• Title/Summary/Keyword: Reflecting

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On the Development of a Testbed for Force-Teflecting Teleoperation (힘 반향 원격제어 모의시험기 개발에 관한 연구)

  • 김상범;최용제;김승호
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.1708-1713
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    • 1997
  • In teleoperation of a manipulator, kinesthetic feedback can take an essential role in the sense that it provides an operator with more realistic information. In this paper, in order to implement the concept of kinesthetic feedback, force mapping algorithms based on screw theory have been presented. In the development of such algorithms, the virtual environment has been modeled usign a spring and dampers, and the forces caused by hitting the joint limits of a conrtolled manipulator were considered. Finally, some experimental results of force mapping algorithm have been presented.

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Analysis of Structural Reliability under Model and Statistical Uncertainties: a Bayesian Approach

  • Kiureghian, Armen-Der
    • Computational Structural Engineering : An International Journal
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    • v.1 no.2
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    • pp.81-87
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    • 2001
  • A framework for reliability analysis of structural components and systems under conditions of statistical and model uncertainty is presented. The Bayesian parameter estimation method is used to derive the posterior distribution of model parameters reflecting epistemic uncertainties. Point, predictive and bound estimates of reliability accounting for parameter uncertainties are derived. The bounds estimates explicitly reflect the effect of epistemic uncertainties on the reliability measure. These developments are enhance-ments of second-moment uncertainty analysis methods developed by A. H-S. Ang and others three decades ago.

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Named Entity Recognition based on CRF reflecting relative weight (상대적 가중치 자질을 반영한 CRF 기반의 개체명 인식)

  • Jeong, Jin-Wook
    • Annual Conference on Human and Language Technology
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    • 2017.10a
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    • pp.338-339
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    • 2017
  • 본 논문은 개체명 인식을 위해 CRF 모델을 이용해 분류를 수행했다. 개체명 후보를 개체명으로 식별에서 중의성 문제가 필요하다. 본 논문에서는 이러한 중의성 문제 해결을 위해 학습 셋으로부터 패턴과 형태적 특성을 고려해 개체명 후보를 최대로 선택하고 선택된 개체명 후보의 중의성과 정확도를 높이기 위해 주변의 문맥 자질과 분별 확률 모델인 CRF를 이용해 중의성 문제를 해결한다.

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A Distribution for Regulated ${\mu}-Brownian$ Motion Process with Control Barrier at $x_{0}$

  • Park, Young-Sool
    • Journal of the Korean Data and Information Science Society
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    • v.7 no.1
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    • pp.69-78
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    • 1996
  • Consider a natural model for stochastic flow systems is Brownian motion, which is Brownian motion on the positive real line with constant drift and constant diffusion coefficient, modified by an impenetrable reflecting barrier at $x_{0}$. In this paper, we investigate the joint distribution functions and study on the distribution of the first-passage time. Also we find out the distribution of ${\mu}-RBMPx_{0}$.

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Technological Requirements in Z-level Machining (등고선가공에서의 기술적 요구사항 들)

  • Park, Sang-C.
    • Proceedings of the KSME Conference
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    • 2001.06c
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    • pp.128-133
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    • 2001
  • For the Z-level machining, a tool-path linking procedure is presented. The linking problem is approached from the technological requirements, such as considering the machining constraints among the tool-path-elements, minimizing the tool-path length and reflecting the oneway/zigzag linking option. To simplify the linking problem, we develop a data structure, called a TPE-net, providing information on the machining constraints among the tool-path-elements. By making use of the TPE-net, the tool-path linking problem becomes a touring problem so that every node has been traversed.

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Development of the CTP reflecting DBR Buffer (DBR 버퍼를 활용한 납기확약 시스템 개발)

  • Kim, Seung-Nam;Hong, Min-Sun;Rim, Suk-Chul
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2004.05a
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    • pp.396-399
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    • 2004
  • 현재 MRP와 JIT 시스템과 같은 전통적 생산시스템의 대안 중에 가장 활발하게 연구되고 있는 분야가 DBR(Drum-Buffer-Rope)이다. 재고의 양을 줄일 수 있으며, 스케쥴링의 속도를 획기적으로 증가시킬 수 있는 DBR 버퍼의 장점을 이용하여 SCM의 납기확약 Simulator 엔진으로서 많은 연구가 이루어지고 있다. 본 연구에서는 DBR 스케쥴링을 이용하여 납기확약 시스템을 개발하고 납기확약에 따른 단가모형을 연구하였다.

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Proxy Cache Replacement Policy reflecting Network Transmission Costs in Web and Multimedia Environments (웹과 멀티미디어 요청이 혼재한 환경에서 네트워크 전송 비용을 고려한 프락시 캐시 교체 정책)

  • 서진모;강지숙;남동훈;박승규
    • Proceedings of the Korean Information Science Society Conference
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    • 2002.04a
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    • pp.10-12
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    • 2002
  • 사용자의 요구와 인터넷 어플리케이션의 발달로 규모가 큰 미디어 오브젝트의 수가 급증하고 있다. 따라서 네트워크 전송비용은 반드시 고려해야 하는 중요한 요소이다. 본 논문에서는 기존 프락시 캐시 교체 정책들을 분석하고, 이를 개선한 G-N 및 L-N 정책을 제안한다. 이것은 프락시 캐시 소프트웨어인 'Squid'에서 채택하고있는 GDSF와 LFU-DA 정책에 네트워크 전송 비용을 추가하여 확장한 알고리즘이다. 시뮬레이션을 통하여 기존의 알고리즘과 비교해 본 결과, 평균 응답 시간을 10%이상 감소시킬 수 있었으며, 추가로 드는 비용(Processing Overhead)은 3게 증가하지 아니 하였음을 확인하였다.

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Analysis and Design of Concrete Structures with Strut-Tie Model Approach (스트럿-타이 모델 방법에 의한 콘크리트 구조물의 해석 및 설계)

  • 윤영묵;박문호;박승진
    • Proceedings of the Korea Concrete Institute Conference
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    • 1995.04a
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    • pp.251-256
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    • 1995
  • This paper presents an evaluation of the strength and behavior of a tested simply supported rectangular reinforced eoncrete beam and a design example of a shear wall using two-dimensional strut-tie model with finite element nonlinear analysis. Strut-tie models reflecting the actual support and loading conditions are developed for the beam and shear wall. The strut-tie model not only provides simple solutions for large number of design situations dealing with the entire range of concrete structures which appear to be rather complicated but also predicts the behavior and strength of concrete members.

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High Speed Controller for Haptic System (촉각장치 구동용 고속제어기)

  • 김동옥
    • Proceedings of the KIPE Conference
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    • 2000.07a
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    • pp.61-65
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    • 2000
  • In this paper We have developed the high-speed controller for haptic control. The proposed controller is based on the PCI/FPGA technology which can calculate the real position and transmit the force data to device rapidly. The haptic system is composed of 6DOF force display device high-speed controller. The developed system will be used on constructing the dynamical virtual environment. To show the efficiency of our system we designed simulation program of force-reflecting. As the result of the experiment we found that the controller has much higher resolution than some other controller It is so efficient in a 1 PC-based system with 1[kHz] haptic interrupt cycle.

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