• Title/Summary/Keyword: Puzzles

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Phenomenological References : Arguments for Mentalistic Natural Language Semantics

  • Jun, Jong-Sup
    • Language and Information
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    • v.8 no.2
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    • pp.113-130
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    • 2004
  • In a prevailing view of meaning and reference (cf. Frege 1892), words pick out entities in the physical world by virtue of meaning. Linguists and philosophers have argued whether the meaning of a word is inside or out-side language users' mind; but, in general, they have taken it for granted that words refer to entities in the physical world. Hilary Putnam (1975), based on his famous twin-earth thought experiment, argued that the meaning of a word could not be inside language users' head. In this paper, I point out that Putnam's argument makes sense only if words refer to entities in the physical world. That is, Putnam did not provide any argument against mentalistic semantics, since he erroneously assumed that meaning, but not reference, was inside our mind in mentalistic semantics. Mentalistic semanticist, however, assume that words pick out their references inside our head (instead of a possible outside world). A number of arguments for the mentalistic position come from psychology: studies on emotion and visual perception provide numerous cases where words cannot pick out entities from the physical world, but inside our head. The mentalistic theory has desirable consequences for the philosophy of language in that some classical puzzles of language (e.g. Russell's (1919) well-known puzzle of excluded middle) are explained well in the proposed theory.

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RE-ACCELERATION MODEL FOR THE 'SAUSAGE' RADIO RELIC

  • KANG, HYESUNG
    • Journal of The Korean Astronomical Society
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    • v.49 no.4
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    • pp.145-155
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    • 2016
  • The Sausage radio relic is the arc-like radio structure in the cluster CIZA J2242.8+5301, whose observed properties can be best understood by synchrotron emission from relativistic electrons accelerated at a merger-driven shock. However, there remain a few puzzles that cannot be explained by the shock acceleration model with only in-situ injection. In particular, the Mach number inferred from the observed radio spectral index, Mradio ≈ 4.6, while the Mach number estimated from X-ray observations, MX−ray ≈ 2.7. In an attempt to resolve such a discrepancy, here we consider the re-acceleration model in which a shock of Ms ≈ 3 sweeps through the intracluster gas with a pre-existing population of relativistic electrons. We find that observed brightness profiles at multi frequencies provide strong constraints on the spectral shape of pre-existing electrons. The models with a power-law momentum spectrum with the slope, s ≈ 4.1, and the cutoff Lorentz factor, γe,c ≈ 3−5×104, can reproduce reasonably well the observed spatial profiles of radio fluxes and integrated radio spectrum of the Sausage relic. The possible origins of such relativistic electrons in the intracluster medium remain to be investigated further.

A Study of Mathematical Game and Puzzles With Learners (학습자와 함께 하는 수학게임 및 퍼즐 활용에 관한 연구)

  • Kim, Sang-Lyong
    • Journal of Elementary Mathematics Education in Korea
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    • v.14 no.3
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    • pp.567-581
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    • 2010
  • The basic direction of mathematical education for a 21st century is focused on helping student to understand mathematics and develop their problem solving abilities, mathematical dispositions and mathematical thinking. Elementary mathematics teachers should help students make sense of mathematics, confident of their ability, and make learning environment comfortable for students to participate in. The best way is to provide chances to play a game for students, considering educational value of game and new directions for mathematical education. Therefore I would like to develop an mathematical game to conform mathematical ideas, and apply it, as well as strengthen students' mathematical disposition such as confidence, flexibility, interest and curiosity to improve quality of mathematical education. If students are helped to be interested in mathematics through mathematical games, they regard mathematics as interesting and challengeable subject to let themselves think many ways.

