• Title/Summary/Keyword: Psychology sound

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A Study of Sound Expression in Webtoon (웹툰의 사운드 표현에 관한 연구)

  • Mok, Hae Jung
    • Cartoon and Animation Studies
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    • s.36
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    • pp.469-491
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    • 2014
  • Webtoon has developed the method that makes it possible to express sound visually. Also we can also hear sound in webtoon through the development of web technology. It is natural that we analyze the sound that we can hear, but we can also analyze the sound that we can not hear. This study is based on 'dual code' in cognitive psychology. Cartoonists can make visual expression on the basis of auditive impression and memory, and readers can recall the sound through the process of memory and memory-retrieval. This study analyzes both audible sound and inaudable sound. Concise analysis owes the method to film sound theory. Three main factor, Volume, pitch, and tone are recognized by frequency in acoustics. On the other hand they are expressed by the thickness and site of line and image of sound source. The visual expression of in screen sound and off screen sound is related to the frame of comics. Generally the outside of frame means off sound, but some off sound is in the frame. In addition, horror comics use much sound for the effect of genre like horror film. When analyzing comics sound using this kinds of the method film sound analysis, we can find that webtoon has developed creative expression method comparing with simple ones of early comics. Especially arranging frames and expressing sound following and vertical moving are new ones in webtoon. Also types and arrangement of frame has been varied. BGM is the first in using audible sound and recently BGM composed mixing sound effect is being used. In addition, the program which makes it possible for readers to hear sound according to scroll moving. Especially horror genre raise the genre effects using this technology. Various methods of visualizing sound are being created, and the change shows that webtoon could be the model of convergence in contents.

Effects of Indirect Forest Experience on Human Psychology (간접적 산림체험이 인체의 심리에 미치는 효과)

  • Jeon, Jin young;Shin, Chang Seob
    • Korean Journal of Environment and Ecology
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    • v.31 no.4
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    • pp.420-427
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    • 2017
  • The purpose of this study was to investigate the indirect effects of forest using the forest healing factors such as landscape and hearing factors on mood improvement. The experiment was conducted for about 2 months from October 5, 2016 to November 30, 2016 targeting 30 healthy college students ($23.6{\pm}1.7$ years old). After making 3 factors(image factor, sound factor and image+sound factor) using scenery and sound of both forest and urban space, participants undergone the test in a room. And the effects of these 3 factors on the mood improvement were compared and analyzed using SPSS 18.0 program. Profile of Mood State test (POMS) and Semantic Differential method (SD) were used to measure mood improvement as a psychological test. As a result, indirect forest stimulation showed effects of suppressing tension, fatigue, anger, confusion, depression, and enhancement of vitality. No significant difference was observed in the comparison between forest stimuli. However, Compared with the urban stimuli, the stimulation of the forests has the effect of enhancing pleasant, natural feeling and calmness.

Measurement of program volume complexity using fuzzy self-organizing control (퍼지 적응 제어를 이용한 프로그램 볼륨 복잡도 측정)

  • 김재웅
    • Journal of the Korea Computer Industry Society
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    • v.2 no.3
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    • pp.377-388
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    • 2001
  • Software metrics provide effective methods for characterizing software. Metrics have traditionally been composed through the definition of an equation, but this approach restricted within a full understanding of every interrelationships among the parameters. This paper use fuzzy logic system that is capable of uniformly approximating any nonlinear function and applying cognitive psychology theory. First of all, we extract multiple regression equation from the factors of 12 software complexity metrics collected from Java programs. We apply cognitive psychology theory in program volume factor, and then measure program volume complexity to execute fuzzy learning. This approach is sound, thus serving as the groundwork for further exploration into the analysis and design of software metrics.

