• Title/Summary/Keyword: Prototype Refinement

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Support of Reuse in Backlog Refinement with Backlog Factoring (백로그 팩토링을 이용한 백로그 상세화에서 재사용의 지원)

  • Kim, Ji-Hong
    • Journal of Digital Convergence
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    • v.12 no.12
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    • pp.337-343
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    • 2014
  • There have been many efforts to find a new way to combine software reuse and agile software development methods. This paper studies the integration of software reuse techniques in agile methods, such as Scrum. Agile methods have the advantage of accepting frequent requirement changes, while software reuse reduces development time. Despite the rapid acceptance of the Scrum method in industry, not much emphasis has been placed on active reuse in the Scrum method, and most studies have focused on introducing agile practices into software product line engineering. However, the iterative development and backlog refinement activities of the Scrum method present the advantage of facilitating software reuse. In this paper, we identify sprint characteristics and components for reuse and suggest extended backlog refinement steps. Based on the results of this research, we integrate a backlog factoring technique into backlog refinement to support reuse in agile methods. In addition, we apply the proposed technique and demonstrate a prototype of product backlog reuse in backlog refinement for an Internet shopping mall application.

Design and Implementation of an intelligent Clothing for Ski Patrols on the Basis of Electronics/Image Tagging Technology (전자/이미지 태그 기술에 기반한 스키장 응급구조 지원용 인텔리전트 의류의 디자인 모형의 개발)

  • Lee Young-Jin;Lee Joo-Hyeon
    • Science of Emotion and Sensibility
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    • v.9 no.2
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    • pp.151-158
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    • 2006
  • The purpose of this study was to design and to implement a 'patrol jacket' which was a type of intelligent clothing for skiing patrol. We derived an application founding on 'Colorcode' which was a sort of electronics/image tagging technology. In this study, a design prototype of 'patrol jacket' with un obtrusive clothing-like appearance was developed through the four steps: (1) derivation of design concept, (2) establishment of an actual prototype of it, (3) evaluation, (4) correction and refinement of the model.

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An Intelligent CAD System for Development of Controllers of Active Magnetic Bearings

  • Jang, Seung-Ho;Kim, Chang-Woo
    • Journal of Mechanical Science and Technology
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    • v.15 no.8
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    • pp.1108-1118
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    • 2001
  • The purpose of this study is to establish a CAD (Computer Aided Design) system for research and development(R&D) of a new product. In the R&D process of a new product, the design objects are frequently redesigned based on the experimental results obtained with prototypes. The CAD/CAE systems (which is based on computer simulation of physical phenomena) are effective in reducing the number of useless prototypes of a new product. These kinds of conventional CAD/CAE systems do not provide a function to reflect the experimental results to the redesign process, however. This paper proposes a methodology to establish the CAD system, which possesses the engineering model of a designed object in the model database, and refines the model on the basis of experimental results of prototype. The blackboard inference model has been applied to infer model refinement and redesign counterplan by using insufficient knowledge of R&D process of new products.

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Self-observation of the design process

  • Lee, Jung Soo
    • The Research Journal of the Costume Culture
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    • v.24 no.6
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    • pp.743-755
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    • 2016
  • This study aimed to reveal the designer's creative process in the development of clothing designs. The researcher has taken roles both as a design practitioner and an observer. The full process of design development was concurrently documented while working to solve a specific problem. This included noting down the concept, keywords, and detailed scratch ideas, as well as refining the design by collecting sketches and taking photos. Integrated data from the captured design process were analyzed based on Lamb and Kallal's apparel design framework, which included problem identification, construction of preliminary ideas, design refinement, prototype development, and evaluation. The functional, expressive, and aesthetic (FEA) criteria of the entire process were thus assessed. Additionally, five professional apparel reviewers evaluated the design project based on FEA criteria. The results showed the processes for identifying targets and intentions, extracting the main elements from sources, developing the major visual concepts, and making final adjustments. Ultimately, this study revealed how a designer manages each stage of the creative design process. Sharing such detailed observations of the design process can help refine the knowledge involved in each stage of the creative process, and provide guidance for instructors in design education.

Optimization of Dehazing Method for Efficient Implementation (효율적인 구현을 위한 안개 제거 방법의 최적화)

  • Kim, Minsang;Park, Yongmin;Kim, Byung-O;Kim, Tae-Hwan
    • Journal of the Institute of Electronics and Information Engineers
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    • v.53 no.10
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    • pp.58-65
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    • 2016
  • This paper presents optimization techniques to reduce the processing time of the dehazing method and proposes an efficient dehazing method based on them. In the proposed techniques, the atmospheric light is estimated based on the distributed sorting of the dark channel pixels, so as to reduce the computations. The normalization process required in the transmission estimation is simplified by the assumption that the atmospheric light is monochromatic. In addition, the dark channel is modified into the median dark channel in order to eliminate the transmission refinement process while achieving a comparable dehazing quality. The proposed dehazing method based on the optimization techniques is presented and its performance is investigated by developing a prototype system. When compared to the previous method, the proposed dehazing method reduces the processing time by 65% while maintaining the dehazing quality.