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The Relation between Mothers' Interaction strategies and Self-Regulation of Young Children (Vygotsky의 발달이론에 따른 어머니의 상호작용전략과 유아의 자기판단력과의 관계분석)

  • Lee, Chung Ran
    • Korean Journal of Child Studies
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    • v.10 no.1
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    • pp.26-42
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    • 1989
  • This study was designed to investigate the relation between mother's interaction strategies and self-regulation of young children from a Vygotskian perspective. The hypotheses of this study were: 1) The self-regulation of young children will improve with increase in age, 2) the use of mothers' interaction strategies will increase as child's age decreases, 3) mothers' directiveness in the mother-child interaction depends on the age of child and socio-economic level, and 4) mothers' directiveness in the mother-child interaction will have negative relationship with child's self-regulation. The subjects of this study were 60 mother-child dyads with three different age-of-child groups (3-, 4-, and 5-year-olds). They were further divided into higher and lower socio-economic groups. A puzzle task was used for the measurement of self-regulation. The task consisted of two identical puzzles with one used as the model. The collected data were analyzed by ${\chi}^2$, one-way and two-way analysis of variance, and Pearson's r. Self-regulation of the young children improved with increase in age (P < .05). The use of mothers' interaction strategy decreased as the children's age increased (P < .05). Mothers' directiveness in the mother-child interaction was influenced by the age of child (P < .01) and by socioeconomic level (P < .05). There was a negative correlation (r=-.848) between the mothers' directiveness in the mother-child interaction and the child's self-regulation (P < .001).

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On the Concept of Identity in the Tractatus (『논리-철학 논고』의 동일성 개념에 관하여)

  • Park, Jeong-il
    • Korean Journal of Logic
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    • v.19 no.2
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    • pp.253-293
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    • 2016
  • In Wittgenstein's Tractatus, the concept of 'identity' gives rise to several puzzles as follows. What is an equation(Gleichung) in the Tractatus? Is an equation identical with so called an identity statement? Frege asserts that identity is not a relation between signs but one between objects or of a thing to itself. Then how does Wittgenstein criticize this Frege's conception? Furthermore Wittgenstein explicitly criticizes about Russell's definition of identity. Then What is the point of such Wittgenstein's critique? In a nutshell, what is early Wittgenstein's idea on the nature of identity? In this paper, I will endeavor to answer these questions.

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A Study on the Articulation between Kindergarten and 1st Grade in Mathematics Education (유치원과 초등 1학년 아동의 수학 교육 연계에 관한 연구)

  • 김숙자;권영례;신인선;김상미
    • Education of Primary School Mathematics
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    • v.4 no.1
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    • pp.1-17
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    • 2000
  • The purpose of this study is to analyze the articulation between the kindergarten and 1st grade in mathematics education. for this purpose, the problems of this study selected as follows :(ⅰ) What is the mathematical concepts related between the kindergarten curriculum and the 1st grade curriculum\ulcorner (ⅱ) How is the mathematics classroom in the kindergarten and 1st grade\ulcorner (ⅲ) Which instructional materials are used in the kindergarten and the 1st grade\ulcorner (ⅳ) What is the new direction of articulation between the kindergarten and first grade in mathematics education\ulcorner The results of this study are as follows : (ⅰ) According to examining each curriculum the focus is on understanding the basic concepts of number in the kindergarten, on the concepts of number, addition and subtraction in the 1st grade. (ⅱ) By being analyzed the mathematics classrooms of the kindergarten and the 1 st grade, it is different the focus of lessons or the teaching strategies. (ⅲ) As a result of analysing the teaching plans in the kindergarten and the survey in the first grade teachers, used instructional materials are manipulative ones. While mainly used materials are puzzles and blocks in kindergarten, a paduk stone, number cards, sankagi are used in 1st grade. (ⅳ) Finally, we propose the direction of articulation between the kindergarten and 1st grade in mathematics education.

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Mobile digital storytelling using Hamel (하멜을 이용한 모바일 디지털 스토리텔링)

  • Ko, Seok-Ha;Lim, Ji-Hoon;Kim, Seong-Baeg;Moon, Hae-Gyoung;Hyun, Jung-Suk
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.172-175
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    • 2006
  • Hamel has a scholastic value as the first person, who announces Jeju and Korea to Europe. However, there has been little research on developing digital contents except a few books about Hamel. We develop an educational game on PDA using Hamel, based on Hamel character, Jeju's unique culture, multimedia technology, and so on. Compared with the previous games, it is different from the form of gathering points and has various game scenarios through interactions between Hamel character and game space. The structure of this game, which connects Jeju culture and cyber space together, represents the form of a digital storytelling. You can study through this game. It uses quizzes about Jeju culture, crossword puzzles, finding a sequence, finding differences between two pictures to teach users, and fixing pieces of a figure, etc. When we made the game, we divided it into some independent modules to make new game series easily using contents of the other provinces.