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Development and Validation of the Expectations of Aesthetic Rhinoplasty Scale

  • Naraghi, Mohsen;Atari, Mohammad
    • Archives of Plastic Surgery
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    • v.43 no.4
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    • pp.365-370
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    • 2016
  • Background There is a growing concern in the field of aesthetic surgery about the need to measure patients' expectations preoperatively. The present study was designed to develop and validate the Expectations of Aesthetic Rhinoplasty Scale (EARS), and to compare expectations between rhinoplasty patients with and without body dysmorphic disorder (BDD). Methods In total, 162 college students and 20 rhinoplasty candidates were recruited. The measures included the newly developed EARS, a measure of psychopathology, and demographics. The DSM-IV structured clinical interview for BDD was used to confirm the diagnosis in rhinoplasty patients. Results The EARS was constructed of six items based on their significant content validity. In the scale development phase, Cronbach's alpha was 0.87. The test-retest reliability coefficient of the scale was satisfactory (intraclass correlation coefficient, 0.94; 95% confidence interval, 0.82-0.98) over a four-week period. Scores on the EARS were significantly positively correlated with psychopathological symptoms (r=0.16; P<0.05). Moreover, comparison of EARS scores between BDD (M=25.90, standard deviation [SD]=6.91) and non-BDD rhinoplastic patients (M=15.70, SD=5.27) suggested that BDD patients held significantly higher expectations (P<0.01). Conclusions The expectations of aesthetic rhinoplasty patients toward surgery may play a crucial role in their postoperative satisfaction. While the value of patients' expectations is clinically recognized, no empirical study has measured these expectations in a psychometrically sound manner. The current study developed and validated the EARS. It may be easily used as a valid and reliable instrument in clinical and research settings.

The effect of hypersonic wave sound for EEG (초음파가 뇌파에 미치는 영향)

  • Jang, Seok Woo;Park, In Gil;Kim, Dae Kyeum;Choi, Hyun
    • Science of Emotion and Sensibility
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    • v.17 no.2
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    • pp.101-110
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    • 2014
  • High-frequency is sound produced in non-audible area, which couldn't be heard in daily life. The frequency range above 22Khz is called 'high-frequency' and its components are called 'HFC(High-Frequency Components)'. It is known that ocean wave sound is rich in HFC, because it brings serenity and causes ${\alpha}$-waves in human mind. When this natural sound is combined with high-frequency, it seems to give a pleasurable feeling, indicated by an ${\alpha}$-wave increase and a ${\beta}$-wave decrease. We call this phenomena "the hypersonic effects". In this experiment, subjects listened to the ocean wave sound simultaneously with corresponding frequencies similar to ocean wave frequency components created artificially in a electric circuit. Brain waves were measured by an EEG system with 8 channels using 8 electrodes on Fp1, Fp2, F3, F4, T3, T4, O1, and O2. The results showed that ${\alpha}$-wave increase and ${\beta}$-wave decrease were statistically significant while subjects were listening to the ocean wave sound along with the high frequency components, reflecting the hypersonic effect.

Harmful Environments (유해환경)

  • Doh, Hyun-Sim;Lee, Sa-Rah;Song, Seung-Min
    • Korean Journal of Child Studies
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    • v.30 no.6
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    • pp.125-137
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    • 2009
  • This study reviews facts and trends of harmful environments in the last decade that negatively affected children's development. Younger children have been exposed to harmful media, drugs, facilities, and objects. A matter of chemical substances contaminating in-door air has become quite controversial, recently. In order to provide a better understanding of harmful environments against children, there are great needs for a survey covering all ages based on the clear definition of the term harmful environments, research identifying its causal effects on child development in the context of both parent-child and peer relationships, and a longitudinal study processing its effects in a life-span perspective. It is suggested that by providing parent education and a plenty of cultural facilities as social efforts to create sound family culture, psycho-social and physical environments of children are improved. Furthermore, legal regulations and supervision on harmful environments are needed to be strengthened.

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How does focus-induced prominence modulate phonetic realizations for Korean word-medial stops?

