• 제목/요약/키워드: Real-time stereo

검색결과 246건 처리시간 0.028초

핸드-아이 보정과 능동 스테레오 비젼의 일반적 해석 (The General Analysis of an Active Stereo Vision with Hand-Eye Calibration)

  • 김진대;이재원;신찬배
    • 한국정밀공학회지
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    • 제21권5호
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    • pp.83-83
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    • 2004
  • The analysis of relative pose(position and rotation) between stereo cameras is very important to determine the solution that provides three-dimensional information for an arbitrary moving target with respect to robot-end. In the space of free camera-model, the rotational parameters act on non-linear factors acquiring a kinematical solution. In this paper the general solution of active stereo that gives a three-dimensional pose of moving object is presented. The focus is to achieve a derivation of linear equation between a robot′s end and active stereo cameras. The equation is consistently derived from the vector of quaternion space. The calibration of cameras is also derived in this space. Computer simulation and the results of error-sensitivity demonstrate the successful operation of the solution. The suggested solution can also be applied to the more complex real time tracking and quite general and are applicable in various stereo fields.

핸드-아이 보정과 능동 스테레오 비젼의 일반적 해석 (The General Analysis of an Active Stereo Vision with Hand-Eye Calibration)

  • 김진대;이재원;신찬배
    • 한국정밀공학회지
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    • 제21권5호
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    • pp.89-90
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    • 2004
  • The analysis of relative pose(position and rotation) between stereo cameras is very important to determine the solution that provides three-dimensional information for an arbitrary moving target with respect to robot-end. In the space of free camera-model, the rotational parameters act on non-linear factors acquiring a kinematical solution. In this paper the general solution of active stereo that gives a three-dimensional pose of moving object is presented. The focus is to achieve a derivation of linear equation between a robot's end and active stereo cameras. The equation is consistently derived from the vector of quaternion space. The calibration of cameras is also derived in this space. Computer simulation and the results of error-sensitivity demonstrate the successful operation of the solution. The suggested solution can also be applied to the more complex real time tracking and quite general and are applicable in various stereo fields.

Real-Time Control of a SCARA Robot by Visual Servoing with the Stereo Vision

  • S. H. Han;Lee, M. H.;K. Son;Lee, M. C.;Park, J. W.;Lee, J. M.
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1998년도 제13차 학술회의논문집
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    • pp.238-243
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    • 1998
  • This paper presents a new approach to visual servoing with the stereo vision. In order to control the position and orientation of a robot with respect to an object, a new technique is proposed using a binocular stereo vision. The stereo vision enables us to calculate an exact image Jacobian not only at around a desired location but also at the other locations. The suggested technique can guide a robot manipulator to the desired location without giving such priori knowledge as the relative distance to the desired location or the model of an object even if the initial positioning error is large. This paper describes a model of stereo vision and how to generate feedback commands. The performance of the proposed visual servoing system is illustrated by the simulation and experimental results and compared with the case of conventional method fur a SCARA robot.

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A Multi-Level Accumulation-Based Rectification Method and Its Circuit Implementation

  • Son, Hyeon-Sik;Moon, Byungin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제11권6호
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    • pp.3208-3229
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    • 2017
  • Rectification is an essential procedure for simplifying the disparity extraction of stereo matching algorithms by removing vertical mismatches between left and right images. To support real-time stereo matching, studies have introduced several look-up table (LUT)- and computational logic (CL)-based rectification approaches. However, to support high-resolution images, the LUT-based approach requires considerable memory resources, and the CL-based approach requires numerous hardware resources for its circuit implementation. Thus, this paper proposes a multi-level accumulation-based rectification method as a simple CL-based method and its circuit implementation. The proposed method, which includes distortion correction, reduces addition operations by 29%, and removes multiplication operations by replacing the complex matrix computations and high-degree polynomial calculations of the conventional rectification with simple multi-level accumulations. The proposed rectification circuit can rectify $1,280{\times}720$ stereo images at a frame rate of 135 fps at a clock frequency of 125 MHz. Because the circuit is fully pipelined, it continuously generates a pair of left and right rectified pixels every cycle after 13-cycle latency plus initial image buffering time. Experimental results show that the proposed method requires significantly fewer hardware resources than the conventional method while the differences between the results of the proposed and conventional full rectifications are negligible.

Development of 3D Stereoscopic Image Generation System Using Real-time Preview Function in 3D Modeling Tools

  • Yun, Chang-Ok;Yun, Tae-Soo;Lee, Dong-Hoon
    • 한국멀티미디어학회논문지
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    • 제11권6호
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    • pp.746-754
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    • 2008
  • A 3D stereoscopic image is generated by interdigitating every scene with video editing tools that are rendered by two cameras' views in 3D modeling tools, like Autodesk MAX(R) and Autodesk MAYA(R). However, the depth of object from a static scene and the continuous stereo effect in the view of transformation, are not represented in a natural method. This is because after choosing the settings of arbitrary angle of convergence and the distance between the modeling and those two cameras, the user needs to render the view from both cameras. So, the user needs a process of controlling the camera's interval and rendering repetitively, which takes too much time. Therefore, in this paper, we will propose the 3D stereoscopic image editing system for solving such problems as well as exposing the system's inherent limitations. We can generate the view of two cameras and can confirm the stereo effect in real-time on 3D modeling tools. Then, we can intuitively determine immersion of 3D stereoscopic image in real-time, by using the 3D stereoscopic image preview function.