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Weave Draft Designs Influenced by Geometric Patterns using a CAD Program (CAD 프로그램을 활용한 기하학 문양의 직물 디자인 종광설계)

  • Kim, Su-Mi
    • Fashion & Textile Research Journal
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    • v.16 no.1
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    • pp.43-54
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    • 2014
  • In textile industry, needs for various weave drafts have been increased to produce high qualified textile goods. One of disadvantages of traditional textile industry was spending time and money on manual sampling. Nowadays, however, weave draft design and sampling using CAD programs reduce these consumption efficiently. Therefore, this study aimed to provide high qualified woven fabrics by weave draft designs influenced by geometric patterns. First, We analyzed geometric patterns, except for dot, stripe, and checks, in fashion collections from 2009 to 2014 S/S. Then, based on these analyses, design concepts were decided. Third, weave drafts influenced by geometric patterns were designed with weave CAD program, TEX PRO 10.0 by Youngwoo CNI inc. Forth, We simulated fabrics woven by new drafts using CAD programs, depending on fibers, yarns, density of woven, colors, and finishes. Unclassified geometric patterns would be expressed by small size patterns that influenced by retro moods, square patterns with various color variation, zigzag lines, and pieces of puzzles. Three design concepts were decided as greenness, neoclassic, and romantic chic. Thus, geometric patterns for printing were created as drafts for general looms, and one repeat of each draft were provided. According to the design concepts, we designed 13 fabrics with 4 geometric patterns weaving drafts. All Drafts were designed with CAD programs. Finally, same drafts were simulated as woven fabrics for both S/S and F/W seasons by changing each element, such as fiber, yarns, density, colors, and finishes.

A Study on Development and Utilization of the Mathematical Teaching Materials for the Whole Man Education -For the 3rd Graders in High School after the Scholastic Ability Test- (전인 교육을 위한 수학 학습 자료 개발.활용에 관한 연구 -대학수학능력시험 이후 고등학교 3학년을 대상으로-)

  • 이종연
    • School Mathematics
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    • v.3 no.2
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    • pp.249-265
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    • 2001
  • In this information-oriented society of the 21st century, our education should combine the knowledge from the past and present in order to have students be ready to solve “the problems in the future”. But nowadays, our social situation makes much importance of the “cramming” education just for the College Scholastic Ability Test rather than the “whole man” education for making creative citizens of the future society. So does mathematics education. In a high school, mathematics education should be toward these aims: recognizing the value of math, applying mathematical principles to actual lives, promoting students' thinking ability. Also, it should focus on teaching higher level of mathematical knowledge which includes more logical and abstract idea so that students can prepare for the global society of the future. This study is about development and utilization of the teaching materials for mathematics class which usually deviates from the routine right after the Scholastic Ability Test finished. These materials are the result of a complete survey of the 3rd graders and their teachers and designed to use for 30 periods of class from after-the-test-finished to graduation. The materials consist of a history of mathematics, puzzles, magic number squares, and so on. Remarkably different from the current textbooks which deal with sets, equations, functions, these materials proved to be useful for their variety and attraction. Consequently, the materials are considered to keep the 3rd graders from forgetting mathematics even after the Scholastic Ability Test, and to help them recognize that mathematics is a kind of basic and cultural study and a tool of daily lives.

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A Study on the Edu-tainer Convergence App for Young Children's Play learning in Mobile Environments (모바일 환경에서의 유아 놀이 학습을 위한 에듀테이너 융합 앱 연구)

  • Jung, Doo-Yong;Sok, Yun-Young
    • Journal of the Korea Convergence Society
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    • v.7 no.5
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    • pp.23-28
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    • 2016
  • In this paper, smart devices using a 4 to 6 years old, infants and parents to a user layer of training and with games or studying infants by integrating them. Not losing interest and concentration, Mobile infants to learning to learn Korean, English, the estimated budget. design the app tainer. For parents of infants and a variety of media concentration and learning Korean, English, English word cards that can increase the interest of the design and, to find a picture Memory game, had provided games are various kinds such as learning to do puzzles. Also, infants and tries to help study a visual learning and auditory learning at the same time can be achieved by mothers of children is much more conveniently. Learning to guide implementation to maximize the availability, convenience and mobility.