• Title/Summary/Keyword: Real-Time Multimedia Service

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A Cascade-hybrid Recommendation Algorithm based on Collaborative Deep Learning Technique for Accuracy Improvement and Low Latency

  • Lee, Hyun-ho;Lee, Won-jin;Lee, Jae-dong
    • Journal of Korea Multimedia Society
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    • v.23 no.1
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    • pp.31-42
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    • 2020
  • During the 4th Industrial Revolution, service platforms utilizing diverse contents are emerging, and research on recommended systems that can be customized to users to provide quality service is being conducted. hybrid recommendation systems that provide high accuracy recommendations are being researched in various domains, and various filtering techniques, machine learning, and deep learning are being applied to recommended systems. However, in a recommended service environment where data must be analyzed and processed real time, the accuracy of the recommendation is important, but the computational speed is also very important. Due to high level of model complexity, a hybrid recommendation system or a Deep Learning-based recommendation system takes a long time to calculate. In this paper, a Cascade-hybrid recommended algorithm is proposed that can reduce the computational time while maintaining the accuracy of the recommendation. The proposed algorithm was designed to reduce the complexity of the model and minimize the computational speed while processing sequentially, rather than using existing weights or using a hybrid recommendation technique handled in parallel. Therefore, through the algorithms in this paper, contents can be analyzed and recommended effectively and real time through services such as SNS environments or shared economy platforms.

The Mapping Method by Equation for Adding Disks for Striping System (스트라이핑 시스템에서 디스크 추가를 위한 계산에 의한 매핑 방법)

  • 박유현;김창수;강동재;김영호;신범주
    • Journal of Korea Multimedia Society
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    • v.6 no.1
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    • pp.15-27
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    • 2003
  • Recently, the volume of data is increasing rapidly in server for multimedia service, according to development of multimedia application environment. In recent research for storage technology the technology like of the SAN(Storage Area Network) advantages in scalibility of storage devices, and can read data from multiple disk arrays through RAID 0, 5. The RAID 0 and 5 translate to logical address to physical address using equation, but in case of adding disks at the system with equation -based mapping, the problem that we must rearrange the whole data in the previous disks happens. We use the mapping table to solve this problem in recent, but we can not load the whole mapping table in main memory because it occupies too large space. Therefore the extra I/Os are demanded to evaluate real physical address of data, so total performance of the system is degraded. In this paper, we propose the mapping method that supports the scalibility in RAID 0 or 5 system. The proposing method applies small metadata, so- called SZIT and simple equation, so it is possible that we make translate logical address to physical address rapidly and it is scalable in disk extending simultaneously Our suggesting method, if we add disks to the striping system for expanding of storage capacity, has an advantage of never stop service. So, SZlT-based mapping method can do online-disk-expanding in real-time service.

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Extended BSD Socket API Supporting Kernel-level RTP (커널 레벨 RTP를 지원하는 확장 BSD 소켓 API)

  • Choi Mun-Seon;Kim Kyung-San;Kim Sung-Jo
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.6
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    • pp.326-336
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    • 2006
  • Due to the evolution of wired and wireless communication technologies and the Internet, multimedia services such as Internet broadcast and VOD have been prevalent recently. RTP is designed to be suitable for transmission of real-time multimedia data on the Internet by IETF While a variety of applications have utilized different RTPs implemented as a library, embeddedRTP is RTP-based kernel-level protocol that resolved performance issues of this kind of RTPs. This paper proposes the ExtendedERTP protocol based on existing embeddedRTP. This new protocol resolves a couple of issues such as packet processing overhead and buffer requirement and combines its APIs with BSD socket APIs which have been widely utilized in network applications. This paper demonstrates that this integration makes it possible to transmit real-time multimedia data through the accustomed interface of BSD socket APIs with nominal extra overhead. This paper also proposes a scheme for improving packet processing time by 15$\sim$20% and another scheme for reducing memory requirement for packet processing to about 3.5%, comparing with those of embeddedRTP.

An Enhancement of Services Selection in Web Services (웹 서비스에서 서비스의 선택의 개선)

  • Nasridinov, Aziz;Kim, Kyoungwook;Byun, Jeongyong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.04a
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    • pp.1307-1310
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    • 2009
  • Web services provide the possibility of dynamically integrating distributed service components scattered over the Internet to fulfill sophisticated business demands. However due to today's wide variety of services offered to perform a specific task, it's essential that users are supported in the eventual selection of appropriate services. An example of web services for which selection of appropriate services will be crucial is Auto Repair Services. Selecting proper service from a variety of Auto Part Shops would be result of delivering high-quality service and minimizing Auto Repair Service customer's waiting time. Therefore, in this research to assist selecting proper service, we present Functional-Level Mediator and illustrate its usage in matching customer's and web service's goals. Five matching cases have been analyzed and results from experiment have been shown. Also, taking advantage of implementing multithreaded web services which reflects concurrent activity in the real world more naturally, we have significantly minimized customer's waiting time at Auto Repair Service.

Real-Time Streaming Traffic Prediction Using Deep Learning Models Based on Recurrent Neural Network (순환 신경망 기반 딥러닝 모델들을 활용한 실시간 스트리밍 트래픽 예측)

  • Jinho, Kim;Donghyeok, An
    • KIPS Transactions on Computer and Communication Systems
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    • v.12 no.2
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    • pp.53-60
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    • 2023
  • Recently, the demand and traffic volume for various multimedia contents are rapidly increasing through real-time streaming platforms. In this paper, we predict real-time streaming traffic to improve the quality of service (QoS). Statistical models have been used to predict network traffic. However, since real-time streaming traffic changes dynamically, we used recurrent neural network-based deep learning models rather than a statistical model. Therefore, after the collection and preprocessing for real-time streaming data, we exploit vanilla RNN, LSTM, GRU, Bi-LSTM, and Bi-GRU models to predict real-time streaming traffic. In evaluation, the training time and accuracy of each model are measured and compared.

