• Title/Summary/Keyword: Real-flight simulation

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Real-Time Estimation of Missile Debris Predicted Impact Point and Dispersion Using Deep Neural Network (심층 신경망을 이용한 실시간 유도탄 파편 탄착점 및 분산 추정)

  • Kang, Tae Young;Park, Kuk-Kwon;Kim, Jeong-Hun;Ryoo, Chang-Kyung
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.49 no.3
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    • pp.197-204
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    • 2021
  • If a failure or an abnormal maneuver occurs during the flight test of a missile, the missile is deliberately self-destructed so as not to continue the flight. At this time, debris are produced and it is important to estimate the impact area in real-time whether it is out of the safety area. In this paper, we propose a method to estimate the debris dispersion area and falling time in real-time using a Fully-Connected Neural Network (FCNN). We applied the Unscented Transform (UT) to generate a large amount of training data. UT parameters were selected by comparing with Monte-Carlo (MC) simulation to secure reliability. Also, we analyzed the performance of the proposed method by comparing the estimation result of MC.

Distributed and Real-time Integrated Simulation System on Avionics

  • Zhou, Yaoming;Liu, Yaolong;Li, Shaowei;Jia, Yuhong
    • International Journal of Aeronautical and Space Sciences
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    • v.18 no.3
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    • pp.574-578
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    • 2017
  • In order to achieve iterative design in early R&D period, a Distributed and Real-time Integrated Simulation System for avionics based on a Model-Based Systems Engineering (MBSE) method is proposed. The proposed simulation system includes driver, simulation model, monitor, flight visual model and aircraft external model.The effect of this simulation system in iterative design and system verification is testified by several use cases. The result shows that the simulation system, which can play an important role in iterative design and system verification, can reduce project costs and shorten the entire R&D period.

A Study on QTG(Qualification Test Guide) Generation for a Flight Training Device to be Qualifiable at FAA Level 5 (X-Plane 기반 비행훈련장치의 FAA Level 5 FTD(Flight Training Device) 인증을 위한 QTG(Qualification Test Guide) 생성방법 연구)

  • Kim, Il-Woo;Park, TaeJun;Yoon, SukJun
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.44 no.12
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    • pp.1035-1042
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    • 2016
  • By using commercial flight simulation game engine, X-Plane, we have studied QTG(Qualification Test Guide) generation that can satisfy FTD level 5. Flight model is SR-20 of Cirrus. In list of QTG, There are some items to measure control forces. therefore, we have installed CLS(Control Loading System) to flight control devices in order to make it possible to measure control forces. We made Autopilot function externally to make flight model in trim conditions because X-Plane don't provide internal trim routine function. In addition to develop an algorithm, it can automatically perform the test. To avoid the inconvenience to control as it was to be carried out in same conditions. In case of FTD level 5, it is possible to use alternative data sources not only real flight data. By using these alternative data sources, all test results satisfy a scope given by CFR Part 60.

Implementation of Altitude Information for Flight Simulator in OpenSceneGraph (항공 시뮬레이터를 위한 OpenSceneGraph기반의 고도 정보 구현 방안)

  • Lee, ChungJae;Kim, JongBum;Kim, Ki-Il
    • IEMEK Journal of Embedded Systems and Applications
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    • v.9 no.1
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    • pp.11-16
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    • 2014
  • When it comes to develop flight simulator, HAT (Height Above Terrain) is required to provide altitude information to the pilot who learns how to control an airplane in landing and takeoff situation. However, there might be inconsistent problem between real terrain and simulation information since current implementation of HAT simply depends on center of gravity point on the airplane. To overcome mentioned problem, in this paper, we propose how to obtain more accurate altitude information than existing scheme by making use of HAT and HOT (Height Of Terrain) information of landing equipments according to movement of the airplane. Moreover, we demonstrate the accuracy of the proposed scheme through new flight simulator developed through OSG(OpenSceneGraph) by taking example of terrain information for domestic airport.

Analysis of Flight Trajectory Characteristics of the MRBM by Adjusting the Angle of a Flight Path (비행경로각 조정에 의한 중거리 탄도미사일의 비행궤적 특성 해석)

  • Kim, Jiwon;Kwon, Yong Soo
    • Journal of the Korea Institute of Military Science and Technology
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    • v.18 no.2
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    • pp.173-180
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    • 2015
  • North Korea has developed ballistic missiles over the past 30 years. It is believed that they have a variety of ballistic missiles more than 1,000. Because these ballistic missiles threaten South Korea directly, accurate analysis of them is essential. Flight trajectories of the ballistic missiles are generally changed by means of adjusting payload weight, Isp, flight path angle, and cut-off time. The flight path angle is widely used to control the missile range. However it is difficult to predict the missile trajectory exactly in real operational environment because the missile could be launched according to its intention and purpose. This work analyzed the 1,000 km range MRBM's trajectory characteristics from adjusting flight path angle which is depressed as well as lofted method. The analysis of missile trajectory characteristics is based on the simulation of the missile trajectory model developed by KNDU research team.