Development Of Fashion Cultural Products using Traditional Korean Culture to Enhance Global Competition - Study on Face/Human Images for Digital Textile Printing -

  • Kim, Min-Ja;Lim, Ji-Ah;Yi, Jae-Yoon;Choi, Kyung-Hee
    • International Journal of Costume and Fashion
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    • v.6 no.2
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    • pp.11-27
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    • 2006
  • The purpose of this study is to develop highly valued fashion cultural items using Korean face and human images to enhance global competition. The methods of this study include: historical study on the face/human images which appear on the dress; design by stage according to Lamb & Kallal's apparel design process; development of products using digital textile printing technology; and case study by objective evaluation through Grant's alpha-beta model. The procedure and the results of this study are as follows: First, in the problem identification stage, the need to develop fashion cultural products of Korean face/human images which are symbolic, aesthetic, and functional was recognized in order to enhance global competition. Second, in the preliminary idea stage, the fashion cultural products and the components that meet the above 3 standards for design were determined and first design was drawn up. The source of the design was extrapolated from face/human images, which appeared on the murals of the ancient Korea, the portraits and custom paintings from the Chosun Dynasty. From these images, a total of 7 design series of T-shirts with an "ULGUL" logo, scarves, and artwalls were developed using "obangsaek" which are five Korean traditional colors including red, blue, black. white, and yellow on cottons and silks. Third, in the design refinement stage, based on the preference survey, more varying design methods were used to develop 25 new designs. Fourth, in prototype development stage, based on the preference survey conducted on fashion professionals and general public from the previous stage, which showed preference for T-shirts and scarves, 3 designs on T-shirts and 2 designs on scarves were printed and produced using the DTP (Digital Textile Printing). Fifth, in the evaluation stage, Grant's alpha-beta model was used to perform comparative evaluation on the symbolic, aesthetic, and functional criteria of the new designs over the existing ones. The new designs received excellent results in all three criteria and a special recognition was given to symbolism of the new designs.

Improving Yield Strength of A694-F70 Flange Manufactured by Hot Forging Process (열간 단조 제품 A694-F70 플랜지의 항복강도 향상)

  • Woo, Ta-Kwan;Lee, Hyun-Woo;Jeon, Chung-Hwan;Chang, Young-June;Kim, Chul
    • Journal of Advanced Marine Engineering and Technology
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    • v.34 no.8
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    • pp.1068-1073
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    • 2010
  • A welding neck flange is widely used for an interconnection between pipes. It is produced by a hot forging process, and required high yield strength under the high pressure condition, like a deep-sea. Generally, to increase yield strength, a increasing of carbon content is used, however a carbon content of welding neck flange is limited to 0.47. So, in this study, a strengthening by grain refinement without changing carbon content is used to increase yield strength. Taguchi method and FEM are used for the optimization of forging process and the experiment for the yield strength of the prototype with the optimal forging process is performed for validity.

A Study on a Conceptualization-oriented SDSS Model for Landscape Design (조경설계를 위한 공간개념화 지향의 공간의사결정지원시스템 모델에 대한 연구)

  • Kim, Eun Hyung
    • Spatial Information Research
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    • v.22 no.6
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    • pp.55-65
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    • 2014
  • By combining the role of current GIS technology and design behaviors from the cognitive perspective, spatial conceptualization can be extended efficiently and creatively for ill-structured problems. This study elaborates the model of a conceptualization-oriented SDSS(Spatial Decision Support System) for a landscape design problem. Current information-oriented GIS technology plays a minor role in planning and design. The three attributes in planning and design problems describe how the deficiencies of current GIS technology can be seen as a failure of the technology. These are summarized: (1) Information Explosion/Information Ignorance (2) Dilemma of Rigor and Relevance (3) Ill-structured Nature of planning and Design. In order to implement the conceptualization idea in the current GIS environment, it will be necessary to shift from traditional, information-oriented GISs to conceptualization-oriented SDSSs. The conceptualization-oriented SDSS model reflects the key elements of six important theories and techniques. The six useful theories and techniques are as follows; (1) Human Information Processing (2) Tool/Theory Interaction (3) The Sciences of the Artificial and Epistemology of Practice (4) Decision Support Systems (DSSs) (5) Human-Computer Interaction (HCI) (6) Creative Thinking. The future conceptualization-oriented SDSS can provide capabilities for planners and designers to figure out some "hidden organizations" in spatial planning and design, and develop new ideas through its conceptualization capability. The facilitation of conceptualization has been demonstrated by presenting three key ideas for the framework of the SDSS model: (1) bubble-oriented design support system (2) prototypes as an extension of semantic memory, and (3) scripts as an extension of episodic memory in a cognitive pschology perspective. The three ideas can provide a direction for the future GIS technology in planning and design.