• Title/Summary/Keyword: Real-time media

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Implementation of Wavelet Transform for a Real time Monitoring ECG Telemetry System (웨이브렛 변환을 이용한 실시간 모니터링 ECG 텔레미트리 시스템 구현)

  • 박차훈;서희돈
    • Journal of the Institute of Convergence Signal Processing
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    • v.3 no.1
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    • pp.27-32
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    • 2002
  • In this study, we fabricated the advanced telemetry system that transmitting media use radio frequency(RF) for the middle range measurement of the physiological signals and receiving media use optical for electromagnetic interference problem. The telemetry system within a size of 65$\times$125$\times$45mm consists of three parts: RF transmitter, optical receiver and physiological signal processing CMOS one chip. Advantages of proposed telemetry system is wireless middle range(50m) FM transmission, reduce electromagnetic interference to a minimum which enables a comfortable bed-side telemetry system. The monitoring system was designed in the structure of dual-processor for the real time processing. The use of the one channel in our study made it possible the real time wavelet transformation of electrocardiogram data of 360Hz, 16 bits for every 1.42 seconds.

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FlashEDF: An EDF-style Scheduling Scheme for Serving Real-time I/O Requests in Flash Storage

  • Lim, Seong-Chae
    • International Journal of Internet, Broadcasting and Communication
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    • v.10 no.3
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    • pp.26-34
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    • 2018
  • In this paper, we propose a scheduling scheme that can efficiently serve I/O requests having deadlines in flash storage. The I/O requests with deadlines, namely, real-time requests, are assumed to be issued for streaming services of continuous media. Since a Web-based streaming server commonly supports downloads of HTMLs or images, we also aim to quickly process non-real-time I/O requests, together with real-time ones. For this purpose, we adopt the well-known rate-reservation EDF (RR-EDF) algorithm for determining scheduling priorities among mixed I/O requests. In fact, for the use of an EDF-style algorithm, overhead of task's switching should be low and predictable, as with its application of CPU scheduling. In other words, the EDF algorithm is inherently unsuitable for scheduling I/O requests in HDD storage because of highly varying latency times of HDD. Unlike HDD, time for reading a block in flash storage is almost uniform with respect to its physical location. This is because flash storage has no mechanical component, differently from HDD. By capitalizing on this uniform block read time, we compute bandwidth utilization rates of real-time requests from streams. Then, the RR-EDF algorithm is applied for determining how much storage bandwidth can be assigned to non-real-time requests, while meeting deadlines of real-time requests. From this, we can improve the service times of non-real-time requests, which are issued for downloads of static files. Because the proposed scheme can expand flexibly the scheduling periods of streams, it can provide a full usage of slack times, thereby improving the overall throughput of flash storage significantly.

The Trend of Snapchat Development (스냅챗의 발전동향)

  • Kim, Do-Goan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.10a
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    • pp.132-134
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    • 2017
  • Recently, the market of social media have increased real time streaming services such as message, photo, video clip feed, and the use of Instagram and Snapchat services has rapidly increased and the market have been competitive. In this point, this research is to review the development and trend of social media services.

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Real Time Existence and Nonexistence Monitoring System using IMF (JMF을 이용한 실시간 유 무선 Monitoring System)

  • Kim, Kyung-Tea;Lee, Geum-Yong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11a
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    • pp.69-72
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    • 2002
  • 이 시스템은 JMF(Java Media Framework)의 RTP(Real - time Transfer Protocol)를 이용 실시간으로 동영상과 음성을 전송하고, 처음에 저장한 이미지와 실시간으로 전송되는 이미지를 비교해서 이상이 있을 경우에 사용자에게 PDA 나 PC 로 두 이미지를 전송함으로써 안전 사고 예방과 침입자 감시 효율을 극대화 시킬 수 있는 개인용 Monitoring System이다.

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Research for 3D-TV by Electro-holography

  • Koki-SATO
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 1999.06a
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    • pp.219-226
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    • 1999
  • Recently a study of Virtual-Reality becomes active. Expectation to 3-D reproduction technology rises with it. Electro-holography using Spatial light modulator (SLM) attracts attention, because natural 3-D animated image is provided. In this paper recent development of 3D-TV by Electro-holography is reported. We consider the conditions to holographic TV such as input, transmission and display systems. Also we consider about fast hologram calculation because It is important to execute hologram calculation at high speed to realize the real time electro-holography. Then we consider the possibility of real time holography.

In-service Real-time and Continuous Objective Video Quality Assessment for DTV Broadcasting

  • Han, Chan-Ho
    • Journal of Korea Multimedia Society
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    • v.16 no.1
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    • pp.50-55
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    • 2013
  • This article presents a simple and reasonable in-service, real-time, and continuous single-ended objective video quality assessment model for DTV broadcasting using a multiburst signal at the bottom of the transient effect area, similar to Vertical Interval Test Signals. The issue of in-service video-quality monitoring in DTV broadcasting is addressed, and an effective method of quality monitoring is presented. The proposed method is also implemented and tested in a range of situations using a simulated HDTV broadcasting network.

Layered Media Data Transmission Mechanism Of Considering Adaptive Dynamic QoS Control (동적 QoS 적응을 고려한 계층적 미디어 데이터의 전송 기법)

  • 나윤주;이승하;박준호;남지승;마평수
    • Proceedings of the IEEK Conference
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    • 2001.06c
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    • pp.97-100
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    • 2001
  • A common network such as internet does not provide a guaranteed network bandwidth to accommodate multimedia service in a reliable fashion. In this paper, we propose a new rate control mechanism for multimedia service on the internet which is adaptive to the dynamic QoS in real-time. Also we adapt an QoS monitoring module and real-time transmission control module to adapt dynamic network bandwidth. To do this, we used layer attribution of media data and also considered loss rate and buffer threshold in receiver side for measurement of dynamic QoS.

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Implementation of MPEG-4 Encoder for PC-Based Real-time Multi-channel DVR Systems (PC 기반의 실시간 다채널 DVR 시스템을 위한 MPEG-4 인코더 구현)

  • Jang, Kyung-Hyun;Park, Ki-Tae;Kim, Chan-Gyu;Hong, In-Hwa;Kim, Jin-Kook;Yeo, Hun-Gu;Moon, Young-Shik
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.565-568
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    • 2005
  • Even though there has been a great deal of research and development for the compression techniques such as H.263, MPEG-1, and MPEG-2 in DVR systems, an efficient scheme for storing, accessing, and managing the huge amount of video data from multi-channel cameras needs to be developed. In this paper, we describe an implementation of MPEG-4 encoder for PC-based real-time multi-channel DVR systems.

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Automatic Offside Judgement System based on Position Information in a Soccer Game

  • Park, Taejun;Park, Jinho
    • International Journal of Advanced Culture Technology
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    • v.6 no.3
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    • pp.216-225
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    • 2018
  • Strangely enough, there has not been much effort in applying the latest technologies to help referees make accurate calls in a soccer game compared to other sports. Modern soccer tries to apply VAR (Video Assistant Referee) technology to correct inaccurate calls such as an offside, but this is being put off due to the fact that real time decision-making cannot be carried out by using this technology. This has led this study to decide developing a device that will accurately identify offsides on a real time basis using various latest sensors and related technologies. This device will aid referees in calling offsides in a soccer match.