• Title/Summary/Keyword: Reconstruction surface

Search Result 575, Processing Time 0.032 seconds

Ultrasonic Image Reconstruction using Mode-Converted Rayleigh Wave (파형 변환된 레이리파를 이용한 초음파영상복원)

  • Suh Dong-Man
    • Proceedings of the Acoustical Society of Korea Conference
    • /
    • spring
    • /
    • pp.403-408
    • /
    • 1999
  • In this paper, ultrasonic tomography by the Mode-Converted Rayleigh wave (MCRW) in the back-scattered direction is presented. When a beam with a short pulse and narrow beam width enters a reflector with smooth surface, in general, two major arrivals can be observed in the output waveform: the specular reflection and the radiation of the MCRW from the reflector surface. The time-delay between the two waves is relatively large and thus can be measured easily. This large time-delay is due to the fact that the MCRW is slower than incident wave. In our method, this large time- delay is used for ultrasonic image reconstruction. To effectively detect the MCRW, the arrayed-receiving transducers are circularly arranged around the transmitter. In addition, a deconvolution method is employed to remove specular echo signals for reconstructing the MCRW image.

  • PDF

3D Reconstruction of Tissue from a few of MRI Images using Radial Basis Function (RBF를 이용한 적은 수의 MRI 이미지로부터 3차원 조직 재구성)

  • Shin, Young-Seok;B Kim, Hyoung-Seok
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2008.10a
    • /
    • pp.424-427
    • /
    • 2008
  • MRI 기계의 성능에 따라서 사용되는 슬라이스의 수가 적을 수 있다. 결과적으로 적은 슬라이스를 이용해 3D surface를 재구성하게 되면 퀄리티가 낮아지는 문제가 발생한다. 본 논문에서는 적은 수의 슬라이스를 이용하여 높은 퀄리티의 3D surface를 얻는 방법을 제안한다. 이를 위한 알고리즘은 먼저 원하는 영역의 경계를 찾아서 그 경계선들의 점을 찾는다. 이러한 점들을 이용하여 Radial Basis Function을 이용해서 슬라이스와 슬라이스 사이를 보간하고 이렇게 보간된 데이터들을 이용하여 Marching cube 알고리즘을 이용하여 렌더링 한다.

  • PDF

A Method for Surface Reconstruction and Synthesizing Intermediate Images for Multi-viewpoint 3-D Displays

  • Fujii, Mahito;Ito, Takayuki;Miyake, Sei
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 1996.06b
    • /
    • pp.35-40
    • /
    • 1996
  • In this paper, a method for 3-D surface reconstruction with two real cameras is presented. The method, which combines the extraction of binocular disparity and its interpolation can be applied to the synthesis of images from virtual viewpoints. The synthesized virtual images are as natural as the real images even when we observe the images as stereoscopic images. The method opens up many applications, such as synthesizing input images for multi-viewpoint 3-D displays, enhancing the depth impression in 2-D images and so on. We also have developed a video-rate stereo machine able to obtain binocular disparity in 1/30 sec with two cameras. We show the performance of the machine.

  • PDF

Enhancing the Reconstruction of Acoustic Source Field Using Wavelet Transformation

  • Ko Byeongsik;Lee Seung-Yop
    • Journal of Mechanical Science and Technology
    • /
    • v.19 no.8
    • /
    • pp.1611-1620
    • /
    • 2005
  • This paper shows the use of wavelet transformation combined with inverse acoustics to reconstruct the surface velocity of a noise source. This approach uses the boundary element analysis based on the measured sound pressure at a set of field points, the Helmholtz integral equations and wavelet transformation for reconstructing the normal surface velocity field. The reconstructed field can be diverged due to the small measurement errors in the case of nearfield acoustic holography (NAH) using an inverse boundary element method. In order to avoid this instability in the inverse problem, the reconstruction process should include some form of regularization for enhancing the resolution of source images. The usual method of regularization has been the truncation of wave vectors associated with small singular values, although the order of an optimal truncation is difficult to determine. In this paper, a wavelet transformation is applied to reduce the computation time for inverse acoustics and to enhance the reconstructed vibration field. The computational speed-up is achieved, with solution time being reduced to $14.5\%$.

Three Dimensional Volume Reconstruction of Polyhedral Objects Using X-ray Stereo Images

  • Roh, Young-Jun;Kim, Byung-Man;Cho, Hyung-Suck
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2001.10a
    • /
    • pp.28.2-28
    • /
    • 2001
  • Three dimensional shape measurement techniques are widely needed in industries for product quality monitoring and control. X-ray imaging method is a promising technology to achieve three-dimensional Information, both the surface and inner structure of an object, since it can overcome the limitations of conventional visual or optical methods such as an occlusion problem or surface reflection properties. In this paper, we propose three dimensional volume reconstruction method based on x-ray stereo imaging technology. Here, the stereo images of an object from two different views are taken by changing the object pose rather than moving imaging plane as in conventional stereo vision method. We propose a series of image processing techniques to extract the features efficiently from x-ray images, where the occluded features in case of normal camera vision could be found ...