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스테레오 비전을 이용한 실시간 인간형 로봇 궤적 추출 및 네비게이션 (Real-time Humanoid Robot Trajectory Estimation and Navigation with Stereo Vision)

  • 박지환;조성호
    • 한국정보과학회논문지:소프트웨어및응용
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    • 제37권8호
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    • pp.641-646
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    • 2010
  • 스테레오 카메라를 갖춘 인간형 로봇이 자율적으로 주변 상황을 인지하면서 목적지까지의 경로를 실시간으로 생성 및 수정하는 간단한 알고리즘을 제시한다. 특징점들을 시각적 이미지에서 추출함으로써 주위의 장애물들을 인지한다. 인간형 로봇의 뒤뚱거리는 보행 움직임을 모델링함으로써 로봇의 중심부 기준에서의 실제 경로를 유추하여 계획된 경로와 비교함으로써 시각적 피드백 제어를 구현하고 성공적인 네비게이션을 수행한다. 실제 인간형 로봇의 네비게이션 실험을 통해 제안된 알고리즘의 가능성을 입증한다.

가상현실을 이용한 3차원 데이터 시각화 (Visualization of three-dimensional data with virtual reality)

  • 이재은;안소진;장대흥
    • 응용통계연구
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    • 제30권3호
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    • pp.345-362
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    • 2017
  • 자료 분석가가 대용량 데이터를 분석할 때 이해하기 쉽고 효과적으로 전달하기 위하여 다양한 데이터 시각화 방법들을 사용하고 있다. 그 중 3차원 그림은 2차원 화면상에서 입체로 표현하기 위하여 그림을 회전시켜야 한다. 이러한 단점을 보완하기 위하여 본 연구에서는 3차원 시각화 자료를 입체적으로 살펴보는 방법으로 가상현실을 이용한 두 가지 방식인 Batch method와 Real-time method를 제안하였다. 이 방법들을 통하여 3차원 시각화 자료를 입체적으로 살펴볼 때 3차원 구조를 좀 더 명확하게 확인할 수 있을 것이다.

스테레오 비전 기반 이동 로봇의 실시간 지도 작성 기법 (Real-Time Mapping of Mobile Robot on Stereo Vision)

  • 한철훈;심귀보
    • 한국지능시스템학회논문지
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    • 제20권1호
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    • pp.60-65
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    • 2010
  • 본 논문은 모바일 로봇에 장착된 스테레오 카메라의 영상에서 주변 환경에 대한 지도를 작성하기 위해 특징 검출 및 매칭 그리고 2D 지도 작성의 결과를 기술한다. 영상의 특징을 추출하는 방법은 실시간으로 프로세싱하기 위해서 빠른 연산이 가능한 에지 검출과 차 영상을 이용한 특징을 스테레오 매칭 기법을 통해 상관계수를 구할 수 있다. 이동 로봇의 위치를 추정하기 위해 ZigBee를 이용한 비컨과 로봇에 장착된 엔코더를 칼만 필터를 통해 추정한다. 또한 방위를 측정할 수 있는 자이로 센서를 병합하여 모바일 로봇이 이동하면서 지도를 작성할 수 있게 한다. 이는 이동 로봇의 SLAM 기술과 더불어 지능형 로봇이 인간 생활에서 효과적으로 적용될 수 있는 기반이 될 것이다.

지각 부호화를 이용한 스테레요 오디오 코덱의 구현 및 음질 평가 (Implementation and evaluation of stereo audio codec using perceptual coding)

  • 차경환;장대영;홍진우;김천덕
    • 전자공학회논문지B
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    • 제33B권4호
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    • pp.156-163
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    • 1996
  • In this paper, we described the implementation and the sound quality assessment of a real-time stereo audio codec using TMS320C40 DSP (digital signal processing) chip for low bitrte and high quality audio. We implemented hardware and software in order to overcome a real-time processing problem of audio compression algorithm that can be produced by largely recursive computing and complexity of the process. We have studied five types of distortion that can be produced by perceptual coding and the codec was evaluated by eight test musics that are selected in SQAM (sound quality assessment material) 422-2-4-2 produced by EBU (european broadcast union). The subjective listening tests were carried out on the codec quality and preformance by double blind method in a listening room with eleven listeners. As a result, 5 grade-impairment scale was scored under minus one and the codec quality was evaluated to be perceptible, but not annoying.

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Development of Stereoscopic Display System for Stereo Microscope

  • Kwon, Ki-Chul;Kim, Jung-Hoi;Kim, Nam;Choi, Jae-Kwang
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2004년도 Asia Display / IMID 04
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    • pp.425-427
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    • 2004
  • Many of the problems by using the microscope are related to the fact that the eyes of the surgeon must be continually fixed to the microscope eyepieces. In this paper, we describe a development of the stereoscopic monitoring system of the stereo microscope for reduced eyestrain or operator fatigue about the long time observations of the microscope. The system consists of the stereoscopic camera part, the stereoscopic image processor device and the polarized light stereoscopic monitor. The left and right images obtained form the two CCD cameras are the same as the eyepiece images. By use of the image processor, the polarized light stereoscopic monitor displayed a real-time stereo microscope images.

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