Adaptive Rate Control for Guaranteeing the Delay Bounds of Streaming Service (스트리밍 서비스의 지연한계 보장을 위한 적응적 전송률 제어기법)

  • Koo, Ja-Hon;Chung, Kwang-Sue
    • Journal of KIISE:Information Networking
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    • v.37 no.6
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    • pp.483-488
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    • 2010
  • Due to the prevalence of various mobile devices and wireless broadband networks, there has been a significant increase in interest and demand for multimedia streaming services. Moreover, the user can service the participatory video broadcasting service in the mobile device and it can be used to deliver the real-time news and more variety information in the user side. Live multimedia service of user participation should consider not only the video quality but also the delay bounds and continuity of video playback for improving the user perceived QoS (Quality of Service) of streaming service. In this paper, we propose an adaptive rate control scheme, called DeBuG (Delay Bounds Guaranteed), to guarantee the delay bounds and continuity of video playback for the real-time streaming in mobile devices. In order to provide those, the proposed scheme has a quality adaptation function based on the transmission buffer status and network status awareness. It also has a selective frame dropper, which is based on the media priority, before the transmission video frames. The simulation results demonstrate the effectiveness of our proposed scheme.

A Schedulability Algorithm of Multimedia Real-Time Task Set (멀티미디어 실시간 태스크 집합의 스케쥴가능성 알고리즘)

  • 송기현
    • Journal of the Korea Computer Industry Society
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    • v.2 no.7
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    • pp.923-932
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    • 2001
  • In this paper, An imprecise real-time task sets composed of multimedia datas are generated using several parameters and an algorithm which can analyse schedulability of generated imprecise real-time task sets before execution of this task sets is proposed. Also, The schedulability of task set depends on variation of parameter values which were used during the generation of the task set is studied. As a result of experiment, It isproved that the schedulability of task set is more and more weak as large as execution requirement time of mandatory subtasks and, as many as the number of tasks which can be scheduled at some instant. The schedulabilty analysis algorithm which is presented on this paper is expected to use effectively on QoS service of multimedia datas.

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A Study on Multimedia Data Scheduling for QoS Enhancement (QoS 보장을 위한 멀티미디어 데이터 스케줄링 연구)

  • Kim, Ji-Won;Shin, Kwang-Sik;Yoon, Wan-Oh;Choi, Sang-Bang
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.5
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    • pp.44-56
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    • 2009
  • Multimedia streaming service is susceptible to loss and delay of data as it requires high bandwidth and real time processing. Therefore QoS cannot be guaranteed due to data loss caused by heavy network traffic and error of wireless channel. To solve these problems, studies about algorithms which improve the quality of multimedia by serving differently according to the priority of packets in multimedia stream. Two algorithms are proposed in this paper. The first algorithm proposed is WMS-1(Wireless Multimedia Scheduling-1) algorithm which acts like IWFQ when any wireless loss is occurred but assigns channels first in case of urgent situation like when the running time of multimedia runs out. The second algorithm proposed is WMS-2(Wireless Multimedia Scheduling-2) algerithm that assigns priority to multimedia flow and schedules flow that has higher priority according to type of frame first. The comparison with other existing scheduling algorithms shows that multimedia service quality of the proposed algorithm is improved and the larger the queue size of base station is, the better total quality of service and fairness were gained.

A Packet Scheduling Algorithm and Efficient Framing Method for Next Generation Wireless Communication System and its Performance (차세대 이동통신시스템을 위한 패킷 스케쥴링 알고리즘과 효율적인 프레임 구성 방법 및 성능 분석)

  • Baek Jang Hyun;Kim Dong Hoi
    • Journal of the Korean Operations Research and Management Science Society
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    • v.30 no.2
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    • pp.29-40
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    • 2005
  • In this research, we propose packet scheduling algorithm considering different QoS characteristics of real-time traffic and non-real-time traffic in the next generation wireless communication system serving the multimedia traffic and a new efficient framing method cooperated with this packet scheduler. When the selected traffic classes of the selected users are transmitted, our proposed framing method can increase the number of serviced traffic classes by mixing the many different traffic classes within one frame considering data rate decided by the allocated AMC (Adaptive Modulation and Coding) option. Using this proposed method, the fairness among the traffic classes can be achieved and the system performance for total throughput and delay can be enhanced. Simulations are performed to analyze the performance of the proposed framing method. Our proposed packet scheduler and framing method will be applied to the next generation multimedia wireless communication system serving many traffic classes.

MMMP: A MAC Protocol to Ensure QoS for Multimedia Traffic over Multi-hop Ad Hoc Networks

  • Kumar, Sunil;Sarkar, Mahasweta;Gurajala, Supraja;Matyjas, John D.
    • Journal of Information Processing Systems
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    • v.4 no.2
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    • pp.41-52
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    • 2008
  • In this paper, we discuss a novel reservation-based, asynchronous MAC protocol called 'Multi-rate Multi-hop MAC Protocol' (MMMP) for multi-hop ad hoc networks that provides QoS guarantees for multimedia traffic. MMMP achieves this by providing service differentiation for multirate real-time traffic (both constant and variable bit rate traffic) and guaranteeing a bounded end-to-end delay for the same while still catering to the throughput requirements of non real time traffic. In addition, it administers bandwidth preservation via a feature called 'Smart Drop' and implements efficient bandwidth usage through a mechanism called 'Release Bandwidth'. Simulation results on the QualNet simulator indicate that MMMP outperforms IEEE 802.11 on all performance metrics and can efficiently handle a large range of traffic intensity. It also outperforms other similar state-of-the-art MAC protocols.