans, peony, and green tea extracts can be used to make effective scalp treatments.

Development of Machining Simulation System using Enhanced Z Map Model (Enhanced Z map을 이용한 절삭 공정 시뮬레이션 시스템의 개발)

  • 이상규;고성림
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2002.05a
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    • pp.551-554
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    • 2002
  • The paper discusses new approach for machining operation simulation using enhanced Z map algorithm. To extract the required geometric information from NC code, suggested algorithm uses supersampling method to enhance the efficiency of a simulation process. By executing redundant Boolean operations in a grid cell and averaging down calculated data, presented algorithm can accurately represent material removal volume though tool swept volume is negligibly small. Supersampling method is the most common form of antialiasing and usually used with polygon mesh rendering in computer graphics. The key advantage of enhanced Z map model is that the data structure is same with conventional Z map model, though it can acquire higher accuracy and reliability with same or lower computation time. By simulating machining operation efficiently, this system can be used to improve the reliability and efficiency of NC machining process as well as the quality of the final product.

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