  • Choi, Jiyoun
    • Phonetics and Speech Sciences
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    • v.12 no.4
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    • pp.57-61
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    • 2020
  • Previous research has indicated that the patterns of phonetic modulations induced by prominence are not consistent across languages but are conditioned by sound systems specific to a given language. Most studies examining the prominence effects in Korean have been restricted to segments in word-initial and phrase-initial positions. The present study, thus, set out to explore the prominence effects for Korean stop consonants in word-medial intervocalic positions. A total of 16 speakers of Seoul Korean (8 males, 8 females) produced word-medial intervocalic lenis and aspirated stops with and without prominence. The prominence was induced by contrast focus on the phonation-type contrast, that is, lenis vs. aspirated stops. Our results showed that F0 of vowels following both lenis and aspirated stops became higher when the target stops received focus than when they did not, whereas voice onset time (VOT) and voicing during stop closure for both lenis and aspirated stops did not differ between the focus and no-focus conditions. The findings add to our understanding of diverse patterns of prominence-induced strengthening on the acoustic realizations of segments.

Eye Perception Difference Between the Conservative and the Liberal : Verification of Personal Tendency using Eye-tracking Machine

  • Kwon, Mahnwoo
    • Journal of Korea Multimedia Society
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    • v.24 no.8
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    • pp.1171-1177
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    • 2021
  • Measuring and evaluation of audience's visual message perception are crucial process for scientific production of visual content. This study tried to evaluate the difference of viewer's awareness of visual object depends on his or her inherent characteristics like conservatism using an eye tracker system. Especially, this experiment tested research questions about positive correlation between conservatism and peoples' eye movements following the sound visual messages. 57 subjects participated in the test. Two different groups were exposed to two visual elements representing 'the conservative' and 'the liberal'. The results showed that people tended to have different way of seeing visual objects according to their inherent characteristics. Also by comparing the gaze time at the object and area of interest(AOI) in visual, this study is able to verify the existence of 'positive way of seeing' and 'negative way of seeing'. The two different ways of seeing have their own trail of eye movement.

EEG characteristics of auditory comfort sensibility

  • Whang, Min Cheol;Cho, Hee Kwan;Kim, Chul Jung
    • Journal of the Ergonomics Society of Korea
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    • v.15 no.2
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    • pp.185-192
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    • 1996
  • EEG(electroencephalogram) is characterized with auditory emotion in this study. Twenty university students participated in this study. The auditory stimulus was the natural sounds such as creek sound, clash, machining noise, and etc. They can cause the positive and negative emotion. EEG characteristics according to positive and negative auditory stimuli is tried to observe statistic difference. The significant difference is shown depending on the localized area. The auditory paraameters of EEG variation is examined for defining human emotion qualitatively. The results shows that the alpha and the beta at temproal area may be thd determinat of human auditory emotion.

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The Effect of Emotional Sounds on Multiple Target Search (정서적인 소리가 다중 목표 자극 탐색에 미치는 영향)

  • Kim, Hannah;Han, Kwang Hee
    • Korean Journal of Cognitive Science
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    • v.26 no.3
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    • pp.301-322
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    • 2015
  • This study examined the effect of emotional sounds on satisfaction of search (SOS). SOS occurs when detection of a target results in a lesser chance of finding subsequent targets when searching for an unknown number of targets. Previous studies have examined factors that may influence the phenomenon, but the effect of emotional sounds is yet to be identified. Therefore, the current study investigated how emotional sound affects magnitude of the SOS effect. In addition, participants' eye movements were recorded to determine the source of SOS errors. The search display included abstract T and L-shaped items on a cloudy background and positive and negative sounds. Results demonstrated that negative sounds produced the largest SOS effect by definition, but this was due to superior accuracy in low-salient single target trials. Response time, which represents efficiency, was consistently faster when negative sounds were provided, in all target conditions. On-target fixation classification revealed scanning error, which occurs because targets are not fixated, as the most prominent type of error. These results imply that the two dimensions of emotion - valence and arousal - interactively affect cognitive performance.