Design and Development of an Advanced Real-Time Satellite Simulator

  • Kang, Ja-Young;Kim, Jae-Moung;Chung, Seon-Jong
    • ETRI Journal
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    • v.17 no.3
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    • pp.1-16
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    • 1995
  • An advanced real-time satellite simulator (ARTSS) has been developed to support the ground operations activities of the ETRI satellite control system, such as testing of the system facilities, validation of flight control procedures, verification of satellite commands as well as training of the ground operators. The design of ARTSS is based on the top-down approach and makes use of a modular programming to ensure flexibility in modification and expansion of the system. Graphics-based monitoring and control facilities enhance the satellite simulation environment. The software spacecraft model in ARTSS simulates the characteristics of a geostationary communication satellite using a momentum bias three-axis stabilization control technique. The system can be also interfaced with a hardware payload subsystem such as Ku-band communication transponder to enhance the simulator capability. Therefore, ARTSS is a high fidelity satellite simulation tool that can be used on low-cost desk top computers. In this paper, we describe the design features, the simulation models and the real-time operating functions of the simulator.

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The Review on the Integrated Control System for HWIL Simulation (HWIL 시뮬레이션을 위한 통합 제어 시스템 고찰)

  • Kim, Ki-Seung;Kim, Young-Ju;Hong, Jeong-Woon
    • Proceedings of the KIEE Conference
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    • 2002.07d
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    • pp.2659-2661
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    • 2002
  • The development of guided missile requires complex guidance schemes and hardware units because of high maneuver, delicate and variable missions. In this point of view, simulation systems and facilities which test missile hardwares and softwares are needed. This paper introduces the hardware-in-the loop simulation system and facilities which include the real-time computation systems and 3 Axis FMS(Flight Motion Simulator).

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Mixed Reality Image Generation Method for HMD-based Flight Simulator (HMD기반 비행 시뮬레이터를 위한 혼합현실 영상 생성 기법)

  • Joo Ha Hyun;Mun Hye Kang;Yong Ho Moon
    • Journal of Aerospace System Engineering
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    • v.17 no.1
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    • pp.59-67
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    • 2023
  • Recently, interest in flight simulators based on HMD and mixed reality is increasing. However, they have limitations in providing various interactions and a sense of presence to pilot wearing HMD. To overcome these limitations, a mixed reality image corresponding to the interaction under the actual cockpit environment must be generated in real time and provided to the pilot. For this purpose, we proposed a mixed reality image generation method, in which the cockpit area including the pilot's body could be extracted from real image obtained from the camera attached to the HMD and then composed with virtual image to generate a high-resolution mixed reality image. Simulation results showed that the proposed method could provide mixed reality images to HMD at 30 Hz frame rate with 99% image composition accuracy.

Minimum Separation Distance Calculation for Small Unmanned Aerial Vehicles using Flight Simulation (비행 시뮬레이션을 이용한 소형 무인항공기의 최소 분리 거리 산출)

  • Junyoung Han
    • Journal of Advanced Navigation Technology
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    • v.28 no.1
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    • pp.15-20
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    • 2024
  • The utilization of small unmanned aerial vehicles (UAVs) has expanded into both military and civilian domains, increasing the necessity for research to ensure operational safety and the efficient utilization of airspace. In this study, the calculation of minimum separation distances for the safe operation of small UAVs at low altitudes was conducted. The determination of minimum separation distances requires a comprehensive analysis of the total system errors associated with small UAVs, necessitating sensitivity analysis to identify key factors contributing to flight technology errors. Flight data for small UAVs were acquired by integrating the control system of an actual small UAV with a flight simulation program. Based on this data, operational scenarios for small UAVs were established, and the minimum separation distances for each scenario were calculated. This research contributes to proposing methods for utilizing calculated minimum separation distances as crucial parameters for ensuring the safe operation of small unmanned aerial vehicles in real-world scenarios.

A Model of Military Helicopter Pilot Scheduling (군용 헬리콥터 조종사 스케줄링 모형)

  • Kim, Joo An;Lee, Moon Gul
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.43 no.4
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    • pp.150-160
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    • 2020
  • In this paper, we introduce a pilot's scheduling model which is able to maintain and balance their capabilities for each relevant skill level in military helicopter squadron. Flight scheduler has to consider many factors related pilot's flight information and spends a lot of times and efforts for flight planning without scientific process depending on his/her own capability and experience. This model reflected overall characteristics that include pilot's progression by basis monthly and cumulative flight hours, operational recent flight data and quickly find out a pinpoint areas of concern with respect to their mission subjects etc. There also include essential several constraints, such as personnel qualifications, and Army helicopter training policy's constraints such as regulations and guidelines. We presented binary Integer Programming (IP) mathematical formulation for optimization and demonstrated its effectiveness by comparisons of real schedule versus model's solution to several cases experimental scenarios and greedy random simulation model. The model made the schedule in less than 30 minutes, including the data preprocessing process, and the results of the allocation were more equal than the actual one. This makes it possible to reduce the workload of the scheduler and effectively manages the pilot's skills. We expect to set up and improve better flight planning and combat readiness in Korea Army aviation.