  • PDF

Disassembly and Reconstruction of Stone Pagoda Using 3-Dimensional Image Analysis : Case Study in Simgoksa Seven-storied Stone Pagoda (3차원 영상분석을 활용한 석탑의 해체와 재조립 : 심곡사칠층석탑 사례 연구)

  • Choi, Hee Soo;Lee, Chan Hee;Han, Seong Hee;Lee, Seong Min
    • Journal of Conservation Science
    • /
    • v.32 no.4
    • /
    • pp.561-570
    • /
    • 2016
  • This research was a technical case study for the authentic restoration of the seven-storied Simgoksa stone pagoda after disassembly and reconstruction using three-dimensional image analysis. During disassembly and reconstruction, the pagoda's properties were analyzed in terms of the overall modification and displacement of the pagoda. Distortion was minimized by ensuring structural stability during the reconstruction process. Also, the original site of the pagoda was examined in order to utilize it fully during rebuilding. Before reconstruction of the pagoda, moss and lichen on the stone surfaces were removed by scientific surface cleaning. The foundation of the pagoda was reinforced with rammed earth than was similar to the original foundation using a mixture of soil and quicklime. The results are expected to provide valuable data for the reconstruction of other stone pagodas.

Structural properties of vacancy defects, dislocations, and edges in graphene

  • Lee, Gun-Do;Yoon, Eui-Joon;Hwang, Nong-Moon;Kim, Young-Kuk;Ihm, Ji-Soon;Wang, Cai-Zhuang;Ho, Kai-Ming
    • Proceedings of the Korean Vacuum Society Conference
    • /
    • 2011.02a
    • /
    • pp.428-429
    • /
    • 2011
  • Recently, we performed ab initio total energy calculation and tight-binding molecular dynamics (TBMD) simulation to study structures and the reconstruction of native defects in graphene. In the previous study, we predicted by TBMD simulation that a double vacancy in graphene is reconstructed into a 555-777 composed of triple pentagons and triple heptagons [1]. The structural change from pentagon-octagon-pentagon (5-8-5) to 555-777 has been confirmed by recent experiments [2,3] and the detail of the reconstruction process is carefully studied by ab initio calculation. Pentagon-heptagon (5-7) pairs are also found to play an important role in the reconstruction of vacancy in graphene and single wall carbon nanotube [4]. In the TBMD simulation of graphene nanoribbon (GNR), we found the evaporation of carbon atoms from both the zigzag and armchair edges is preceded by the formation of heptagon rings, which serve as a gateway for carbon atoms to escape. In the simulation for a GNR armchair-zigzag-armchair junction, carbon atoms are evaporated row-by-row from the outermost row of the zigzag edge [5], which is in excellent agreement with recent experiments [2, 6]. We also present the recent results on the formation and development of dislocation in graphene. It is found that the coalescence of 5-7 pairs with vacancy defects develops dislocation in graphene and induces the separation of two 5-7 pairs. Our TBMD simulations also show that adatoms are ejected and evaporated from graphene surface due to large strain around 5-7 pairs. It is observed that an adatom wanders on the graphene surface and helps non-hexagonal rings change into stable hexagonal rings before its evaporation.

  • PDF

East Reconstruction of 3D Human Model from Contour Lines (외곽선을 이용한 고속 3차원 인체모델 재구성)

  • Shin Byeong-Seok;Roh Sung;Jung Hoe-Sang;Chung Min Suk;Lee Yong Sook
    • Journal of Biomedical Engineering Research
    • /
    • v.25 no.6
    • /
    • pp.537-543
    • /
    • 2004
  • In order to create three-dimensional model for human body, a method that reconstructs geometric models from contour lines on cross-section images is commonly used. We can get a set of contour lines by acquiring CT or MR images and segmenting anatomical structures. Previously proposed method divides entire contour line into simply matched regions and clefts. Since long processing time is required for reconstructing cleft regions, its performance might be degraded when manipulating complex data such as cross-sections for human body. In this paper, we propose a fast reconstruction method. It generates a triangle strip with single tiling operation for simple region that does not contain branch structures. If there exist branches in contour lines, it partitions the contour line into several sub-contours by considering the number of vertices and their spatial distribution. We implemented an automatic surface reconstruction system by using our method which reconstructs three-dimensional models for anatomical structures.

Distance and Entropy Based Image Viewpoint Selection for Accurate 3D Reconstruction with NeRF (NeRF의 정확한 3차원 복원을 위한 거리-엔트로피 기반 영상 시점 선택 기술)

  • Jinwon Choi;Chanho Seo;Junhyeok Choi;Sunglok Choi
    • The Journal of Korea Robotics Society
    • /
    • v.19 no.1
    • /
    • pp.98-105
    • /
    • 2024
  • This paper proposes a new approach with a distance-based regularization to the entropy applied to the NBV (Next-Best-View) selection with NeRF (Neural Radiance Fields). 3D reconstruction requires images from various viewpoints, and selecting where to capture these images is a highly complex problem. In a recent work, image acquisition was derived using NeRF's ray-based uncertainty. While this work was effective for evaluating candidate viewpoints at fixed distances from a camera to an object, it is limited when dealing with a range of candidate viewpoints at various distances, because it tends to favor selecting viewpoints at closer distances. Acquiring images from nearby viewpoints is beneficial for capturing surface details. However, with the limited number of images, its image selection is less overlapped and less frequently observed, so its reconstructed result is sensitive to noise and contains undesired artifacts. We propose a method that incorporates distance-based regularization into entropy, allowing us to acquire images at distances conducive to capturing both surface details without undesired noise and artifacts. Our experiments with synthetic images demonstrated that NeRF models with the proposed distance and entropy-based criteria achieved around 50 percent fewer reconstruction errors than the recent work.